#i did a lot of damage on the boss we were fighting…. fortune was out for blood
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moo cow……
#ask#nivi#it is 3 am i am tired i just don’t wanna sleep yet#i spent like 6 hours carving soap today….#played d&d too that was fun#i did a lot of damage on the boss we were fighting…. fortune was out for blood#funnily enough it didn’t land a single hit on us#so we just wrecked its shit. fortune killed his boyfriend’s abuser who cheered
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With at max four characters per region with a demon, celestial and final boss to round it off. 28 characters in total, which is way too hopeful, but let me cope. Explanations for each one below the cut.
I tried to approached it with a mix of realism, which is why we have characters who have already been shown off, and a dream character list. Even then, I had to cut characters I think would've been interesting.
Zaun/Piltover: Honestly, this was the easiest one with Zaunites, but I had to pick someone for Piltover and I went with Blitzcrank. Imagine he has his sitting down animation from the Wild Rift trailer. Alternative characters were Warwick for the monstrous side of Zaun and bringing the family together, or Jayce for being the Piltover Poster Boy.
Ionia: For Ionia, I wanted someone for the spiritual aspect and someone to represent the factions spli between the Kinkou, and the order of shadow. So I went Karma and Zed.
Demacia: Sylvanas as a transforming character would be fun. and if we need a character to represent the base demacian, Fiora would be more interesting an Garen. I will admit I have a little soft spot for the guy, but I have to be ruthless. I had ideas for Kayle and Morgana too, but I had to cut them.
Bilgewater: I tossed up between Gangplank and Fortune. And while I like Sarah a lot, I picked Gangplank because I can imagine him biting an orange and he's immune to damage for five seconds. Pyke was added because I think his moves would be cool. Imagine if he sunk under the ground before leaping out to slam the opponent with his blade?
Yordles: I chose Kled for this, because every faction needs a comedy character. I also wondered for Gnar, and I almost did, but I think Kled would be easier for hitboxes since he'd be on Skaarl.
Noxus: Darius and Katarina are already in, so I had only one pick left. And, I felt Swain was the best choice. If Katarina wasn't there, I might have gone for Samira for the flashy gun-work.
Freljord: You do not understand how much I wanted Nunu and Willump there and I almost did. But I had to add some demigod rep and Volibear was easiest. Lissandra might be tricky, but I think she could be a fun ice character with her being an ages old sorceress. And as for Braum? I like him.
Ixtal: This was harder than you think. I narrowed my choices down to Neeko, Quiyana and Nidalee. I also thought of Rengar, but I'd have to add Kha'Zix too and I'll explain why I couldn't do that later. But, despite my good choices, I chose Neeko because shapeshifting is always a fun concept for a fighting game. Maybe the other two can get their chance if I ever do a DLC list.
Shurima: I went with Taliyah here because I played Tremor in MKX and I'd want to see how they'd handle her. Maybe she gets a redesign that shows her in the present day?
Targon: This was harder than you'd think as well. I chose Pantheon because I think he'd be cool. I could have done Leona and Diana, have the exes sword fight under the sun, but if I picked one I'd need to add the other and I didn't have space. To be honest, Soraka is here because of personal bias. Imagine that her victory quotes are just encouraging and wise. Leona was very close, and was almost there.
Shadow Isles: This went between Thresh and Kalista as characters to best represent the darkness of the isles. And while I like Kalista and have interesting ideas for her spears, I feel like Thresh is a perfect pick for the cruelty of the Isles.
Void: I could have done Kha'Zix, but then I'd have to add Rengar and we already have Ixtal sorted. Bel'Veth is too much of a final boss character and we already have a transforming character with Shyvana. I had an idea for Malzahar and Kassadin as the polar opposites of humans in the void, one who embraced it and the other who despises it, but in the end, I picked Vel'Koz because of his alien feel. Ideas for his move-set? Watch Shuma Gorath from MVC3, add some lasers and scientific ramblings.
Demon: Fiddlesticks. He'd be so much fun in motion.
Celestial: Bard would be an excellent joke character.
Final Boss: I was originally going to pick Mordekaiser because... look at him. But then I had an idea. Atrox wants to plunge the world into a chaotic war, right? in the hopes that by destroying reality, it will destroy him too? Well, who better a final boss for a fighting game, that by someone who relies on bloodshed to keep his form?
And that's it, what do you think? Who would you pick? Let me know if you'd want a DLC wish list too.
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okay my friend is in a meeting so i can't go play dav now that I'm home. time to review the game 👍
this is literally a long ramble compilation of my thoughts. also i can't effectively separate the good from the bad, so it's a mishmash. sorry.
okay. so first of all, very very fun combat. the most fun i've had playing a bioware game so far, and it's not close. everything was pretty consistently difficult up until around level 35, and then fun but fairly easy through level 40. levels 40-50 that i started buying skills that impeded my build just so i could struggle a bit more. boss fights take a dive once we got into late game, but by that point i was invested enough in the story that i just wanted to get through them anyways to keep going forward, so not a noticeable drawback for me. shield toss 9,999 damage ricocheted to 10 enemies my beloved.
really liked the majority of the companions! neve is, i think, the standout character among all of them, with davrin, emmrich, and harding also coming in extremely solid.
bellara i like a lot as a character, and she has a ton of great character interactions and dialogue, but her personal quest was... not great? there were reveals that felt like they SHOULD be a really huge deal for her, but the follow-up conversations didn't capitalize on the emotional stakes in any meaningful way. might make a separate post about this because it really bothered me.
lucanis didn't work for me at all. felt like he had a lot less content than everyone else, but it could have just felt that way because all of his quests were centered around a tedious and obvious plotline, and absolutely refused to engage with the spite stuff until the very end. it truly felt like the spite/lucanis resolution was the only idea they had, and the rest of his family stuff was just buffer to tide you over until then. also the implementation of the crows bothered me, which did not help his case at all.
taash is transgender and likes dragons. if you're not sure what being transgender means, don't worry. they will explain it to you.
the overall story i liked? question mark? a lot of it was confirming longstanding fan theories, re: the titans, the dwarves, and elves and spirits. putting the treviso/minrathous thing at the beginning of the game worked well to establish stakes. half of the factions didn't land for me (veil jumpers, crows, lords of fortune), but the ones that did i liked. as a solas fan, i liked getting to explore more stuff with him, as well his resolution in the game, but i get the feeling it wouldn't work as well for people who don't care about him? i'm doing a hard anti-solas run next, so i'll scope out how that plays.
factions i didn't like: crows literally don't work at all. the game's absolute refusal to engage with the fact that one of our factions contains killers for higher is actually laughable. the resolution of the treviso quests being an orphan who plans to build his own house to take in orphans and train them to be assassins as some sort of uplifting idea is. again. laughable. you can not create a family who loves their job of murdering people for money and just not engage with what that means, and pretend everyone would react to them warmly, or even neutrally. there's literally a codex between neve and lucanis where lucanis confirms he was responsible for murdering the children and grandchildren of a noble family, which is played off tonally as funny. hello.
veil jumpers ARE interesting, and i like what they have going on, but the game's refusal to admit that elves might be torn over whether to support their gods or not kneecaps them pretty hard. strife and irelin also felt severely underdeveloped as faction contacts, which sucks, because i want to know more about them. (they aren't the only underdeveloped faction contacts, the lords and the mourn watch are also lacking. strife and irelin just bother me the most because it really felt like they should have had a relevance equivalent to antoine and revka, and they didn't at all).
the lords are treasure hunters. and also isabela is there. there is quite literally nothing more to them. whatever.
and finally, they did a huge disservice to all the villains outside of the gods. the game's unwillingness to add any sympathetic faces to the opposing force rendered everything to kindergarten level "good guys vs bad guys" black and white morality that really hurts the game:
the antaam are a faceless, nameless horde for us to kill. you could not get more "foreign savages" with it if you tried. they quite literally never should have made this a thing in inquisition and onward. qunari who follow the qun are interesting enough on their own, putting in questlines where you actually have to talk with a qunari that isn't taash or their mom would have done wonders with this.
similarly, the venatori are just evil guys to kill. we don't get to see any interesting venatori plots in the way we got to see, say, meredith, cullen, and the rest of the templars actively ruining the lives of the people around them in da2. i want to kill the venatori because they're venatori, but there simply wasn't any personal investment there.
anyways. tldr:
a middling game with characters i want to chew on. actually feels like it has reallly solid bones under there, but there was obviously something nightmarish happening behind the scenes in development that kept it from taking it's good moments and making them great, and which made it's lacking moments dissatisfying at best and offensive at worst. still about fifteen times better written than inquisition was, however, and i'm gonna be replaying it for the next year straight probably. classic bioware maneuver!
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So, a good five or so years back, I played in one of the best worst DnD games I have ever been in. The DM had bought the Libris Mortis book, which, if you were unaware, was a 3.5 splatbook adding in a lot of undead stuff, including some monsters and undead player races and stuff. Wanting to try it out, me and my gaming group decided to play things from it, our then DM deciding to run a completely homebrewed session. This proved to be a...
Terrible Idea™
(for the uninitiated, never homebrew something you do not fully understand unless it's just cosmetic. If you want to make all elves worship the god of garlic bread, Ultimo-Metatron-Omega, go ahead, but unless you know how the game works, don't make mechanical changes). So we all picked stuff from the books-one player played a skeleton Sorcerer who in life was a tribal shaman, but an attempt at healing went wrong, turning him undead as his life energy was replaced with negative energy, explaining why most of his spells were necromancy and suchlike.
Another player played Krug, an antipaladin in very spiky full plate. He was a zombie made by a necromancer of a paladin who was fighting him, but his allies killed his would-be master before he could assert control, and not wanting to just off him, his allies just...yeeted his body into a portal and hoped it'd re-kill him. It did not kill him hard enough. It did, however, explain his stats which...oof. He had already got debuffs to some stats due to being a zombie, and rolled abysmally. Fortunately for the player, he played mostly to socialise, so didn't much care.
I played... Count Nox Feratu, the Campire. As in, a vampire with a very camp German accent, which I did not break for the whole time I was playing him. To the point where "ach, nein, I haf bin heet! Heal me, meine freunde!" was par for the course. My overly camp vamp was a wizard, but due to level adjustment was a bit of a shoddy one. For backstory, he'd been ousted from his clan for ineptitude, and had sworn revenge. I was going for a swordmage build but never got there. All his spells were utility or just necromancy spells.
Our last player played...sigh...Damien Bloodmoon, cleric of Nerull, God of murder and undeath. He was one of the clerics from the book's murder Domain, meaning that he got buffs to damage. He was a vicious arse both in character and out of it, and was so dripping with edge compared to the paladin with the same IQ as a horse after its trip to the glue factory, the shaman who thought killing fixed people and the Campire that if you gave him a pat on the back you'd have finely diced your hand into a red mist. Not going too outlandish with his backstory of wanting to dominate the world as his undead thralls, Damien F***ing Bloodmoon had only taken spells which either charmed live people, dealt negative energy damage or messed with ability drain and suchlike, which he used with aplomb on townsfolk on our way to our objective. He was also, importantly, playing an elf of some sort, I forget which kind. Meaning that of the party, only one was alive.
