#i've been wanting to post more digital art too
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Art Summary: 2024
I've been posting my art online for 11 years! wowie!!
My yearly review is under the cut (1.8k words):
Previous: 2014 | 2015 | 2016 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023
Happy new year everyone!!! This is actually the first time in a long time that I've not posted my yearly summary on the 31st. I was a bit caught up with visiting family and being a good host so I didn't get time.
Anyways! Time for my year in review that no one reads except for me the following year. 💪💪💪
How this year went:
I think this year went... alright? Let's see, what did I get up to...
Ah. Okay! Art-wise it went "alright" but life-wise I had a pretty good year! Got a boyfriend! Got a cat! Went on two holidays (Japan, USA)! Visited family! Met a lot of online friends! Went to a bunch of concerts! (YOASOBI, Nijigasaki 6th, Hololive Down Under, Miku) A pretty eventful year ✌✌✌✌
But this is actually an art year in review so I'm going to focus on that! And... yeah, I think I went 'alright'. I don't feel terrible about how I went, but I also don't feel amazing? C+ or B- I think...
How did my art go?
Like I said, I think I went 'alright'. I felt very rocky several times in the year with periods of art block and a good chunk of time where nothing I drew felt 'right'. Was it burnout? Maybe. It took me some time to find my footing again. It also didn't really help that I had a lot of "interruptions" throughout the year. Traveling, getting sick, artist alleys and stuff really messed with my momentum. I did a lot of individual little works rather than comic works. I'm not exactly happy with that but it's something to look at for next year.
In terms of raw, technical skill I'm not really too far from where I was last year. But to be fair, after drawing for a decade that's to be expected. While I want to be always improving, I know that's not always immediately visible. That being said, my shikishis are a lot better than the first ones I made! (But technically it's more like my traditional skills are catching up with digital skills???)
Like I mentioned earlier I spent a lot of the year feeling "lost" when drawing. It was kind of like I forgot my own style? In my eyes that made a lot of the work shakey in quality at best... But excluding that fact, I'd like to highlight that I should probably revisit fundamentals. I think when I'm feeling lost, stronger anatomical fundamentals and linework would probably ground me a bit better. Will that be something I look at in 2025? Who's to say 🧍♀️
In terms of comic works I think I under performed in terms of quantity. And IMO they were affected by me feeling "lost" while drawing some of them. If I were to revisit them I'd probably touch them up.
I liked how the comics turned out though. 😊 (more in the next section)
My 2024 Goals and how I did:
This is the part where I read what I wrote last year and check if I acted on them at all ✌
As always, it doesn't really matter to me if I fulfill these goals or not. What's more important is the "why". It's good to be aware of what is important to you and what isn't.
“Draw more comics.”
Last year I was dissatisfied from a lack of comics. I think I released 1 doujin... and posted 2 mini-comics? So I don't blame myself for being so dissatisfied. Like I said, I’m a story-teller first, illustrator second.
I blamed an art block that had me eventually scrap a 20 page comic that was drafted and lined. I wasn't satisfied with the storyboarding at all. Because I was burned out, the storyboarding was done in a very direct/ dull way so I wasn't happy with it. But, it was a cute idea and I probably should've finished it. (It's like throwing a month of art into the void.)
While I've decided not to salvage that comic, I've taken the experience to heart. This year when I went to the US, I was interrupted while working on a comic I will be uploading somewhat soon. It took about 5 months to finish the comic. Which is a lot for a 14 pager. And that reason is because I was similarly dissatisfied with it. The paneling and the script just felt like it could be better and I wasn't happy working on it. But instead of randomly dropping it, I just re-storyboarded it until I was happier. The comic isn't posted yet, but I like it sooo much more than the initial draft! So my lesson going forward is to put more focus on my personal satisfaction. This isn't my job, it's a hobby I'm passionate about so I should always prioritise my own feelings!
I did end up drawing slightly more comics though. So technically I've "fulfilled this goal". I still don't feel satisfied with my productivity but it's an improvement.
“Push those shikishi to the next level!”
This goal is pretty self explanatory. Like I said, I think I've improved my shikishi craft quite a bit. I've also experimented with various materials like craft flowers and foil! The road of improvement is long and I still have so much more to learn but I'm fairly happy with how I've done.
There is one stipulation though, which is...
“Do artist alley, but don’t burn out!”
...burn out from doing too many artist alleys.
I did explicitly remind myself not to do too many, but I ended up doing 4 this year. I think this had a direct impact on my productivity and my overall satisfaction.
Don't get me wrong, I really enjoy doing artist alley with my friends. It's very rewarding. But it's also clear that I've been shooting myself in the foot. While I enjoy making shikishi they're not very sustainable for populating an artist alley table. When they've sold, they're gone. And it becomes empty space on the table. It isn't like prints or keychains where you can mass-produce some more. It could take me weeks to fill my table again. And I think this is where my productivity feels very strained.
"There's a con coming up... so I should prepare! I guess I should put this comic on hold while I work on shikishi/print stock." <- this ended up happening a lot this year. When it comes to making comics I'm really momentum-based where I have to basically hyper focus. So when my momentum is broken, I have a hard time going again...
And focus issues aside, when I combine it with the holidays I've taken I just haven't had as much time to work on comics in general.
It'd be convenient if I aimed to print every comic I made as they're completed (then you'd have a cycle of new prints on the table every time) but I'd rather aim towards thicker books/ bigger projects.
My problems would probably be solved if I made more prints or keychains and the like. I wouldn't have to be so pressed. But again, I know the issue just stems from me. I don't enjoy those things as much and I really want to specialise in shikishi and hand-drawn art along side my comics.
This year I want to be more selective with my tabling. Either that, or draw faster lmfao .
“Actually start planning that next story”
LMFAO what a big joke. I didn't do much on this.
I actually changed my sights to a few more scale ideas, so I'm not terribly fussed by this. Priorities change sometimes, y'know? What's important to me is that I'm still working towards something.
Goals for 2025:
With all of that in mind, here are the goals I've set for 2025! There's a lot so I don't expect to do them all. I would be happy to select a couple of things 😊. Step by step y'know?
"Draw more comics" (Repeatable Quest)
Continue my setsuayu anthology
I'm working on a bunch of little setsuayu stories I'd like to combine into a collection! I don't know if I'll finish for sure, but I'd like to make more progress.
Make non-setsuayu works
I've been bouncing ideas in my head for R3B1RTH comic ideas. And YuShizu. I've always liked these characters so I'd like to finally dedicate some time to them.
Honestly this goal is so incredibly malleable. I don't see it productive to set a static number of works I'd like to release. Because what really matters is if I make work I end up happy with. I could even end up drawing comics that are completely different in topic but still feel satisfied!
"Improve at art" (Repeatable Quest)
I made this goal super broad too because there's a number of things I want to try doing.
General:
study painting techniques
I think more practise with realism and still-life painting would do wonders for me. It'd give me more familiarity with tone and values that would help me in general. I also would like to make little shikishi with still life!
study composition
Recently I bought a textbook about this topic. My composition skills... could be better! It's truly a mystery how I've made so many comics. When I feel stuck with comics, I get the feeling that not being familiar with composition techniques contribute to that.
Traditional:
Continue producing shikishi
This one is a no-brainer! I still want to do artist alley! I still want to practise shikishi more! Not too much to say here specifically since everything else contributes to this.
Learn how to paint
When making traditional pieces, I'm not limited by media. So why not go more multimedia? Specifically I'd like to try a workshop with watercolour painting, or even gouache! Copic markers, although fun to use do have weaknesses. It'd be good to learn more about different media and how they interact with each other to create more interesting pieces moving forward!
Continue to experiment with craft/media
I did a piece with foil this year and it was pretty neat! (but a bit shoddy since it was my first time haha). I'd like to go further and continue designing pieces that use other materials in different ways.
