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#im a mess !!!!!! thanks !!!!!!
hinamie · 2 months
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domain expansion
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maroonracoon · 2 years
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Hi it’s my birthday so please have one of my childhood memories
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gomzdrawfr · 2 months
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messy sketch of you discovering bear!Price's scar on his left palm
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other bear!Price stuff I made:
⋆。°✩ Captain Bear // Having Beary Price all for yourself // big bear!Price // hibernation // om nom nom ⋆。°✩
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catsurfavs · 6 months
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One more
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ganondoodle · 2 months
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totk rewrite- botw2 edition
been thinking about the other totk rewrite again (the one only based on botw in which the sonau stay a mystery while being expanded upon)
i talked about it before but heres a lil breakdown (im reusing alot of mechanics from the villain rauru rewrite bc they work too well to be discarded for this one)-
(edit, about five hours later .. its not a little breakdown, its a pretty complete summarized breakdown of the entire new rewrite that i didnt intend to spend the last hours of my sunday on but here we are .. long post, but with pics bc theres lots of concepts im reusing or reviving)
okay START:
zelda and link explore the caverns below hyrule castle bc the shiekah tech has been losing power and their research as to why lead them here
they discover ganondorf and through zeldas curiosity break the, already weak, seal on him (no enigma stone here, the seal was done by an ancient queen of hyrule)- he wakes up attacks them, breaks the mastersword and miasmas/malices links arm off (also idea is that you have to fight him but meant to lose horribly lol) and then have to play an escape sequence (or watch a cutscene of it) in which zelda drags link after herself running from gan
(remember this old first idea drawing i made when i started to think about a rewrite? yeah im reviving that, except theres no totk sonau in this anywhere)
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they get out and immediately afterwards a heavy earthquake runs through the land, completely, and actually, changing the map (also using the idea of devastating the regions climates- gerudo desert is flooded, death mountain collapsed inwards, the zoras realm is dried up, rito village has completely frozen over - ACTUALLY frozen over, everything encased in thick ice, the temperature has a special new low point, the winds too strong to glide anywhere-, mountains and rivers shifted, caves are revealed- oh and most of the main villages have tried to flee somewhere saver so theres no literal 1 to 1 repeat of points of interest from botw; also no uh .. miasmas holes that are literally jsut like drilled out bc what?? i want the access to the underground be few and hidden to make it more special to discover)
links arm gets amputated and replaced with a shiekah tech one (maybe using the botw shiekah stone/slate since they still dont know how to make them and its the best self sufficient piece of tech left that doesnt rely on the breaking fuel structure) (reusing this concept from the villain rauru one, with the difference beign that theres no corruption of link -or maybe it does have an effect to have shiekah tech literally hooked up to yourself *thinking emoji*- the abilities remainign the same)
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when link wakes up some time has passed (so its more logical that the other regions have tried to cope with everything happening) you get a tutorial by purah and other shiekah (bc with zelda in charge theres more shiekah doing tech stuff again! cool!) and now have a magic meter (functions like in the previous pic, recharges over time depending on environment! bc i find that idea so cool for interstign puzzles and storytelling- like i said in an older post, a place where lots of people died might be richer in spirit energy recharging your magic faster- others have been hollowed out of luminous stone which slows down the recharge) and you are left to decide where to go
both zelda and you have a shiekah stone/slate replica but its incomplete since as mentioned the knowledge on how to make it is still lost so it only has the basic functions, such as the map, journal, camera and teleport
zelda is your companion from the start, in the years since botw she trained in basic self defense and can use her sealing powers as a shield to protect herself (though reluctantly since she doesnt want to rely on them) so you dont need to babysit her- you can tell her to be aggressive in encounters, supporting you (occasionally shields you or heals you a little?) or stay out of it/only self defend if an enemy targets her (in case you dont want any help) - she also copies your movement in a way, when you glide around she will too etc- in cases where you go very fast to one thing, like the hookshot, she will grab onto you
zelda also acts as your mobile crafting station, to put it bluntly, as she can craft and repair weapons, which is at first limited but can be expanded upon by doing quests (like the options of spear crafting being hugely expanded by a zora quest- fitting their fight style), when she does it you need the material needed for it though it costs no money- theres new little smith shops around the world that can repair and craft as well in which you can spend money instead for material you are lacking (and a little fee for the work you know)
(one of the first rough concepts for a pair of smiths, one is at the shop (green lady, the scars on her arms are her missing fins bc she burned them or lost them in battle), the other walks around it like terry (beedle) does and from whom you can buy already crafted simple things, like arrow types-
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oh yeah, arrow types return and get more options bc theres no way in hell id make anyone scroll through that awful menu just to fuse one arrow at a time (the old types return, but theres new ones and all are craftable in bulk, here and old rough sketch)
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(also theres no new 'in the same location jsut a few steps to the left' towers that shoot you into the air bc it just destroys the entire world design- even if there is no sonau tech in this one so no gliders- i want the sky to feel as dangerous and mystical as the underground)