So, just as an aside, for those of you that haven't played 3.5e DnD or have only played 5e, in Libris Mortis, undeath was gone over in detail, and had a litany of pros and cons. For one thing, undead had only the HP they had-folks like Damien F***ing Bloodmoon could be 'dying', and had some time to be stabilised before meeting the reckoning of Papa John and dying proper. Undead did not, it was just how much you had and if you ran out, poof, you're dust, bones and fertiliser again. You were also harmed by positive energy, so healing spells hurt you, as did potions of healing. However, undead were kind of hardy - poison immunity, some had resistance to non-magical melee damage, stuff that drained your ability scores and levels didn't work on them, some crits wouldn't do extra damage, and the best part- negative energy healed undead. Meaning all the spells our party had which damaged others like the living Damien Bloodmoon were curative ones for us. Keep this in mind.
So, we began our quest, learning of a necromancer a nearby town was plagued by. After using our skills (to whit: Damien Bloodmoon charming and drawing the life force out of random villagers and the only potion seller in the town whilst we went shopping. Krug got a snazzy hat, which we put on top of his helmet, and we chatted to townsfolk as I looked alive enough to pass as human and the shaman had a fake beard and toupee that people were too awkward to point out was fake so went along with it) we learn that the necromancer has a base of operations in the cemetery. "Oh ja, zo original, dahlink. Ve vill need to educate zis guy on vhat is chic and vhat is just shabby!"
So we head there and the nightmare begins. Damien Leads the charge, using all of his knowledge to deduce that the shambling horde moving towards us were stronger-than-your-average-bear undead, and he was right. These were powerful armoured zombie mages of some sort, casting ability draining spells, negative energy ray spells and even having auras of negative energy that dealt damage on a failed Fortitude save. Even their punch and quarterstaves did negative energy damage as well as the usual bludgeoning or unarmed. However...only one of us was really in danger and the DM's face fell when the squishy casters walked up and began shanking their super-special homebrew zombie wizards, being healed by the damage of their attacks as we cut them down.
Like I said, one of the benefits of undeath is that negative energy actually heals you. So the strikes of the magic staves and punches that hit us did some basic damage. Which was then immediately healed by the negative energy their weapon strikes and spells were doing.
However, you'll recall that Damien Bloodmoon was an elf. And not dead. Being a Cleric of a death god doesn't mean that you have the abilities of an undead. That meant that even with the DM being merciful, by the end of the first fight he was covered in blood, mud and withered away to just above half his original strength and constitution. More were patrolling, so we had to run. But that posed a problem.
Remember Krug had heavy armour? And recall his awful stats? He in fact, hadn't got enough strength to wear the armour he'd been given for backstory. He didn't, according to the DM, have enough to remove his own armour. And we attempted to, but also failed our checks according to the DM. And Damien Bloodmoon refused to help, simply blaming Krug and his player. Krug's player thought it was hilarious, and Krug only had enough Intelligence and Wisdom to say his own name, so saw no problem. And Krug, Nox Feratu and Shaman realised that there really...wasn't a problem.
For us, at least.
We slogged through three combats dragging Krug and wading through the mud with him. His speed was so slow that for every step he took, we took about ten. The DM was confused and infuriated that his encounters weren't working, but refused to change them. So we had fun role-playing. Or at least three of us did.
Damien Bloodmoon refused to roleplay, and none of his ranged spells could affect the zombie mages. When he went into melee, he came out wounded as all hell. He went down twice, and it was only the healing supplies of the shaman that saved him.
All the while, he was... Let's say not best pleased. Damien Bloodmoon was getting increasingly wounded, exasperated and longing for the sweet embrace of death as reprieve from the humiliation. His player was getting increasingly redder and rage-filled as time passed. Each fight ended with our characters stronger than ever and his a bloody pulp on the floor, with poor in-character knowledge (and terrible rolls) preventing him from realising why.
Eventually, we reached the final boss, pausing only to paint Krug's armour in contact poison just in case, and to find a stick to help the now-partially-crippled Damien Bloodmoon, cleric of death and murder, walk after being beaten up by angry zombie wizards for hours. And it had, indeed, been hours. Among us, only Damien had a bonus to strength, and we had two swords, a mace and a staff between the four of us. Meaning it was re-death by a thousand cuts for the enemy and a slog and a half for us.
We reach the necromancer and, having taken so long due to dragging the oblivious Krug with us, his big ritual is complete- he raises a fist-sized black onyx egg aloft, crackles with arcane power and causes the bones around him to coalesce into one massive creature - an undead, giant-sized rust monster, radiating an Aura of pure negative energy. Krug opened his arms wide, eager for the metal-eating monster cockroach to free him from his poison-painted metal prison. It ignores him as he's still very far away. Me and the others have our weapons and armour devoured.
Our DM was very much a stickler for note-taking. So because Damien Bloodmoon hadn't written 'clothes' on his sheet, his armour being eaten by the monster left him naked and afraid.
It became clear that the DM had done another f***y-wucky. See, the Aura of negative energy healed me and the Sorcerer by more than its other attacks did. So whilst Damien Bloodmoon was naked, soaked in mud and bleeding to death almost crushed to a pulp in the fetal position, rocking backwards and forwards as his player seethed with hatred, the Shaman and the Campire set about beating the thing to death with our bear hands and a stick.
The session ended once we killed the necromancer, or rather when Krug walked up to him, closed his arms and just crushed the noodle-armed bad guy to death with the weight of his ridiculous armour and poisoned him with its paintwork.
We never revisited the game afterwards. We were told later on that the DM wanted us to use the non-undead races. But at no point had he said as much, even when we asked him about our characters and the restrictions on them. We also learned a valuable lesson. DM for the players who are there, not the ones who you have an idealised mental image of. Tailor your game, otherwise you'll get a sitcom featuring a camp nosferatu, a shaman with no healing, a paladin who could barely move and a Cleric of murder who was ironically the only one at risk of actually dying.
#dnd#dungeons and dragons#3.5 edition#Undead#zombie#vampire#adventure#libris mortis#Campire#paladin#wizard#Sorcerer#cleric#oh god why#Damien F***ing Bloodmoon#necromancy#necromancer#Skeleton#dnd shenanigans#dnd campaign
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Grand Waaagh!
Long time, no battle reports. Sadly, there’s been a bit of a global pandemic going around and being a responsible member of the community, I’ve been avoiding big gatherings that might spread the plague. However, your old sarge has been vaccinated, so with the help of likewise protected people, I was able to get a game in. This time, I was able to bring my ork army. Not just orks, but a whole stompa!
The Stompmost
Game Setup:
The idea was that it was going to be a more casual game where we would bring a bunch of models, play on on oversized board, and just kinda slam minis together with a bit of objective holding as a treat.
I was, of course, playing orks, and bringing 2000 points, plus the stompa. My partner was playing Alpha Legion, and bringing 1000 points. On the other side, we had one person bringing 2000 points of Crimson Fists (Hi Ryolnir!) and another person bringing 1000 points of Grey Knights (Hi, Zuul!) Thanks to Ryolnir for providing several of the pictures used in this batrep.
I brought Ghaz, a warboss on warbike, a weirdboy, five meganobz trukkboyz, a trukk (for carting around said trukkboyz), two mobs of boyz (11 and 14 models in each), a dakka jet, five warbikers, and one of each of the non-HQ buggies, plus an extra scrapjet. Except I’m an idiot and forgot one scrapjet and the dragsta, so I had to borrow a scrapjet from the game club’s cabinet, and a wartrike which stood in for the dragsta. I played as Evil Sunz, though several of the units (the bikeboss and the trukk) were Death Skulls and the dakkajet was painted up as Bad Moonz. I know, I’m terrible, but the rest of my army was wysiwyg.
My Narrative:
Warboss Scragkill Gudluk revved his warbike impatiently. Somewhere there was a scrap, and he was anxious to get to it. However, he’d been separated from his mob. And if that wasn’t bad enough, da Boss had shown up, along with a bunch of red-painted gits.
Ghazghkul Mag Uruk Thraka, prophet of da Waaagh, was giving orders. “Awright, we needs t’get into dis fight quick, so I want you an’ yer other evil sunz t’haul yer guts like they was on fire, you got it?”
“Er, beggin’ yer pardon, but I ain’t no Sunz. I’m Death Skulls!” Scragkill slapped the side of his blue bike proudly.
Ghazghkull responded by smacking him on the side of the head so hard he fell off of the bike and skidded several yards.
When Scrag managed to hobble up and lean unsteadily against the side of the bike, Ghaz asked “What was dat?”
“Er, da red ones go fasta?” Scrag said uncertainly.
“Dat’s what I likes t’hear. Now, we’ll send in da big lad first.” Ghaz craned his neck to look up at the stompa, with its grot rigger crew scrabbling atop getting it ready for waaagh. “I gots a good feelin’ about dis.”
Da Waaagh approaches!
Our deployment zone was in one quarter of the table, minus a nine inch radius from the center. I pushed the stompa up as far as I could. Its only real hope was to get to the astraeus before it lost too many wounds. Most of the Alpha Legion units were in Deep Strike, ready to move in at a moment’s notice.
The Emperor Protects! As does this wall! [Credit: Ryolnir]
The knights player put his entire army into deep strike. The fists player, on the other hand was deployed a bit more defensively than my orks. If only I'd been so smart. He ended up going first, and he immediately popped the stompa. Its work done, the astraeus returned with full honors to its cabinet, where it would do me no further harm, since it was obviously going to be a really short game if it had stayed on the table.
However, this caused some follow-on effects for both of us. Because he'd hidden his stuff, he didn't have angle with a lot of his stuff turn one. On the other hand, I couldn't get anything into charge range that turn, and most of my shooting couldn't target his stuff either. I managed to take out an assault intercessor squad, but that was pretty much it. My partner's maulerfiend was stuck in the back of a bad traffic jam with my warbikers. This meant turn one was spent mostly untangling this while his units got into firing position.
He did have a good firing line on one of my units: The trukk I'd hidden to the side of the stompa, sadly only mostly out of line of sight. It was popped, and I lost one of my trukkboy meganobz on the disembark.
Da Real Treasure Was the Dakka We Found Along Da Way. [Credit: Ryolnir]
I was able to get a couple of buggies into line of sight with his melee infantry, however, and I was able to take out one unit of assault intercessors with my snazzwagon and boostablasta. Meanwhile, my two deffdreads were trundling forward to get their claws on something tasty. At the far side of the board you can see my meganobz trying to get into cover until they could make their way to a scrap.