I've also bought special inks that I'm excited to use as well!
"Improve my actual health"
Okay this one is the hardest goal... For context towards the end of this year I've been really tired. By what? I'm not that sure. I'd take multiple power naps a day and still feel sleepy. And I'd get 8 hours of sleep each night... And it's not like I'm restless when sleeping. I sleep perfectly fine but there's always a blanket of exhaustion....
Anyways I think I should eat healthier and get more exercise in. I think it would help my productivity more. (Less snackies for me 😢)
If anyone read this, damn that's crazy!
Let's have a good year!
#most people use different templates but i think using this really old one forever has its charm too#as always thank you everyone for the support this year#lets work hard next year too!#my art#art summary#nov comic isnt posted yet#but ive been working on it for 5 months so i put it there#its done ill post it soon ish!
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First day of 2025 has been good so far. So good, in fact, that I've decided to actually make a self-reflection/look to the future post, as much as I'm trying not to be vain.
Anyway...2024. There was a lot happening there.
If we're looking at Tumblr alone, it's pretty clear that this was the year that solidified Mario and Luigi as a hyperfixation for me. Helped along by the mutuals I made along the way, I turned out a lot of stories for AO3--moreso than I'd ever done for any other fandom prior to this. It's...mindblowing, honestly. Just the year before, I'd written and deleted my works after becoming convinced that it wouldn't amount to anything and ought as well not be out there. It was a pattern I longed to break, and I think I've finally cracked it, and I've never been happier to put myself out there and be cringe and free.
The rest of 2024 was a hell of a lot of change for me--mostly good. I moved across the country, started writing for another company, found another special interest in the form of Mario RPGs. I also realized that a load of my extended family have garbage takes, and that I alone can't fix that for them. My cat needed teeth taken out, my car got hit by a delivery truck in the parking lot, and I got holed up at my in-laws' house with the flu on Christmas Day. I'm still trying to make real-life friends, which seems to be an outstanding issue for little ol' me. Outside of college, I've never been great at making and keeping friends.
But I do have my network, without which I wouldn't have been able to publish a story, plan a big move, or even doodle on occasion. And you, dear mutuals and others, are a part of that, I've come to realize. It's stupid and corny, but there's something really neat about going to the internet and nerding out about things through headcanon posts, fabulous art, and wonderfully-written tales. What's even crazier is what fanwork can drive me to do in my original little things.
So, for 2025, along with some outstanding fics I need to wrap up and work on, I also want to put some work and effort into fleshing out a long-running project of mine: the world of Astrara, the worldhoppers moving throughout, and the threads of the universe tying it all together. There's characters I've been bouncing around in my skull for nearly a decade now, and it's about time I clear the sad lack of confidence from my space and actually draw them to the life they deserve. Might I make a comic? Who knows. For the next year, I just want to draw my little dudes until I run out of pencils, and then scan it in and color digitally. I want to make more art, and I want to write out the story of Lenora, Aylín, and their absolutely batshit journey to find their way home. Or at least, get the bullet points down and go from there.
It's crazy, but I thought turning out over a dozen fanfics was insane as well, and look where I'm at. Anything can happen. The spark has caught aflame. I want to keep creating. For the first time ever, I want to keep going with whatever the heck I've got going instead of letting it sit while I grind to live.
So, follow me as I get this going. See how far I go or fall short. Maybe ask me some more about what exactly I'm working on. I'd love to brainstorm and share and get others interested, too.
A bit of insurance in the form of doodles. Lenora on the left, Aylín on the right. One's being careful, the other wants to fight.
Kinda funny how much I project onto my own little stories.
Thank you all for sticking with me. Sorry this turned from reflection to a bit of narcissist goal-setting, but I've never felt so set on a creative goal before. This project means a lot to me and my growth over time, and without stepping out and meeting you all, I'd never be able to do this. So, thank you for being there, and I hope I've been able to do half as much for you.
Under the cut special! Sending love to all the people who keep me going on here. Like, y'all are so great. You are all great people.
So, mutuals and creators I admire (as well as my frens), this one's for you:
@giddlygoat @peaches2217 @snakeeyesdraws @bberetd @itsavee4117 @silenzahra @silksongmaiden @fyreburning @akiiame-blog @megamagimugi @supergay-64 @artizonka @rainbogen @loud-kid2 @@diamondempp @dooxliss @lu1g199 @laatgag @moriouchou-radio @thegravityshark @gustygardns @vulpixfairy1985 @vbnhuet
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Broke all my tablet pen nibs. Booooooooo
#i've been wanting to post more digital art too#the funniest thing is I went through 6 in 2 months because I bought the wrong ones and jerryrigged them into working on my s pen pro
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More waffle duo doodles and some traditional doodles from before the JRWI brainrot started :-)
#bandit's doodles#waffle duo#mumbo jumbo#grian#gtwscar#ive been neglecting this blog and you guys by proxy#im so sorry#i hope this is enough food to last until next time I remember to draw them#also I think this is the first time I've posted my sketchbook art??#woah bandit draws on paper too??#what can't he do????#draw with crayons for an extended period of time I guess#the digital ones are more recent actually#i was out for a day and I saw 5 DIFFERENT WAFFLE HOUSES#it was a sign#the wdwh was calling to me#should I tag it actually#i mean#ykw it's my tag and my blog I can do whatever I want#wdwh#i feel so empowered now#also if anyone translates the galactic at the top of the grian page#you win 100 bandit bucks
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Just pretend I posted this like a month ago lol
I just really wanted to do the "it's pride month" meme with Conan and Tiaan because I think it fits them too well😂 I expecting that someone else must've drawn this with them before, but I was surprised that at least here on Tumblr I didn't find anything despite spending some time in their ship tag. I think it's been a good while that I've started getting more invested in a canon x canon ship, but they are cute and hilarious at the same time💕
Also my first time drawing the boys! Not entirely happy with both of them but it's a learning curve :') Conan gave me a surprisingly easy time for whatever reason, I expected him to be much harder to draw but it's mainly his hair that's still confusing me (and I have to figure out his proportions but that's something I need to work on on all characters I draw). Tiaan felt quite a bit trickier in comparison, why do pretty people have to be so hard to draw😔 I feel bad for the small Tiaan in the second panel though because he was super rushed since I just wanted to get this finished at least roughly on time, sorry dear😭 But I hope that this won't be the last time I draw them :D
#bro I procrastinated so much on this and I don't even know why😭 I want to art but the art is hard :(#I've been feeling so dead after my semester project that even my hobbies are exhausting#I kinda wanted to draw this in a more simple art style too but somehow I forgot how to draw in that one#but I don't want to wait like a year now until I can post it heh#star wars#star wars imperials#tiaan jerjerrod#conan antonio motti#moff jerjerrod#admiral motti#motti x jerjerrod#meme redraw#it's pride month#it's pride month meme#pride month meme#pride month#fanart#digital art#selniasart
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Toony Cowboy. Design is still work in progress, but loony toony cowboy here.
Dump Description and Up-Close of some Doodles under cut.
I'd draw comics but that takes a lot of energy. So that's a maybe...
The Doodles
Bonus out of context comic on the original comic.
Description
This Sun is a comic-relief character after undergoing a lot of traumatic events within a short-period of time back when he still worked for a FazCircus with his Brothers (he calls them Brodners) Moon and Eclipse as a trapeze artist. He is an abandoned animatronic alongside Moon (Eclipse mysteriously disappeared like the cryptid he is). After abandonment, he became an outlaw.
He's a hopeless romantic who struggles with verbally expressing his thoughts and emotions. So majority of the time he settles with stumbling around life as a super dumb dude because thinking takes too much processing power.
He's also enchanted with loony toon powers, so he can now consume food, cry, utilize a hammer-space, and make facial expressions. Plus other rubberhose animations and toony effects.
