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#i realise that i still haven't gone into uta's lore on this blog yet
ddddd-pixels · 2 months
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I've already (kind of) said it on my DeviantArt, but I've recently redesigned my KOF OC, Uta!
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So if she looks really different to how she did in my previous posts with her (there's only, like, two), that's why.
Random rambling about my thought process below the cut (warning: there are a lot of images & GIFs):
Uta's old design was based off of Yuki, from this bootleg fighting game on the GBC called Queen Fighters 2000. Like Uta, she was a Mai sprite edit, so it was quite easy to make.
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It's not the worst design I've ever made (that would probably go to Shun's original design, might share that later), but I felt like it didn't really fit in much with KOF, and it was hard to add in the netting in every sprite (plus I don't think that stuff would be very practical for a ninja? I'm not sure why I did it in the first place...).
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This new design makes a lot more sense to me, and I feel like it makes Uta look a lot more unique and different to Mai (which makes sense, as they're not biological sisters). The main inspirations for this design were:
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Mai's appearance in Fatal Fury: The Motion Picture (mainly the colour scheme, and the decision to make her ginger).
One of Mai's alternate outfits from King of Fighters: Maximum Impact 2 (I forgot which one, though; I've never actually played the game).
Andy Bogard's KOF 2001 design (mostly the black bodysuit, and the pants).
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In giving her an outfit with inspiration from both her adoptive sister and brother-in-law, I feel like it makes her fit in more, rather than seeming like a bit of an outsider (which wouldn't be too inaccurate, but still...).
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And yes, I will be making a M.U.G.E.N. character of her eventually.
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