#i wish the lines were smoother but either the resolution of my tablet is off so i'm not reading them correctly
Explore tagged Tumblr posts
Text
One of my newest characters which may or may not have originated from playing The Sims, her name is Eileen.
#saturnart#i wish the lines were smoother but either the resolution of my tablet is off so i'm not reading them correctly#or if ibispaint just has something weird going on with anti-aliacing#i assume it's the tablet 😔#oc
0 notes
Text
Photoshop Tutorial
Plenty of people have inquired how exactly I really do lots of my characterizations and peculiar aliens, and so I thought I would finally sit back and write a new tutorial.
I presumed a pleasure image to concentrate on is my face-off image for the Alien Nation 3 competition.
To begin with, I thought I d explain a bit about my strategy. I do a lot of modification layers, curing brush combined with a little liquefy, and cloning. My theory with characters is I try to leave as a number of the pixels. What I attempt to accomplish is create them a color that is different. I scarcely hotel to doing some other paint pops that are destructive.
First things first, I did not have the full concept in your mind once I started this image, and sometimes what the alien had been about to appear to be. In reality, I even plan for this to function as Tom Cruise for almost just about any reason other than that I enjoy the high end photo retoucher intense look in his head and it turned out to be a resolution record to govern without needing to work around .jpeg artifacts.
That said it evolved to some ridiculous goof on Mr. Cruise that wound up having a fantastic reaction from the Republicans thus, go figure!
Let us start...
Mr. Storm has too much hair to generate a persuasive alien, therefore, enables take it off!
Start by cloning out of the middle of the eyebrow outside developing a digital bald-cap.
Remember it doesn't fundamentally matter how far how to wash that your cloning is. It we'll fix it.
(Hint ) I sporadically un-check the aligned button towards the very top once I find an excellent subject of eyebrow which pits to function as a standard skin feel.
After roughing into a new mind contour from the eyebrow outside, then replicate in the gray backdrop from the surface, in creating a new border for the form of the mind.
Following Tom's new eyebrow is glistening and it could still look somewhat like a demanding patchwork of both skin-tones and feel.
Establish the magnitude of the healing brush into something moderate like 20 pixels or so and get started targeting the obvious of one's lousy trademark marks. Clone from the middle of the forehead. (preferably from the unaffected parts ) Magically up on letting upward out of each brush stroke, it's going to set the feel you've set merely there, and then auto color-correct it into to coincide with the nearby pixels! (obtained Id love that curing brush! ) )
Time and energy to eradicate a few of the pesky facial features...
To begin with, let's keep on with the rubber stamp tool and demanding from the removals of Tom's eyebrows in addition to his nose. Once those are all gone, I want to get rid of the piece of stubble and feel on his brow to acquire a complete smoother face.
Measure 4: Much like measure two we are likely to go straight back during these areas with the healing brush and find yourself a beautiful mixture of skin-tone and feel. (for all those wondering why that can be really just a two-step procedure involving the rubber stamp and also the healing brush, then the reply is relatively straightforward. I've gotten a better result from regions of the facial skin having a closest to my result color. Like that once the healing brush does its magical color-correction into the nearby pixels that you don't have any lingering color from the initial pixels inhabiting that place )
Time and energy to get started making his face a little more alien...
I decided I needed to bisect his head having a slit which travels the course of his head in addition to alter the functionality of the mouth.
To accomplish so I generated a new modification layer setting it into degrees.
At the degrees dialog box that I took in the low right white triangle to the middle of the histogram. This left the high lights of how the image rip-off.
Today every time a flat's modification coating is inserted into an image it creates a new clean white coating mask. Target this mask from the layers dialogue box and then invert it shifting. (Command/or Control Id )
Your image should look as if you inserted the degrees adjustment layer. You are all set to begin painting. Then I placed two vertical lines, then one on both sides of the lip of the mouth area.
(that is precisely what the coating mask appears like if you've completed painting )
Today I wish to provide these lines somewhat of thickness. Therefore, I will bring a layer style to the alteration coating.
Either tap into a negative subject of the coating in the coating's pouch or click onto the layer and select Blending Options from the menu that arises to match a coating style.
Here are the configurations that I've selected:
Fundamentally I only noodled up until the light also matched it gave the illusion of thickness into the traces of the facial skin.
I want to provide the traces some modeling to signify there are arteries at the borders of the trails. Therefore went to bring another alteration layer with levels. Now my guideline to be able not to adjust their color. The means to get this done would be to take away the difference of the color I am attempting to incorporate. Therefore that I can take away blue and green, in cases like this, I need a wash.
From the RGB slider that I shoot out high lights together with the underside white arrow taken towards the middle. And that I take out mid tones by slipping the gray shaft to the best. I am the green histogram and choose out green from the high lights, (underside white arrow, then go on into the left) I then do the same with all the gloomy. Even though I take more blue out to compel at the color into more of the opposed to your red. Reach fine from the dialogue box and then aim the mask at the modification layer and invert it.
