#i didn't add in the comic but this mostly applies to posting art very recently after someone else did without saying anything about the pre
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little whiny comic because i see this SO often not just with me but with other people when they show off their art and it makes me sad :(
#my art i guess#i've probably done it before too but i try to be mindful if someone recently posted art#to make a comment on it before showing mine#does anyone else feel like this is it just me IDK it's a pet peeve for me definitenly#i didn't add in the comic but this mostly applies to posting art very recently after someone else did without saying anything about the pre#if it's been a while after the art and the other artist got plenty of recognition then it's fine to me
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sooooo... *twirls her hair* how many asks should i send until kuwagami art. jk as well. the real question will be: does it happen often that someone else’s art inspires you? in fandom spaces specifically
well you see it’s like a loyalty card program, every 10 asks or so you get a complimentary kuwagami
just kidding you can just breathe in my direction and I’ll be tempted to draw them. kuwagami blast! (you've caught me on a... just okay art day lol)
(people still like kabedons, right?)
anyway for my actual answer: in terms of direct inspiration, it doesn't really happen much? the last two times i did art directly based on someone else's work is probably this one from this fic, and also that time i drew art of someone else's judgment au. oh! and there's that moriohpsycho art based on this comic! (filthyguts' work is so very. hgngngghh. very good.) nothing else really comes to mind, and when i think of the other things i've been into recently there hasn't been as much opportunity for that to happen...
flex and herds = strong fixation but lmao. almost nobody else made stuff about them. nobody is surprised umineko = surprisingly i don't read much umineko fanfiction? and in terms of illustration, i certainly picked up imagery and indirect inspiration but nothing concrete enough for me to give an example... now that i think about it, i did once draw andromalius from redaction/sunny, but that was years ago, and also mostly because i was acquainted with the writer. ...i don't have that artwork on hand right now death note = didn't really get involved with the fandom + i enjoyed my own ideas well enough! ...i can't recall if i drew long-hair-L art before or after seeing other artists do it. and as for everything else the same kind of reasoning applies. didn't really get involved with the fandom or wasn't really compelled to make art in response to stuff i saw, or i just don't remember anymore.
buuuuuuut if we're opening this up to just... pulling ideas from other people? then yeah, all the time, though that kind of goes without saying when you have a creative hobby. ...it's probably going to be hard to come up with examples of this since it's more ambiguous.
there's uhhhhhh... kuwana listens to nickelback which was a @/four-white-trees invention, wasn't it? (EDIT: and @/overdevelopedglasses!) (not tagging in this post so he doesn't feel obligated to read my big ass ask responses đź’€) as of writing this, it's not posted but i did end up making kuwagami art based on a nickelback song so. yknow. there's that LMAO
for sawashiro and arakawa, i do sometimes go reference @/todayisafridaynight 's art to help me with my own. ("how did he draw this part of the suit? oh, like that huh? hmm" <- this kind of thing)
and um. i'm not trying to pander to you (at least not this time), but genuinely it's one of the few examples that come to mind at this moment. but when i was writing my first kuwagami fic, i could feel the influence of the ever-changing on my brain... was turning over some of your ideas there...
you remember this? (you even pointed it out in your comment on my fic, and i should've said something then, but whatever i'm saying it now)
that was absolutely because of this
(obligatory poke at anybody else reading this post that you can read passthroughtime's fic here.)
so, um. yeah. not really sure what else to add to that. pretty self evident i think. (i'm always talking about the ever-changing but i don't think i can overstate the impression it left on me at the time)
anyhow there aren't really any other examples off the top of my head! these are all recent examples so they're not so difficult to recall, but there are probably others i've forgotten...