Bullets! My only weakness! [Credit: Ryolnir]
The grey knights teleported in, taking the fight to me at the midpoint on the board. Meanwhile, the crimson fists player moved his units forward out of hiding and began taking things down. The buggies folded quickly under some shooting from his speeder and aggressors.
On the other side of the board, the meganobz wilted under the knights' shooting and smites. Ghaz lost four wounds to the psychic onslaught.
Yo yo yo! It’s Grandmaster Dreadknight, and I’m here to rap about how the Emperor saves, novitiates!
However, now it was time for waaaagh! A bit of shooting took out a few of the vanvets, and then the deff dreads ran up and gave the last three a nice hug, turning them into crimson smears.
Where did da humies go, George?
Ghaz, the bikeboss, and the bikers all charged in at the dreadknights. The weirdboy cast fists of gork on the bikeboss, making him right killy.
Hit ‘im in da face! Den hit ‘im in da face harder!
It turns out that seven killa klaw attacks at S14, with extra attacks for each of the originals that doesn't do damage, is a lot. The grandmaster was a deadknight instead of a dreadknight. That robbed the bikers of any attacks, since he was their charge target. But fortunately, Ghaz got full attacks on the other dreadnight. ...Of which two went through, and were both saved against. Some days you get the waaagh, some days the waaagh gets you.
On their turn, the grey knights smote the crap out of the bikeboss and the warbikers, getting them mostly dead and finishing them off in the shooting and fight phases. Ghaz ended up hanging on with a single wound.
Last Ghazp
The Crimson Fist player wasn't idle during this time. He took out the dakkajet with some long distance shooting, then went ahead and removed the two deff dreads, one scrapjet, my squigbuggy, and several boyz. That left me with a grand total of one scrapjet, twenty-odd boyz in two squads, my weirdboy, and Ghaz holding on by a single wound when my third turn came up.
Orks don’t panic. The sweating and twitching is just anticipation of a good waaagh, is all. No one is fleeing, we’re just looking for a better scrap, is all. [Credit: Ryolnir]
But that was when my allies, the alpha legion, showed up! So secretly, in fact, that no photographic evidence for their arrival can be found. Yeah, none of my pictures from that part of the game came out well. Ultimately, his obliterators and terminators managed to take out the crimson first redemptor. My weirdboy managed to kill the grey knights chaplain, but the surviving justicar of his strike squad was able to deal a fatal wound to Ghaz, finally toppling the Prophet of the Waaagh.
We basically called it there. The grey knights player had to go, so the crimson fist player did his last turn of shooting to see if we'd have even stood a chance. The surviving scrapjet took a surprisingly long time to die, given it started the round with only five wounds left. But when it died, it exploded, and thanks to the careen stratagem, it was able to leave its mark.
Enjoy your mortal wounds, suckers!
Ultimately, it's a little hard for me to analyze the battle too fully. The abortive superheavy duel skewed deployment pretty heavily. It probably saved me a bit of shooting in the first round, but it also meant that I wasn't able to any shooting off my first turn either. Going second definitely hurt me, since it meant the trukkboyz meganobz weren't able to get their full value (though they absorbed a lot of firepower before they died, which probably saved some other units). The maulerfiend never got past the traffic jam until turn three, and the other units he had were too far back to be able to shoot or get into melee.
That left me pretty much high and dry turn two, looking down the barrel at 3000 points without any backup. By the time he popped in on our turn three, I was down to about 650 points, 300 of which belonged to one-wound Ghaz. Even if he’d popped off, it’s unlikely we would have been able to claw our way back out of that deficit. If we’d gone first, waiting until turn three wouldn’t have hurt quite as bad, but as it was, that was two full rounds where I was effectively 1000 points behind the enemy.
In the future, I’ll probably ask that my partners not go quite that crazy on deep strike shenanigans, or at least come in a bit sooner.
All that being said, I had a ton of fun, and it was great finally getting my boyz on the table. I did learn a lot about pitfalls in setting up, how variable some of my units can be, and how to move things fast. I also learned some organization issues, and I'll know how to handle them better. In the future, rather than showing with a stack of double-sided buttscribe sheets, I'll have them singlesided in a binder, so I can flip through them quickly and know where things are.
On the ruined battlefield, the shattered armor of the once-mighty stompa were scattered and blasted. The remains of orks and traitor marines decorated the landscape. The adeptus astartes were the only ones who survived to recover their dead.
And yet, under the hot sun, some of the debris stirred. A massive ceramite plate was thrown aside, and the massive power weapon known as Gork’s Klaw emerged from the wreckage.
#warhammer 40k#Warhammer#orks#ghazghkull#evil sunz#space marines#crimson fists#grey knights#alpha legion#Battle Report#wh40k#40K#plastic space barbies#adeptus astartes#traitor astartes#Orks40k#space orks#batrep
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Grand Waaaagh!
Long time, no battle reports. Sadly, there’s been a bit of a global pandemic going around and being a responsible member of the community, I’ve been avoiding big gatherings that might spread the plague. However, your old sarge has been vaccinated, so with the help of likewise protected people, I was able to get a game in. This time, I was able to bring my ork army. Not just orks, but a whole stompa!
The Stompmost
Game Setup:
The idea was that it was going to be a more casual game where we would bring a bunch of models, play on on oversized board, and just kinda slam minis together with a bit of objective holding as a treat.
I was, of course, playing orks, and bringing 2000 points, plus the stompa. My partner was playing Alpha Legion, and bringing 1000 points. On the other side, we had one person bringing 2000 points of Crimson Fists (Hi Ryolnir!) and another person bringing 1000 points of Grey Knights (Hi, Zuul!) Thanks to Ryolnir for providing several of the pictures used in this batrep.
I brought Ghaz, a warboss on warbike, a weirdboy, five meganobz trukkboyz, a trukk (for carting around said trukkboyz), two mobs of boyz (11 and 14 models in each), a dakka jet, five warbikers, and one of each of the non-HQ buggies, plus an extra scrapjet. Except I’m an idiot and forgot one scrapjet and the dragsta, so I had to borrow a scrapjet from the game club’s cabinet, and a wartrike which stood in for the dragsta. I played as Evil Sunz, though several of the units (the bikeboss and the trukk) were Death Skulls and the dakkajet was painted up as Bad Moonz. I know, I’m terrible, but the rest of my army was wysiwyg.
My Narrative:
Warboss Scragkill Gudluk revved his warbike impatiently. Somewhere there was a scrap, and he was anxious to get to it. However, he’d been separated from his mob. And if that wasn’t bad enough, da Boss had shown up, along with a bunch of red-painted gits.
Ghazghkul Mag Uruk Thraka, prophet of da Waaagh, was giving orders. “Awright, we needs t’get into dis fight quick, so I want you an’ yer other evil sunz t’haul yer guts like they was on fire, you got it?”
“Er, beggin’ yer pardon, but I ain’t no Sunz. I’m Death Skulls!” Scragkill slapped the side of his blue bike proudly.
Ghazghkull responded by smacking him on the side of the head so hard he fell off of the bike and skidded several yards.
When Scrag managed to hobble up and lean unsteadily against the side of the bike, Ghaz asked “What was dat?”
“Er, da red ones go fasta?” Scrag said uncertainly.
“Dat’s what I likes t’hear. Now, we’ll send in da big lad first.” Ghaz craned his neck to look up at the stompa, with its grot rigger crew scrabbling atop getting it ready for waaagh. “I gots a good feelin’ about dis.”
Da Waaagh approaches!
Our deployment zone was in one quarter of the table, minus a nine inch radius from the center. I pushed the stompa up as far as I could. Its only real hope was to get to the astraeus before it lost too many wounds. Most of the Alpha Legion units were in Deep Strike, ready to move in at a moment’s notice.
The Emperor Protects! As does this wall! [Credit: Ryolnir]
The knights player put his entire army into deep strike. The fists player, on the other hand was deployed a bit more defensively than my orks. If only I'd been so smart. He ended up going first, and he immediately popped the stompa. Its work done, the astraeus returned with full honors to its cabinet, where it would do me no further harm, since it was obviously going to be a really short game if it had stayed on the table.
However, this caused some follow-on effects for both of us. Because he'd hidden his stuff, he didn't have angle with a lot of his stuff turn one. On the other hand, I couldn't get anything into charge range that turn, and most of my shooting couldn't target his stuff either. I managed to take out an assault intercessor squad, but that was pretty much it. My partner's maulerfiend was stuck in the back of a bad traffic jam with my warbikers. This meant turn one was spent mostly untangling this while his units got into firing position.
He did have a good firing line on one of my units: The trukk I'd hidden to the side of the stompa, sadly only mostly out of line of sight. It was popped, and I lost one of my trukkboy meganobz on the disembark.
Da Real Treasure Was the Dakka We Found Along Da Way. [Credit: Ryolnir]
I was able to get a couple of buggies into line of sight with his melee infantry, however, and I was able to take out one unit of assault intercessors with my snazzwagon and boostablasta. Meanwhile, my two deffdreads were trundling forward to get their claws on something tasty. At the far side of the board you can see my meganobz trying to get into cover until they could make their way to a scrap.
Bullets! My only weakness! [Credit: Ryolnir]
The grey knights teleported in, taking the fight to me at the midpoint on the board. Meanwhile, the crimson fists player moved his units forward out of hiding and began taking things down. The buggies folded quickly under some shooting from his speeder and aggressors.
On the other side of the board, the meganobz wilted under the knights' shooting and smites. Ghaz lost four wounds to the psychic onslaught.
Yo yo yo! It’s Grandmaster Dreadknight, and I’m here to rap about how the Emperor saves, novitiates!
However, now it was time for waaaagh! A bit of shooting took out a few of the vanvets, and then the deff dreads ran up and gave the last three a nice hug, turning them into crimson smears.
Where did da humies go, George?
Ghaz, the bikeboss, and the bikers all charged in at the dreadknights. The weirdboy cast fists of gork on the bikeboss, making him right killy.
Hit ‘im in da face! Den hit ‘im in da face harder!
It turns out that seven killa klaw attacks at S14, with extra attacks for each of the originals that doesn't do damage, is a lot. The grandmaster was a deadknight instead of a dreadknight. That robbed the bikers of any attacks, since he was their charge target. But fortunately, Ghaz got full attacks on the other dreadnight. ...Of which two went through, and were both saved against. Some days you get the waaagh, some days the waaagh gets you.
On their turn, the grey knights smote the crap out of the bikeboss and the warbikers, getting them mostly dead and finishing them off in the shooting and fight phases. Ghaz ended up hanging on with a single wound.
Last Ghazp
The Crimson Fist player wasn't idle during this time. He took out the dakkajet with some long distance shooting, then went ahead and removed the two deff dreads, one scrapjet, my squigbuggy, and several boyz. That left me with a grand total of one scrapjet, twenty-odd boyz in two squads, my weirdboy, and Ghaz holding on by a single wound when my third turn came up.