the sky has to be reached via the hookshot, its got big islands mostly with old shiekah ruins, including that broken titan prototype i drew before, and the bird mechanic (you can tame birds and register them at a location there, idk if im keeping the idea of a lone shiekah there, but the birds will stay)-which is if you tamed a bird you can call it when gliding to gain a little boost in height, enabling you to reach islands further away (since no building, yeah that mechanic is better used in a game actually built around it, which totk just isnt- do not argue with me about that- to really let it shine instead of just being a tiktok viral funney build simulator that adds nothing meaningful to the game and actively makes it worse due to its implementation just not fitting there) or save you from falling if you barely missed the edge of one - theres few points of teleportation up there so the world map isnt made skippable, theres no shrines there (and in general, there are no shrines, just minidungeons- ACTUAL minidungeons- integrated into the world, like really big caves that are each unique and filled with challenges- and much fewer of them) (the islands being mostly made nigh invisible from the surface bc clouds gather on their underside)
perhaps different glider types?! and you can switch their design via zelda too
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the old botw shrines are non fucntional due to loss of power, either overgrown or broken into pieces due to the ground breaking open, some might be infested with malice/miasma and comes alive like a weird mix between guardian and miasma crab (which also goes for guardian wrecks that hadnt been taken apart for research yet), some are fallen into caves that got revealed or got swallowed by the ground with only the tip remaining- the titans (divine beasts) are all repurposed (like in the other rewrite ideas i had)- the rito tried to flee the blizzard using medoh but sicne no one has piloted it and unstable connection to them causes them to crash in the hebra mountains, unable to leave it due to the storm and thus on limited time; vah rudania was perhaps made into a temple, or training ground but fell into the underground when death mountain collapsed (imagine ... malice/miasma infested rudania being an actual boss itself, chasing after you in the underground); vah ruta was absolutely made into a place of worship and after their domain dried out a few remained there praying to it convinced their faith would save them- its not able to move but manages to produce a little water still; vah naboris might have been used as a stronghold/lookout but due to the desert flooding (which is in fact, bad) its one of the 'islands' people now reside in
new weather types, including storm and darkness caused by mushroom spores that are invasife to the surface
theres at least six dungeons, one for each region (but not in the exact place as in botw bc that is literally just plain stupid though i might use the zora sewer/water system idea for an actual dungeon instead of .. a single button- bc how cool would that have been?? no no lets put the fish people in the sky and put a single button in the coolest part of it that only activates a waterfalll .... coming out of a tiny island in the sky- all just by of the visual neatness of swimming up??- anyway) plus a yiga one that is in and below the akalla citadel- also might put hyrule castle into the underground and inaccessible for a good portion of the game- and one in the forest of the krogs that was corrupted (which i thought was the reaso nfor the backpack krogs, but no, they literally have no goal and serve no purpose than to make funney videos with em, and then even the forest is nothing more but a reused lame fight agaisnt phantom gan- im starting to rant, sorry)
the abilties of the champions will be similar but there are changes, as in tulins (who i might just change to teba bc lets be real he was the one you interacted with in botw really..) isnt a gust of wind, since its both contrary to revalis whole deal of how difficult it was for him to create the updraft and then tulin can just do an almost exactly the same thing as like, a 12 year old- also its little usefullness after me adding in the birds for the sky and different glider types- maybe ill make it a strong windcut forward like in the other rewrite, like the yiga officer windattack but on steriods id also consider most of them not having the innate ability for it anyway, except for yuno maybe since he literally inherited daruks shield and as my idea was could make a variation of it adding the roll an fire to it but still having the shield, bc it kinda makes them like a boring copy of the botw champions and also lessens both their impact in a way (perhaps bringing dungeon items back?? idk,so still working on that)
each dungeon has a unique boss, at least on of which being a corrupted friend (PROPERLY DONE not like poor yuno in totk >:I ) bc each being just some monster tm is kinda boring (like twilight princess was so cool for how it mixed its bosses tbh)- also want satori to have a dark (also nice) counterpart that you might have to fight first bc you are trespassing into its domain (an old sketch gonna revisit it at some point)
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new armor sets of course, and you still own YOUR house in hateno, zelda either has her own one in the spot where landa (the funky building lad that you bought your house from in botw) had the 'example' houses or yours got an additional building added onto it for zelda (and you can customize like, trees around it and have a lil farm spot too!!) and in your house theres a chest you can store armor sets in so you dont have to sell them to avoid inventory clutter
POUCHES return!! you can find some but most are locked behind quests (since logically people likely would have pouches) making them a really good reward and dont force you to engange with krogs if you are tired of them, it also avoids making you go back to them over and over just to expand inventory (you can choose for which part you want to use the pouch for, weapon or shield slot etc)- krog seeds are now its own currency for a lil shop you unlock in the forest, one of the highest rewards being the eponator zero (the motorcycle from botw)
also BOTTLES return! the main way to store healing, which also has to be consumed in real time (like in skyward sword, select in on a wheel so link takes it in his hands and 'a' to use it) avoiding the pause and spam apples into your mouth problem-
now cooking is NOT removed, it has even better effects than potions BUT it cant be stored and has to be consumed where you cook it (hear me out-); the cookbook in totk i find pretty annoyingly useless so, the cookbook is now a proper book you can fill out and when you want to cook a recipe you select it there and cook it with what you have (it shows if you dont have it all and also if you wanna swap an ingredient that would end with a similar effect) AND since you cant store it, theres special NPCs that reappear throughout hyrule (like a group of chefs that have one in each region at least) that let you just cook whatever you want without it wasting your materials, and if you hit a recipe it unlocks and is saved in your cookbook (you have to have the materials you want to cook with but it wont consume them, so you cant jsut spam it and fill the entire book out in one go- maybe the chef can give you subtle hints with expressions if something might be good or not before you try it out so you dont waste ages just cooking the same shit over and over xD)
(also possible idea for an item or big quest reward, a portable pot you can set up to cook with -with wood and fire- on the go without having to rely on finding them in the wild, and zelda can act as you chef giving you hints ... honestly i love this idea, remember all the cute botw art of them travelling and cooking together?? make that real you idiots!)