Today, we're prepared to paint with all the reddish color correction. Make use of a soft border brush 20 30 pixels in size and gently color in approximately every one the traces of the facial skin. Im by applying this particular color correction to begin a number of the bone workaround the eyes together with to generate several shadow locations.
That is a measure that's going to become replicated again and again! I tend to possess heaps of modification layers every serving a color-correction which advertisements or remove from the coating before it. If things get somewhat tricky. .Sorry!
I initially thought I would desire this alien to become aquatic, and so I started down the trail of bright coloring to produce him fish just such as (apparently at any time after I decided to change directions somewhat ).
We are going to accomplish a little shading with a turquoise green tone.
I need this alien to possess a wrinkled feel to his head, rather than glue within a feeling will use my same procedure just like the former modification layers and go to town along with my Wacom tablet computer and stick to the contours of his head and begin to introduce some intriguing shapes and lines that'll start to shape the personality.
With this modification layer Im color adjusting to your rusty orange tone.
Continuing the simulating of the facial skin, I make a dark reddish color correction and get started painting squiggles all around the face area. You'd be amazed how effective that is when warmed on while inside the quantities that are ideal. I discovered this method called figure eights with the way of a make. (They do that kind of item to find skin blotchiness for good special effects makeups, and so I figured why not check it out for virtual blushes, huh?)
Fundamentally what I do will work in tight nit spots with varying amounts of pressure in my pill computer.
Eliminate a couple of other pesky body parts.
Only at that point, I started getting an adequate idea of the way I needed the final piece to check and that I chose people ears to go!
A great deal more color!
I inserted red into the slits of the head to produce them stand out more.
A little cardiovascular work. I included a few darkish veins.
Produce a glowing whitish, yellowish adjustment coating and then sew the mask to paint having a huge feathered brush. Do the shadow areas using a dark brownish color correction focusing into the shadow and light regions of the face being careful not to place shadows where they don't belong.
Another highlight color-correction that time around stained with a 10-pixel brush to essentially make textured lines around the base of the eyes and also at the borders of the lips.
Another dark color-correction to create a few colored stripes and wrinkles to the lips and forehead, creating shining lines into the face area.
Another accent color-correction to put twist specular hi-lights on the newly generated wrinkles.
Full color to a light green. I made the decision now I wasn't going to help keep him. Therefore, a muted coloration was generated by me and then also did a coating mask to sweep it.
I followed up this with a dark reddish color to generate darkly shaded sections of the head and put in comparison to the bone restructuring.
His face appeared too high now, and I am a sucker for older StarTrek type extraterrestrial beings, therefore that I thought I'd opt for a beautiful seen Trill-like pattern (if you watched STNG or even DS9 the mention is eloquent.)
I wanted to possess stains which were trimmed having a darker color and also maintain a lighter color at the middle. I Command/Control-clicked onto the layer mask for the stains color-correction loading its coating mask. I then produced a new adjustment layer which brightened the last one building an outside stroke to my stains and a green tone.
My idea once I began directing this alien to get a peculiar form of species was I would displace Tom's eyes. It looked interesting nonetheless it rendered him unrecognizable. And that I picked the intense look in his eyes which steered me to the image since the origin from the first location. I merely shifted to reddish to the color of the eyes.
Now I had been happy with the cryptic face, and I chose to proceed and produce a scene outside of it.
Therefore I spared my multi-layered color-correction alien and then piled all of my layers together and blended them that I might work somewhat faster (things get somewhat slow with this numerous layers!).
After consolidating the layers that I stored this for a new version and proceeded on into the upcoming few information.
With hardly any modification I watched this as a rubber mask that was lost that was perfect to place to the dining table facing the newly revealed alien.
Then I moved to Liquefy.
I flexed and warped the facial skin area into squish it and also make it seem like churns up rubberized putting onto a desk.
Then, also that I understand in this time sef mccullough, this could shock you...I inserted a modification layer!
I started using a darkish color and gently slit in certain huge wrinkles to signify the folds of the mask.
Then I emphasized those traces with another modification layer.
Then I went over the new springs using a sizable brushed dark color-correction to smooth out things a little.
Another glowing color correction to get things to appears shiny.
And a super-dark color correction to the shadow.
I packed most this up into friends, replicated it and then merged the copy bunch.
Then put the mask onto its side and left a dark gray solid to be a symbol of a desktop for it to lay.
Then following some more Google hunts for several Scleral lenses, some spirit gum glue, and a few sponges for application of the adhesive, I put all together using some vertical blurring to the flopped reflections onto the desk... Done!
1 note
·
View note