#i kind of want koakuma to win that would be so funny
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When trying to write a big balloon of good feelings with the EXPRESS INTENTION of bursting it... how big is too big before it's just cruel?
A very good question, and it comes down to purpose, execution, and follow-through.
Now, given my history and reputation, those sorts of situations are something of my forte, and Iâve had a lot of experience and trial and error to work things out, so hereâs how you get maximum impact out of your dark, cruel plot-twists.
First, ask yourself why are you doing this? Is it purely for shock value, or does it serve some greater purpose for the plot and characters? If itâs the second, then go ahead and skip to the next section. If itâs the first, then go ahead and put that idea back in the oven because itâs totally not ready yet.
Look, as a writer, I get the appeal of shock value. Shock value got Imperfect Metamorphosis on the map. Shock value is in my blood. But if all you have is that shock and nothing else, then itâs shock value for shock valueâs sake, which is just shallow and useless. You want to shock and disturb, yes, but you also want your audience to keep going to find out what happens next! Dangle that emotional catharsis in front of them! Give them some measure of hope that this is leading somewhere satisfying! Even stories like Chinatown and The Mist, which ended with the protagonists losing in horrible ways despite all their efforts, still felt like they were saying something bigger about the human existence and didnât feel like they were cheating the audience.
For example: Marisaâs death in IM. Iâll freely admit, the idea first occurred to me and became part of the plan for the shock value, a way to throw down the gauntlet and show that no one is safe. But since the idea came to me early in IMâs run, I had literal years to refine the idea, build towards it, and map out how the fallout would go down, so that by the time it came around, it had turned into an essential part of the plot, from which the rest of the story would lead.
See, hereâs the thing you need to understand about dark plot twists: they follow the same rule as edgy humor that breaks societal taboo. And that is this: the twist is not the payoff; the twist is the set-up. Think of the difference of between a rookie âcomedianâ who thinks that saying shocking things that youâre not supposed to say constitutes as âfunnyâ and those who are offended just donât have a sense of humor, and a genuine master like George Carlin, who used edge subject matter and taboo breaking not as the punchline, but as the set-up to the bigger joke and thus earn the big laughs when he managed to land the punchline and say something bigger about the topic at hand. Itâs a wire act without a net, something that is spectacular if you can pull it off and lead to something greater, but will end in disaster if you donât know what youâre doing.
Now, letâs move onto the next part: execution. Here you have to be careful, because while itâs perfectly acceptable (and in fact encouraged) to break the rules and conventions of the storyâs genre, you still have to ensure that itâs keeping with your storyâs internal consistency and rules, and that it makes sense! You want such-and-such a character to betray their friends and turn bad guy? Okay, but it has to make sense and be consistent with their backstory and motivations. You want to pull the rug out from under the heroes and ruin everything they had been working toward? Okay, but it has to be consistent with the rules that you had set up.
Iâll give you a few examples. Now, Game of Thrones might be in the doghouse due the dumpsterfire of a final season, but there was a time when it was upheld as the gold standard of dark plot twists, with the two big examples being Ned Starkâs execution and the Red Wedding. The reason why those moments were so shocking and effective wasnât because they came out of nowhere, but because they broke the conventional rules of storytelling. OF COURSE the main character would survive! They even gave him an out by having him sentence to the Wall where his bastard son was, where they would no doubt reunite and plan their next steps! Nedâs the hero, after all! Except no, this isnât that kind of story, Joffrey is still a sociopathic narcissist, doing what sociopathic narcissists do.
And the Red Wedding? OF COURSE it would work! Walder Frey had accepted the compromise, and weâve put a lot of time and investment in Rob and Cate and their retainers. Rob was practically the new main character, and the driving force against the Lannisters. What was more, he was winning, and he was going to keep winning, even with his one or two slip-ups...except no, he wasnât, because he had been warned about Walder Freyâs easily bruised ego, he had broken his word, so there was going to be consequences when the Freyâs cut a deal with the Lannisters, so welcome to Medieval-style skullduggery!
Hell, you can have some real fun with this too! And if I may toot my own horn, letâs look at the most recent dark twist from IM: the return of the Shadow Youkai.