to upgrade your health or stamina you have to get spirit orbs still, but this time you get big ones that each can be traded, since thers fewer minidungeons but they are 4 times bigger than shrines they also give you 4 times the reward- but still one where you can choose which one you want bc i find that an important bit of freedom (idea still is that you free trapped souls and they give you the orb as a reward, majority of which are in caves in the underground or in the surface caves) which encourages you to vary your gameplay and not focus just on one area bc you probably want all those things, go for quests for puches and bottles, for minidungeons for health/stamina etc
oh yeah, the underground houses several dungeons, the weird gravity effect is in either the entire underground or in parts of it- it does not span the entirety of the map, isntead its smaller and often enclosed areas that each are more detailed and 'finished', theres different bioms and enemies you dont find anywhere else, and some enemies on the surface (like the miasma hands but like .. less easy and no phantom ganon bc that got boring rly fast) that sport those hands can grab you and drag you underground- which can either mean doom for you or .. discovering a new area down there hmmmm a risk to take isnt it :3 (also wanted there to be a mount there but idk if i will use this old concept of the dongos or if i want it to be a crab like thing bc of the underwater theme i want to go for)
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LORE/STORY
so as you explore you may discover caves and areas in the underground containing sonau architecture (the type from botw, not totk) most of which heavily damaged, but theres few that are in 'better' shape bc they have been in selaed off caverns that werent yet discovered-
you find out the sonau, which you only vaguely knew from ruins in the overworld, were in fact real (but no you dont suddendly know they fucked with hylians and even their names of untold thosuands of years ago that you just so happen to have read in a book all of the sudden like it was an always known fact and not at all a myste- .. rant alarm .. ), and given the ruins underground they must have originated from there, but there are no scriptures that survived and all sculptures are in very bad shape, alot of which seems intentionally destroyed- slowly you and zelda piece together through vague clues (VAGUE game VAGUE, let people THINK) that they had knowledge of the past and the nature of the ever repeating return of disaster to hyrule; the biggest reveal beign that they knew the cycle wasnt natural at all and that it keeps being repeated only through the structure of how this land operates, the beliefs of the people that rule it, altered history etc.
the ancient shiekah under the rule of hyrules royalty found out what the sonau had discovered/knew and persecuted them (parelells to what the king would do to them later on, anyone??) since the divinity of the kingdom must be upheld by all means necessary- which is why the sonau had disappeared so entirely, with little of their culture left and none of them, and by doing so the ancient shiekah also discovered the previously lost knowledge of the gerudo king having turned into the biggest threat to the kingdom in the past (which the sonau had kept secret, knowing what consequences it could have if not handled carefully), which starts up a whole other betrayal plot of the kingdom planning to imprison gan before he can become a true threat (im gonna guess the relations between the gerudo and hyrule havent been that great even before since hyrule was still the main empire)
gan finds out before the plan goes through and assasinates the king of hyrule, the ancient queen declares war (yes, the queen for once) and in the end sacrifices herself to seal him away, more for revenge than any prophecy, but it nevertheless leads to the cycle doing its thing yet again
calamity ganon is a product of ganondorf trying to break free of his seal- and perhaps in an attempt to weaken his unbreakable will the shiekah discover they can use his spirit as a powerful source to their newly invented tech- which previously ran with processed luminous stones (yes battery theory will never let me go idc) and essentially use his own power against him by beating the calamity with their tech
(this knowledge is also how you get the yiga to work with you, using your knowledge of the past as leverage and zeldas ability to negotiate - and bc i thinks it would be cool to see her develop that way, and no i dont mean it as they all gonan fix it uwu either, its hard to go into more nuance here, its already way longer than i wanted- and yes this also ties into the koga is one of the ancient monks that made himself basically immortal through malice experiments HC of mine)
he attacks the regions bc they too sided with hyrule, he drags you to the underground bc its where he has spent thousands of years in agony, hes only out for revenge, an understable one and one you can sympathize with, but one you cannot negotiate with, its been too long, too much, no amount of apology could sate the desire for payback (which keeps the whole link and zelda defeat ganon formular alive BUT gives it nuance, right?? more tragic really, i hope that comes across)
he attacks link and zelda, breaks the masterword bc he has seen it all before, the original calamity, through the eyes of malice, he knows what you will do, inevitably so, you too will come for him, again
at the midpoint of the game you will reach hyrule castle (underground? perhaps it depends on how much health you have, getting grabbed and dragged into its depths losing hearts and if you have enough you survive until you are inside the castle and let go, you cant teleport outside - oh and zelda is either absent for the fight bc you got separated or she held onto you and protected herself with her power- honeslty kinda like the seperation idea bc after having her around all the time its gotta be super creepy to be suddendly alone) and will have a fight with him, that you kinda lose but are saved by the rest of the crew that zelda had banded together and brought here after being seperated from you- maybe without koga yet bc he would be locked to late game i think
there will be a quest to reforge the mastersword, which if you havent already gone to the forest will now lead you there (oh also some of the krogs you find outside the forest now will tell you that they had to flee, but maybe warn you not to go there yet if you are still in early game, others might not know bc they left to plant new forests, windwaker style, maybe a quest there too! to give them purpose beyond being your plaything and then just disappearing- ahem .. )
(old concept for the krog forest/dekutree boss)
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the dekutree will tell you to restore it it will need the blessings of the three dragons (who might not have appeared yet, or slowly disappeared one by one, they might need to be rescued bc gan probably knows you are gonna try and repair the sword) (oh look more old concepts still relevant!)