Due to his trauma, he is unable to handle high emotional situations (angst and tension). He needs to isolate himself to process it, but sometimes that makes it worse. Coping Strat: Run away from the stress either normally or by ragdoll flinging himself. Attempting to stay will make him ramble incoherently and make the situation worse, from his POV anyways.
He likes pies and bakes different flavors based on situations. Pumpkin Pies means he's sorry.
Btw, the character next to Sun here is Eclipse. Eclipse is an anomaly. I'll talk about him later.
#my art#going to reblog it onto my art acc#fnaf dca#dca fandom#dca fanart#the daycare attendant#sun fnaf#sundrop#sun dca#ToonyDCA AU#digital art#I've been listening to too many sad love songs for this guy hahaha#I'm not okay lmao#Feeling mentally exhausted even though I want to draw more :[#long post#sorry it's so long#Moon himself in this AU actually belongs to someone else#it's sort of a shared AU but I wanted to show Sun#he's such a blorbo
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A character reference sheet sort of thing for the main character of the Poll Adventures, drawn more in my usual style (taking a picture of messy pencil sketches then coloring it digitally lol) rather than the cutesy ms paint style of the daily poll images .. there he is.. the adventure boy..
#paventure posting#sketches#I haven't drawn for real in a long time.. I forget how much I dislike coloring lol#I think if I did Neat Digital Art Lines that you can color in with the fill bucket tool it would be different but#since I can only really draw on phyiscal paper with a pencil and then just put that on the computer the lines are all too#messy for that to work. So I basically have to color it all coloring book style which is tedious#Honeslty I really like... physical art. like sculptures. and I like pencil and pen sketching . But I really dont like#most digital art at all. The exception is in MS paint for some reason. I think because I can use the bucket fill tool lol#and the pixelly lines give it some texture still. My main problem with digitial art lines is that they don't look like pencil on paper they#'re too “clean” like no scratchy messy texture looking stuff. Which I know you can use different brushes. I've tried. it just doesnt#have the same feel to it. ANYWAY.. Definitely need to practice more hjbjhb.. my anatomy and drawing fabrics and stuff#has gotten much more wonky than it used to be I think. but I've just been focusing so much more on writing#than drawing. Or only drawing the occasional sketch that goes along with writing (like worldbuilding stuff)#aside from Ms paint stuff I probably haven't really DRAWN like a full body sketch or face#or anything like that in maybe a year or more. yoink#OH ALSO i know his boots are different now because the poll voted to give him new boots ghjhbjb#I drew this before then. I actually thought more people would vote for the coat ToT#I wanted to draw him in a cool robe or something and have that be an addition to his outfit#instead just the shoes change. which aren't even visible in all drawings :(#A little purple outer coat. his favorite color. But alas.#And yeah the string that laces up his main tunic coat thing is technically like a tan yellowy sort of color but I usually#just draw it as black because it's easiest. especially with ms paint and doing really thin lines#also his hair is a little ridiculous and doesn't translate well from chibi type image to realistic but I tried gh.. the bangs lol...
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various doodles of chapter 7 of the wonderful fic We Start With Small Talk by @three-magpies-in-a-trenchcoat that i did while trying not to be sad about chapters 10 and 11 (everyone go read it right now it's so so good)
[ids in alt]
(also, fun note about the skirts: the skirt with the clouds is what i initially pictured jon wearing, and the gray skirt is what magpie had planned! i couldn't decide which i liked more, so i figured why not draw both :D)
#friday doodles#the magnus archives#fic recs#jonmartin#jonathan sims#martin blackwood#i originally was gonna draw the first doodle digitally (full color too)#but doing anything more than lineart when drawing digitally just murders me. i'm Not Good At Digital Art yet#i still have that drawing and it is done but i don't like it nearly as much#plus these ones were more like what i was picturing--the digital drawing has a much longer skirt#and also lacks the leggings mentioned in the fic. plus in this one i gave jon a mechs shirt :D (i'm picturing the shirt as a soft yellow)#tbh i've been wanting to draw jon in the skirt(s) from this chapter since it was first posted#and i'm really glad how these all turned out!#martin's hair in the third drawing gave me so much grief. and for what. jon's hair is more complicated why was it easier#oh dang i just realized your ao3 username doesn't actually capitalize 'in a' like how i wrote on the page. whoops..#i suppose it's not a huge error#also i don't actually know if you have an established pseudonym on tumblr? i assumed it's magpie but if i'm wrong feel free to correct me
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lots of kinda scattered thoughts/rambling in the tags.
The only thing I need tumblr to do is to get like... cool with the idea you can hire people here to do commissions for you and to like.. consider monetary support for artists cuz one of the reasons and the biggest reason I moved to twitter in the first place is because people there buy my art. I make a living there doing art. And the vibe here is **we don't do that here** If you want artists to be here and do art you gotta be okay with the concept of artists trying to make money. I hate capitalism as much as the next person but I'm also 30 years old living with my fucking parents because I can't pay for a 1 bedroom apartment. Artists are not 'big business'. We're not Disney. We're just people trying to make a living or some money for groceries and shit.
#i love to buy commissions when i can afford it or when i see someone's posting something cute for sale.#I've also asked my favorite artists if they have an online store or if they're doing commissions and usually it's no.#like probably one of my more expensive commissions i bought I'm in a discord server for their art and i had to move SO SO fast to secure a#slot. so idk. like Yes part of it is a lot of ppl want to but don't have a lot of disposable income but part of it too is it just not being#clear who has a shop and who's actually actively taking commissions. I've also been burned on here and had someone take#$100-$200 without ever giving me the actual commissions so i think since then I've been a Bit more hesitant 😬 but i also have saved links#on my calendar for next payday bc i saw some cute stuff i wanted to buy floating around on here.#i don't think this assessment is wrong but i do feel like there's a huge disconnect between artists actively selling and ppl trying to buy.#except for accounts with followings so huge it doesn't matter bc if they post they're open ppl will jump for it like i did in discord.#🤔 i think two key things that are missing from tumblr as a platform is 1. a way to signal @everyone that you're taking comms and 2. a#List type functionality where all the art accounts we follow can have their own little dedicated dashboard so open comm posts aren't “lost#in the noise” so to speak. I think there are changes that could be made to tumblr itself as a platform if it wanted to help its art#community more. I know there are plans in the works for letting users sell their physical products but I'd love to have better#organization and portfolios n indicators etc for ppl who sell things digitally. idk.#there is a conversation to be had here and things that could be changed/added.
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omg
#the newest episode of what we do in the shadows is SO good bro omfg#this is up there with the mass hypnosis episode when they try to get colin robinson into a private school#i stopped making personal posts a while ago because i always felt like my content has to reflect my healing journey#but it can just be fun! it should be fun#that said lol personal posts are baaaack#what we do in the shadows is SO GOOD#also i've been watching next level chef lately and its so intense lol i can only do 1 episode a day or night#otherwise the adrenaline is too much lmfao#oh! and i got into PEN15 recently and i like it a lot. its giving grungey 90s middle school broad city#and i love broad city too#i just felt like talking about some fun stuff i've been doing :•)#i also finished jurassic park (book) and it was so great. so ready to read lost world#i also wanna re-read the perks of being a wallflower again i haven't read it in years and i feel like i'll connect with it deeply with this#new understanding. but yeah i think thats all the fun hobby stuff i've been doing lately#i want to draw in my sketchbook more but digital art is just so convenient & you can do so much more#other than that same old stuff like marathoning shows i love. bob's burgers and king of the hill and family guy and robot chicken#the office superfan show is really cool too#i like talking about my interests!
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AN ARTIST'S GUIDE TO HANDS
No, sorry it's actually not an artist's guide to drawing hands. Those are just warmup studies (which I'll talk about in this post.)
This is a guide to Your Hands and how to take care of them when making art.
