#i don't intend to force implement them into this blogs canon
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tiderideraa · 2 years ago
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if  i  removed  the  disney  filter  then  d2  and  d3  would  look  like
random  d2  divergences / hcs :
harry  knocked  ben  out,  gil  carried  ben  back  to  the  lost  revenge  while  harry  delivered  the  message  to  c3  for  mal  to  meet  uma  at  the  chip  shop
he  spent  the  rest  of  uma’s  night  shift  on  the  lost  revenge  tormenting  guarding  ben
the  whole  swords  and  shields  team  went  to  the  isle  to  save  ben
why?  because  the  c4  needed  the  numbers,  and  you  can’t  tell  me  that  the  s&s  team  weren’t  incredibly  close  to  ben,  and  because  the  s&s  team  were  as  desperate  as  lonnie  to  prove  their  worth  in  a  real  fight
also  lonnie  fighting  alongside  the  whole  team  in  a  real  fight  would  have  had  the  whole  team  back  her  as  captain  and  respect  her  the  same  way  that  mulan  did  with  yao,  ling,  and  chien  po,  which  is  a  cool  parallel  to  make
in  the  fight  during  it’s  going  down,  there  are  deaths  on  both  sides,  the  c4  and  the  sea3  do  not  escape  the  fight  unscathed
lonnie  and  uma  have  the  highest  body  counts  by  the  end  of  the  fight  with  2 - 2,  i  can  see  harry  skewering  one  of  the  s&s  members  before  the  auradon  side  escapes  the  docks  and  one  s&s  member  and  two  pirates  later  succumbs  to  their  wounds  after  the  fight
( which  means  the  3  doa  s&s  members  are  left  behind  on  the  isle,  their  bodies  are  not  recovered  and  the  wounded  s&s  member  dies  in  the  limo  before  they  go  through  the  barrier )
( whereas  the  2  wounded  pirates  die  during  the  cotillion  riots  or  to  infection  and  lack  of  medical  supplies )
main  reason  for  the  s&s  team  losing  more  members  than  the  pirates  in  the  initial  battle  is  that  the  pirates  have  been  fighting  real  life  or  death  battles  their  whole  lives,  they’re  going  to  be  more  brutal,  more  merciless,  and  there  will  be  no  hesitation  when  it  comes  to  making  a  killing  blow
personally,  i  like  the  concept  of  jay  and  carlos  being  responsible  for  the  2  dead  pirates  but  it  could  easily  have  been  mal  or  one  of  the  other  s&s  members.  i  can’t  see  evie  being  a  killer  so  while  she  won  her  fight  with  jonas,  i  don’t  think  she  would  have  killed him  or  anyone  else,  the  same  goes  for  ben.  he  wants  to  build  bridges,  compromise,  he  wants  there  to  be  a  future  between  uma  and  her  pirates,  and  auradon  and  i  think  he  would  believe  that  it  wouldn’t  be  impossible  if  he  killed  one  of  uma’s  pirates
uma  used  her  own  magic  to  spell  ben,  not  mal’s  book
random  d3  divergences / hc :
harry  and  the  lost  revenge  timed  how  long  the  barrier  remained  open  after  someone  used  the  auradon  remote
stealing  the  c4′s  bikes  was  planned  so  that  the  c4  would  be  forced  to  walk,  therefore  leaving  the  barrier  open  long  enough  for  harry  and  gil  to  get  through
the  initial  plan  was  to  escape  the  isle,  find  uma,  find  a  way  to  bring  the  barrier  down  but  obviously,  uma  found  them  first
harry  and  jay  actually  fought  each  other  in  the  gardens.  it  was  very  violent.
the  knight  armor  battle  was  extremely  brutal.  harry  lost  his  left  hand  during  the  fight  and  i  would  think  that  the  others  were  also  grievously  wounded  before  mal  and  uma  are  able  to  utilize  their  combined  magic  to  crush  the  armored  knights
uma  and  mal  then  heal  their  respective  friends / team  using  their  magic,  so  harry  doesn’t  lose  his  hand  permanently,  it’s  just  for  the  parallels,  the  vibes,  the  throw  away  reference  to  his  dad
harry  and  gil  agree  to  help  find  ben  only  because  uma  asks  them  to.  harry  hopes  to  have  ben  owe  him  a  favor  for  it.
harry  gets  very  annoyed  and  jealous  when  gil  and  jay  appear  to  bond / become  friendly  with  one  another
when  they  encounter  beast!ben,  jay  get’s  badly  slashed  when  he  saves  harry.  gil,  harry,  and  carlos  come  together  to  protect  jay,  who  is  too  wounded  to  move,  from  a  cursed  ben
carlos  is  the  only  one  who  manages  to  get  through  to  ben  long  enough  for  jane  to  appear  with  the  enchanted  lake  water,  weakening  the  curse  enough  for  ben  to  retain  his  mind  and  awareness  but  it  isn’t  enough  to  turn  him  back  into  a  human
with  jane’s  help  they’re  able  to  slightly  heal  jay’s  wounds  but  not  enough  for  him  to  move  on  his  own.  harry  and  gil  build  a  stretcher,  ben  carries  it,  and  they  make  their  way  back  to  evie’s  start  up  castle.  harry  thanks  jay  for  saving  him.