Orks don’t panic. The sweating and twitching is just anticipation of a good waaagh, is all. No one is fleeing, we’re just looking for a better scrap, is all. [Credit: Ryolnir]
But that was when my allies, the alpha legion, showed up! So secretly, in fact, that no photographic evidence for their arrival can be found. Yeah, none of my pictures from that part of the game came out well. Ultimately, his obliterators and terminators managed to take out the crimson first redemptor. My weirdboy managed to kill the grey knights chaplain, but the surviving justicar of his strike squad was able to deal a fatal wound to Ghaz, finally toppling the Prophet of the Waaagh.
We basically called it there. The grey knights player had to go, so the crimson fist player did his last turn of shooting to see if we'd have even stood a chance. The surviving scrapjet took a surprisingly long time to die, given it started the round with only five wounds left. But when it died, it exploded, and thanks to the careen stratagem, it was able to leave its mark.
Enjoy your mortal wounds, suckers!
Ultimately, it's a little hard for me to analyze the battle too fully. The abortive superheavy duel skewed deployment pretty heavily. It probably saved me a bit of shooting in the first round, but it also meant that I wasn't able to any shooting off my first turn either. Going second definitely hurt me, since it meant the trukkboyz meganobz weren't able to get their full value (though they absorbed a lot of firepower before they died, which probably saved some other units). The maulerfiend never got past the traffic jam until turn three, and the other units he had were too far back to be able to shoot or get into melee.
That left me pretty much high and dry turn two, looking down the barrel at 3000 points without any backup. By the time he popped in on our turn three, I was down to about 650 points, 300 of which belonged to one-wound Ghaz. Even if he’d popped off, it’s unlikely we would have been able to claw our way back out of that deficit. If we’d gone first, waiting until turn three wouldn’t have hurt quite as bad, but as it was, that was two full rounds where I was effectively 1000 points behind the enemy.
In the future, I’ll probably ask that my partners not go quite that crazy on deep strike shenanigans, or at least come in a bit sooner.
All that being said, I had a ton of fun, and it was great finally getting my boyz on the table. I did learn a lot about pitfalls in setting up, how variable some of my units can be, and how to move things fast. I also learned some organization issues, and I'll know how to handle them better. In the future, rather than showing with a stack of double-sided buttscribe sheets, I'll have them singlesided in a binder, so I can flip through them quickly and know where things are.
On the ruined battlefield, the shattered armor of the once-mighty stompa were scattered and blasted. The remains of orks and traitor marines decorated the landscape. The adeptus astartes were the only ones who survived to recover their dead.
And yet, under the hot sun, some of the debris stirred. A massive ceramite plate was thrown aside, and the massive power weapon known as Gork’s Klaw emerged from the wreckage.
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Okay, so life has gotten STUPID stressful of late, and these days I have basically no time to indulge happy daydreams AT ALL.
Thus: screw pacing, I'm just gonna toss up this mostly-completed 11th part of the unedited v!Wind fic and then blow through the rest of this fic sometime in the next few weeks, bc I’m not adding any more content to what I’ve already got (or at least not anytime soon).
So yeah, @w1lmutt, expect a larger and more chaotic worddump than usual eventually! (I figure I can worry about proper scenes and editing nonsense if/when I ever move these words over to AO3 ¯\_(ツ)_/¯ )
<<First Part 10 Final>>
(I made a Masterpost for this!)
They drag the big doors open.
The inside of the cave is poorly lit and offers little in the way of room to stand; a pathway of those monster-built walkways follows the wall around to the back of the cove, but otherwise the space is all open water with an impressive ship bobbing at the center.
Tetra lets out a grunt of approval when she sees it, though she scowls at the massive cage that's been built on its deck. It’s a crude thing, large and runed with ominous symbols meant to contain the imprisoned, but otherwise the ship itself seems surprisingly understated and not-evil for the primary vessel of someone who’d conquered as much of the sea as Phantom had boasted.
At first, things seem fine. Quiet. The ship is untouched, all gangplanks pulled up and cannons pointed out but otherwise unharmed.
Then one of the pirates peeks their head over the railing and spots them.
"Boss! Swabbie! Is that you?" Niko yells, and there's blood all down his side. "Look out! Monsters afoot!"
"Niko!" Tetra calls in alarm, and the pirates who are able to scramble to lay out a plank for them to board. Phantom doesn't bother waiting, yanking his mask on and clearing the side of the ship in a single bound.
"Who did this," he begins, voice distorted by magic and fury.
Then the monsters attack, dropping from the ceiling and rising out of the sea. Every one of them bleeds black.
The heroes fight, of course. The crew has taken a beating, and the gathered Links do their best to defend the exhausted sailors—Phantom most fervently of them all.
It's hard battle. What footing there is is unstable, and their enemies many. Most of them are not suited to aquatic battles, and the waters of the cave are treacherous. They take injuries, all of them.
But when he's standing between their injured and their enemies, when his eyes are clear and sharp and his strikes deadly precise—for the first time, the gathered Links can see the look of a hero about their youngest.
~o0o~
Of course, he proceeds to thoroughly ruin that impression by the time the battle draws to a close.
The monster he's chosen is not a type of creature he recognizes—green, reptilian, fast in the water. Phantom's cut it's legs out from under it, quite literally, and so it writhes on it's elbows and stomach across the wooden deck as it tries to escape him. Outside of their little corner of the ship, the last of its comrades fall to the blades of the traveling heroes.
"Who sent you?" Phantom demands. When he doesn't get a response he likes, he drags his blade through the side of it's belly, long and nonfatal. It squeals in agony.
"You're going to die here," he observes, soft. He stomps on the wound, heedless of the dark blood splashing his sandals. "But it's going to take time. Quite some time, if you so choose. Answer me: who is your master?"
The creature gibbers. Phantom tilts his head, somehow divining meaning from the nonsensical noises of terror.
"A shadow?" he murmurs. "What-?"
Someone steps in. “What are you doing?!”
And it's only because it’s Hyrule—Hyrule who tried to help, Hyrule who’s lightning magic Phantom can still feel painful echoes of in his bones—that Phantom stays his blade. “Get out of my way,” he growls, which is better than the stabbing any of these other interlopers would’ve gotten.
A hand lands on his shoulder. Phantom's sword swings around, action to reaction with no pause for thought in between. The edge stops a hair's breadth away from Tetra's scowl.
"That's enough," she says, and shoots the lizalfos in the head.
Phantom scowls at the dead body, then at her. "I was not finished," he growls.
Tetra yanks on his ear.
"Ow! Hey!" He flails. "Leggo leggo!"
"We have more important things to worry about!" She yells, dragging him around to look at the sorry state of her crew. "Genzo needs a splint! Niko needs stitches and more bandages than we have! Everyone is beat to shit! And only one of us can fly, idiot!"
She lets go of his ear to shove him forward. Phantom stops. He looks.
"Oh," he utters, and he notices for the first time that he has blood dripping down his shield arm. He shakes his head, once, like a dog, and clutches at the wound. He feels very cold. "...Oh."
As though it had merely been waiting for his permission, the lizal corpse finally explodes into dark smoke.
"Right," he breathes. "Right."
~o0o~
"What were those," Phantom demands.
The pirates have been left in the care of the brothers who'd first opened their dojo to the traveling heroes, recuperating from their various injuries. Fortunately, none of the damage seems permanent. A few fairies, some liberally applied first aid, and all the crew should be at least back on their feet within the week.
This, however, has left the group of heroes with nowhere to stay, which led to Phantom reluctantly opening his own home to them. They're packed in there now, sprawled about both floors and generally tending to themselves with experienced hands.
"What do you think?" Legend replies snippily. Phantom scowls at them all, pacing back and forth restlessly in the tight space by the front door.
His glare lands on Four, helping Twilight wrap his wrist—on Wild getting scolded while Legend rests his ice rod on the Champion's ankle—on Hyrule tutting over Sky while Warriors dramatically bemoans his black eye—
He takes in the group's injuries with a dissatisfaction that very, very poorly covers his unease.
"You're not weak," the boy asserts. Time wonders who he's trying to convince. "You wouldn't have beaten me if you were weak. Why was this battle so difficult?"
"You didn't get off lightly yourself," Time points out, nodding to the thick mess of gauze on the boy's arm. At a guess, the boy had tried to block a blow with his shield and forgotten he wasn't wearing one. Fortunate that there's a fairy fountain on the island, or Phantom might've lost strength in that limb.
Phantom waves him off. "I was handicapped," he dismisses, not denying that he wasn't fighting at his best. Time frowns at the excuse. "I'll figure something out to compensate for it, and this won't happen again."
He gets a lot of dubious looks at that; none of them have forgotten that what he's trying to 'compensate for' is the loss of that parasite. Time's almost dreading what the boy might scrounge up to replace that.
Phantom turns away from them sulkily, unable to defend himself and unwilling to look all that suspicion in the face.
"To answer your question," Four starts, with the air of someone steering the conversation back to safer waters, "that's just the kind of journey we're on."
Sky swings his previously-dislocated shoulder in a testing motion that immediately gets him a cease-and-desist look from Hyrule, before he adds, "Those were pretty standard for black-blooded monsters, I'd say."
Twilight, catching the look on Phantom's face, rolls his eyes. "Did you think something the goddess summoned eight heroes to fight would be easy?"
Phantom scoffs, arms crossed. "It took eight of you to fight me," he grumbles, and there's the arrogant little brat they'd met at the start of this. Hopefully that means the kid's feeling better, if he's up to sassing them like that again.
Time rather doubts that—Phantom IS a Link, after all—and so the one-eyed hero makes a mental note to follow up on that later.
#Vinked Universe#the unedited v!wind fic#linked universe#my writing#fanfic#me: tries my hand at action bc this is supposed to be a LU fic#Also me: drops it like a hot potato bc I have no idea how to Fight Scene#next part is just gonna be me turning my notebook upside and shaking it until all the plunnies fall out#I hope ur prepared#this has been a lot of fun but I am just. done#i think it's clear enough where I'm going with things at this point anyways
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Entry 51: Waiting 37 Turns for a Character I Hate
Paralogue 13: After the End
Subaki and Hayato travel through the dark, creepy forest where Hayato’s daughter Rhajat lives. After seeing an army of faceless, Hayato explains that Rhajat experiments with the dark arts and summoned the faceless to be her minions. We then get a good look at Rhajat and
Oh god.
Oh no.
So Rhajat is just Tharja from Awakening. And Tharja, the obsessive evil fanservice Yandere she is, wasn’t my first pick for a character to reappear. I did personally enjoy a lot of the black comedy from Tharja, but the obsessiveness with Robin got old and made her unbearable in romantic Supports. She was also heavily used for fanservice, leading to her being one of the Awakening characters with the most appearances in other games, despite characters with much more depth existing.
Fortunately for everyone who hated Tharja, you can recruit Rhajat by beating her up. Alternatively, you can talk to her with Hayato and have him tell her to cut it out. But where’s the fun in that?
