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I was Scared for Dragon Age: Veilguard.
I take it back, we are so back. The release date trailer fixes so many of the anxieties of this post, Im keeping it up because I ain't no bitch but consider this an archive post of sorts. Ima make a new one glazing the new trailer but for now this is absolute cinema. Nice going Bioware! Still not pre-ordering tho, fuck EA. I want to say before I state anything, I'm still buying the game, I just want to warn fellow DA Fans to be cautious about this game and its potential quality. I could be wrong and this could be game of the year, best in the franchise. I've just got a weird feeling about Bio ware's marketing that I want to get off my chest.
This is just a personal opinion and warning from a Dragon Age Fan. Disagree? You're probably right. Your opinions are valid and don't let anyone tell you otherwise.
SPOILERS FOR DRAGON AGE SHTUFF.
TLDR: Bioware has been very sneaky with marketing as well as dodgy choices in design that I do not agree with. They keep on talking about how this is the best game in the franchise and how the characters are the most in-depth yet, but I personally am sceptical. I could be wrong and this could be game of the year, best in the franchise. I've just got a weird feeling about Bioware's marketing I want to get off my chest and warn others about. We're treating breadcrumbs as buffets. They refuse to show anything substantial off and rely too much on "The games good, trust me bro. we've got nudity!"
I love Dragon age Inquisition to death. Played through it multiple times over the course of 7 years (Necromancer homies rise up). I played Dragon age Origins a wee bit and really loved the freedom and gritty setting which was a complete 180 for what I'm used to from DAI. I didn't play dragon age 2 (sorry besties I'll try it at some point) but I've heard it introduced a lot of controversial concepts but ultimately "modernized" the franchise.
Now, I actually didn't mind the trailer! I was jamming to the bombastic song but found the dialogue in it to be extremely corny. It definitely is a major shift in tone from the other trailers but hey! Maybe it won't be like that in the game. Marketing can mislead the perception of a game through the trailer like with Dead Island (amazing trailer btw) But then I saw the gameplay preview.
I was quite shocked to see Minrathous! I loved the city's whole MagicPunk theme and with the floating Archon's palace in the sky? Even though it looked a bit... off, I still liked it. The city looks old, and powerful. I absolutely love that. But then we get to the immediete problem. The Demons. I believe I heard from somewhere that the artists designed them this way to be similar to that of the human nervous system. What I presumed to be despair demons looked creepy with this artistic vision, but the pride demon??? It just looked goofy and not intimidating at all. They really traded how unique each and every demon looked, and went with floating kool aid spirits?
Moving on, Dragon age Inquisition has 8 slots for abilities you can fill in, allowing you to combo them and have a wide arsenal at your disposal. But with Veil guards 3? It was an immediate red flag. Now, I heard from Bioware that Rook can have an ultimate ability, but that is still 4 out of the original 8 you could bring. Companions are said to have a fixed 5 but can only bring in 3. BUT, Bio ware has been said in the game informer to be encouraging combining abilities with other companions, and not with just your own arsenal. But I still don't like the change.
A 60 second cooldown though??? either the fights shall be long, or you'll be a sitting duck spamming basic attacks waiting for your cool spells. I suppose there would be ways to reduce the time with cooldown reduction perks, but again, I do not vibe with this. aswell as following to comment this:
Now, Im no expert on game design, but I loved the combat in DAI AND DAO, yes it had its flaws but I find it was a highlight, now a flaw of the games. To say that Combat was "Uncharitably meh" I find spits in the face of the philosophy of combat in the previous games. DAI was all about about levelling up to build complex arsenals of spells to combo with, and unlocking specializations which further added spells to play with. DAO was all about freedom, you can be a necromancer/pyromancer/blood mage/spirit healer and it would work! Im afraid that Bioware has forgotten why this was fun and risk the chance of making combat one of the worst aspects of Dragon age Veilguard.
Now, instead of Bioware talking about gameplay, they love to talk about companions, throughout all of the game informer articles they talk about Romance, nudity, character creation (I admit I'm a bit hyped about this one though), and the companions.