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in the end it will .. end with you defeating ganon, just like always (unsure of the place where it will will be but OH LOOK old concepts- here it was still with hyrule castle in mind but that might be jsut for the midpoint fight now- maybe id put the end fight on the forgotten plateau, to round it up nicely, ending where botw began ... ;3
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i really like this one .. even more than the villain rauru one, though that one is fun bc a twist like that is pretty neat and fighting with ganondorf is also rly cool- but sicne i just dont like the totk sonau and much prefer them remaining mostly a mystery im very fond of this (also .. im so sick of ancient people with high tech bs now..)
the aim with this is to .. make a botw2 that actually feels like a botw 2 (for me), shiekah tech is still there but little functions still, logically bc its main powersource is breaking off of it, the sonau are a mystery and kinda negatively talked about bc the shiekah persecuted them just like they would later be - also explains why there are shiekah things in every sonau building, of course they would overtake their places and try to erase a much as possible of them (the thunder plateau might have been a place of worship to farodra or for research- now look its a puzzle for a shrine to strengthen our hero to defeat the thing we caused :)) ), the sonau are expanded upon WITHOUT destroying their mystery (none of them are shown, there are NO memories in this game, everything happens in real time and what you can learn about the past is mostly vague clues pieced together by nerd zelda!)
it gives more depth to the shiekah as well as add an important ounce of nuance to the yiga and shiekah, to ganondorf as well while adressing and fixing the things that needed work in botw in ways i would find enjoyable (instead of making it WORSE)
i also dont want to go too hard on 'zelda is totally agaisnt the monarchy bc monarchy BAD', its not meant to come across like that, i just wanted to do sth interesting that does question everything and bc i like to think she could be lead to a different way of thinking, especially if so through her own research and discovery of previously buried history, being confronted with her own biased views by her passion for her interests
anyway, if you read through all of this, i probably forgot stuff, buts its very late and i spent alot of time writing this (bc i cant stop once i started i guess) and theres lots of things repeated that i already talked about BUT if yo actually read through it all, i cannot even begon to express just how much that means to me, and id i dare request, do tell if you like it!!! and thank you so much!!! it might not seem like much but this is also very important to me, i still dream of gamedev after all and i see this as a sort of practice, are my mechanics and stuff actually better os does it just seem like it to me etc -
(though keep in mind, this is in part self indulfent bc hey, its not real and is never gonna be so i might just do what i want- and yes i do believe it is doable, even if this all sounds alot, the magic lies in making it less but make that 'less' more dense and detailed, hence the underground being like at least cut in half in size and the building mechanic being removed (to give to a game where its better used than totk) alone should free alot of time and space for the things i described here)
-thanks again for reading, posts like these rarely get much attention so uh ... its pretty much never worth the time i spent typing designing and writing it (even if theres still lots missing here, like the dungeons and details to the champions ..) so every bit of commentary weighs alot more <3
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hraeesvelgr · 2 months
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so.. costume epsilon, huh?
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distant--shadow · 19 days
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The Witch and the Widow – Chapter One – The Lake
Laudna Bradbury had murdered her husband.
Maybe murdered. Apparently. That is what brought Imogen here - indirectly, at least.
Not that she's with the law enforcement or anything. Not that, definitely, though ironically being an officer - an interrogator - would suit her well, at least on paper. Passion and enthusiasm would be a different question - and that's why she's here. Sorta. Indirectly, again, for a different question. Words travel, by means of mouth or ink or thoughts (apparently, she had found out), even though thoughts should not travel past the head that they were made in. But they did, and continue to do so, and Imogen had heard enough accounts about the man himself (the Lady’s husband, when he was alive and after the fact), had seen enough women squashed under the boots of the men they were tied to to intimately know and understand a flash decision made in a moment for self-preservation-
all too often women tempered their instincts to allow themselves to become the soil underfoot rather than the sole of the shoe
so much as to say that Imogen does not care much if Laudna Bradbury had murdered her husband.
She cares more about what the words whispered and weaved and waded in the time after wrote:
Laudna Bradbury had used witchcraft to murder her husband.
The only utterances of magic Imogen had heard of, had seen, had unexplainably received taken telegraphed by inner voice and grey matter before that rumour, were her own.
Imogen needs answers, desperately, as though a necessity purely imperative like breathing and eating, and so she brought herself to the source of the lake before it divided and weakened and meandered from river to muddy stream to drink directly from her-
(it.)
Laudna Bradbury is a widow, a widow who continues to live on the estate her husband’s heraldry and wealth had afforded them, company kept by a small team of housemaids and gardeners and the like.
and it is a large estate, a lot to look after, for sure, certainly, with its couple hundred maybe more years in age and just as many acres. There's hairline cracks in the stucco, a missing roof tile here and there
but there is no denying that it is a fine example of architecture, certainly was the highest of fashion at the time. A grand country house with an East Wing and a West, bay windows and towers and pleasing ratios between alcove and doorways and arches and walled topiaried gardens that extend from north to south, illustrations in stained glass ornately framed with flowering climbing ivy
statues that step out from domesticated bordering jungles, now appearing more as gargoyles thanks to the decay of time, noses eroded like they have rotted off, birds’ nests of briars thorned crowns or horns
rosemary bushes skirt the main building’s façade, perfuming the sometimes hot-and-humid, more often brisk-and-grey air carried through the opened lead-lined boiled sweet coloured window panes into the dark mahogany-panelled and silk-embroidered tapestried interiors.