#jitxt#started writing this unsure if i could give many examples and i ended up with more than i expected. nice!#sunny is a very good piece of umineko writing and i should reread it with the author's notes toggled on. and also read redaction#“shouldn't you have read redaction first” n-no. shut up! (besides i think renall said it was fine)#nobody remind me of that 20k note post that's just an uncredited screenshot of sunny. it'll piss me off#as cosmic balance i ought to shill sunny as much as possible#anyway uhhhhhh. the everchanging.#i am awful about receiving compliments (i never know how to respond aside from a rehearsed “thank you”) but i sure am great at giving them!#apologies if i'm laying it on too thick but#1. i am being truthful and#2. i figure it's reparations for all the time i spent as a lurker on the kuwagami ao3 tag#the explosion in my brain when i realised that “the nice person who leaves lots of tags on my kuwagami art”#and “the person who wrote that REALLY FUCKING GOOD FIC” were one and the same. crazy. and now we are mutuals ❤#it is a little funny thinking of when i'd read your and four-white-trees' work before meeting you#real life foreshadowing for me meeting you both....#i still have these discord messages of me telling a friend about both your works#basically: (reading an update to the everchanging) wow that was depressing (reading a joke in four-white-trees' fic) nevermind i'm good now#i ought to reread the everchanging and take detailed notes on all the parts i like#just so you know your impact on my brain lol#kuwana calling yagami a pretty boy and meaning it sincerely oh my GOD. rewired my brain
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2024 January Media Post Thingy
i dont post on tumblr.com a whole lot i mostly just love to reblog but i wanna see if this novelty thing sticks because for like 2020-2022 i had like a text file i did that i stopped doing in 2023 or so for like video games in particular and i unno it was fun but i got distracted cus half that month i was doing retail anything special happen this year yet? not especially, but since soon ill be very busy with something that IS indeed special, and my bday, i may as well make a post now bc i feel like i will be preoccupied for the first good bit of febuary personally ( exciting life stuff ! ) last disclaimer is that at some point i would want to add movies and shows to this list when i get around to it , but for me december and january've kinda blended in that regard.. me and my friends watched Wonka recently and i was kinda so-so on that just cus' i think the original movies a certain way i guess. oops. i think there were other movies/ shows too and comics as well but once again, december-january blurr for me. Furthermore, any piece of media i pick out for this will also have a completely arbitrary doc-ism secondary title just because i feel like it. Enjoy! VIDEO GAMES! ! MARIO GALAXY 2 < SECOND ROUNDEST MARIO GAME >
I wanna say i spent from the first of january to the third on this game, but my Wii Menu calendar is a little fucked up....
Whoops! Regardless, i do have a bit of a background of not completely " gel-ing " with the original Mario Galaxy gameplay wise in my own friendgroup, to mostly dismayed reactions n junk. In short, i think artistically the game's merits are absolutely fantastic, but since i played it on the switch 3d mario collection some time after sunshine, i do think the control scheme is overall pretty limited, and that does apply to mario galaxy 2, i guess, but methodically, i think playing this game on a wiimote does make the limitation feel i guess more fair in terms of like camera control and deliberacy n stuff... the galaxy games and presentation are completely amazing works of art obviously and theres some good music here but i think between galaxy 1 and 2 i definitely prefer 2 mechanically. i enjoy the level scenarios more thats primarily it, i think. I'm so-and-so on how comets work and how many stars you need to get to get to the end ( I think how comets spawn is a little filler-ey and waiting for them to appear in a level i don't know it'll appear in was a little obtuse to figure out, even if i did eventually manage it and actually enjoy the challenges they offer. its mostly just really annoying comet spawning mechanics that were a drag. a very deliberately- controlling mario i guess and being more familiar with galaxy's control probably was why i was able to enjoy this one more ? Yay! I think i still enjoy 3d world more then this and most other 3D marios, though. It's a good video game and i liked the boss fights in it, theyre surprisingly cool and dynamic for what i'm used to from the mario series. I didn't do the special world, though. i wasn't compelled to go that far past the credits. ( You'd think this game's doc-ism title would come from it being the sequel to mario galaxy, and thus, second roundest, but honestly, i think in terms of the mario series scale, Mario Pinball Land has round mario in it, and galaxy 2's starship mario is definitely, i think, rounder then the comet observatory from galaxy one. That makes Mario Galaxy the third-roundest mario game! )
From around the 6th to the 13th, I ended up playing --- ACTRAISER RENAISSANCE < THE CEREAL-BOX GOD GAME >
actraiser is definitely a mixed video game for me, because i definitely see the merit in it. It's a very unconventional splicing of both sidescrolling and city-development game, a " remake " of a novel SNES/Famicom game with the same premise. You're like a big god of light guy who sends your soul into this little warrior guy who cleanses the land of monsters for around 6 different settlements to florish in with the assistance of a cute little angel friend and whatever area's flavor of local legend the game gives you after a story event or two to hold down the place from encroaching monster dens and such; and, apparently exclusive to this version, there's also little tower-defense segments that come in waves around four or five times per area, which in my opinion are kind of this game's weakest link, but not without like Some kind of merit. At the end of each town segment, there is also a big boss fight, usually tying into the story in some way.