Again, the wordplay of how Veilguard is even better than all previous dragon age games doesn't sit well with me. Are the previous companions also not complex? Is Dorian not a man who's constantly fighting between hating his father and loving him, while this love is also reflected for his home land? Is Morrigan not a woman who is on a fight between the discovery of ancient magic, the love of her warden and son, as well as the fear of her mother?
I just find it so strange that they focus so much on the companions in these articles, while also keep quiet about the gameplay, spare the game preview (Basically a vague tutorial) and a few pictures. Now, again. They could actually be the best in the entire franchise. I could eat my words and these companions could shake the very foundation on what it means to be a companion, but I just don't buy this narrative bioware is trying to feed us.
"These followers or companions don't exist by themselves" "Your assembling a family." "Everything you do ties into the critical path" "things are done towards a goal." "In Origins things are done just to do them."
https://www.gameinformer.com/exclusive-video/2024/07/19/the-making-of-dragon-age-the-veilguard (blue text is excerpts from this video. There's more but I can't be assed putting every quote into this. You may watch it yourself if you wish to see more)
They continue to use flowery language in these statements. How complex they are, how they're their own people. But where's the proof? these are all just words at the moment. In the 20 minute preview, I wasn't sitting there immersed in Minrathous, (still pretty gorgeous though, love you concept artists and 3d modelers xxx) or sitting there amazed at the characters. I'm just a dude sitting there watching some Batman Arkham knight look ahh combat.
The Video used above is just so much yapping, with re-used footage from the gameplay preview, trailer and images previously released. There is nothing new they are adding or introducing, only saying "The Characters and Story is good, trust."
Honestly? My theory is that this entire campaign is damage control. Lots of people who viewed the trailer immediately hated it (to be fair most of them haven't touched a single dragon age game in their lives) and the gameplay preview was a mixed review at best. After mass effect andromeda? I don't trust them. Not one bit.
I am going to buy the game and either enjoy it or hate it. I don't prefer gameplay over story, I'm a mix of both. I think one cannot exist without the other. I am just extremely worried for the future of not only Dragon age, but Bioware as a whole. I have a feeling that after this, if this game flops, Bioware is headed for the guillotine by the hands of EA (bunch of pricks).
One thing I will say is I like the skill trees!
This type of skill tree I think outdoes Inquisition's skyrim style perk tree, and really leans into the way Origin's does its abilities and perks (which I like more and Inquisition). From the looks of it, you can twist into what type of mage you are, as well as specialization. Control Death Caller? Burst Spellblade? Or maybe mash Control/Sustain together? It really beckons the imagination. THIS is what I want to see. Instead of words I want action! I want snippets! Not reused footage of the trailer or game preview, I want hard proof of how great this game is!
Not only that, but I do have to admit. the New UI puts all of the previous games to shame. I'm a big fan of the prismatic purple UI they've got going on.
I got to hand it to the Artists and graphic designers, It feels like the artists have fully realised their creative vision. I've never wanted a MagicPunk city until I saw Minrathous. I admit its a small thing to like about, but its the small things like these that can elevate a games quality. If there's one thing that I find that Dragon age Veil guard does better than the rest is the UI.
I post this out of love, not hate. I'm terrified that my favourite franchise is going to turn dogshit thanks to questionable choices. Bioware is doing nothing to comfort these fears by pumping out bloated statements like how the characters are the best in the series, and bringing up transmog and hyping up the character creator. Like, yeah? where is it then? are there no snippets? You're willing to post entire skill tree's why not post the character creator? or a sneak at the transmog?
After mass effect andromeda, my faith has been lost on bioware. But I still love the dragon age games. I just wish they do it justice. I will still buy the game, and leave a positive or negative review depending on the quality. If its good then ya'll have full permission to clown on me!
Im uh, still new to Tumblr so I don't know how to end this. Treat yourself to some water, maybe order just eats? Just treat yo self! Thanks immensely for reading this, hopefully you've learned something from this rambling. And hey! If you disagree, that's more than welcome! Your opinions are just as valid as mine. and I'd love to hear what you think and love about Dragon Age. Who knows? we might agree! (Lucanis is so handsome its not even funny)
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