Off of the West Wing there is an extension nearing the height of the gargoyled walls that surround the estate. This is the wall that fortifies the Lady Bradbury’s private garden; with doors adjoining directly to her study - both of which are off limits. Imogen doesn't know much of pretty and imported flowers, but she knows local common sense, knows what berries to pick and which weed’s sap causes a blister that will never heal again should it brush her skin.
Through small cracks in the masonry delicate tendrils curl out; leaves crawling, surfacing, small purple flowers with yellow tear-drop centres blooming.
Deadly nightshade.
She wonders what else grows behind the wall, patiently biding its time until the decay of such allows it through. 
It is in the stables that Imogen spends most of her own time; her years of experience working under Master Faramore awarded her an earnest recommendation, and it sure helped that a couple of the Lady’s mares and a stallion were from his own livery, that they had been raised and trained by Imogen's own hands before they left them.
She needs answers, so she has taken herself to them, to the lake to drink from. She observes from a distance, listens to any whisperings and wonderings that bed with her in the servants’ quarters.
The days are long, mostly spent between mucking and feeding and exercising and grooming the horses and watching the Lady Bradbury taking a walk around the herb garden with knees as muddied as the kitchen staff’s, or cutting bark segments from off of the trees that dot the grounds as if she were operating in front of an amphitheatre of flora and fauna students whilst Imogen brushes down one of the horses or shovels hay
and despite the distance and Imogen's best efforts to remain subtle, the Lady Bradbury’s eyes would sometimes catch hers observing (staring, admittedly), and she would smile, and perform a barely perceivable curtsey (one of many behaviours outside of expectations), and Imogen would tip her brimmed suede hat in return, and would think of how despite the fact that the Lady’s practices of class and boundaries and what is proper were different, a bit odd, nothing of the woman's behaviour suggested that of a killer - only the situation that she stood in - the peculiarly beautiful widow with a walled off poison garden. And so maybe the same is to be said of her magic, should she even be harbouring or practicing any (although admittedly her appearance certainly is bewitching…)
and it's like the instances before but unlike them - Imogen stealing glances of the Lady Bradbury as she potters about her estate (she probably really does potter, she fills so much of her time with crafting and making. Imogen wouldn't be surprised to see her pale skin elbow-deep in caked-on terracotta pigment digging out clay rich soil into old whisky barrels to have carried by willing hands to a throwing room with a secret kiln.) but on this day, when their eyes in new routine now inevitably meet across the wildflower-speckled field (that in itself is unusual, highly out of vogue, it isn't the acres of well-kept uniform lawn and paths laid with talking-point pebbles imported from the coast that the other estates boasted and Imogen had glanced when ferrying Master Faramore’s horses elsewhere) the Lady Bradbury takes pause, before she starts to make her advance towards Imogen.
shit.
She's been brushing the same patch of short thick hair on Foie Gras’ shoulder for so long that she's surprised there isn't a bald patch. Maybe the Lady Bradbury is worried as such. Maybe Imogen has been too obvious in her observing (admitted staring). Maybe she has been found out.
She feels her brow start to perspire, the muscles in her limbs wishing to move erratically and awkwardly and restlessly and to carry her to stand out of sight hidden behind the thick neck of the horse like an obvious child playing hide and seek behind a tree trunk, or to flatten the creases in her breaches and her linen tunic and pick out the strands of hair and hay that have lodged themselves into their weave, untwist the grasp of her suspenders over her shoulders - but she practices restraint - is trained and cautious and intentional and thorough she was only being thorough with the mare, casts her gaze in iron like the blacksmith hammering the horseshoes and steels herself for the Lady Bradbury’s approach.
Her skirts are full and structured and plumed by many layers of petticoats that hide the movement of her feet across the wildflower lawn, causing her to appear to be drifting like the bees do from petal to petal, pollen dusting her pleats though ghostly her skin in contrast to the fine fabrics that she dresses for the part, black in mourning, still, bodice tight and sleeve leg of mutton, an ornate decorative layer of black lace laying over each yard of textured textile like spider webs on porcelain patterns, her husband's tableware collecting dust in the kitchen cupboard.
real impractical for how tending towards practical the Lady dares to be, hands on, too busy for errant hairs in piano key ivory and ebony windswept and loose from the high bun she pins in place with a cameo broach, a memento mori engraved in silver and inlayed with ruby eyes and tied with red ribbons. Her skin also proudly displays the age and perhaps trauma that her hair does, lines from laughter and furrowed brows and the feet of the crows that cry from the top of the chimney pots
Imogen has heard her call them her children (the birds that is, not the wrinkles) - has heard her talk to them as if they are responding, oftentimes giving her own tampered voice to do so (and to Imogen’s amusement)
The Lady never had children of her own; those are their own rivers of rumours within themselves. Imogen did not care for that stream of gossip at all.
The Lady steps closer, and the yet-to-be familiar fog of her mind cocoons Imogen, water transmuted into mist against jutting rock at the plummet of rapids, relief from the laborious work and humidity, her previous restraint to keep her body in check breaking as she visibly swallows and licks her lips, suddenly aware of how dry they had been.