Similar to Leo’s boss chapter, this map is filled with faceless and poison bogs. To be honest, I kinda find faceless chapters to be boring; the lack of a weapon triangle makes fighting them less strategic. It was made worse in this one by the constant reinforcements that don’t stop when Rhajat gets KOd. I decided to ignore closing up the enemy-respawning bogs, figuring that I could take out the army on my own. After being surrounded by fifty faceless, I realized that was dumb.
So anyway 37 turns later, Hayato lectures Rhajat on summoning unholy abominations and recruits her so he can keep an eye on her. Subaki and Rhajat joke about making potions to make Hayato taller and less childish.
Also, Corrin saves Rhajat from a faceless so she’s in love with her now and wants to stalk her forever. Yay. And, fun fact, the dialogue does change if Corrin is Rhajat’s mother, but it’s still every bit as creepy and obsessive.
Rhajat
Tharja from Awakening. A creepy, obsessive, yandere Dark Mage. Or, more accurately, a yandere Diviner, because dark magic is a Nohrian thing. I got enough Tharja from Awakening and Heroes, so I’m not too fond of Tharja coming back. At least the fact that she’s a child means she won’t be abusive this time. Her personal skill, Vendetta, makes her do extra damage if she fights an enemy multiple times.
Support: Hayato/Rhajat
C: Hayato lectures Rhajay on how she needs to be more social. Rhajat ignores him because he's just a kid.
B: Rhajat explains that she is actually older than her father because of all her time in the Deeprealms.
A: Hayato apologizes for leaving her alone for so long and calls himself a selfish child. He says he'll always love her, regardless of how old she gets.
Review: Actually a genuinely good Support, surprisingly enough. It examines a logical end result of this game’s stupid stupid fucking story and uses it to have a bittersweet Support. Giving it to Hayato is especially fitting.
Support: Rhajat/Mother
C: Rhaja performs a "good luck" spell on a bunch of villagers. All of them get sick. Her mother asks her if she made them sick by accident and tells her to fix it so they won't fear her. Rhajat says people will fear her anyway, so what's the point?
B: Rhajat's mother attempts to help the villagers without Rhajat finding out.
A: Rhajat reveals that she isn't to blame and creates an herb that cures the villagers. Rhajat says that she didn't explain jack shit because she doesn't care what the villagers think of her, only that her mother trusts her.
Review: This one is kinda weird, to be honest. Rhajat doesn’t exonerate herself and is upset that her mother doesn’t trust her, despite the fact that her Paralogue has her potentially killing members of our army by accident. Rhajat should be viewed with suspicion!
Support: Corrin/Rhajat
C: Rhajat stares at her soulmate, Corrin.
B: Rhajat stalks Corrin, giggling. Rhajat reveals that Corrin saved her once before Paralogue 13, when she was a little girl and fell off a cliff.
A: Corrin apologizes for being creeped out by Rhajat stalking them. This is not the type of thing you should apologize for. This is not a healthy Support.
S: Rhajat says she'll stop stalking Corrin. Corrin says that Rhajat should keep stalking, because they enjoy it. They get married.
Review: Yeah, no. This one is creepy, not cute.
Now you may be thinking, wait a minute, this dumb fucking blog writer mislabelled that Support! The male Corrin/child unit Supports are normally labeled Moron/Whatever. The thing is, both genders of Corrin have identical Supports with Rhajat. Including the S-Rank.
Rhajat and Corrin are both canonically bisexual. So is Niles from Conquest, by the way. Fates was the first Fire Emblem game, after twenty-five years and thirteen other installments, to feature openly LGBT characters. And I mean...representation is good. As a concept, representation is good. This game’s representation is very very bad, though.
It’s kinda shitty that the first openly bisexual Fire Emblem character is a vaguely evil stalker yandere. It plays into a ton of quite frankly horrible stereotypes. And Niles isn’t too much better. And oh god, do not get me started on Soleil.
It’s good this game had representation. But goddamn is the representation awful. And it’s made worse that it only comes in the form of two characters, one barely relevant to the plot, who just reuse their conversations with Corrin of the opposite sex. It’s an afterthought, really.
I don’t know enough about Japanese politics to speak with confidence on this issue; from what I’ve heard, gay rights were a bit more controversial there in 2015 than in the US. But also, who gives a shit? It’s the job of an artist to go against social norms. If society says that having gay characters that aren’t stereotypes is wrong, then fuck society.
Fortunately, Three Houses had better representation. Not good representation, it’s a lot of the same stuff in this game. But at least it’s slightly better.
Oh, one more thing on this Support. I don’t normally talk about the Japanese version of this game, both because I don’t know much about it and because this is focused on the English translation. That said, I do know that the Japanese version of this Support implies that Robin and Tharja from Awakening are reincarnations of Corrin and Rhajat, respectively. And that’s kinda dumb. Rhajat is a recycled Tharja, but Corrin and Robin have nothing in common besides being protagonists. Also, that makes the question of when this game takes place in relation to Awakening even more complicated.
And, with that, we are out of Portal Babies! Time to play Conquest.
#rhajat fire emblem#hayato fire emblem#tharja fire emblem#corrin fire emblem#fire emblem fates#fire emblem awakening#fe 14
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Stand in the Shadows of Gotham
Part 1
Marinette, just another child abandoned on the streets of Gotham. She saw the horrors of Gotham, saw what could happen to her and lived it, she swore it would happen to no one else. If Marinette had to fight the shadows of Gotham, stand with them, or help them she will. Marinette will do whatever it takes to be the light to the night of Gotham.
---------
Marinette can’t remember not living on the streets of Gothams Crime Alley. She just remembers standing in an alley balling her eyes out when she realized her mother wasn't coming back for her. She doesn't remember a thing of her father, it not being outside the realm of possibility he had never known of her. It also wasn’t impossible he knew and didn’t care; it would actually be more likely.
She, like most the kids living in crime alley, had learned quickly how to survive. She could duck police and villains alike(although it was often hard to separate the two). It also helped that she had uncanny luck that her few friends always lamented over. If you could consider living in crime alley lucky at all. However, she often had trash cans fall in the way of people chasing her and occasionally finding a loaf of bread in the trash that wasn't completely covered in mold.
Like everyone else, she learned how to toughen up quickly. To send a glare deadly enough to have grown men cowering. To scratch and fight and make someone else bleed if it meant you got away. She learned not to flinch or feel sick when searching a dead body for anything of value.
However, none of that changed who she was. She was still soft and kind to her friends and strangers that meant her no harm. She would promise her friends she already ate when she gave them all her food. She would give her warmest coat to someone new to the streets or someone who had become so weather by them they didn’t have the strength to go on. She knew where to place her kindness and offered it freely to whoever deserved it.
That's why when one of her friends ran up to her, covered in blood and bruises, crying about how they couldn't save the other, Marinette did not hesitate. It was dangerous to go up against this mob, sure, but she couldn’t stand by and watch her friend be sold to become who knows what. Actually she knew exactly what and there was no way she would let it happen.
“You don’t have to come with me,” Marinette whispers to her ragtag group of friends and allies that had followed her.
“We know,” Butterfingers grins, their signature move was pickpocketing something worthless and dropping it right in front of the victim. Then someone else would swoop in and actually steal their wallet or something while they were distracted. It was a risky move and they only used it in emergencies. Butterfingers was brave enough every time to risk the police or a beating at being caught, letting them survive another day.
“You’d do the same for us,” Milo shrugs, they call him that because that was the only thing he would say to her after taking to the streets after his parent's murder. Apparently it was his happiest memory sitting down with his mother to drink a mugful wrapped in a thin blanket on a cold winters night. It had taken Marinette half an hour of running to lose the police as they chased her down for stealing a carton of milk and a tin of milo. Milo had been the newest after her to be let into their little gang. That night they drank milk (that was only still cold thanks to the snowy winter) straight from the bottle because they had no cups, using their hands to scoop up the milo. That was the best night in recent memory as Milo talked to them all for the first time and their family got just a little bigger that day.
“Plus you’re going to need us,” Knuckles had been there the longest out of all of them. Not because she was necessarily much older(not that they or she actually knew her proper age) but she had been living in crime alley much younger than the rest of them. Long enough she didn’t remember a thing and her name had long since faded leaving only her nickname of Knuckles. She had been the one to find Marinette and teach her how to survive. She was the first to raise a fist against anyone that would cross them and would sooner die than admit defeat, “let’s go get our boy,”
Stray, they had taken stray and for that Marinette vowed to destroy them. Stray was the kindest of all of them, even her. He had been on the streets for a long time but from the sounds of it liked the streets better than wherever he came from. He was the peacekeeper not only in the group but out of it. When they got into fights Stray would be the one to beg for forgiveness when no one else would sacrifice their pride. Honestly, he was the only reason they had lived this long and they needed to get him back otherwise they weren’t going to last long.
Marinette had too strong a sense of justice to even pretend to agree with older stronger people that they were wrong for getting in their way. Butterfingers would sooner use anger as a distraction to try and nick something than actually give an effort to say sorry. Milo’s apology would never be taken seriously as he smirks and gives thinly veiled insults. Knuckles simile wouldn't allow herself to stoop that low and would sooner die fighting than admit defeat. So yeah they needed Stray back to be their voice of reason. I mean just look at what they’re doing with him only been gone a day.
They stood on a roof across from where everyone in crime alley knew was a slave auction house but no one would dare say it out loud. Across from the was a window that was the best entry to the building, besides from well the door. A lot of places like this had an entry point less secured than the others, systems set on high alert, and designed to let Batman breakthrough. It was better to trick him into an entrance point far enough away from the auction the clients could get away and worth losing a few people to sell if it meant less property damage. Marinette had to admit it was a smart plan. It’s so much easier to trick people into getting you to do what you want when they think you’re dumb.
“Alright follow my lead,” Marinette doesn't attempt to dissuade them as she starts for the window. There's luckily a washing line that attaches to the other building just a few meters away from where they want to go. Marinette walks along the line like a tightrope, convincing herself it was no different from the chainlink fence she would play on in an alleyway they often hung out in. It dips under her weight but she cautiously marks he way across.
Reaching the building isn’t much of a relief as there is only a thin rim along the edge that leads to the window, a few heads higher than her. She takes a deep breath and jumps, fingers catching on the brick ridge, definitely scratching up the tips. She hauls herself up with just her arms using all the strength the few years spent in crime alley had given her. She sighs in relief, only slightly, as she has to hug the wall to keep balanced on the ledge. She glances back to see Knuckles swinging her way across the wire similar to monkey bars.
Marinette shuffles along to the window. She would have to disable the alarm before the others go there. Fortunately, she had once met a person form an ex-gang or mob or something who had delighted in explaining to her the inner workings of most security systems as they ate some stale bread she shared with them. She does her best with the few nails and wires she has stored in her jacket. However confident she is that the alarms are disabled she still holds her breath when sliding the window open. She stares into the dark hallway with bated breath for a miniature, waiting for someone to jump out and shoot her. When no one does she hesitantly steps inside.