( I think one of the things that genuinely pushed me to give the game a try was the cute angel design in it..... ) (I usually take an excessive number of screenshots whenever i'm playing on switch, just because doing so is very easy and i'm a sentimental freak ( For actraiser R, this is 148 screenshots ) ) ( If i continue doing this next month, i'll try to include the foresight to actually use my capture card for images, instead of taking pictures with my phone.. ) ( I think one of the things that genuinely pushed me to give the game a try was the cute angel design in it..... ) (I usually take an excessive number of screenshots whenever i'm playing on switch, just because doing so is very easy and i'm a sentimental freak ( For actraiser R, this is 148 screenshots ) ) ( If i continue doing this next month, i'll try to include the foresight to actually use my capture card for images, instead of taking pictures with my phone.. ) Some things i like that this game does, alot ---
i think it has a very very cool " world select " map. one very postive thing is that it updates in real time with your progress in the area, so you can watch it all expand from your little sky palace once you've done your buisness there. it's really satisfying and pretty... this game's got really good 2d art, i think. I've heard people be mixed on the sidescroller art in comparison, but i think it's got a charm to it. I think it's cute and while its probably more a budgetary limitation, i do like how everything kind of looks like one of those fantasy stills you can sometimes buy from arts and crafts stores. The framerate on them is like a bit lower then what you'd expect from a modern game but mechanically its still very responsive, which makes me feel like it's a stylistic choice to look more stop-motioney, i guess. Maybe im just a fan of ham, i unno.
In terms of the overhead segments, it's pretty basic and automated, which is fine by me, and perfectly workable for what it is, i think, conceptually ( they build out on your own but you do kind of " guide their hand " when it comes to where paths go, at least. It does lead to a weird meta thing being to zap your own people with holy lightning to destroy stuff you don't want though, which feels flavorfully odd for a benevolent god.... I guess it's fair enough
the main problem with the game is that the tower defense segments, the main major feature and addition of this remake, does kind of take the game's pacing and drop flat in the middle of it. They're usually decently long segments where you can only indirectly fight, and are kind of slow. They also usually need you to protect or have a certain number of buildings left by the end of it ( having all of your farms in tact by the end, defending the main temple, not having every house burned down ) which can be a bit more difficult then it sounds. i dont think the segments are bad or anything, there's just.... entirely too many of them??? like mechanically theyre fine they just happen every other second between story events and it feels kind of padded after like the second one in one area, and there's about 5 per area of increasing difficulty. i definitely think if anything could be reined back, it'd be that. I don't think the story is too special , either, the angel kind of just quips sassily about the story at you from time to time and your followers make requests of you at the temple, usually manifesting in the town segements as " have x number of y " or getting the population to a set threshold, or getting x number of resources. The structure of each area isn't shaken up too much, mostly just " new settlement, find a guy, guy isnt so sure about this lord of light guy but through fighting alongside u and some small character arch, they become a champion of yours or something and you meet the scary boss guy and kill them and weaken the big bad dark lords forces behind it all, but there were two segments i liked, both pretty late-game, with the ice wyvern and this guy named shemall whose only affront to you is having a more popular humanitarian ideology ( who actually becomes the dominant ideology in the segment leaving the church literally empty for a good portion of it , and is only tied into the status quo by the dark lord himself possessing the other temple and shit and starting a really really bad storm of eeevil , who i like a bit ) and a boss in the last area who was implied to once be a force of good but ultimately subservient to the bad guys will, which is basic but i tihnk neat. also they have cool designs. )
Shrug! I think it's neat but it has problems that bog it down! Waah! i dont regret playing it or anything but it's like a 7! ( It's kind of like a game you'd get in one of those cereal boxes, and it's a little cheap, but its endearing to me ? ) TOREE 3D < LEAST-CONSEQUENCIAL SPOILER AWARD >
finished this game the same day i finished actraiser, in one sitting. Ummm... i know this game's like a crowd favorite, and it's, like, solid, but i don't really have all that much to say about it ..... Like, it's an OK platformer, with like really great value for your dollar, but i don't really have all that much to say about it, endearment-wise. I think also that the VHS horror elements are largely unnecessary and are kind of whatever, but I know i'm not really the audience for it. That's the spoiler, i guess. Around the same time, in a date range I don't remember, I basically ended up completely reorganizing my room for Life Stuff, and ended up giving a really cool fan project a try, from a series i've always wanted to try more of, if not for the language barrier, in the form of -- STARFY ORIGINS ( Densetsu no Stafy ) < SPLASHABLE VIDEO GAME >
Waaaaaaaa ! i love starfy ( Stafy? ) You probably wouldn't have the background on it unless you knew me, but i'm a real DS head, and one of my earliest games on the system, one i have vivid memories with, was The Legendary Starfy, an " underwater platformer ", mostly known as being a kirby-like game in style, and being the last entry in a mostly untranslated series of platformers that're japanese-exclusive!