The Lady Bradbury rests her hand on the back of Foie Gras’ neck, fingers long and pale and decorated in black lace like mother of pearl inlay and marquetry on a lacquered curious curio cabinet that perhaps Imogen had eyed through a stained glass window standing in the corner of the out-of-bounds office.
“Good day. It's Imogen, correct?” her delicately veiled fingers comb through the mare’s mane, her dark mahogany eyes seeming to look over the gloss of Foie Gras’ coat to inspect the way the late morning sunlight rests upon its sandy hues before turning her attention back to Imogen with a smile.
She hadn't spoken much to the Lady since she was hired a few weeks back - not much being that this is the third time, after her interview and a brief acknowledgment when being shown around by one of the housemaids the day she started.
The Lady Bradbury’s lips are painted a deep purple, an unusual colour for sure; Imogen had only seen illustrations and paintings of the dignitary from era’s passed in shades of peach and pinks and reds, stencilled in exaggerated shapes, and as with the landscaping of grounds, to wear such obvious make up itself is frowned upon, old fashioned, conveniently equated with providing false fronts.
The Lady’s teeth are bright, especially in comparison to the purpled dark lips.
and sharp
especially in comparison to how soft-
“You must pardon me, have I got it wrong?”
shit, fuck-
“Oh! n-no-” Imogen was staring, definitely “I apologise m’lady. You are right, it is Imogen.”
God dammit - she’s gonna get herself fired, fired for daydreamin’ and giving the horses receding hairlines and ignoring the Lady of the Manor when she addresses her-
The Lady chuckles to herself delicately, an act displaying a markable absence of frustration and bewilderment.
“From Master Faramore’s, yes? How are you finding the new environment? I am sure the stables here pale in comparison to his, but I do not believe that they afforded such space and the opportunity for frequent walks around such a beautiful lake…”
“Certainly, m’lady. There are less of them so they get more attention, they can be well looked after-”
“Indeed, plenty of grooming at the very least-”
Imogen can feel the hot blood rush to the surface of her cheeks, unable this time to wrangle her body’s motor reflexes.
“I have yet to visit the lake m’self, I am sure they enjoy bein’ taken by you though, they always seem happier when they come back.”
“Is that so? Well, I must insist you see the lake for yourself, if not only to relish the fact that you took great part in an amount of their contentedness.”
The Lady Bradbury looks to her expectantly, Imogen expected to have a reply for the unexpected.
“Would you accompany me this afternoon?”
Imogen can read thoughts. She can read thoughts but what if the Lady Bradbury can too? Or what if she can tell that she is imposing? Would she find herself in the bottom of that lake on her very first visit? A drink more filling than what she had wanted, her lungs full and void of buoyancy. Imogen can read thoughts but she dares not to read the Lady’s.
She can feel them, though, that first and second and now third time in her vicinity, feel how they are different, an audible silence amongst the swarm of bees wings and small talk and anxieties
At some point the Lady had stepped around Foie Gras’ head to stand beside Imogen
She smells like sage and gunpowder
On the day of her interview she had smelled of eucalyptus and raw animal fat-
“You’re quite the thinker, aren’t you?”
Of that she is guilty, though usually she can argue that the majority of the thoughts that weigh her down are not her own.
“Apologies m’lady, I wasn’t sure I had heard you right. Did you want a horse saddled for you for this afternoon?”
Imogen had never thought that her accent sounded particularly thick or clunky, but it felt as heavy as her mind tends to be around other company when speaking with the Lady, her tongue all thick tangled muscle swelling against the roof of her mouth and her teeth.
Perhaps this is some sort of witchery. She waits for the molasses to take a hold on her muscles and limbs, for the her skull to be crushed concave from the inside
But it doesn’t happen.
The Lady smiles (again)
“Almost. One for you and one for me, if you would accompany me around the lake - there isn’t a cloud in the sky today and it would be a shame to keep the clear reflections of the mountains to myself and Foie Gras here.”
Imogen is thrown. Yes, y’all could argue that this is exactly what she came here for; time alone with the Lady Bradbury, the opportunity to form a rapport or to subtly pluck at her brain but there is something in the way that she carries herself, how she talks to Imogen with ease and lack of formality that is alarmingly disarming, and leaves Imogen cloudy on why she came here in the first place-
“C-certainly, if it’s what the Lady wants-” she chuckles (again, again) waving her hand dismissively before catching herself and laying it over the patch of hair on the mare’s shoulder that surprisingly hasn’t thinned from all of Imogen’s enthusiastic (distracted) brushing.
“I will take Ceviche; you seem to have formed quite the bond with Foie Gras.”
Imogen can only nod with lips parted in silenced protest as she feels her cheeks flush again.
~
The walls of the stable are thick and stone, absent of windows save for the upper halves of the handful of wooden doors that allow for the horses to pop their heads out in eager greeting to Imogen as she walks towards them with their buckets of feed.
It is a clear day, as the Lady Bradbury has said, hot and humid and Imogen is grateful for both the surroundings and the company of the stable.
As she rakes the trodden-in and dirtied hay across the flagstone floor she allows the earthy scents of the dried grass to remind her of the smell of the sage, the crumbling mortar imitating gunpowder.
She wipes the back of her shirt sleeve across her brow, skin also sweating at the wrist where the gloves wrap work-beaten leather over shielded skin
Soft skin, mostly - save for where her fingertips appear to be frost-bitten.