Knuckles swings in seconds after her. They both help the others climb into the window. Lucky they did or Milo would be splattered against the pathway after he slipped on the edge. They only get a second to relax before they are tracking down the halls cautiously waiting for someone to come at them with a gun and try to sell them off too. The first thing they come across isn’t Stray but a series of lavish looking rooms instead. One has a desk and fancy chairs, Marinette is drawn to it and has learned better than to deny her instincts.
She creeps into the office against hissed protest. Marinette searches through the draws of the desk, jangling a ring full of keys in triumph. Her friends relax but she’s not satisfied yet. She noses around finding a cliche safe behind a painting.
“No, I know what you’re thinking, and don't you dare Lucky,” Knuckles says slipping into the room so no one walks by the hall and sees them. Marinette does dare, she really does. But she doesn't know the passcode and that's a problem. Luckily for her, the boss or whatever thought this through or really didn’t. There's a hidden safety latch that she pulls and it releases the safe from the wall. It must be a precaution in case they need to make a break for it but it suits her just fine.
Milo tells her off even as he stuffs the large safe into his ragged backpack. The corners tear the edges because of its size and they need to help Milo regain his balance when picking it up. They head down the hall again, going down the stairs to hopefully find Stray somewhere in the basement. They get downstairs and sure enough, there are people in cages and chains all around, Stray in one pushed off to the corner on the opposite end of the room.
They dart into the shadows behind some crates. There's a few tired looking guards and echoing sobs and pleads that go completely ignored by them. They try to track there way around the room. Hiding behind cages wherever the guards look over, hoping it creates the illusion of them being inside to a passing glance. It works, they just have to be careful to avoid them as they pace around the room.
“Please,” Marinette startles, Butterfingers thankfully pushing a hand over her mouth to stop the yelp as someone reaches through the bars to grasp at her clothes, “Please, Please , please get me out of here,”
“I- I can’t ,” Marinette’s voice breaks, tears pricking her eyes.
“Let me out or I’ll scream,” They warn, face grave and ashen.
“Please,” Marinette begs, the hands forming a vice grip around her arms and legs, “I can’t save you,”
“Yes you can!” and could she? They came here to save Stray but that didn’t mean these people didn’t matter. Why did they deserve to be left here while Stray got to go free? Who was looking out for them? If- if Stray didn’t have them would he be left here too? If they got caught would anyone come to save them?
No.
“What’s going on over there?!” A guard barks, the person freezes, and Marinette breaks out of their hold stumbling back. She freezes, breath only getting quicker as footsteps approach. They were going to get caught! They were going to get caught and no one would save them. There was no one looking out for kids like them, they only had each other.
“Hey!” The footsteps stop as someone bursts through the door, “Someone broke into the bosses office! The safe's gone!”
The footsteps retreat, running out the room and back up the stairs. She sighs, making her way to Stray.
“Lucky!” Stray smiles up at her, tears tracks trailing down his face.
“Hey, we’re here to get you out of here,” Marinette takes the keys sorting through them to find the right one.
“And the others?” Stray asks, and yeah everyone around them is yelling out, pleading to be let out. Kids their age and younger, adults that hardly qualify as such none of them deserving of such a fate.
“Everyone,” She promises, getting a surprised look from everyone else. She shrugs them off and hands off the keys to help get everyone out. All in all, there's around fifteen people and each gives her a hug, crying the way Stray had done when he got out.
They use their distraction of the safe to make their way out of the building. They find the doors this time, only two guards but both with guns. They could rush them but someone would definitely get hurt. If- if she ran along the wall she might be able to avoid getting spotted but what then? How was she supposed to outmatch two armed guards? She didn’t have that raw power. It wasn't fair that two random guys with nothing remarkable about them were able to hold her entire life in their hands. No, it wasn't fair and she vowed to change that if they ever got out of here. But first, she had to take a chance.
“It’s alright little one,” The person who had grabbed out at her puts a hand firmly on her shoulder, stopping Marinette from walking into the light, “I’ll take care of this,”
They were so young. Not as young as Marinette but still firmly in their teens. And here they were running at two fully armed guards with a war cry fitting of the mightiest warrior. The first guy is taken off guard, barely able to raise his gun before they are trying to grapple it out of their hands. A few others rush forward with the distraction. Marinette sticks behind the group with her friends running forward and sticking together. They trip up the second guard and someone starts bashing their head in with their fist, a pool of blood steadily growing.
A gunshot rings and they all freeze. Looking behind them, the grappling for the gun with the first guard is over now, it kicked across the room while the other stands over the guards' body. The person stares down in shock so Marinette grabs their hand and runs out the door as they all run to freedom. Most people break off, shouting their thanks over their shoulders as they run in opposite directions. Marinette leads their little gang and their tag-along into an alley far enough away that they can catch their breath without fear.
“That was crazy!” Milo yells, after a solid five minutes of silence.
“You guys are so cool,” Stray shouts right back, “How did you even get in there?!”
“There was a window and- are you ok!” Marinette yells, catching the person whose name she hadn’t even learned yet. She falls under their weight, shifting to try and lower them to the ground more gently than just crashing, “Whats-”
Marinette cuts herself off, pulling her hand away from their stomach red with blood. The gunshot hadn’t been for the guard. The gunshot hadn’t been for the guard! It hadn’t been for a man who chose to work to sell people into a horrible life of slavery for what? Some extra cash? Pathetic. How many lives had he ruined? How could he live while this person, this innocent person bled out in a random alleyway of Gotham on an unremarkable night?
“Stay with us, we’ll get you to the hospital!” Marinette exclaims trying to staunch the blood flow.
“It won’t work,” They just smile vaguely, staring vacantly up at the sky, “They don’t care about people like me, people like us,”
“I care, I care ,” And the tears flowing down her cheeks are proof enough, “So please just stay with me,”
“The stars are so beautiful tonight,” Looking up the night was full of smog and darkness the same way it always was in Gotham. Quite fitting for the city really not letting in even a sparkle of light. Looking back down their eyes were clouded over, Gotham has taken the light from their eyes as well.
#miraculous#miraculous ladybug fic#badass marinette#Maribat#crime#organised crime#dark#angst#child abandonment#Lila#Adrien#Chloe#Kagami#Marinette#good lila#or worse Lila?#not against marinette lila#we're gonna take over Gotham bois#salt
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[FIC] Luffa: The Legendary Super Saiyan (152/?)
Disclaimer: This story features characters and concepts based on Dragon Ball, which is a trademark of Bird Studio/Shueisha and Toei Animation. This is an unauthorized work, and no profit is being made on this work by me. This story is copyright of me. Download if you like, but please don’t archive it without my permission. Don’t be shy.
Continuity Note: This story takes place about 1000 years before 66 years after the events of Dragon Ball Z.
[24 December, Age 762. Namek.]
Luffa found herself back in the past, on the Planet Namek, during Frieza's invasion. She did not understand how the Scroll of Eternity worked, or how her Time Patrol missions could "fix" anomalies in the flow of time. What mattered now was that a mysterious enemy had altered the course of events on this date and place, and when Luffa had failed to correct the problem on her first try, she ended up switching bodies with the villainous Captain Ginyu. Somehow, the Scroll of Eternity had recalled her to the Time Vault, but the only way to complete the mission was to resume from the exact moment where she had left off. And because of the bodyswapping complication, Luffa would have to handle the matter personally.
Inhabiting Captain Ginyu's massive purple body was a deeply unsettling experience for Luffa. So was the sight of her own Saiyan body acting independently of her consciousness. Disillusioned as she was with the Saiyan species and culture, she still clung to her heritage as a refuge of self-esteem. Ginyu had ripped that away from her without even noticing he had done it. It had been a great relief to be recalled back to the Time Vault and made whole again. Returning to this nightmare was just as traumatic as it had been the first time. Luffa's only solace was that she was somewhat more prepared this time around.
She felt the weight of her new alien body, took note of the curious deadening of her sense of smell, and felt her own ki nearby, as Ginyu used her body to attack Goku. Then she saw Jeice and Guldo, ready to finish her off. Everything was happening just like before.
Only this time, Luffa laughed.
"Oi, what's so funny?" Jeice demanded. The red-skinned, white-haired alien was one of Captain Ginyu's squad of mercenaries. During her first go-round on this mission, Luffa had noticed that Jeice was familiar with Captain Ginyu's bodyswapping technique. Jeice had seen it used before, which meant that he must have known the last person Ginyu had used it on.
"You... fools! Luffa cackled. "You played right into my hands! I never dreamed you'd actually be stupid enough to use that trick again, but now that you have--! Well, that just makes this so much easier, doesn't it?"
The next moment would decide everything. Luffa's plan was mostly a hunch followed by a lot of improvisation. If she had miscalculated, then the entire house of cards would collapse. Jeice's reaction would tell the story. He blinked twice, his face blank as he seemed to process what she had just said.
Then he swallowed hard, and his lower lip shrank behind his upper. Luffa would have smiled anyway, in order to keep up appearances, but now she could grin much more genuinely.
"Y-you can't be--!" Jeice gasped, his throat suddenly dry with terror. "Not... him! It's impossible, ain't it? W-we left you for dead!"
"Did you actually think a Saiyan woman could fight like that?" Luffa went on. "Take a look at your captain over there. He's not doing so well, is he? He thought that a Saiyan body would give him an edge, but that little savage girl never would have beaten Recoome on her own. Without me, she's useless. As for me...? Well, now I'm back where I belong. So where does that leave you, Jeice?"
Jeice spared a moment to glance over to the fight between Son Goku and Ginyu-in-Luffa's-body. Goku had a clear advantage, and Ginyu seemed to be struggling for a chance to switch bodies again to even the odds.
"It's a trick!" Jeice protested. "Nah, you're puttin' me on, lady. I can tell you ain't him. It can't be. There... Well, there's no way!"
The sweat on his brow was enough for Luffa to know that she had him in the palm of her hand. She didn't need to convince Jeice; she just had to make him wonder long enough to stop fighting. As for Guldo, he had been acting strangely ever since her unknown enemy had enchanted him. His four eyes still glowed red, and a purple aura rose up from his bulbous green body, making him look like an evil frog. From then on, Guldo had been driven by his rage against Luffa, but he seemed to lack the will to speak or ask questions, and Luffa's bodyswap with Ginyu seemed to confuse him a little. The important thing was that Guldo was staying out of the conversation. Jeice would be a lot harder to fool if someone were around to talk sense into him.
"To be honest, Jeice, I'm not him," Luffa continued. "I used to be once, but not anymore, I suppose. You did leave me for dead, but I survived, and I swore I'd find Ginyu someday. Make you all pay for what you did to me. I can't switch bodies the way Ginyu does, Jeice. It's more like a possession. Or a merger. With each soul I take over, I lose a little more of myself in the process. And that Saiyan woman over there? Hah! And I thought I had anger issues. It's funny. Now that I'm back in my original body, it almost doesn't feel right anymore. It's just another vessel I've stolen. I guess after all I've been through, I'll never feel 'right' again. But that's a small price to pay for revenge. Yeah, a real bargain, as long as it gets me Ginyu's death."