No one ever sits down and teaches artists how to take care of their hands. They didn’t even teach me this while I was in art college. This is just what I've learned myself through years of pain and scouring the internet for advice.
This is going to be a long one and geared towards illustrative traditional/digital/pen/pencil artists specifically, but artists of other mediums and crafts should take care of their hands too! Well, we all should take care of our bodies in general, but this is about hands.
(advice is below the read more)
First off I'm not a professional or anyone with actual medical advice. I'm just some guy with chronic hand pain who makes art. This advice is free for you to use or discard.
WARMUPS!
Ever sit down in the morning to draw and wonder why your art is so stiff and looks so much worse than what you were drawing last night? It's because you didn't warm up!
You know how for physical sports they all warmup and do stretches before getting into the actual sport. To prevent injuries and all that? Yeah, it's good to do that for art too.
One way to warmup is to just draw lines. Try to keep them as straight as you can. Going up and down and diagonal. Draw squares. Big squares. Small squares. Circles! You are warming up, keep it loose and relaxed! Basically just scribble away.
(examples. I usually keep going until there is no paper white left. This can double as practice for drawing straight lines without a ruler, which is a great skill to have when freehand city drawing.)
Before hopping right into drawing people you can try doing some quick gesture drawings. Line of Action has timed sessions with a large variety of clothed or nude models. I usually do the 30 min class as it has a nice balance of short and long timed poses. The point isn't to draw nice art, but to warm up. Try to get the basic form down, not the details. I find that doing a full class session can really help my drawings feel more loose and grounded in reality for the rest of the day.
Some examples I found in my folders. I suggest looking into what a line of action (not the site) is and giving it a try with some of the studies!
COOLDOWNS!
For sports it's to return your body back to your everyday baseline after a workout.
Example; you are working on a big project! A masterpiece! It's detailed and cool! You have been focusing on this for hours and drawing so intensely. But you need to stop working for the day.
A cooldown is for winding down out of the go go go mindset. Put away the big project and do a couple small doodles and sketches. You are relaxing your hand and letting it stretch out. Keep the sketches loose. Let the art happen slowly. Don't polish anything, that can happen another day. Just ease yourself out of drawing.
...
Cool! Now we get into the meat of this thing.
HAND PAIN
How to avoid it and how to manage it if you already have it.
I love you artists and creatives, I am begging you to please take care of your most important creative tools. I really don't want this to sound like scare tactics like "oooh you better do this or blah blah!" Nope. I just had to learn all this the hard way and I'm extremely passionate about it.
Take this advice or don’t ╮(゚~゚;)╭ I can't tell you what to do, I'm not your dad
Adjustments and Small Solutions
If you are feeling physical discomfort while drawing there are many different solutions to try! Here are some suggestions that may or may not work for you.
Hold your pencil more loosely. Stop gripping that thang so tightly!!! Relax that hand! They make these… squishy pen grip things... I think they are called Adaptive Pencil Grips or Adaptive Writing/Drawing Aids? They stop your hand from being all cramped up by making your drawing tool wider. It's going to take a bit of time to adjust to drawing with it, but it's worth it for those who hold pencils too tightly.
Don't press as heavily. For traditional art, if you find yourself pressing really hard to get darker lines try moving to a softer pencil. Most standard pencils are HB, the B pencils have softer graphite. Experiment until you find the right one for you. For Digital, adjust your pressure settings so you don't have to press as hard to get thicker lines. You should not be pressing so hard all the time, it wears out both your hand and your tablet! It takes a bit of time to adapt to pencil or pressure changes. Try doing some unimportant sketches, they don't have to be good. You are just training your hand and mind to adjust using less pressure.
Draw with your arm and not your wrist! It's small repetitive motions that cause the most strain. You probably hear this one a lot, what does it even mean? It means moving your arm with the motions of your line, and trying not to make too many tiny movements with your just your fingers or wrist. This one is hard! It takes time and conscious thought to change the habit. Tips? Work bigger. Zoom in more. Use bigger sheets of paper.
(Motions exaggerated for a clearer example)
Change the angle of your drawing surface. They make angled tablet holders, angled desks, angled desktop raisers. Experiment, find and angle that is comfortable and the one that causes the least pain. (It's also good to make sure you don't have to hold your head at an uncomfortable angle when drawing. Staring straight down or hunching over a paper flat on the table can cause pain!)
Compression Glove? Wrist brace/tensioners? Some folks use them and I've been thinking of getting one for years now. I can't give advice on this one, because I don't have experience with it. Look into it if you want!
Managing Pain
First things first.
IF YOUR HANDS START TO HURT WHILE YOU ARE DRAWING. STOP! Put the pencil/pen/paintbrush/whatever down. The art will still be there for you to continue tomorrow.
I know from experience that it's extremely hard to pull away when you are hyper focused on an art piece. It's hard to remember all sorts of basic needs like food or bathroom when hyper focused. But you Need to stop when you feel that pain. (Preferably even before the pain…)
Take Breaks! Let your hands rest when you can. Just like a machine, if you don't schedule maintenance, the machine will schedule maintenance for you. Often that means having to wait a few days for it to return to functional. Best to take a day off from heavy usage or take an occasional 30 min break throughout the day to let your hands rest.
Stretching is important! Full body stretches are good; your arms, shoulders, neck, and spine are all connected, but I'm specifically talking about HAND and wrist stretching. There are a lot of stretches and massages for carpal tunnel and arthritis out there. I find they work for hand pain in general. Move into and out of each stretch slowly. Do not push a stretch if it hurts!! Be gentle!!
I am not a qualified professional and I will not be giving out specific stretches (that is beyond my personal comfort level). There are other artists out there who have made helpful stretching info-graphics which are cool, but I will not be because i don't want to be responsible for someone accidentally hurting themself. Ask your doctor for stretches & advice or look some up on your own.
Don't feel bad about forgetting to stretch frequently! Of course it is good to do it regularly and frequently, but I would be a hypocrite if I said that I remember to stretch daily. Setting timers for stop and stretch sessions can work for some people, but also doing stretches whenever you remember is fine! If you are sitting on the toilet you can idly do some hand stretches. On the bus? Laying in bed? At the beach? Do a couple stretches! Even just once a week is better than… nonce a week.
Using Cold or Heat to treat pain. If you really overdid it, put your hands in some cold water or wrap a cloth around an ice pack and apply it to your hand. Cold works best for me, but warmth works for others. This is just pain reduction and reducing inflammation from overuse! This is not a permanent solution.
If your hand hurts a lot! Frequently! Talk to your doctor? Idk mine has never given real advice. Just gently poked my hand and told me there isn't much to be done about it :/ but there are really good doctors out there who will care and give helpful advice!
Again. IF IT HURTS TO CONTINUE DRAWING. STOP DRAWING! This is not a "no pain no gain" type situation. Drawing so much that you hurt yourself isn't noble, it's just… limiting yourself. You only get one set of hands. These things are very handy to have.
Other Advice
Things I couldn't figure out how to fit into the earlier sections.
Your other hand can't handle the strain! Lets say you hurt your drawing hand... the other hand is right there free to use for art. Right? Wrong. Your other hand can't keep up with the demand, it hasn't been trained to the same extent as your dominant hand, it does not have the built up muscle. If you want to use that hand for drawing you are going to have to use it s l o w l y and train it bit by bit over a long period of time. When I tore a tendon in my right hand I decided to just keep drawing with my left and I got Really Good at it. It only took like two months before my left hand hurt too much to move. Then I had 0 functioning hands to pull up my pants. Not fun!!
People who draw on phones. That is extremely impressive! I'm amazed by the things people can create on such a small space. But phone artists are the ones I see most frequently mentioning hand pain. please please please make sure you are taking breaks. Would a stylus work instead of using a finger?