when  they  reach  the  castle,  mal  and  uma  are  able  to  heal  jay  completely.  they  all  go  to  flora,  fauna,  and  merryweather’s  cottage  to  find  audrey.  instead  they  find  chad.
mal  is  forced  to  come  clean  about  closing  the  barrier  forever  when  uma  brings  up  her  promise  to  free  all  the  vks
celia  still  takes  the  ember  and  tarnishes  it  with  water.  uma  and  harry  leave  for  the  isle,  intent  at  finding  a  way  to  lower  it  and  help  the  pirates  and  vks  escape
when  mal  finds  them  to  get  help,  they  reject  her  but  celia’s  capture  forces  uma  to  help  mal  while  harry  climbs  the  tower  to  get  celia  out  of  danger
once  the  scepter  is  destroyed  and  audrey  is  cursed  to  sleep,  uma,  harry,  and  celia  return  to  audrey’s  dorm  with  the  others
uma,  harry,  gil,  and  celia  return  to  the  isle.  harry  orders  the  twins  to  stay  in  auradon  with  dizzy  ( and  to  prank  the  c4  as  often  as  they  can )
2  months  go  past  before  mal  and  ben  bring  the  barrier  down,  in  that  time,  uma  was  voted  in  as  captain  once  again  and  her  and  the  lost  revenge  crew  conquered  the  entire  east  coast  of  the  isle  and  uma  has  been  hailed  the  pirate  king
in  general,  the  isle  is  split  into  districts  or  territories  which  are  led  and  governed  by  faction  and  gang  leaders.  these  leaders  come  together  to  establish  a  general  law  and  order  and  uma  becomes  the  reigning  leader  over  them  all
on  the  isle,  uma  is  recognized  as  king  ( non gendered specific ),  in  auradon  she’s  recognized  as  the  isle’s  ambassador and  senior  advisor
mal  is  not  the  queen  of  the  isle  come  on  now
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famedroleplayarchive · 4 years ago
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there's a serious problem with lack of dash activity and plotting here. and even though you don't really take advice on how to improve the group or adding groups(unless its specifically something /youre/ asking of the group), the unwillingness to change much of anything besides "model groups" instead of making interesting changes like opening trainee slots, potential duos, bands, and staff positions, fun hinting at group debuts, or even a revamp of the blog with new features is discouraging.
Hi! As a policy, it’s much easier for me to address concerns off-anon, but I do want to start off by saying that I’m always open to taking suggestions for what people want to see! I address that and the bulk of your message more fully under the cut, but I wanted to touch on your dash and plotting concerns first above the cut since I wanted to give members a little reminder, too.
If you’re having problems with or concerns about any specific members, please come to me off-anon and I will speak to them. I can’t ever fully know what’s going on with plotting since that almost exclusively happens over messages, which I have no access to. If your writing partners have been slow to reply lately, we’ve got mini-events with the Base blog along with future full-group events and tasks that will be ramping up that will provide more to write about, as the dash does slow down when we don’t have any real events or tasks going on.
I definitely hear your concern, though, so, members, please make sure you’re putting in the effort to write and plot with those who express interest in doing so with you, and don’t be afraid to reach out to others if you feel your plots are currently lacking! Life can make people slow (myself included right now, especially when it comes to responding to plotting messages and, to a lesser extent, messages on the main), but make sure to follow up when you do get the chance, and it never hurts to let someone know that you’ve got a lot going on right now, so maybe going with the flow on a starter or doing a text thread (though, reminder: those don’t count for activity) would be better for the time being.
Likewise, members, if you ever have concerns about feeling excluded by anyone, please message me off-anon and I will do what I can to try to help you out! Your comfort is of utmost important to me.
Now, I’d like to address the latter part of your message, since it concerns me that I may have given off any kind of impression that I’m not open to suggestions or advice.
As I said at the beginning of this post, I am always open to hearing out suggestions and advice! A lot of updates that have been added recently are at the suggestion of members. Almost all of the claims that have been added to the points shop recently were specific requests by members, as well as several past rule updates and general changes to how the group is run. The biggest addition we’ve had to the group in a while was the addition of the Base blog and the events that will come from it (and the full scope of possibilities I want to incorporate through that has yet to be shown!) was an idea I’d had since the beginning of the roleplay in some sense, but was largely shaped by suggestions and requests from members past and present and those who submitted what they wanted to see anonymously. 
Generally, as a rule, I don’t publicly reply to suggestions for the group that come in since it can be hard to make an official statement on any plans I have for incorporating them before I’ve entirely thought it through and figured the best way, time, and method to implement a suggestion. I keep all anonymous suggestions I receive, so that I can keep them in mind and come back to them later. Messages do get eaten, though, so if you want to be one hundred percent sure I got something, please message me the suggestion off-anon and let me know you’d like to know I got it!
