#i'm so sad. i'm so upset. can i get a refund on a game i recieved in 2011
Explore tagged Tumblr posts
Note
orz right…. it’s tragic that the dragon was separated from n when it didn’t want to be, for n’s sake (and its own of course). but also imagine being the recipient of that unwilling gift. seeing how it isn’t happy about the trade- even if it’s less like that it doesn’t like you and more like it just likes its og buddy more. id still probably feel hurt seeing that in front of me. knowing it will probably miss its previous hero forever. ik n wasn’t the first human to ever partner up with it but i can’t be convinced he was Just Another Guy to it… he bonded w that thing more than anyone… for the b2w2 protag to have such an uneasy relationship with the dragon AaaUHHH. there needs to be more media exploring that relationship specifically otherwise i’m mad at the devs for throwing something with such heavy implications in merely for the sake of saying hey we gotta let the player catch the box legendary right. but if we do that— more to the point of how the b2w2 protag is a shadow of the bw protag—- it’s really neat to think they each end up with one or the other dragon. like they’re the new pair of yin yang counterparts, somewhere across the world, and they don’t even know each other. that’s such a fascinating concept
AUGHHH THIIIIS....
like!! with zekrom!!! for ages it was part of the original dragon. it probably had a bunch of past wielders we don't know about. it meets the old heroes of truth and ideals. and shit hits the fan. it goes so awfully the dragon splits into three entities. war ensues. and then zekrom gets turned into a rock. zekrom as an individual has only known strife. it finds someone who loves it and zekrom loves him in return, it helps him discover everything he missed in his life, and n just??? gives it away????? even n knows he'll miss zekrom and he does it anyway bc the player needs a dragon to fuse with kyurem or the box art becomes false advertising!!!!!! it SUCKS it sucks i hate it its a compelling story in its own way but i do not like it
#clai speaks#asks#mainline pokemon didnt get treated as Characters until gen 7 with nebby really. which in bw's context is missed opportunity#you have a guy who can talk to pokemon but you dont. hear a lot? from said pokemon?#player's pokemon tell n that trainers are cool. and also they doxx you that one time#n's dragon will express that it will miss him. but it doesnt really end up mattering#i'm so sad. i'm so upset. can i get a refund on a game i recieved in 2011
9 notes
·
View notes
Note
I'm so sad to see whb has been delayed again, especially since it's just a few days since the scheduled release but honestly I expected it when the final devil has to even be teased. I don't want to get too upset at prettybusy because they're a really small team making a large game but they have a seemingly long running habit of making promises they can't keep and it's hurting people's faith in them. My patience is really wearing thin.
I can't imagine how upset Korean players are after finding out they won't be able to play the game they've been looking forward to literally 6 days before release. Also why do the refunds mean global release has to be delayed?? I may not know anything about game development but I genuinely don't understand the reasoning here.
-🌗
Honestly, I don't know a lot about game development or running one either, but I also don't understand why the game being pulled in the Korean market means they can't release globally either. In fact, I would think holding the global release would be better because (and this is the part of my brain that understands they're a business) they could start getting in game purchases which would stock their coffers and give them more cushion to carry out the refunds. Of course, it could be that they are delaying so they don't have to worry about the cost of the servers atm, but I would think getting the money for the game they have clearly sunk a pretty penny into would be a top priority.
And, like, it sucks for the Korean players. It really does. I would hate to be told that I literally cannot play the game I have been looking forward to for half a year. It's a shitty situation, especially since PrettyBusy is Korean based. I don't know what the issue they are facing is, but I feel like they should have announced sooner that it was happening. Like I said, these announcements keep coming really late. Almost like they are panicking to find solutions so they can try and weasel out of telling the fanbase the bad news instead of being upfront once they know something is wrong.
Honestly, I understand faith in PB getting shaky (mine is). This is delay number three, which builds up expectations you don't want people to have. I feel like it wouldn't be as disappointing if they had just delayed further in the future from the start. It's not the length of delay that hurts. It's how many delays there have been. I was literally talking to someone today about how I felt the game was going to be delayed again (and it was). It doesn't help that some games get announced and then never touched (again, Ark Academy).
I know people are mentioning that the PB team is small (less than 30 people by the sounds of it), but that isn't actually the issue I have. I get if the team is small. If that's what makes it too hard to release and issue refunds, then fine. What bothers me is the lack of transparency until they literally have to say something. If the issue was that Korean players literally couldn't register, then they knew about that for a while. They could have (and should have) said something. They could have started dealing with the issue earlier or issuing refunds when they realized they couldn't fix it.
It's a build up of things that starts to get to you.
Personally, this is the last delay I will be patient with. Anything more and I will likely stop following the game until it magically drops (if it drops). I believe actions more than words, and the lack of communication and constant delays sets the tone for me, no matter how politely they word their announcements.
EDIT: I want to clarify that I do feel sympathy for PrettyBusy. They are a Korean studio and have found they cannot release in their own home country. That has to suck for them and their Korean fanbase. They are doing the right thing giving refunds. That does not change that I wish they would communicate better. They should have been upfront when they started having issues, not when they were so close to launching. This issue didn't just pop up. It must have already been happening in the background, but they choose not to say anything. It's the lack of communication that bothers me. The Korean players probably knew firsthand that there were issues, but I don't believe they ever released an official statement. They never addressed trying to help them or saying they didn't think they could help them. It was announced right before the delay/cancellation (for Korean). It's the constant last minute delays and not hearing anything until the last second that bother me. If they had said earlier that they would need to delay again, I would probably be less critical. The Korean fanbase has it the worst right now, but that does not mean the global fanbase isn't also dealing with the issue of lack of communication. That is the issue.
9 notes
·
View notes