Outside of Drawing. Sometimes it's things outside of drawing that are causing the pain. For me there are multiple sources, but I also have tiny baby hands. Holding a phone too long causes pain. The handheld mode for my Switch causes A Lot of pain. The way my hand rests while typing on my laptop hurts! Playing tense videogames for too long hurts! Find the source of your pain and make some changes. The same things will apply to most; take regular breaks, do some stretches, and find soft things to prop up or rest your arms on.
Change your Artstyle. This one is more of a last resort. You might have to change your art style if you are getting sharp pains every time you draw. I loved drawing tight clean lines and many small fancy details, but drawing like that left me in so much pain at the end of the day. In 2023 I had to take the better part of year off from illustrations just to learn how to sketch and draw more loosely. I had to learn how to be gentle. To stop gripping my pencil so tightly. Learn! Adapt! You might discover a new style that you love even more!
A lot of this stuff gets more complicated in a work setting where you have to draw fast and long in order to get paid. Things like reducing your workload can help, but that can be... financially rough. But outside of that, it’s ok to be a slow artist. Going full steam and hurting yourself is not worth it.
Aaaaaanyway, thats all folks. Today's rant brought to you by me! The guy with chronic hand pain who always forgets to stretch! The guy who got frustrated with a sketch yesterday and decided to push to keep drawing for just one more hour! The guy who woke up this morning and had to spend 2 hours massaging and stretching their hands. The guy who probably shouldn't have typed all of this out because ooww ow ouch
If your hands do hurt, it's going to be ok! You don't need to be a speed demon who draws all the time. It's ok to take your time and take frequent breaks. You are going to do great things! Just be gentle with yourself...
#art advice#carpal tunnel#hand pain#last tips!#don't punch people... use your elbows or smthn. your hands are too precious to wreck punching a jerk#if you are an artist and enjoy longboarding wear wrist guards. lifesaver fr#i hope this thing is readable. it's long and my eyes are tired#also i am an artist not a writer... forgive my grammar
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🧡 Save the date: 06/29/25 🧡
HAPPY JASVER SIX MONTHS AND HAPPY ENGAGEMENT!!!! I can call her my fiancee now!! <333 I'm posting it today for two reasons: one, I'm too damn excited NOT to announce it, and two, I'm going to social media detox entirely during the actual anniversary this weekend (12/29) and try to celebrate the day with her 🧡🧡 I felt like it'd be proper for us to get married on our 1 year anniversary, and the early announcement means I can plan some fun stuff for anyone who wants to join in celebrating with me!!
This piece is actually a bit of a redraw from my first ever jasver, which I have under the cut + some more notes!
I am SO emotional over the improvement I've made since I've started self shipping. Drawing self ship was actually some of the first completed digital art I've done in a long time, and not to get personal on main, but I rarely made anything creative when I lived with my ex for three years. Our one-year breakupaversary (LMAOO) aligns pretty closely with the 6 month anni, which really has gotten me thinking. Self shipping has been the most empowering, emotionally satisfying, and fulfilling journey I've ever been on, and I'm so so excited to spend many many more years with her. This Gem who stands up for herself, who is strong, who isn't afraid to fight, but still cares so so deeply about me.
Jasper has been my love, my light, my absolute everything since I started self shipping with her, and I'm so so grateful for what she, and the entire self ship community, has given me. Thank you everyone who has supported me the past six months, given this ship so much love and affection, and for all the friends I've made thanks to the selfship/yumeship communities! After so many years feeling aimless, disconnected from all my creative strengths, alone. . . I finally have her.
Jasper, vi estas mia ĉio, mia trezoro, mia brilo kaj mia plej belega knabino, kaj mi estas tiel dankema por ĉiujn, ke vi donis al mi. Dankon, dankon, dankon. Por la resto de mia vivo, mi batalos por vi, kuras kun vi, amos vin kaj amos vin kaj amos vin. Mia sunbrileto, miaj koloroj, mia alia duono. Kaj ooooj mi tre ĝojas, ke ni geedziĝos. Mia plej belega knabino. . .
heart border
tag list! (please let me know if you would like to be added or removed!)
@the-bluebirds @starshakez @quinni-shippi @self-shipping-crow
@viridian-artist @botwild-track1
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Phil Lester, the romantic you are. (or, some of my favorite "Phil loving Dan" moments in the last few years ft. actual timestamps, since i'm not artsy enough for web-weaves yet)
❧ "Thanks Dan-" "Thank you... for tolerating my presence." "-for treating us with your presence." (What Dan and Phil Text Each Other 2, 20:50)
❧ The cooing at Dan's outfit at The International Academy of Digital Arts and Sciences Award event, including putting a hand over his heart. (ROASTING DAN'S 'FASHION', 11:11)
❧ The edited segment at the end of this video in which Phil does an additional promotion of Dan's book; "I've just seen how happy he's been since he's found all this stuff out..." (I TRY TO GIVE DAN A HAIRCUT!!, 19:10)
❧ "Oh look, we're together!" (Dan and Phil Chained Together, 12:40) -- volume warning for this one.
❧ Every time during this video in which Phil expresses excitement that his character is with Dan's again, or stress that him and Dan will be separated (Dan and Phil are Getting Divorced - It Takes Two #1, non-exhaustive list of timestamps 17:50, 22:20)
❧ “Here’s where that’s fine. I would shape-shift into you, you would shape-shift into me… no, we know each other so well, it wouldn’t be that different." (Phil Pushes Dan's Button for 18 Minutes, 10:47)
"op you forgot-" a lot of these are just recent clips i've mentioned in the past since i was asked to give time-stamps, but please add more in notes! i know most folks know these but in case anyone doesn't :3 (honorary mention both mukbangs & every baking video)
BONUS: my personal "roman empire", AKA a selection of pictures Phil's taken of Dan that I think are particularly loud -- warning in advance these do not have IDs but when i get a chance i can add them into an RB! all under cut <3
EXTRA BONUS: i made a post compiling some of my favorite pictures of Phil wearing the "We're All Doomed" merch hat because this is something i think about a lot too. these have IDs! my actual post isn't important i just didn't want to recopy over the pictures.
phil lester loving via photography in a very non-exhaustive list because it's not like this has been his birthday tradition or anything... i hate romance. <3
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why Aurora's art is genius
It's break for me, and I've been meaning to sit down and read the Aurora webcomic (https://comicaurora.com/, @comicaurora on Tumblr) for quite a bit. So I did that over the last few days.
And… y'know. I can't actually say "I should've read this earlier," because otherwise I would've been up at 2:30-3am when I had responsibilities in the morning and I couldn't have properly enjoyed it, but. Holy shit guys THIS COMIC.
I intended to just do a generalized "hello this is all the things I love about this story," and I wrote a paragraph or two about art style. …and then another. And another. And I realized I needed to actually reference things so I would stop being too vague. I was reading the comic on my tablet or phone, because I wanted to stay curled up in my chair, but I type at a big monitor and so I saw more details… aaaaaand it turned into its own giant-ass post.
SO. Enjoy a few thousand words of me nerding out about this insanely cool art style and how fucking gorgeous this comic is? (There are screenshots, I promise it isn't just a wall of text.) In my defense, I just spent two semesters in graphic design classes focusing on the Adobe Suite, so… I get to be a nerd about pretty things…???
All positive feedback btw! No downers here. <3
---
I cannot emphasize enough how much I love the beautiful, simple stylistic method of drawing characters and figures. It is absolutely stunning and effortless and utterly graceful—it is so hard to capture the sheer beauty and fluidity of the human form in such a fashion. Even a simple outline of a character feels dynamic! It's gorgeous!
Though I do have a love-hate relationship with this, because my artistic side looks at that lovely simplicity, goes "I CAN DO THAT!" and then I sit down and go to the paper and realize that no, in fact, I cannot do that yet, because that simplicity is born of a hell of a lot of practice and understanding of bodies and actually is really hard to do. It's a very developed style that only looks simple because the artist knows what they're doing. The human body is hard to pull off, and this comic does so beautifully and makes it look effortless.