She had concocted this half-story over a hot stove, working out just enough details to make it sound plausible. The hard part had been figuring out how to impersonate an alien warrior she knew nothing about, until she realized that she could use that to her advantage. Besides, if this didn't work, she would fail the mission and have to start over, so she could theoretically try again as many times as she needed, and tweak her approach each time. Luckily, Jeice was hooked on the first try.
The key was to look past her own fear of being trapped inside this purple man's body, and see the fear Captain Ginyu must have had for the purple man's body. It must have belonged to a powerful enemy. A being so powerful, that there was no other way for Ginyu to defeat him. And perhaps Ginyu could trade up whenever he was cornered, but Jeice could not. It wasn't important that Luffa didn't know the purple man's name, or what sort of powers he had. The body itself was a weapon. And now that Jeice was paralyzed with fear, Luffa had the chance she needed to figure out how to use it.
Her first target was Guldo. A simple ki blast from her eyes was enough to stun him, and that would put his psychic powers out of commission long enough to do what came next. And now that she didn't have to worry about any psionic hold on her movements, Luffa found that controlling the purple man's body wasn't all that difficult.
"Guldo!" Jeice cried. In the moment it took him to notice Guldo toppling backward and down to the ground below, Luffa was upon him.
"It must have been comforting, Jeice!" Luffa whispered into his ear as she grabbed him from behind and twisted his arm behind his own back. "All this time, knowing that you never had to worry about me, as long as your precious captain had control of my body. But he can't save you now, can he?"
"Y-you're wrong!" Jeice whined. "The Captain knows how to handle blokes like you! He always maims himself right before he does a body switch. Or hadn't y'noticed that hole in your chest? All that blue stuff leakin' outta you? That ain't soda, mate."
"I did notice," Luffa said. "It's kind of uncomfortable, actually, but I've had worse. Your boss must have wanted to injure me so I'd be too weak to put up a fight, but he couldn't do too much damage or he'd wind up killing himself before he could use his magic trick."
It was her-- the purple man's-- left pectoralis muscle that was wounded. A similar wound on her own body would have been devastating. Her left arm would be practically useless, to say nothing of potential damage to her ribs and the lung tissue underneath. And the blood loss alone would have been debilitating. For a Saiyan body-- and for several other humanoid anatomies-- this would have been an ideal place to sabotage. But in the purple man's body, the wound didn't seem to bother her much at all. It just hurt. It hurt a lot, but she didn't feel any weaker, and her left arm worked just fine. In fact, she almost wondered if the wound was healing itself.
She decided to demonstrate her good fortune by wrapping her left arm around Jeice's neck in a choke hold.
"You and Ginyu really don't know anything about me, huh?" she asked. "He wanted my body so badly, but he never bothered to study it, to learn how it works! So many secrets, Jeice. Let me share them with you."
This was exactly how she wanted it to work. She had already overpowered Jeice, but she still needed more time to master the purple man's body. And it suited her sense of justice that the purple man still carried the keys to victory within his body, long after his spirit had been removed. She struggled to gather more ki, mostly to intimidate Jeice further, but as she did this, she began to realize it was a lot easier than it had been in her own body.
"You're crazy!" Jeice pleaded as he gasped for breath. "Even if you kill me and the Captain, you still wouldn't stand a chance against Lord Frieza."
"You aren't listening Jeice," Luffa snarled. "I don't care about Lord Frieza, or these Saiyans, or even the Dragon Balls. I only came here for revenge. I'm not even sure where I go from here. I could take your ship and escape, or maybe Frieza will kill me before I get the chance. It doesn't matter anymore. As far as I'm concerned, I'm already dead. I died the day Ginyu stole my body and left me to rot. All that matters is that you Ginyu Force goons will precede me into hell..."
With a sudden burst of power, fueled by desperation, Jeice managed to break free of Luffa's grip. He might have attacked, but instead he screamed as loud as he could.
"Captain Ginyu! Heeellllp!"
By the time he realized that he needed to be fighting back, it was too late. He cut loose with a bombardment of ki energy, and Luffa was enveloped in a glowing vermilion fog of destructive power, but it wasn't enough. She emerged from the clouds of light and struck Jeice with a devastating punch to his jaw.
"He can't save you," Luffa taunted. "He can't even save himself."
By now, Luffa was not only satisfied with her own control over Ginyu's body, but with Ginyu's apparent difficulty in handling hers. She would have expected him to have beaten Son Goku, but instead Ginyu was still struggling. She doubted that switching bodies again would help him. His only chance now was to get help from his teammates, and so Luffa decided it was time to eliminate that option. She held up her hand and fired pointblank into Jeice's face. When the light of her attack faded, there was nothing left of him. Her Saiyan body would have caught the odor of burnt flesh and hair, but the purple man's inferior nose couldn’t pick it up, and so Luffa had to settle for her imagination of the aroma.
She smiled anyway.
"Jeice!"
Nearby, it seemed that Captain Ginyu had reached the same conclusion as Luffa. He needed help to defeat Son Goku, and he was running out of allies. Recoome and Burter's bodies had barely grown cold, and Jeice was the third to die, but Luffa didn't plan to stop there. She looked around for Guldo, but could find no trace of him. Under the influence of the unknown enemy's magic, it was unlikely that he would flee, but his strange powers did make him tough to find. And then, when she finally realized where Guldo had gone, she flew towards Ginyu as quickly as she could.
She didn't spot Guldo until she was much closer. He was taking cover on the ground, behind a large rock formation, but Luffa couldn't take the time to deal with him. Not while Goku suddenly found himself frozen in mid-air, unable to move, not while Ginyu, sensing the opportunity, raised his arms and began to glow. Under different circumstances, Luffa might have found it surreal to watch her own body glowing this way, but she couldn't afford to think about that, not until she was at last where she needed to be...
Directly between Ginyu and Goku, so that the body-changing technique would strike her instead of Ginyu's intended target.
The results were nearly instantaneous, though Luffa did notice a horrified look in her own eyes when Ginyu realized his technique was about to misfire. In the next moment, she was herself again, and Captain Ginyu floated between the two Saiyans, once more in the purple man's body.
"Wh-what's going on?!" Goku asked, his body still paralyzed by Guldo's power.
"No!" Ginyu shouted. "How can this be?!"
"I'll explain later, Kakarot," Luffa said, surprised by the sound of her own voice. She raised her fingers, and began charging her ki to attack. Everything felt so familiar, so right, although she still had only a fraction of her former strength. "First, I need to kill this bastard off before he gets any more bright ideas. Say, goodbye, Captain. I'll be sending Guldo to join y--"
But before she could attack, she found herself overcome by a wave of exhaustion. She had expected to find a certain level of ki in her own body, but what she hadn't considered was the damage her body had taken from Ginyu using it to fight Goku. For that matter, Luffa had also forgotten the damage she had sustained against Recoome and Guldo earlier in the mission. When the Time Patrol had recalled her to base on her first botched attempt, Chronoa had healed those wounds. But now that Luffa had returned to try again, it seemed that some of that damage was restored. It was no wonder that Ginyu had performed so poorly in Luffa's body. Even if he had known how to use it to its fullest, Goku was fresh.
Had Luffa been prepared for this fatigue, she might have still been able to gather the power needed to kill Captain Ginyu as she had planned. But she wasn't ready, and so she had gathered her ki much faster than she should have, and the result left her dazed and weakened. She began to sink to the ground, like a leaf falling from a tree. She had fully expected to finish the Ginyu Force off for good, but now it was all she could do to slow her descent.
Even before she reached the ground, Ginyu's laughter told her what would happen next. She tried to call out to Goku, to warn him of what would happen, but she knew there was nothing he could do. Guldo's power would keep him frozen in place until the deed was done.
At least history was back on course! This was what Luffa told herself as she tried to force herself to stay conscious. Galling as it was, Ginyu was supposed to switch bodies with Goku, and no one else, and supposedly, Goku and the others could resolve that problem themselves. The only trouble was that Guldo was still in the picture, and Luffa was reasonably sure Guldo was supposed to be dead by now.
"Game over, monkey."
She suddenly noticed Guldo looming over her, and before she could defend herself he kicked her with those stubby legs of his. His eyes still burned red, and his body still roiled with the purple aura of the enemy's magic. It seemed that he wasn't going to stop until Luffa was dead, which suited her just fine. If she could just keep Guldo occupied, then her mission could still succeed, and this would all be over.
It was getting easier to concentrate now, but she still wasn't sure if Guldo had gotten stronger, or if she was still weak. As she tumbled across the Namekian plains, her tattered yellow clothes staining blue from the alien grass, Guldo gave chase, punching and kicking her before she could ever come to a stop. In the distance, she could sense Goku and Ginyu leaving, no doubt heading back to Frieza's ship. Guldo could still interfere in their battle, and so she decided not to fight back. She wasn't sure if she was in any shape to defeat him, but she could definitely keep him occupied for a while longer.
"Miserable little savage!" Guldo growled. It seemed like all he could say now were these spiteful names and racial epithets. The enemy had amplified his hatred until there was nothing else for him to express. Luffa ignored his words as she covered her face to block his next strike.
She wasn't sure how to make sense of it. During these missions, her powers seemed to grow whenever someone hit her, but Goku had battered her senseless while Captain Ginyu had been in possession of her body, and she didn't seem to gain anything from it. And yet, Guldo's attacks seemed to be getting her fired up again.
"Saiyan germ!" Guldo screeched as he punted Luffa another few hundred meters. By now, she was fed up with stalling him, but she was having trouble keeping up with his movements. He seemed to blink in and out of existence for a moment, and she couldn't anticipate where he would be next.
"You're not like Chiaotzu at all," Luffa muttered as she flew high into the air. If she couldn't intercept his next kick, she could avoid him completely and see how he reacted. "When I fought him he was possessed like you are now, there was still a decent man underneath, clawing and scratching to get out. But you! You're just a pathetic wretch, and that dark energy just makes it that much more obvious."
He was gone. Luffa played a hunch and turned herself to face the sky, where she found Guldo preparing another psychic attack. She fired a ki blast, but he vanished again before it could connect.
"Golden Duster," Luffa grumbled. This technique was something she had developed long ago, useful for tracking stubborn targets who were better at hiding than fighting. The problem was that its range was limited. As the Legendary Super Saiyan, Luffa could have covered large swaths of the Namekian surface with it. In her present condition, the best she could do was to surround herself in a misty field of ki globules. Guldo would have to pass through it in order to attack her, and she would sense the disturbance in the field, even if she couldn't detect him directly.