A fairly visible reminder of why Imogen is here, should she forget again in the Lady’s presence-
Not that she would dare to take off the gloves.
That would only lead to questions.
‘Jammed in between horse-drawn carriage and stable door’ - she used to say, before the purple bruised tips started to migrate further, splitting out like surfaced capillaries that encompassed her fingers one knuckle at a time
They mark half-way over her palms now – like someone had dipped fine dense vegetable roots in an inkwell and struck them in lashings across her hand, punishment obfuscating her palmistry.
She hears one of the horses whinny – Ceviche most likely, a little restless, the black stallion not having been let out onto the fields yet today, as Imogen was now preparing him for his ride to be taken shortly.
The Lady’s saddle is very ornate, the leather finely tooled and decorated with organic flowing arrangements that resemble leaves and petals and insects with patterned wings or many many limbs
Its material and stitching is kin to the other saddles, the ones for notable guests and stablehands alike, brands the same maker’s mark
After a short amount of time observing (staring), Imogen suspects that the Lady tooled it herself.
~
The Lady does not ride sidesaddle – she straddles the stallion proper.
Imogen can only assume that she changes from her garden-strolling undergarments to allow for this, having never worn a crinoline herself - that would both be out-of-class, and, more importantly (to Imogen at least) - real impractical.
She had noted as such about the Lady on the first day she had seen her taking one of the horses (it was Carpaccio, a black and white paint) out of field.
It was the first instance of out-of-expected behaviour that she had witnessed.
Imogen can admit to herself that such a small thing had ignited her warming to the widow.
~
Imogen allows the Lady Bradbury and her steed to take the lead, pace set by the older woman’s enthusiasms making themselves known in short enough time from pointing out ‘notable’ forms in the sloping rock faces lining the well-worn path, covered in blankets of moss and ferns and tall stems of bell-shaped pink and white foxgloves and pomanders of wild thistles.
“I just can’t help but imagine what tiny creatures would love to make home between the cracks in the rock and the tree-stumps.”
“’lotta mice and rats I imagine, probably squirrels-”
“Well, yes, certainly…”
Ceviche’s slow walk carries on ahead of Foie Gras’, and the Lady sways with his gate in the saddle, though despite this Imogen could just about read the slight deflation in her shoulders when she had replied to the Lady’s statement.
Her head turns over her shoulder, gaze searching and challenging Imogen’s, caught staring (again), dark eyes hollows of homes burrowed in rocks, the high sun exaggerating high cheekbone architecture, pleasing ratios of brow to bridge of nose.
“…I refuse to believe that there are no imps or fairies when the land is so perfectly carved for them.”
“I can only say I’ve heard stories…” Rumours, rivers.
“Certainly, else you would not be here, would you?”
The Lady holds her gaze a moment longer, as if expecting Imogen to have an answer worth vocalising for that. Imogen feels her pulse begin to thud at her temples, the sweat returning to her hairline and underneath the cuff of her gloves.
The Lady giggles melodically and dismissively, returning her attention to whatever catches its fancy on the path ahead.
“How ugly it is that we must quarry and build. I have thought more than once about leaving the manor to the animals and the girls and making my home in the cave by the lake- oh, I am so very thrilled to show it to you.”
Her excitement cuts the atmosphere, spring back in her step transposed through the steed’s, one hand off of his reins and gesturing in the air.
“You can see it from the upper floors of the house – though that is rather rude of me to say, isn’t it? If you will allow that injustice to fall upon the architect and how societal structure seems to love its walls and assigning basement dwelling.”
Imogen finds herself inadvertently allowing Foie Gras to fall at a pace beside the Lady and Ceviche.
“That’s alright, most nights I tend t’lodge in the stables; eases my mind that I’ll be near the horses should anythin’ happen.”
“Plenty of wild animals around, yes? They do get spooked so easily.”
“I like how you’ve named ‘em – it’s fun.”
“Oh!, You do? I am so glad! You are the one who has to be calling their names most often after all.” Imogen may be in early days (hours) of learning the Lady’s tells, but the smile that creases the skin around her nose and mouth and deepens the wrinkles at the corners of her eyes feels genuine.
“It does often make me chuckle, I assume you’re fond of raw meats?”
“I suppose you would think so, wouldn’t you?”
“Are y’not?”
The Lady takes pause, her look introspective.
“Have you ever eaten horse?”
“w-what? Of course not – do people actually do that?”
“Mmhmm, across the waters – in all directions. It is certainly a common custom. What makes horse any different from beef?”
“I could never – we share a bond, they let us- they give us-” Imogen's tongue is too thick and heavy again, blubbering with words that do not come easily to it as they do her head. She allows herself a deep breath, collects what little face she has, remembers the presence she is in (a Lady regardless of murder or witchcraft) “-in all honesty I rarely eat any meat, the more time ya spend with animals the more guilty ya feel about doing so.”
“How peculiar…maybe you need to spend more time around carnivores.” The Lady laughs at her own joke this time, hand patting at the side of Ceviche’s neck, the horse unaware of what words have been said. Imogen is thankful, in this instance, though she will admit she has tried more than once to see if her mind reading extended to her four-legged friends.
“But they’ve got no choice, that’s how they were made.”
She mimics the Lady’s movements, lovingly patting Foie Gras at the same spot on her neck.
“Made…yes…You have incisors don’t you? Canines?”
“I do, but I don’t have a mouth full of ‘em. Most of our teeth are as flat as these fellas over here…” she ruffles the mare’s mane “-though I won’t deny that gettin’ bitten still hurts something fierce.”