I do understand that the few times I have replied to anonymous suggestions publicly, it’s more often than not been to say that something won’t be able to be implemented (or that, if it will, it’s a ways off), but I only do that when a request or suggestion has been made multiple times and I’ve thought it through enough that I really don’t see it working within the confines of the group so that members aren’t holding on for something that I won’t be able to make happen for them. This includes what you’ve mentioned about opening the roleplay up for trainees, staff, or bands, because those are simply not roles that would work within the mechanics of the roleplay and its concept since everything (events, claims, points) is based around the specific lives and careers of debuted idols. Muses outside of that would naturally feel left out unless I were to do a major overhaul of the group’s core. I know idol roleplays with those types of open roles have been done before and are probably being done out there right now, though, so I do hope you can find a place to write your trainee, staff, or band muse if that’s what you really want to write out! Unfortunately, the specific sub-set of the idol roleplay genre that I’ve chosen for Famed to exist within doesn’t easily accommodate the types of roles outside of those that already exist within it. As for duos, I had suggestions brought to me about people wanting to see more sub-unit and canon collaboration opportunities and I’m doing my best to make that happen through all of the recent sub-unit debuts and the COLLA3ORATE event through the Base blog, and beyond that, music collaborations, dramas, variety shows, etc. are always available as a claim for two muses to work and/or promote together if they want to!
No group debuts have been hinted at recently because there’s none immediately planned anymore. I had a boy group I wanted to debut this summer, but it’s more important to me that existing muses have group mates to write with before I bring in new spots, so nothing is planned to happen there with that new boy group debut until next calendar year at earliest. We’ve had at least one new group or soloist debut every year since the roleplay opened (Femme Fatale in 2017; Lucid and Dimensions Soloist 2 in 2018; BC Soloist 1 in 2019; Dimensions Soloist 3 in 2020) and new debuts are something I’d like to keep up for as long as it’s reasonable.
I’m not able to accommodate what every single request, suggestion, and desire everyone has for the roleplay because not everything will fit into the roleplay realistically and logistically, but I promise I have never refused to make a suggestion happen out of sheer stubbornness or refusal to be open to others’ ideas!
In my view, my role as an admin is to keep the roleplay running and offer updates, changes, plot drops, story lines, etc. to encourage muse for writing among muns, but I am also very aware of roleplay as a collaborative art — meaning, as an admin, I also want to work with members to help craft a community unique to the members we have had and do have that wouldn’t exist in the form it does without their creativity and ideas. That’s why I will sometimes put out surveys for opinions and feedback like you mentioned. I never want to make members feel burdened by those, as they are always completely optional, and are intended to help me, as a solo admin, get a broader view on suggestions that have been brought to me to see if it’s something more widely desired. Other times, yes, they do involve concerns and ideas of my own, but I have no desire to put the burden of admin-ing on members’ shoulders and I sincerely apologize if it ever feels like that’s what I’m doing by putting out opinion and feedback surveys. I do often make decisions without surveys, but when it’s something that I’m not fully set on doing or not doing, I like to know if it’s something that will make members happy since, once again, I really do want the roleplay to be shaped in part by what brings members muse instead of forcing things that might suck inspiration out of the roleplay when that’s the opposite of my intention. If I’m asking for member opinions, that is always completely optional and if you don’t want to answer, you should never feel you have to! If the requests for opinions and feedback don’t match what you want to give, then you are encouraged to message me anyway with your own!
I do want to reiterate again since I am very saddened to hear I may have come off contrarily: I love receiving ideas for the roleplay from members. I do not regularly reply to anonymous suggestions so that I can keep them in the inbox to come back to, but I am happy to read them and consider them. I was actually thinking very recently about how I might want to open a separate ask box or open submission form for suggestions to encourage members to send their thoughts in when they have them, but we have quite a few blogs already, so I didn’t know if that would be wanted.
I’m one person and while I try my best to try to come up with new ideas and ways to keep the group exciting without being overwhelming, I’m under no illusion that there aren’t people out there with ideas I never would have thought of that are better than anything I could come up with on my own and it excites me when I get messages with new ideas for the group, even when I’m not able to implement them, because people making suggestions means they’re excited about the group and/or they have enough investment to want to see something and that means the world to me!
As for a revamp of the blog with new features, I’m not confident I know exactly what you’re referring to there, but if you mean a revamp for a new look, I know we’ve had the same graphics and themes on our blogs for a while as it hasn’t been a priority for me to change those with everything else I’ve had going on, but any suggestions you might have for functional features you want to see on any of our blogs would be great to hear! I’ve been working behind the scenes on creating a timeline of major canon career events (tours, first award wins, foreign debuts, that kind of thing) for each of the groups, sub-units, and canon soloists, so I hope to have those added to the new page layouts some time within the next few months, but other new features on the main, Exclusive blog, Base blog, and company blogs are more in their infancy, so any suggestions there would be lovely to hear!
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