Essentially, what this means for me was that there was , for a very long portion of my kid-years, a bunch of video games out there that i knew i'd be instantly endeared by if ONLY i could play them ( since, even at the time, gba emulation for me was kind of mystical and out of my ability ) ; and , at least in my mind, that meant it'd have just as many lovable characters and such as the the starfy I got to play, anecdotaly meaning the only exposure i'd have to these games beforehand is ferverously looking up stuff on the starfy wiki and watching youtube videos of the final bosses and stuff; basically just lementing for years that " aww,, theres no translation. i guess it's just too obscure " with the rest of the starfy fans i've heard about online, until recently! I emulated this game on Vita and overall i'd just have to say its a cute, decently-novel-but-slightly-padded 2d sidescroller. I'd say it was like ok-levels of worth the wait, but im honestly just floored that a translation of the first game happened at all, and i think its awesome what's been done. It's selfish to want, but i'd really like to try the other DS starfy game sometime, whenever that's translated. It's honestly one of the few loose-end games i can even think of and mechanically that one's a whole lot more out there then this one, which, other then the novelty of playing this game i've only heard murmurs of for over a decade, is just kind of alright. kudos to the fan translators making this game work out!!! I wonder if the team that did this have plans for the others now that this game's been translated....
Wew, halfway down the list, i'm sick of typing, but i'll keep going with ---> DEATHSMILES < SCARY >
Cool bullethell shmup with really tight gameplay my friend endeared me to with a single screenshot and a slightly empassioned ramble i forget the exact context of
idk i think this green girl is neat and the arcade style bullethell gameplay's really fun on steam deck; i just think the girls should be like 7 years older each then what the game says because the loli aspects of this game are kind of uncomfortable and unavoidable and i don't like them at all... the gothic horror halloween aestetic the game has otherwise absolutely rocks and is just up my alley, though. i guess its just part of the style theyre going for, but it's a really unfortunate Japanese quirk you kind of have to just tolerate for the other Very Good aspects the game has gameplay and artisticly wise ( music and art direction is awesome )
the girl's dragon familiar is named booboo by the way. just thought that's important. LITTLE GOODY TWO SHOES < GAME **MOST** RESPONSIBLE FOR SINGLE-HANDEDLY HOME-WRECKING MY BRAIN CHEMISTRY THIS MONTH >
Another game my friend reccomended whicch is completely awwesome and my entire aestetic and i love it alot and i think its my game of the year unless something else comes around and im absolutely floored with it and i went into it completely endeared and its completely wrecked my vernacular and its so pretty and its so artistic and its so different and its so pretty and its so girl and its so gay and im Elise and im in the woods i like being in the woods this game has the best aestetic of any game ive played ever and it feels like no competition and ummmmmmmmmmm
idk just fucking look at it its so so so so good i love this games world so sooso osososoos s oso ososo o os so mcuh its so good it so nice its so charactered genuinely great little slice of life slash horror slash social sim game with admittedly some jank portions of it that piss me off a little bit but holy fucking shit this games aestetic is the best besy best best bersy tbest best thing ever made i think its really really good pelease watch this segment on youtube its so silly
youtube
im not gonna type anything else this game Is its narrative and i dont wanna spoil anything but its great its got a lovely dark fable aestetic and i think everyone should play it especially if you like rpg maker horror type games / are gay as hell / love fairytale aestetics like I do
i like ummmm Lebkuchen by the way. if u wanna know what my ending is. there is some fucked up shit that happens in this game though despite how absolutely adorable it looks. everything in this game points to it being one of my favorites of all time or at the very least it will definitely poison my brain forever at the expense of my friends who havent played it yet. Waaah..... no i dont think talking about a fanmade pokemon rom hack after arguably a massive artistic achievement is disrespectful thats just how the month flows POKEMON ROWE < I broke it, oops... >
