#i don't remember details anymore or what it was like b4 it all went to shit
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A day part 2
#how do u heal from a traumatic experience? simple! pretend it never existed and everything that happened just didn't!#just think about the things that hurt and then erase them! they're gone now and they won't come back#both irl and in my head#i just gaslight myself until i believe that the worst few months of my life never happened and i didn't get hospitalized a few times#this isnt actual advice if that wasn't obvious#im just..realizing that now bc i don't have any tangible proof of anything happening before and during the trauma that i just..#forget it was ever even there#i don't remember details anymore or what it was like b4 it all went to shit#just- miserable now and every once in a while something pops back in2 my head abt it and i start all over again#if i could I'd just erase those memories of the last year and a half from my head and from the others too#im tired#and sorry that I'm being a downer today#im just tired#elliot rambles#mini vent#mini rant#manic#probably idk whats going on with me anymore
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This may be my own kinda ask but I really want to hear your opinion cause you seem to have a really great one about alot of stuff! Which danganronpa game do you feel was the best story, gameplay, characters and twist wise?? I hope you don't mind me going though and finding your other ask posts and ask8ng dome more asks. but thank you very much if you do This!
Oooohhh, thank you so much for asking!
Well, firstly, Im no entirely cought up with ndrv3, even tho I already have a pretty general idea here, and honestly, I don’t feel too motivated to continue, but that’s definitely gonna change at some point
I’m gonna say I’m biased towards the first game, at least when it comes to best story, twist and characters, because it was what started most trends in other dangan games, the story on dr1 served as a base to the following games and it introduced to everyone the dangan world and most of it’s rules, so when the other games showed this world it just felt weaker, just felt like they were rehearsing the same story that Ive heard b4, there was the same basic plot with ultimates trapped on a place and forced to murder eachother, the only differences being what their talents and main location were, so it feels like the shocking plot of teenagers and murders just got less shocking over time, they kept using this plot and it stopped being original.
But that wasn’t a bad thing, they kept following the same storyline, of course they’d have the same base story, so maybe it would have been better if they kept changing canons for each game? I doubt that would work, but hey, that would mix things up for sure.
But the worst part abt the trends that the first game started, is that I just can’t help but feel like so many story points were done much better at DR1, for example: Junko, the big bad gal, the queen of despair, the main villain of the franchise.
She has appeared in all of the games, and just everywhere really, as cosplay, as AI, whatever, she was there since the first game, and always as the villain, or some sort of force related to the villain, which is good, I love her, but since the first game, y'know how that turned into less of a plot twist and more of a boring pattern.
On the first game her villainy was the biggest plot twist, the girl that had died on the first chapter and never mentioned ever since, was actually alive and the one behind the murders, that just surprised me so much, who would even go on that direction. I absolutely loved it, and the whole basis of the plot twist was that the gyaru was actually the villain, and even tho I didn’t get that right of the bat I now find this pretty smart, and just goes to show how dr likes to subvert these anime tropes.
But then she was the mastermind on the second game.
I mean I loved having her round again, but “The villain this time is the villain from the last time“ isn’t that much of a surprise anymore, and seeing how Junko just turned into basically an all seeing always present god, I wonder why they kept pulling that off years after the first game, that is the most noticeable trend from the first game, and repeating the same plot twist just doesn’t seems like a good writing strategy.
But I can kind of see how that could work, you keep pulling the same plot twist again and again but adding more stuff each time, so the new one feels different from last ones, like “You were classmates” and then “You were classmates, and also you were evil“ or “It was Junko all along“ and then “It was Junko all along except it she is a fictional character“ and I guess that’s kind of creative, if that’s what they were going for here, but that doesn’t explain why they kept repeating so many story points and the character patterns.
The parallels between the first game and the second are pretty easy to make, first chapter there’s always a plan where the wrong person dies, second chapter is something or someone from the character’s past “coming back” to haunt the murderer, third chapter there are two ppl who are killed, and only one death was really planned from the beginning and the murderer is the least sympathetic of them all, on the fourth chapter the gentle giant dies and they always has good intentions and the chapter has a sacrifice being made and there is a blah blah blah abt what a life is worth and all of that, the fifth chapter is leading to the end, so many plot twists are made here, that one character that seemed like they were too badass and too present in the story dies (I mean Mukuro wasn’t present, but the story was hyping her as this mysterious force leading up to the final revelation) and then the two last games have final chapter revealing the mastermind and additional plot twists, the first game didnt have a sixth chapter cuz they had less of a plot to discover, the other games just kept adding to the basic line that I talked abt here.
So the discussion here is basically which game did all of this better.
The first game introduced this pattern, so it has some sort of advantage, the second one just felt like a copout for me, and the third one was pretty linear with this too but the last chapter was just, wow.
The final game had the biggest final plot twist, as in, it was a giant middle finger to the audience, which is not really a bad thing, but it still shocked me, the first chapter had already a plot twist that made some fans abandon the game, so you can only imagine what the last one did with some fans, I never expected the franchise to be this meta, and I honestly don’t know how to feel about it just yet.
