#i feel like it's always sunny charlie trying to figure out who pepe silvia is lmao
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aulostheremin · 10 days ago
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looking back at my post about Shen Monkey's species, I begin thinking more about it and also hearing his dialogue in the game, it got me question more about him and his relation to the Mount Huaguo monkeys...
so in this scene, Shen suggested Destined One to call him forefather due to how super old he is
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I searched what the word means on Google
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so yeah lot of words to describe that Shen have some sort of familial ties. so then, I look back at the scene where all the monkeys gather at the stone monkey area, hearing the old monkey speech and I noticed this background monkey
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sorry the picture is ass quality, but if you really look closely, the monkey I circled has gray fur and skin whilst the others have typical macaque fur colour and pinkish red skin.
..this changed everything how I see Shen Monkey. now alright let's try to concoct a MatPat game theory style here. I believe Shen Monkey really was a monkey from Mount Huaguo. but after becoming a zodiac deity, he left the place behind and lived in the heavens. it's possible he has a family line still existing back on the mountain, hence why we saw the background monkey look almost like him. most likely his descendant.
as for why he looks more 'monkey' than Sun Wukong, Destined One, etc. i have another theory for that.
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Let's use the Planet of the Apes (reboot series) logic with this. at the beginning, the Apes gained super intelligence, capable of human speech albeit limited, but still has their Ape qualities. as centuries went by and we arrived at the Kingdom of the Planet of the Apes, they have grown in size roughly equal to an adult human, have more human expressions and speak fluently in human speech. tldr, the Apes evolved.
I think that's the case with Shen Monkey, he's the pre evolved Monkey. While he still gained human speech, he retains his youthful monkey-ness. meanwhile, Wukong and his monkey children evolved thanks to human influences brought by Wukong himself when searching for immortality. And the eras they respectively lived has got to be super long from each other.
Journey to the West was created in the 16th century during the Ming Dynasty. The Chinese zodiac animals first appeared in the Zhan Guo period [5th century B.C.] and while no one knows the exact date as of when the zodiac was essentially created, but they were officially identified during the Han Dynasty [206 B.C.–9 A.D.]
honestly does my crazy rambling make any sense? cus this desire to know more about these monkeys is driving me nuts.. in a good way.
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angered-box · 11 months ago
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[raises hand] i would like to know…about the lads…….
okay so like i'm not gonna try and talk about TOO many but there are a small handful that i can talk about cause i’ve introduced them on here already!! uhhh some are. ocs inserted into canon. because i’m silly :3
I GOT A LITTLE CARRIED AWAY ERM.... and also got embarrassed near the end so i tried hurrying up the last section....
Okok so uhmmm there are some of my oldest ocs i’ve had which would be Wren and Una (and also Xavier but i haven’t drawn him yet so erm.) so like. Their whole story is, ahhh difficult for the most part cause it was created 5 years ago and i was god awful at stories and i’m still trying to fix it so in a summary Wren has adoption papers thrown at him for Una at the ripe old age of 17 because he did not feel right seeing the child of the man he was friends with and saw as a father figure get sacrificed (even if it will help the town not go to shit) because he felt like he needed to atleast give back to the man since he passed. But he takes Una and because of the fact that the town could not kill her the town slowly starts decaying which is kinda fucked up honestly if you think about it. And it’s not like the town can pick someone else it’s kinda predetermined every ten years thanks to the horrific beast that has cursed the town it’s a lil silly👍. But because of that they’re kinda constantly being followed because the town people desperately need Una. So it’s kinda like that for about 5-6 years, Wren is now like 22-23 and Unas about 8 cool? Cool. And for Xavier it’s a lil difficult but he kinda helps them out around that time by taking them in cause he was returning back home to visit his mother (who is very much on her death bed at that point) That's like the most i have for their story i don't have an ending but it gets grim kinda and Xavier is the only human out of the trio that's fun he's also like 25. i don't know what Wren is supposed to be he's just blue, and Una is like half human half sheep demon, i’ve tried to make her appearance like a highland sheep but it's not going so well as of right now lol….