Also: line weight line weight line weight. It's especially important in simplified shapes and figures like this, and hoo boy is it used excellently. It's especially apparent the newer the pages get—I love watching that improvement over time—but with simpler figures and lines, you get nice light lines to emphasize both smaller details, like in the draping of clothing and the curls of hair—which, hello, yes—and thicker lines to emphasize bigger and more important details and silhouettes. It's the sort of thing that's essential to most illustrations, but I wanted to make a note of it because it's so vital to this art style.
THE USE OF LAYER BLENDING MODES OH MY GODS. (...uhhh, apologies to the people who don't know what that means, it's a digital art program thing? This article explains it for beginners.)
Bear with me, I just finished my second Photoshop course, I spent months and months working on projects with this shit so I see the genius use of Screen and/or its siblings (of which there are many—if I say "Screen" here, assume I mean the entire umbrella of Screen blending modes and possibly Overlay) and go nuts, but seriously it's so clever and also fucking gorgeous:
Firstly: the use of screened-on sound effect words over an action? A "CRACK" written over a branch and then put on Screen in glowy green so that it's subtle enough that it doesn't disrupt the visual flow, but still sticks out enough to make itself heard? Little "scritches" that are transparent where they're laid on without outlines to emphasize the sound without disrupting the underlying image? FUCK YES. I haven't seen this done literally anywhere else—granted, I haven't read a massive amount of comics, but I've read enough—and it is so clever and I adore it. Examples:
Secondly: The beautiful lighting effects. The curling leaves, all the magic, the various glowing eyes, the fog, the way it's all so vividly colored but doesn't burn your eyeballs out—a balance that's way harder to achieve than you'd think—and the soft glows around them, eeeee it's so pretty so pretty SO PRETTY. Not sure if some of these are Outer/Inner Glow/Shadow layer effects or if it's entirely hand-drawn, but major kudos either way; I can see the beautiful use of blending modes and I SALUTE YOUR GENIUS.
I keep looking at some of this stuff and go "is that a layer effect or is it done by hand?" Because you can make some similar things with the Satin layer effect in Photoshop (I don't know if other programs have this? I'm gonna have to find out since I won't have access to PS for much longer ;-;) that resembles some of the swirly inner bits on some of the lit effects, but I'm not sure if it is that or not. Or you could mask over textures? There's... many ways to do it.
If done by hand: oh my gods the patience, how. If done with layer effects: really clever work that knows how to stop said effects from looking wonky, because ugh those things get temperamental. If done with a layer of texture that's been masked over: very, very good masking work. No matter the method, pretty shimmers and swirly bits inside the bigger pretty swirls!
Next: The way color contrast is used! I will never be over the glowy green-on-black Primordial Life vibes when Alinua gets dropped into that… unconscious space?? with Life, for example, and the sharp contrast of vines and crack and branches and leaves against pitch black is just visually stunning. The way the roots sink into the ground and the three-dimensional sensation of it is particularly badass here:
Friggin. How does this imply depth like that. HOW. IT'S SO FREAKING COOL.
A huge point here is also color language and use! Everybody has their own particular shade, generally matching their eyes, magic, and personality, and I adore how this is used to make it clear who's talking or who's doing an action. That was especially apparent to me with Dainix and Falst in the caves—their colors are both fairly warm, but quite distinct, and I love how this clarifies who's doing what in panels with a lot of action from both of them. There is a particular bit that stuck out to me, so I dug up the panels (see this page and the following one https://comicaurora.com/aurora/1-20-30/):
(Gods it looks even prettier now that I put it against a plain background. Also, appreciation to Falst for managing a bridal-carry midair, damn.)
The way that their colors MERGE here! And the immense attention to detail in doing so—Dainix is higher up than Falst is in the first panel, so Dainix's orange fades into Falst's orange at the base. The next panel has gold up top and orange on bottom; we can't really tell in that panel where each of them are, but that's carried over to the next panel—
—where we now see that Falst's position is raised above Dainix's due to the way he's carrying him. (Points for continuity!) And, of course, we see the little "huffs" flowing from orange to yellow over their heads (where Dainix's head is higher than Falst's) to merge the sound of their breathing, which is absurdly clever because it emphasizes to the viewer how we hear two sets of huffing overlaying each other, not one. Absolutely brilliant.
(A few other notes of appreciation to that panel: beautiful glows around them, the sparks, the jagged silhouette of the spider legs, the lovely colors that have no right to make the area around a spider corpse that pretty, the excellent texturing on the cave walls plus perspective, the way Falst's movements imply Dainix's hefty weight, the natural posing of the characters, their on-point expressions that convey exactly how fuckin terrifying everything is right now, the slight glows to their eyes, and also they're just handsome boys <3)
Next up: Rain!!!! So well done! It's subtle enough that it never ever disrupts the impact of the focal point, but evident enough you can tell! And more importantly: THE MIST OFF THE CHARACTERS. Rain does this irl, it has that little vapor that comes off you and makes that little misty effect that plays with lighting, it's so cool-looking and here it's used to such pretty effect!
One of the panel captions says something about it blurring out all the injuries on the characters but like THAT AIN'T TOO BIG OF A PROBLEM when it gets across the environmental vibes, and also that'd be how it would look in real life too so like… outside viewer's angle is the same as the characters', mostly? my point is: that's the environment!!! that's the vibes, that's the feel! It gets it across and it does so in the most pretty way possible!
And another thing re: rain, the use of it to establish perspective, particularly in panels like this—
—where we can tell we're looking down at Tynan due to the perspective on the rain and where it's pointing. Excellent. (Also, kudos for looking down and emphasizing how Tynan's losing his advantage—lovely use of visual storytelling.)
Additionally, the misting here:
We see it most heavily in the leftmost panel, where it's quite foggy as you would expect in a rainstorm, especially in an environment with a lot of heat, but it's also lightly powdered on in the following two panels and tends to follow light sources, which makes complete sense given how light bounces off particles in the air.
A major point of strength in these too is a thorough understanding of lighting, like rim lighting, the various hues and shades, and an intricate understanding of how light bounces off surfaces even when they're in shadow (we'll see a faint glow in spots where characters are half in shadow, but that's how it would work in real life, because of how light bounces around).
Bringing some of these points together: the fluidity of the lines in magic, and the way simple glowing lines are used to emphasize motion and the magic itself, is deeply clever. I'm basically pulling at random from panels and there's definitely even better examples, but here's one (see this page https://comicaurora.com/aurora/1-16-33/):
First panel, listed in numbers because these build on each other:
The tension of the lines in Tess's magic here. This works on a couple levels: first, the way she's holding her fists, as if she's pulling a rope taut.
The way there's one primary line, emphasizing the rope feeling, accompanied by smaller ones.
The additional lines starbursting around her hands, to indicate the energy crackling in her hands and how she's doing a good bit more than just holding it. (That combined with the fists suggests some tension to the magic, too.) Also the variations in brightness, a feature you'll find in actual lightning. :D Additional kudos for how the lightning sparks and breaks off the metal of the sword.
A handful of miscellaneous notes on the second panel:
The reflection of the flames in Erin's typically dark blue eyes (which bears a remarkable resemblance to Dainix, incidentally—almost a thematic sort of parallel given Erin's using the same magic Dainix specializes in?)
The flowing of fabric in the wind and associated variation in the lineart
The way Erin's tattoos interact with the fire he's pulling to his hand
The way the rain overlays some of the fainter areas of fire (attention! to! detail! hell yeah!)
I could go on. I won't because this is a lot of writing already.