“Makes you wonder what sort of damage you could do if you so chose to, after all, your eyes are not on the sides of your head.”
~
The lake is beautiful.
Of course it is. It displays itself naturally basined, wrapped in the embrace of the mountains surrounding draped in forest cloak, walls both man-made and much older obfuscating its view from the ground floor of the estate.
The lilac and blue hues of the pebbles are familiar, lining the vegetable patch borders in the garden, larger stones used for holding stable doors open.
It is quiet over the lake. The terrain raised around it shutting out the winds, only the quiet breeze that drifts through the canopies on the mountain crests giving a gentle whistle to the waters below, an enjoyable confusement between what is wind and what is the crashing of the tender tides.
The waters are clear blue with a hint of turquoise, green given by either the surrounding plant life’s reflection or by the ones that live underwater.
It reminds Imogen of the lakes in the mountains from her childhood. It is something else new.
Their horses slow to a stop, on the Lady’s cue.
“Magnificent, isn’t it?”
“It really is - no wonder why the horses come back so happy.”
“And will you be as such on your return?”
“Certainly m’lady, thank you for allowing me such a privilege”
“It is not mine to give, though I will make it explicit that you may come down here whenever you wish – providing the horses are happy, of course. That is what I ask of you.”
Imogen thinks she is blushing again, but the feeling is further inside her than her veins, a warmth radiating.
“You take good care of the servants at the estate, don’t you?”
For the first time, the Lady seems thrown by what Imogen offers, a step behind instead of two larger-horsed paces ahead.
“They take better care of me.”
“I don’t think I’ve ever heard someone wish to leave their home to the help.”
“It would be the very least I could do.”
“You give ‘em food and a roof over their heads-”
“They sow the seeds, they tend to the animals, they butcher their meat and harvest the wheat to bake the bread. I have been so lucky that they have yet to poison me.”
“I can only say from ma short experience that I’d find that hard t’understand.”
Her face softens again. It feels both comforting like a blanket but then uneasing like having the lights blown out.
“Funny thing, perspective…”
Lady Bradbury slides off of her horse, heels of her fine boots falling into the gaps between the pebbles, though her footing remains certain, experienced.
On the surface of the lake the trees grow downwards, the birds fly with their bellies exposed to what lies in the waters.
The Lady halts, dropping to one knee as she makes short work of the laces on her shoes.
Imogen isn’t sure if she should be offering to remove them for her, jumps down from Foie Gras and jogs clumsily on uneven surface towards the Lady regardless. 
“There are old stories of this lake, you know-”
Lady Bradbury confesses a little breathlessly, lung capacity limited by the press of her thigh into her stomach. She swaps her knee for the other on the ground, starting on the other lace.
“I won’t tell of them just yet, I would hate for them to be off-putting.”
She stands straight again, the sieved remnants of harsher winds that have made it over the mountains’ embrace wishing to make field mouse nests of her hair, spiderwebs of the lace collar around her neck, footprints of birds’ feet fossilised in the marble cornering her eyes.
She looks at home at the lake, certainly a natural thing - flesh and blood and bones cocoons to silk cotton to yarn to lace – Imogen wonders what a marvel the Lady could paint and chisel into the mouth of an open cave.
Balancing, she pulls each shoe free, grin knowing, slightly manic, intensely catching Imogen before she gathers the length of layers of skirts into one hand and steps into the clear waters.
Imogen swears she sees something conjure beneath its surface to greet her.
Laudna Bradbury had (maybe) murdered her husband – (maybe) with witchcraft, most importantly - but Imogen has bigger questions that require her answers, and so she follows the Lady into the lake.
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lilybug-02 · 10 months
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you guys have your oc's or just random characters living in your head rent free? I imagine they have a little lounge.
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evgar · 1 year
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more gunslinger abigail my beloved 🫶
+ sadigail crumbs ofc (u guys why haven't i seen any drawings of abi braiding sadie's hair 😠)
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mochiiniko · 5 months
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immediately started drawing when the animal crossing stream started and i speedran this in 2 hours somehow
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happy birthday rt and neil! alt skirt rt under the cut for the few seconds he put it on before chat called him a happy meal </3
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ghost-with-a-teacup · 10 months
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"I'm so tired," he whispers into your hair as he holds you close, arms tightening around your waist as you lay together on the bed. "Exhausted even."
"Sleep baby," you whisper back, a soft smile gracing your lips as your fingers run through his hair gently. "You've already done enough."
And just like that, the peaceful ebb and flow of the ocean waves lull you both to sleep.
"Rest."
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heartorbit · 1 year
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im never finishing this _| ̄|○
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foolsocracy · 5 months
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I can't help but notice you haven't posted any angst in a while and I'm suspicious
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whipped this one up just for u anon
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httpiastri · 5 months
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i aint never been this emotional over one pic before
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prisma-palace · 1 month
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UR DANDYS WORLD ART IS SO CUTE have u drawn anymore ,,,…, or mayhaps will take a request ,.., (veestro pslsoslls)
thank yous!! i havent drawn much more (mostly just low effort doodles) but i will absolutely draw veestro ^^
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theyre very cutesy
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ovcii-doodles · 6 months
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The Director always said it was important to have ambition, Captain Tucker. We are the Meta, and together we will be strong enough to save your friends.
meta tucker gang we've waited almost 10 years for this (I made the quote up btw)
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