Agh and there’s also my minecraft oc. His name is Box because i did nawt want to come up with a name for him so i just call him that cuz my user on minecraft is the same as here lol… but the funny thing is for him with my silliness he’s basically a retired god. And also a deadbeat parent. Both to his bio children and also like his actual creations he made by his own hands. He stopped being a god because he literally got bored and wanted to travel. He is so avoidant with things and only cares about traveling and tea he’s awful and i love him also he’s old. Really old. And also has fox ears and a fox tail. Did i mention he’s old.
There’s also my dnd character!!!! His name is Ilias and i don’t have a basis of actual lore for him but i loveeeee talking about him. He’s a wood elf who is honestly looks like a sick young tree (he’s like 203 cm tall). You know that image of Charlie from Always Sunny. The pepe silvia scene? That’s his personality kinda but in a more academic way. He is not normal about knowledge, but when is a wizard normal about that shit like actually. He manages to somehow not get insta killed despite having 14 AC and 14 hitpoints…for now atleast. Also he can use infestation, and basically mite blasts people which is really funny. He also manages to get sick about things a lot, don’t let him in a cramped vehicle of any sorts.
Okay so now we have ocs that i have tossed into games cause it’s funny. So there are two characters who are actually siblings, fraternal twins actually! Uh their names are Kisho and Kuran and both of them are for two different games (Kisho is meant for o.bey me and Kuran is for t.wst but this is not about the games i’m about to infodump their lore because holy shit did i fuck things up for them) So the funny thing is for them while they’re twins Kuran is the youngest because he was born like a few minutes after midnight L. so both of them are capable of magic erm both parents are witches ( i actually intend to draw them soon!) and also like the healthiest bio parents i have ever created it’s so crazy (they almost blew eachother up multiple times as teens because they wanted to practice together <3) the difference is Kisho is actually better though because he stuck with his studies and Kuran kinda is just a “fuck it we ball” type person for magic. Oh also did i mention how they’re twins and Kuran is just a day younger? Yea well i lied. So they WERE the same age until they were 11. In which then Kisho had got pissed off at Kuran and ran off to go hide from him to calm down and uh. He kinda got sent to the dimension. By all means he was missing for like 3 days but when they found him he had aged by 3 years. Oh and also he experienced The Horrors and is never going to be the same again and now instead of them being siblings who did a lot together and managed to be on the save wavelength they’re now so vastly different because of Kishos experiences and also the fact he is very much no longer in the same state of mind. Anyways Kisho is like 20-21 and is currently working on becoming a historian and philologist whereas Kuran is like 17-18 going into fashion design. They have issues and it’s honestly really bad but one just puts everything in a cupboard and quickly closes the door before everything falls and the other pretends that his issues aren’t there. Also Kisho is transmasc YAYYYYY YAYYYYYYYYYYY. (Also because i’ve made art of them before i’ll give a description cause Kisho has green hair whereas Kuran is blonde :3)
(i started skipping A LOT of major things about this character due to getting embarrassed and scared of talking too much but i’m going to show more in the future)
Uh and last one i can kinda talk about would be Akihisa…. Where to start erm… so he’s my silly little rabbit and i torment him. He has the most issues while also like the least. First off he doesn’t live with his biological parents he was adopted ^-^ so like….. essentially . hmmm. Okay so essentially his father came from outside of Japan when he was a bit younger to pursue filming (which he didn’t stick around in but it’s okay) and he met Akihisas mother who was (and still is) a model. So their relationship did not work out but hey they have a kid now. The kid doesn’t have a mother whose permanently in his life and the father is kinda. Yeag. ANYWAYS so the fun thing is his dad was able to get help from his college friend to look after Akihisa because he had to leave (i’m sorry i’m lazy right now and don’t want to give the actual explanation) and this is when the Komatsu family comes in because they basically adopt him. So this family consists of Mrs Komatsu who is Akihisas fathers friend and she’s an actress who mostly just does smaller roles but anyways there’s also her husband who is a literature professor at a local college and then the siblings are Toshiko (eldest), who works as a model agent, and Ikuya (youngest but now middle child) whose actually in a unit (it’s more so an actual band he’s not a idol but you know what i mean) and is the reason why Akihisa wanted to become an idol in the first place. Also when he first went to yumenosaki for the first like two years he had dyed hair, specifically black hair because he didn’t like standing out from his family. ALSO in !! he’s a graduate just a fair. Information. He also was the leader of his ex-unit and it has the worst fucking name you could have everrrrr named something. It was literally called THE ODYSSEY… and also he was like not prepared to be a leader he let his unitmates walk all over him until the very end when the group split. Also one of the unitmates in that group became the leader of the current unit he’s in and it’s obviously a lot more functional now.