Of course, nobody likes discovering that the characters you got so invested weren’tactually who you thought they were, I mean, yeah, they are fictional characters so of course you knew that they were fake ppl anyways, but knowing that the fictional characters that you love are fictional on their own fictional world, that’s fictionalception! And just hard to follow tbh.
So on one hand it was a shocking twist that took a really different turn from the last games, but in other hand, it made the story feel weaker somehow, knowing that this fabricated morals were fabricated on it’s own world, if that makes sense, I don’t know how to describe it.
I also wanna mention that on ndrv3 almost all of the murderers were sympathetic, the only exceptions being the mastermind and the third chapter, but that’s how it always is. On the first game it was all very gray, the murderers had their own reasons and you could feel bad for them if you wanted, but the game didn’t seem to side with either the victim or the culprit, you could understand how the Sayaka planned to murder Leon, but you also could see how Leon took advantage of the situation (And tbh they both were pretty stupid), you could understand how Mondo just lost control and did something horrible, but you can also see how that happened and how Chihiro was stronger than him (And that chapter was amazing tbh), but on the second game it felt more guilt-trippy for me, doesn’t help the fact that everyone just forgot abt the ppl who were killed, bcuz they had connections with the murderers, and I didn’t like the twist on the second trial at all, I felt like most of the characters got no development on the main plot line at all, the only really big exception being Kuzu and Hinata I think.
I preferred when they left it more gray, when the story allowed us to understand the murderer’s motive without feeling like they were forcing you to love them. That’s what it was like for me on the second and third games, but mostly on the second one.
It also doesn’t help that they almost always forget about the ppl who died as the story goes on, either that or they only remembered of their respective love interest.
And oh God, love interests, I don’t care about any romance on this franchise, the biggest offenders were So/n/dam/ and all of the hets in ndrv3, but I’m not gonna go in details here, that would be just too unpleasant.
So like, ndrv3 had many cutscenes, which meant more character interactions, and seeing how a character interacts with other ppl is always a great thing, it builds better both characters, makes them feel more real, makes things less boring, and it’s just great, and dr1 didn’t have much of that, or at least not any remarkable ones like the other games, which sucks bcuz I wanted more of those characters, but they were still starting the franchise so of course it was gonna be like that.
And can I say how in sdr2 it felt like the coolest girls felt like were all forced to have a boy on their story lines? Sonia doesn’t do anything big on the story even tho she is pretty smart and curious, she only really did something when she was crying over Gundham, Peko is limited to her young master, which makes sense on the story (She was raised to only care abt him) but still feels like a waste of a character, almost everything Akane does on the story is related to Nekomaru somehow, or ends up with Nekomaru and as a result she gets no development, and hardly ever interacts with anyone outside of that dude. Peko and Akane never interact and that’s honestçy the worst of all of this, they are the two fighter girls with totally different styles! They should have hanged out more.
The guys were always on the spotlight and that makes me kinda sad, such wasted potential, and while that’s kind of a problem on this whole franchise, it was easier to see on sdr2 tbh.
The girls on ndrv3 and dr1 were great tho.
And also I rate male characters on dr based on how date-able they are, so it’d be like
Best boys- SDR2 (Would date them all)
Second best boys-DR1 (I dont like Togami that much but most of them are ok)
Worst boys-NDRV3 (I only like Hoshi and Gonta)
And gameplay wise ndrv3 wins, just, so many minigames and bonus content, it’s the newer game so obviously they’d have great gameplay.
So to cut it short, cuz I just went everywhere here
Best story: Ndrv3, dr1 is a close second, but since ndrv3 had two other games to live up to, they had a more solid basis when it comes to what to expect and how strong plot twists feel, even tho I still lean towards dr1 that started this mess.
Best gameplay: Ndrv3, the newer one with tons of bonus content and weird class trials
Best characters: Dr1, I loved the characters and was never able to get over them, even tho they didn’t have tons of character interactions like the other games. On a side note Ndrv3 has the best girls and Sdr2 has the best boys, but as a whole, I like Dr1 gang the best.
Best plot twist:Ndrv3 just loved having a bunch of those, but I still liked the whole Junko thing on the first game.
Some other stuff too
Dr3 was an alright anime, I didnt like the end or how the character were treated and just forgotten abt forever, and I want them back, but still, I just loved seeing them animated and full of life.
Despair girls followed my fav from the first game, Toko, and an awesome protag, too bad the game felt like pandering to pedophiles so much, I know that isn’t anything new to this franchise at this point, and anime generally is like this, but it was just disgusting, they tried to tackle on the subject of child abuse while having fan service scenes with minors, that made everything worse, and was a waste of a cool concept and characters. At least the kids survived in the end.
I haven’t read dr0
So that’s it, thank you so much for sending an ask, I hope you have a great new year and stuff!
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