Third panel gets paragraphs, not bullets:
Erin's giant-ass "FWOOM" of fire there, and the way the outline of the word is puffy-edged and gradated to feel almost three-dimensional, plus once again using Screen or a variation on it so that the stars show up in the background. All this against that stunning plume of fire, which ripples and sparks so gorgeously, and the ending "om" of the onomatopoeia is emphasized incredibly brightly against that, adding to the punch of it and making the plume feel even brighter.
Also, once again, rain helping establish perspective, especially in how it's very angular in the left side of the panel and then slowly becomes more like a point to the right to indicate it's falling directly down on the viewer. Add in the bright, beautiful glow effects, fainter but no less important black lines beneath them to emphasize the sky and smoke and the like, and the stunningly beautiful lighting and gradated glows surrounding Erin plus the lightning jagging up at him from below, and you get one hell of an impactful panel right there. (And there is definitely more in there I could break down, this is just a lot already.)
And in general: The colors in this? Incredible. The blues and purples and oranges and golds compliment so well, and it's all so rich.
Like, seriously, just throughout the whole comic, the use of gradients, blending modes, color balance and hues, all the things, all the things, it makes for the most beautiful effects and glows and such a rich environment. There's a very distinct style to this comic in its simplified backgrounds (which I recognize are done partly because it's way easier and also backgrounds are so time-consuming dear gods but lemme say this) and vivid, smoothly drawn characters; the simplicity lets them come to the front and gives room for those beautiful, richly saturated focal points, letting the stylized designs of the magic and characters shine. The use of distinct silhouettes is insanely good. Honestly, complex backgrounds might run the risk of making everything too visually busy in this case. It's just, augh, so GORGEOUS.
Another bit, take a look at this page (https://comicaurora.com/aurora/1-15-28/):
It's not quite as evident here as it is in the next page, but this one does some other fun things so I'm grabbing it. Points:
Once again, using different colors to represent different character actions. The "WHAM" of Kendal hitting the ground is caused by Dainix's force, so it's orange (and kudos for doubling the word over to add a shake effect). But we see blue layered underneath, which could be an environmental choice, but might also be because it's Kendal, whose color is blue.
And speaking off, take a look at the right-most panel on top, where Kendal grabs the spear: his motion is, again, illustrated in bright blue, versus the atmospheric screened-on orange lines that point toward him around the whole panel (I'm sure these have a name, I think they might be more of a manga thing though and the only experience I have in manga is reading a bit of Fullmetal Alchemist). Those lines emphasize the weight of the spear being shoved at him, and their color tells us Dainix is responsible for it.
One of my all-time favorite effects in this comic is the way cracks manifest across Dainix's body to represent when he starts to lose control; it is utterly gorgeous and wonderfully thematic. These are more evident in the page before and after this one, but you get a decent idea here. I love the way they glow softly, the way the fire juuuust flickers through at the start and then becomes more evident over time, and the cracks feel so realistic, like his skin is made of pottery. Additional points for how fire begins to creep into his hair.
A small detail that's generally consistent across the comic, but which I want to make note of here because you can see it pretty well: Kendal's eyes glow about the same as the jewel in his sword, mirroring his connection to said sword and calling back to how the jewel became Vash's eye temporarily and thus was once Kendal's eye. You can always see this connection (though there might be some spots where this also changes in a symbolic manner; I went through it quickly on the first time around, so I'll pay more attention when I inevitably reread this), where Kendal's always got that little shine of blue in his eyes the same as the jewel. It's a beautiful visual parallel that encourages the reader to subconsciously link them together, especially since the lines used to illustrate character movements typically mirror their eye color. It's an extension of Kendal.
Did I mention how ABSOLUTELY BEAUTIFUL the colors in this are?
Also, the mythological/legend-type scenes are illustrated in familiar style often used for that type of story, a simple and heavily symbolic two-dimensional cave-painting-like look. They are absolutely beautiful on many levels, employing simple, lovely gradients, slightly rougher and thicker lineart that is nonetheless smoothly beautiful, and working with clear silhouettes (a major strength of this art style, but also a strength in the comic overall). But in particular, I wanted to call attention to a particular thing (see this page https://comicaurora.com/aurora/1-12-4/):
The flowing symbolic lineart surrounding each character. This is actually quite consistent across characters—see also Life's typical lines and how they curl:
What's particularly interesting here is how these symbols are often similar, but not the same. Vash's lines are always smooth, clean curls, often playing off each other and echoing one another like ripples in a pond. You'd think they'd look too similar to Life's—but they don't. Life's curl like vines, and they remain connected; where one curve might echo another but exist entirely detached from each other in Vash's, Life's lines still remain wound together, because vines are continuous and don't float around. :P
Tahraim's are less continuous, often breaking up with significantly smaller bits and pieces floating around like—of course—sparks, and come to sharper points. These are also constants: we see the vines repeated over and over in Alinua's dreams of Life, and the echoing ripples of Vash are consistent wherever we encounter him. Kendal's dream of the ghost citizens of the city of Vash in the last few chapters is filled with these rippling, echoing patterns, to beautiful effect (https://comicaurora.com/aurora/1-20-14/):
They ripple and spiral, often in long, sinuous curves, with smooth elegance. It reminds me a great deal of images of space and sine waves and the like. This establishes a definite feel to these different characters and their magic. And the thing is, that's not something that had to be done—the colors are good at emphasizing who's who. But it was done, and it adds a whole other dimension to the story. Whenever you're in a deity's domain, you know whose it is no matter the color.
Regarding that shape language, I wanted to make another note, too—Vash is sometimes described as chaotic and doing what he likes, which is interesting to me, because smooth, elegant curves and the color blue aren't generally associated with chaos. So while Vash might behave like that on the surface, I'm guessing he's got a lot more going on underneath; he's probably much more intentional in his actions than you'd think at a glance, and he is certainly quite caring with his city. The other thing is that this suits Kendal perfectly. He's a paragon character; he is kind, virtuous, and self-sacrificing, and often we see him aiming to calm others and keep them safe. Blue is such a good color for him. There is… probably more to this, but I'm not deep enough in yet to say.
And here's the thing: I'm only scratching the surface. There is so much more here I'm not covering (color palettes! outfits! character design! environment! the deities! so much more!) and a lot more I can't cover, because I don't have the experience; this is me as a hobbyist artist who happened to take a couple design classes because I wanted to. The art style to this comic is so clever and creative and beautiful, though, I just had to go off about it. <3
...brownie points for getting all the way down here? Have a cookie.
#aurora comic#aurora webcomic#comicaurora#art analysis#...I hope those are the right tags???#new fandom new tagging practices to learn ig#much thanks for something to read while I try to rest my wrists. carpal tunnel BAD. (ignore that I wrote this I've got braces ok it's fine)#anyway! I HAVE. MANY MORE THOUGHTS. ON THE STORY ITSELF. THIS LOVELY STORY#also a collection of reactions to a chunk of the comic before I hit the point where I was too busy reading to write anything down#idk how to format those tho#...yeet them into one post...???#eh I usually don't go off this much these days but this seems like a smaller tight-knit fandom so... might as well help build it?#and I have a little more time thanks to break so#oh yes also shoutout to my insanely awesome professor for teaching me all the technical stuff from this he is LOVELY#made an incredibly complex program into something comprehensible <3#synapse talks
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Here's a digital sketch dump of some pose/anatomy practices and some 2hu doodles, I think from now on if I don't have any big final piece to post, I'll just post sketches I liked that I did digitally (might also reblog some drawings of mine that I want more people to see, maybe idk).
Artist's Notes:
Ok so after the recent Hifuu fanart I did, I've been hoping to experiment more with how I draw faces, how I render, as well as how I stylize things. In some of the earlier sketches I did, I had an idea for a pose that I wanted to try drawing, so I took a ref pic of myself doing said pose (the leaning one btw) and then did a sketch over top of it just to get an idea for the shapes, negative space, and silhouette. After that, I wanted to do some simpler breakdowns of the shapes so I can get better at simplifying the body (these ended up being the bottom right sketches in the post). I also did some experimenting with how to push certain parts of said sketches to create a different body type (via liquify and then a more refined version based on that sketch), as well as figuring out what makes a pose feel natural and not stiff. This was also a bit of a foreshortening practice just so I can get more confident with it, and I ended up using the arms from the liquified version for the coloured Zanmu sketch I did since I liked them so much (dw I'll get to that).