 I’m starting to get tired i’ve been writing this document for 3 days and just spent atleast 3-4 hours writing the rest of this. This is like. The bare minimum of a summary for all my ocs and i am so sorry for that…
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aion-rsa · 4 years ago
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How Hunt A Killer Expands the Blair Witch Universe with New Horror Game
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The manila envelope is unmarked and tightly sealed. It takes some effort to tear it open, as if the envelope itself is warning me: “Are you sure you want to see what’s inside? Are you entirely certain you’re up for this?”
I answer the question by tearing the package open. As the 10 objects within slide across my desk – a journal, incident report, map, newspaper clipping, and more – it would seem I’ve accepted my role as a detective on the case.
And it looks like I’m delving into the dark history, and ongoing mystery, of Burkittsville, Maryland, the home of the Blair Witch.
This is the Blair Witch tabletop experience by Hunt A Killer in partnership with Lionsgate and marks the first time the interactive murder mystery subscription box company has invited players into a story tied into an existing franchise. And with the first of six monthly “episodes” of Hunt A Killer: Horror – Blair Witch available now, a yarn is unfolding in real time that references the Blair Witch movies – and shares several characters with the Blair Witch video game — while still remaining accessible to the uninitiated.
Speaking of yarns, whether you choose to crack open the case each month on your own (as I did with this episode) or with a group of friends, you don’t need a corkboard with red yarn to connect the dots in this story — but it might be fun to have nonetheless.
“Blair Witch has a rich playground of storytelling,” says Melissa LaMartina, Hunt A Killer’s Director of Production, and someone who grew up in Maryland close to the real-world Burkittsville. “And there is this sense of mystery and exploration and discovery sort of inherent in the world of Blair Witch.”
When developing the Hunt A Killer: Horror – Blair Witch story, LaMartina says showrunner Elinor Haney – along with writers Travis Madden, Tatiana Nya Ford, and Will Rogers, and designer Alaska S. Kellum – revisited the franchise installments and identified commonalities within the universe. And while observing guidelines and rules to the universe, she said she and the team viewed Blair Witch as a “perfect metaphor of just walking into a dark wood,” with all the fears and mystery humans carry about wild, unknown reaches of nature.
But ultimately LaMartina said this Hunt a Killer series is about plucking out a single person, or single family, and exploring how they might fit within this established mythology.
So who is this family?
As the detective on this first installment, I learn about Rosemary Kent, a woman who lives on the edge of the infamous Black Hills Forest. Her son Liam has gone missing under mysterious circumstances, and the Burkittsville Sheriff’s Office has failed to turn up any information. Rosemary has asked me (and all players) to investigate the events of the day Liam went missing, as well as Liam’s connection to the legend of the Blair Witch, to move the case forward. 
To reunite the Kent family I will need to explore the mysterious forest, uncover the truth about recent disappearances, and learn about the supernatural forces behind them. However, to do so, as the story’s logline challenges, I must be willing to “face down the wrath of the Blair Witch and those loyal to her.”
The Hunt a Killer: Horror – Blair Witch experience intrigues me straightaway. To preserve the mystery, I don’t want to reveal every item in that Episode One manila envelope. But if you look at the main image on the Hunt A Killer website for this series, you’ll get a sense of what to expect.
Players are dropped in the middle of this narrative-driven drama, and everything is a clue, but there is no map of where to begin. Well, there is a map, but that’s a literal map of Burkittsville. 
Where to begin? 
The first thing I read is a letter from Rosemary, which begins with:
“It’s been weeks since I’ve felt any sliver of hope, and frankly, I was starting to lose my mind a little before I found you.”
The words sound like a concerned mother, and she draws me in as she breaks down what she knows. Everything looks and feels legit, like what a Sheriff might say during a press conference or witness interview, or how a magazine or teenager’s journal might read (down to the chicken scratch handwriting).
