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#i'd probably say i tend to play high skill high int characters
jennawynn · 8 years
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I love creating D&D characters. 
Wynn (3.5) is my Paladin of St. Cuthbert. She’s my most fleshed out (and an inspiration for Tor from the Holy Knight fic). Her family was killed (all but her sister who was soon captured by slavers and killed in a failed rescue attempt) when she was young and after accidentally killing someone with her bare hands while black-out drunk, she tried to kill herself, but was saved by what she believed to be the Saint himself. He told her to fight and get her vengeance against those who do evil and create orphans and killed her sister (slavers). She’s a barely contained ball of rage (to the point that when the aprty gained gestalt abilities, she’s now half barbarian). She was a good person before becoming a paladin, probably neutral good, but she sees herself as nothing more than a tool to be used and a martyr to her cause. She’ll fight and fight until she dies on the battlefield and barely even considers herself a person. She is now LN with some good tendencies but her Oath to the Saint and the Saint’s Law comes before anything else. She’s evened out quite a bit during her travels (particularly after picking up two other paladins of the Saint- one of which isn’t anymore), but she was very quick to judge, quick to take charge, and always assumed she was right and best for the job regardless of circumstances. She’s also very much a protector and would rather die than see any innocent get hurt. She uses a shield and mace combo, but her shield could be considered her primary weapon and has a lot of the shield related feats and spells that allow her to use it as a secondary weapon. Nothing a good shield bash and mace to the face can’t solve. LOVE her. Love playing her. 
Hank (a non-system with minimal dice) was a Navy vet who lost his lower leg and worked as a mechanic in the 1930s. It was a supernatural investigation team hired by Howard Hughes, but Hank wasn’t really a good fit, regardless of how interesting I found his character. He was obviously a bit modeled on my own Navy/mechanic experience, but also on The Sand Pebbles, a Steve McQueen movie about an American boat in China about that time period. He was basically a metal bender which made his job as a mechanic a bit easier. His reluctance to go seeking out the weird meant I had to bench him and create
Rafe! He was a shape-shifter and a movie star. He was a street urchin and an orphan who got into the seedy underbelly at a young age and worked mostly as a conman. When he got his shape-shifting abilities, he used them to work his cons. Sometimes he’d pose as a woman and seduce a banker, then as her husband to blackmail him or demand retribution. I think he was my first explicitly bi character (though Wynn is dating a gender-fluid shapeshifter herself, I’m not sure where she’s at with self-identifying since she sees the other personalities as parts of the male standard personality as opposed to individuals). He was very charismatic and fun to play.
Hurricane Henri (3.5) for a one-shot we played. She was a pirate by trade and a rogue/sorcerer/stormcaster by class. She was a flirty character loosely based on Isabela from Dragon Age. She liked to sing shanties about mermaids and talk about the people (largely women) she’d slept with. (Romance tends to be a big part of the game with this particular group.) I only got to play with her for one session, but I loved her. She was so different from Wynn but awesome too.
Cyan (Call of Cthulhu d20) is for a different group from all the others. She’s another highly charismatic character (I didn’t realize how often I play those). She’s a queer actress/singer/dancer who has been on Broadway, in movies, and on television. She’s based a bit on Anna Kendrick with some twists and has a bright blue pixie cut (a la Pink but Blue). Eventually if she can get her teammates to agree, she wants to liveblog their dungeon delving on Periscope or something similar. She’s kinda snarky, mostly because she tends to get underestimated or mocked, but if she likes you, she’ll have your back no matter what. She’s a 5′2 scrappy little shin-kicker who takes point and acts like the tank of the party (which I also play a lot of). 
Finally, my newest character (and if you’re in my group, stop reading because this part is secret!) Her name is Ovuk (5e) and she’s a half-orc enforcer for a cartel. She’s actually a charismatic (!) ranger (hunter) named Yevelda, but she speaks in grunts and gestures and simple words and phrases, allowing people to assume she’s a stereotypical barbarian. (Doesn’t hurt that she carries a greataxe and pretends to be really angry when she fights... and actually has a short temper.) She never uses her magic if she thinks it will be noticed. She was once the face of a group back in her homeland, but a job went bad after she passed out drunk with the mark. Both the mark and her boss blamed her and assumed she stole the trinket. She was exiled and is currently hunted, so she’s in hiding by assuming a new identity (as a stupid brute barbarian) and making money breaking kneecaps so she can pay off her debts and stop being hunted. It’s a one-shot so I’m not sure she’ll ever be ‘discovered’ while we play, but it should be fun. She’s CN and will always choose money over friendship because money is power and might makes right. 
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