The next thing I wanted to try and draw was Hisami, mainly because.... I am very bad at drawing her in my style. Last time I drew her I made her look really creepy and spindly, and it is my headcanon now that she can switch between a more human, and more creepy look whenever she wants. I'm liking where the face is going a lot, might have to refine a few things about it in the future, but it's cute (I also made the blush purple which I think is what I'm gonna do with her face from now on). I also like how her hair in the sketch turned out a lot, but the outfit..... not as much... Ever since I started changing my style to something less cartoony, I've had a hard time drawing her outfit in my style. Especially the flower veil thing she has on, which, I did try to find a way to draw, but I ended up deleting that sketch because I didn't like it. I'm also not a fan of using the colour purple, like, pure purple, magentas are fine, indigos are fine, but not strict purple. I also have a hard time with drawing all the little pattern details on her dress. I also need to find a way to draw the flower veil in a way that looks good because everytime I try it ends up just looking off (very similar to whenever I try to draw Zanmu's blue spears). I think the only solution to this problem is to do what I normally do and make my own version of the outfit, but with adjustments to suit my style while still trying to keep core elements from the original design intact (like I do with Zanmu and Keiki, and yes I am going to get to that Zanmu drawing just gimme a minute).
Ok next up is Keiki, my favourite Touhou character who I haven't drawn since the beginning of the year. Since my style has changed a lot, I wanted to just do a face sketch of her to get a hang of drawing her again, and I..... really really like how it turned out! When I drew her eyes, I realized that a good way of keeping faces too same facey can be via varying the sizes of their pupils, so that's an idea I'm gonna keep in mind from now on. I had a lot of fun with her hair, I initially was gonna do it like how it is in the official art, but I ended up not liking it, so now I'm gonna draw Keiki with wavy heir like this because it's fun and it looks nice. I also included my base sketch for Keiki's face since I was initially struggling with drawing her bandanna, and in the coloured sketch I added some more detail into her hair.
Now to finally talk about the sketches for Zanmu. Good lord was I having a tough time with her face. I also did this sketch before I figured out how I wanted to draw hair, so that's why the rendering on her hair is different (I did this soon after the Hisami sketch actually). Since I changed my art style a lot, I had to find a way to translate her face from my more cartoony style to my more detailed style, so while the face shape, nose shape and mouth was fine, I was really struggling with the eyes. I did get somewhere eventually though, and I am super happy with how it turned out. I wanted to lean more towards the androgynous side of the gender presentation spectrum, mainly because I think that makes sense for her character. Also made sure to include the silver hairs and some wrinkles just to bring some signs of her aging into her face because those are just staple features of how I draw Zanmu at this point lol. You will also notice that I gave her some scars on the right side of her face, and that's because I am a Zanmu-with-scars truther, I fucking love it whenever I see someone give Zanmu visible scars like that it just adds so much omg (I also tried to put a wolf bite mark on her arm in the full body drawing but idk if it reads well). While you can argue that her not having scars sells the idea of her being this "powerful, untouchable mastermind who is impossible to defeat," I'd say that instead of those scars representing times she got injured, they represent everyone who has failed to defeat her.
As I was drawing Zanmu's face, I referenced my sketch of to help with contrasting their features since I made Keiki's face more traditionally feminine. I also didn't mention this in my commentary on Keiki's face because I wanted to save it for here, but giving Zanmu scars also plays into the fact that she used to be human, wheras Keiki doesn't have any scars because she's a god who doesn't follow the rules of normal human biology. Plus I'm thinking about the two of them interacting again (return of Zan/Keik??? (I'm a multishipper btw) maybe???) so drawing their faces together will definitely help me in the future if I wanna draw them together (again, maybe as a ship? I've kinda been ironing out the kinks in their potential interactions (romantic and non-romantic) for a while now so idk maybe expect that in the future lol).
And now for the full body drawing, when I was doing the face sketch I did this little snippet of an outfit, had a vision, and the made it into a reality. I'll admit, part of me was worried that it would end up looking too much like Yuugi's outfits in the spinoffs and mangas, but I feel like I made enough changes to differentiate them. I tried to keep a few of the major details in Zanmu's design (i.e. the red tassles and yellow lining on her shirt) while putting a new spin on it. I also dialed up the scars to 11 since without them the whole thing kinda looked incomplete. Also, while I could say that the leaves on her kimono are "a nod to the fact that technically she should be a tengu because back then people belived that corrupt monks would turn into tengu but no Zanmu is an oni and they're maple leaves because...tengu...ahahahaha" what really ended up happening was that I looked up clothing patterns from Sengoku era Japan, liked the leaves the most because the red picked up on the red from the rest of her design and just ran with it. I also always had the idea to put Zanmu in men's clothing from Sengoku era Japan and while the accurate thing to do would be to put her in a Buddhist's clothes from that era.... from a character standpoint, I don't think Zanmu is pious enough to strictly wear the proper monk uniform, and also since she's basically the king of Hell, she would probably dress herself like royalty from that era. TBH, I probably could've been a bit more historically accurate, but again, this was mainly for conceptual purposes because I had a vision and I needed to see it through.
If I were to draw her in this sort of outfit again, I should probably try and use more references, although now that I look at it, if she were to wear it properly this would maybe, probably look a bit closer to a Kyūtai sugata (a very huge stretch, but it just kinda reminds me of that) just without the layers under and over the main piece of clothing (In the website that I searched up to try and compare the outfit in my sketch to, they name the outfit pieces but don't label them on the image, so I don't know 100% what everything is called) so I will definitely have to use that style of clothing as a reference going forward.
Also, I was kind of inspired by the ToTK design for Ganondorf since I have finished the game a while ago and I absolutely love what they did with his design (it's just so fucking cool omg) and I thought that sort of look would look good on Zanmu, so yeah got some inspo from that.
And those were all the notes for each of the sketches, I'm motivated to draw rn but kinda art blocked, so doing these little coloured sketches helps a lot.
#touhou project#art#fanart#sketches#sketch dump#zanmu nippaku#keiki haniyasushin#hisami yomotsu#touhou 19#touhou 17#unfinished dream of all living ghost#wily beast and weakest creature
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How did you find your art style?? I'm literally in love with it
I stopped doing the parts that weren't fun
I've never been aiming for anything in particular, and it's varied over time + between works. it's where it is now because it's the meeting point of my ability to make art and what I want to show in it. I had cartoon simplicity for a while, and then detailed clean line art for a while, painted for a while, had lineless geometry for a while. dabbled in clay when school allowed and digital 3d when it didn't. took up photography. looked at a lot of other people's art, peers, posted online, formally published.
there are things I know directly inspired me - early 2000's animation that relied on bulky, limited models and a strong character shapes; packaging design; graffiti of all calibers; the vivid, realistic illustrations of fantasy field guides; animation and dance; comics, many times over - but those can make any person draw anything, depending on what they choose to keep. I learned I liked the part of a painting that was roughing in big chunks of color, and liked hatching more than smooth blending, so I stopped blending. i liked dramatic shading and easy to read framing / shapes, so i limited my color palettes and used a lot of solid black. i liked how a bright light source could obscure something as much as darkness could, so i used it a lot as well.
my advice for finding a style will always be to just... let yourself do the parts of the art that you love doing, and experiment with the rest until you find things you like there, too. if a part of it is boring or takes too long or you never like the result, just don't do it. there's other ways. it's not a hobby worth doing just to be miserable about.
here's some art from when I first started digital painting. as a treat
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