My approach is to read and absorb everything before trying to piece it together. Before I get to know Liam, I want to learn about the town, and what others might have to say about the Kent family. As for Liam himself, some of his belongings included in the packet give me a sense of who the missing boy is.
In addition to the artifacts and documents mailed to me for the first episode, I also discover an in-world website where I gather more evidence, interact with characters, and access digital files. (There is also an out-of-world site where hints, recaps, and solutions can be accessed if a detective gets stumped).
There is a verisimilitude to the items in the Hunt A Killer kit. And designer Kellum – who has likewise created a very cool “Creepy Baltimore” print on her own site – leans into the horror elements, and the aesthetic of the foreboding woods (and what may be lurking in them) without straining the reality of the proceedings. There is a hidden Episode One clue that particularly struck me with its eeriness when I discovered it.
Go back to Burkittsville with Hunt A Killer: Horror – Blair Witch
Names, locations, and little details begin to recur, which all spur questions. Where was this person at this time of day of Liam’s disappearance? And how does that person quoted in one document connect to the landmark and date on the map?
I find myself having a moment like Charlie’s Pepe Silvia meme from It’s Always Sunny in Philadelphia. I’m piecing it together when I discover THE clue, the detail that opens up the door to answers in this episode, and then subsequently presents more questions.
Over the course of a couple of hours of investigating (Hunt A Killer anticipates between 90 minutes to three hours of gameplay experience per episode, depending on number of players, and other factors), I find a sense of escalation and anticipation setting in. Yes, I am uncovering clues, but things feel like they are just beginning.
That is intentional, says LaMartina. When approaching the story, she says they set out to recreate the feeling of having senses engaged while watching a horror movie in the dark. But, like any compelling narrative, she adds that “a lot of that comes from the way you’re engaging with the characters” over the course of six months.
“You really come to care for the fate of these people with whom you’re interacting,” she says. “You’re not only getting the story of this individual and this woman who’s desperately reaching out to you for help, but you are also really, immediately, fully immersed in that larger world of  the Blair Witch….And I love the idea of people opening these boxes and starting to sift through these documents and just getting this uneasiness settling in, because it’s very much a world in which things just are not right, you know?”
I find this to be true in my own adventure with the first episode. While I feel empathy for Rosemary, I am already suspicious of other characters who are popping up in the story. And then I find myself questioning those suspicions, because of course any good mystery will involve some sleight-of-hand and misdirection where a person is looking one way, while the real villain can operate undetected. And in a town like Burkittsville, I develop a keen sense that everyone has something to hide.
For the two hours I was working the Blair Witch case, and then when I interacted on the 132 thousand-strong Facebook Group, I did feel like the immersive nature of the Blair Witch experience taps into something I’ve been craving during the long months of a pandemic where I’ve been unable to go to the cinema or gather in large groups. The sense of discovery is cinematic at times, and I found it exciting to compare notes with players online to see who had trouble with certain clues, and who solved the episode faster than I.
Can you survive the woods?
“There is a shared sense of unfolding the mystery, and a shared human experience when we’re living our lives so much more online now, in Zoom meetings solid for eight hours a day,” said LaMartina. “I think this is a way of feeling more connected and knowing that as you are playing this game, we have a whole community of people who are also playing; it’s just another way to reclaim some of that human connection.”
And that is a connection that can be pursued over the next six months for any player who chooses to take on the strange case of Liam Kent and the Blair Witch story in Burkittsville, Maryland.
But as I learn, the mystery is just beginning. At the end of my investigation, I reach a cliffhanger. There is much more detective work ahead of me over the next several months before I get to the other side of this case.
However, if you go down this rabbit hole, or have already cracked Episode One of Hunt A Killer: Horror – Blair Witch, then perhaps you can make use of this exclusive Episode Two clue provided by the game company.
But first, ask yourself, are you certain that you can handle a horror story where you are the main character?
Sign up here and find out!
Hunt A Killer: Horror – Blair Witch Episode Two Tease…
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In Episode 2, you’ll be introduced to a mysterious figure with strong ties to the Black Hills Forest. Who is this figure, and what could they want with Liam Kent? The clue raises questions of how they were communicating and what their relationship is.
The post How Hunt A Killer Expands the Blair Witch Universe with New Horror Game appeared first on Den of Geek.
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