Now, I know what my reputation is, and what people expect from me. As such, I can use those expectations to play a sort of follow-the-cup game with the plot. Everyone knew that the Shadow Youkai wasnât gone for good; the epilogue of Fires of the Sun pretty much showed that. But no one knew when sheâd be back, and that letâs me play with expectations a bit.
So I put together a big beach trip, where Rin takes all of her friends, new and old, out into public. And since this is Rinâs story, everyone expects it to go wrong. She expects it to go wrong. Because things always go wrong for Rin!
Sure enough, here comes Hong Meiling and Koakuma, two people with reasons to ruin Rinâs life! Surely theyâll catch and bust her! In fact, it turns out that Koakuma is Elisâs cousin, so surely that would mean she would...except no, they have a short chat, Koakuma doesnât expose them, and they all go their separate ways. Nothing happens.
Oh shit, here comes Reimu! Not only does she know Rin, she also knows everyone in Team Nineball, and has fought most of the other girls as well! This isnât good, how will Rin wriggle out of this (no pun intended)...except she doesnât need to. Reimu and Rinâs various friends walk right past each other over and over without noticing, she chitchats with Hong Meiling and Koakuma for a bit, and then sheâs called away to the next chapterâs plot. Rin never even so much as realizes that Reimu was there. Nothing happens.
But wait! Flandre is still a problem, and Seijaâs still loose out there! And there she is, taking advantage of Rinâs absence to trigger Flandreâs madness! Surely THIS is the big disaster thatâll...except no, Kogasa quickly gets Seija to piss off and Wriggle coaxes Flandre back to sleep. Nothing happens.
Wait, the beach party was...a success? Nothing bad happened? Everyone had fun and made friends like they were supposed to? And it ends with Rin actually saving a strangerâs life and getting praised for it? Which story was I reading again?
Oh hey, thereâs Minoriko, someone who hasnât been seen a long time, and she says that Hina successfully devoured the Shadow Youkaiâs essence, so thereâs nothing to worry about. Well, thatâs a relief! Strange though that a little curse goddess could handle something of the Shadow Youkaiâs caliber, seeing how Sariel already mentioned how unsafe it is to use anything other than the original sword to do so, and how Rhapsody of Subconscious Desire already established that the Shadow Youkai is capable of taking over a secondary host, provided that she had access to their subconscious, and-
Click.
Boom.
So if youâre going to do it, make sure you set up believable reasons why it would happen in advance, even if the audience doesnât notice them at first. Otherwise, you get Vince Russoâs booking of late-90â˛s WCW, where everyone was switching allegiances on a dime left and right just for the sake of having a SHOCKING SWERVE! Remember: itâs a highwire act without a net. Know what youâre doing.
Also, for the love of God, if youâre going to have a bad guy do a really bad, shocking thing in one part of the story but later join the good guys later on, donât just sweep said bad thing under the rug. If Cain the Bloodspiller butchers little Timmy in book one but becomes Cammy the Bloodsaver in book five, then donât let little Timmy be forgotten. Make sure that thereâs still consequences.
And finally, the follow-through. Justify this shocking twist. Have it mean something. Take your time to explore the consequences. Show how it affects the characters. Dig deep into their psyches and make it feel real. The reason people STILL talk about Aerisâs death in Final Fantasy 7 is that the gameplay itself was designed to make you feel her loss, both from the viewpoint of the characters and you, the player.
One of my favorite dark twists is Mamiâs death in PMMM, because it follows all of these conditions and does so spectacularly. It sets up how dangerous fighting witches is and explains that someone could really die while doing it, while tricking us into not expecting that to happen by already showing us how Mami kicks ass and establishing her as a main character with a promise to form a lasting bond with Madoka right before pulling the trigger. And afterward, it takes the time to really dig into the consequences of her death, from Madokaâs depression to Sayakaâs increased recklessness to being the catalyst that brought Kyoko into the story in the first place. Everything that happens after does so as a result of that moment.
So yeah, by all means, do that shocking thing, but make sure you put in the work to both earn and justify it.
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