really cool open-world emerald rom hack, similar to crystal clear and the like. I've technically played it already, but this is the first time i've completed it, though i completely broke the game really early into it that undermined it in a way i didnt realize for about 7 gyms, before i accidentally nuked the overworld with a massive bug that scrambled my player's gender and made the overworld color pallete fuck-ey, which, im not ggoing tto blame the developer on, i'm summing that up to a cosmic ray or something. i think with time and with more polish i could see myself liking this more then crystal clear, but time'll see. ( Team was as below )
MIGHTY GUNVOLT < tie in video game i've ever played >
typing this like an hour ins making me realize this docism thing might not stick but mighty gunvolt is neat i guess i never finished it when i first played gunvolt and obsessed over that when it was new ( Mighty gunvolt came as a free download if you bought the first game digitally, you see ) because of the first boss, but now as a more experienced gamer, that's really just because the fire boss is kind of just a weird difficulty spike at the start that the rest of the game difficulty wise doesnt really match up to. It's a cute, very short ( i beat all 3 character campaigns in two hours , liesurely ) platformer styled like megaman, and that's all it really needed to be at the time. i wouldnt go out of my way to play it these days if it wasnt for my own baggage with the gunvolt series in general, and if it wasnt for my much greater affection for its sequel, mighty gunvolt burst.... I'm just gonna say if this game interests you , you really should just play burst instead. Even if you've played the latter before, you're really not missing out on much more then a moderately ok side scroller. it sure is a tie in demake on the early 3ds ! 6180 THE MOON
Surprisingly, this game's on alot of platforms? I just kind of chose it on a whim 'cus it was on the top of the list of H-SHOP stuff and i was looking for something short to play, but it's pretty artsy.
It's a puzzle-platformer where the gimick is that the ball wraps around the screen when you fall down or up, which works really well with the 3ds in my opinion. with the compression and stuff on the 3ds and how the game was laid out, it affectionately reminds me of a flash game you'd find on coolmath or the such, and its very relaxed ( if a little wonky ) . i dont have anything bad to say on it or anything its just a small little game i played on a whim. it's very minimalistic, if you're into that aestetic, you might like this. That's the last of the wholy " new " stuff i finished this month, and id say overall its a solid start for me, and kind of out of season ( very octobery-feeling game lineup in retrospect..! But that month's always usually crowded with obligations and stuff, so i doubt i'd be in a mood for them even at that time of year.. )
Also, i gave a try to cavestory on wiiware, first time i've played the game in a few years now since the switch rerelease! I think its just as fun as i found it when i first discovered it on 3ds, and, while i have a friend who adamantly disagrees, i actually really do like the OST of this version. It's a cute mutation on the games ost that in my opinion enhances the kind of forelorn vibe the game originally had, and i really like the blown up art of this version of cave story, even if it does have nichalis's hands all up in the matter. since it's unlocked from the start, i played the game on Curly Story till the true ending. I still love this game alot. Sometime i'll trick a certain individual into finishing it, i hope.
That's all i have to say! this is the first time i've made such a big post on any kind of social media period, so, hopefully its not unreadably disjointed or self-absorbed. Whatever!
play little goody two shoes
#media diary#video games#little goody two shoes#mario galaxy 2#actraiser#cave story#mighty gunvolt#I hope i didnt put an excessive number of tags on this#shoutouts to marble and brim on discord for the game reccs#video gamer#docile pillow#Youtube
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