Only, it didn't work the way she had planned. Guldo suddenly struck her, and she sensed the hole he had made in her defenses, but it all happened instantaneously. As she crashed into the Namekian turf, she wondered if Guldo had super-speed abilities, but that didn't make sense. Burter had claimed to be the fastest of the Ginyu Force, and she had managed to outrun him with little trouble. If Guldo was even faster, Luffa suspected that Burter wouldn't have had much to brag about. There had to be more to his secret than mere speed.
"Whatever this is, you can't keep it up for very long," Luffa said as she gathered herself up from the ground. "And it doesn't make you any stronger; it just gives you a free shot. Then you have to reset before you can do it again. So let's make the most of that time, shall we?"
She shot straight up into the air, flying as fast as she could. Luffa wasn't sure if Guldo's strange abilities would help him catch up, but she figured she couldn't go wrong by moving in one direction. As she ascended, she charged her ki and began firing wild shots down to the surface below. None of them would be strong enough to destroy Namek entirely, but the bombardment would scorch the land directly beneath her, and Guldo would have to attack or flee if he wanted to avoid taking a hit. And with the dark energy controlling his thoughts, Luffa was sure that Guldo wouldn't run away.
As expected, Guldo's pudgy green form came rising up to meet her, vanishing every few seconds and reappearing ever closer. Luffa continued firing ki blasts in her wake as she flew higher and higher. Without knowing what Guldo's power was, her only chance was to test it to find its limits. He continued to chase her into the air, following her no matter how high into the sky she climbed. And then, just when he was close enough to strike...
Guldo's fist reached Luffa's face, but she didn't even feel the impact. He had managed to blink ahead just enough to break through her defenses, but there was no force behind his punches. And then Guldo started gasping for breath.
"K-kill you!" he sputtered, as Luffa continued to back away. They were high enough in the air that the stars were visible in the green sky.
"So that's it," Luffa said. "Whatever you're doing, you have to hold your breath to make it work. And maybe you've got a good handle on it at sea level, but not when the air's thin and you need to move quickly."
She threw a kick, and he managed to hold his breath long enough to blink out of the way, but she was ready for him, and fired a ki blast when he reappeared. Then she grabbed him by the collar of his armor and punched him in the gut to make it even harder for him to breathe.
"It's almost like you can stop time. Is that it? I didn't even know that was a thing. If you weren't such a weakling, you might actually be pretty dangerous. No, you're not a weakling. You're a lot stronger than Nappa and Raditz were. The problem is you've got no ambition. Ginyu only keeps you around so you can help him use his own ability. No one's interested in using you for anything but support. It's pitiful, really. Such a waste of talent."
To his credit, Guldo continued to struggle, but he was powerless at this altitude.
"Even if you can stop time, or just immobilize me, it won't do you any good while I'm holding on to you like this," Luffa said. "Now let's just see what's in that pea brain of yours..."
She placed her free hand on his face, and found the texture of his skin revolting, like the rind of a rotten fruit. She hoped that Guldo had some memory of the one who had enchanted him, but instead she only found a torrent of rage and hatred, mostly aimed at Vegeta for insulting him, and at herself for humiliating him.
"You don't smell that bad," Luffa grumbled. "I knew Vegeta was a spoiled brat, but this is ridiculous. Wait..."
There was no recollection of Guldo falling under the enemy's spell. He had been alone on Frieza's ship when it happened, but Guldo did remember seeing the rest of Frieza's crew falling under the same spell, one by one, until the entire crew followed him into battle. And that was when Luffa finally realized...
"The enemy must still be here!" she gasped. "Near Frieza's ship!"
She killed Guldo as quickly as she could and reached out with her senses to find Goku and Vegeta's power signatures. They would be heading for Frieza's ship as well, and may have already arrived. And perhaps Captain Ginyu was a threat they could handle, but if the Time Patrol's mysterious enemy was still on Namek, still influencing other fighters, then she had badly miscalculated Guldo's purpose. Luffa had assumed the enemy had sent Guldo to neutralize her, but he was probably nothing more than a diversion.
After what seemed like an eternity, Luffa finally reached the ship, where she found Goku lying defeated on the ground, and the purple man's body battling desperately against Vegeta. Krillin and Gohan were there as well, and the seven Namekian Dragon Balls lay on a patch of upturned soil near the entrance ramp of the ship. She had been eager to join the fray, except she had no idea which of these fighters was Captain Ginyu. At last, she settled on checking Goku's body first, since he would be the easiest to avoid if he were Ginyu waiting for an opportunity.
"You've looked better, Kakarot," Luffa said as she alighted next to him.
"Heh. Dunno why you guys keep callin' me that name," Goku said.
Up close, Goku looked even worse than she had feared, but at least he had gotten his own body back, and he seemed to be in high spirits.
"Ginyu," she asked. "Which one is he?"
"He... he's in his own body again," Goku said. "But he's gonna try to switch with Vegeta, and Vegeta's got no idea--"
"Typical," Luffa scoffed. "If that royalist coward hadn't cut and run earlier, he'd know all about Ginyu's ability by now. Instead, he's completely fresh, and ready to walk right into a trap. Well, I'll just head up there and--"
"No, wait!" Goku pleaded. "You're hurt too! If you try to get between them now, you might only make things worse!"
"You've got a better idea?" Luffa demanded. As much as Vegeta disgusted her, she could at least understand him. Goku was difficult to read.
Mostly, she found him rather pathetic. Raised among Earthlings, Goku seemed to lack the killer instinct that defined Saiyans. He appeared to have plenty of courage, and his power had developed impressively over a short time, but there was still something missing about him, something she couldn't quite figure out. As Luffa waited for him to answer, she noticed him suddenly looking at a frog that had burrowed up from the ground beside him. Before she could ask, Goku grabbed the frog in his hand, and then tossed it into the air.
"What the hell are you d--?" Luffa started to ask. And then she saw Ginyu use his technique, and she got her answer.
Vegeta remained transfixed in midair, completely confused by what had just happened. Both the frog and the purple man fell to the ground. The purple man landed on his hands and feet, looked around with a blank expression, and croaked. Then he hopped away from the ship, passing Luffa and Goku without even noticing them.
"It worked!" Goku said with a stifled groan. Luffa suspected that throwing the frog had aggravated his injuries. Krillin and Gohan, also very confused, rushed to Goku's side, and helped him up.
"What happened to Ginyu?!" Vegeta demanded. He landed nearby, and glared in the direction the purple man had hopped away.
"Wrong way," Luffa replied. "If you want Ginyu, he's right over there." She pointed at the small blue frog that Goku had tossed into the air. The frog was trying to hop away to safety, but something about its movements seemed very unnatural, like it wasn't sure how to be a frog, and it was trying a little too hard.
"Oh, you've got to be kidding," Vegeta growled.
"You saw how he used Kakarot's body, idiot!" Luffa shouted. "Ginyu was going to do the same thing to you if Kakarot hadn't tossed that frog in the way."
"Then he's helpless," Vegeta said with a malicious smile. "Well that suits me just fine..."
"Don't be a fool!" Luffa warned him. "He's smaller now, but he might still have that bodyswapping power. If you're not careful, you'll be the one catching flies. Then again, those antennae would be an improvement for you, Vegeta... Go ahead and fight him, if you dare."
Vegeta crossed his arms and turned his back on Luffa and the frog. "Lucky for you, woman, I have more pressing business than listening to your feeble japes. I'll deal with you after I've settled with Kakarot..."
With that, he walked over to speak with the others. Luffa continued to watch the frog-Ginyu as he hopped away. After everything else she had endured, this felt anticlimactic. She was sure the enemy was still lurking somewhere nearby, and if Ginyu was still a potential threat, then they might use him to attack them once more. She considered killing the frog and the purple man's body, if only to eliminate any loose ends, but then she noticed the frog glancing to one side, as though something had caught Ginyu's attention.
Luffa sensed nothing in that direction. If there was a strong ki signature, it was carefully hidden. Curious, she stared into the distance, trying to find whatever Ginyu had seen. It occurred to her that Namekian frogs might have possessed keener senses than she understood. And then she spotted it: a pair of humanoid figures in the distance, watching from the top of a tall, narrow hill.
She looked back for a moment, and saw the others helping Goku into the spaceship. Satisfied that nothing would happen to them, Luffa took flight, heading directly for the hill.
When she arrived, there was no one in sight. Luffa had expected to find a spaceship, or a time machine, or some other vehicle or base. As she examined the terrain at the base of the hill, she heard footsteps, and suddenly, she could sense their ki.
A woman's voice made a bemused chuckle, and Luffa turned to find her stepping out from behind the hill.
"You're pretty sharp," the woman said. She had pale blue skin, and pointed ears. Luffa almost wondered if she was a different strain of Namekian, except all the Namekians she had met were bald, with two antennae on their foreheads. This woman had a head of white hair, and she was dressed head-to-toe in a skin-tight red-and-black costume. Something like a skirt flared out from the waist of her suit, and she held a spear in her left hand.
"It must have been you snooping around," the woman continued. "I hope you aren't thinking of interfering. That would be a mistake."
Luffa didn't understand. She had already interfered, hadn't she? This woman was the Time Patrol's enemy, wasn't she? The one who had tried to alter history, except Luffa had just set things right. It seemed like this woman had a completely different plan altogether. Could the changes in history simply be a means to an end?
"A costly mistake," added a man who now stepped out to join the woman. He appeared to be the male of the same species, whatever that species was. He was considerably taller than the woman, and his red-and-black costume included a white chestplate with a bronze bar that looped around the back of his neck.
"I will eliminate you here and now," he declared in a somber, dispassionate voice. His words were hostile, but he made them sound like a bored weather report. Luffa wondered if he was some sort of machine, but before she could ask, he began to raise his ki, and a large red aura flared up around him.
"Shall I proceed, Towa?" he asked, never taking his eyes off Luffa.
"Very eager today, aren't you, Mira?" Towa replied with a wry smile. "All right, I'll let you have your fun. Killing this Saiyan will make a decent test of your abilities."
Mira stepped towards Luffa with cold menace in his eyes. Luffa stood her ground, and smiled.
NEXT: Luffa vs. Mira
#dragon ball#fanfiction#lssjluffafic#luffa#jeice#guldo#captain ginyu#goku#vegeta#krillin#gohan#towa#mira#namek
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Horikoshi: This will probably not be super popular, but it’ll be fun!
Us: Oh, well that sounds nice!
Us, 290 chapters later: This Isn’t Fun Anymore Horikoshi
Horikoshi: :)
Anyways, welcome to the beginning of - hopefully - a long term and engaging project. I am basically aware of all of canon, and am up to date with the manga, but I haven’t actually read from the beginning of the series, and I’ve only watched the series up to the Deku v Todo fight in the sports festival. However, I’ve been curious as to how the manga portrays stuff that I’ve seen in anime gif form, and so I figured, hey, make this a project!
If you have questions or anything, the ask box is open for now. Meanwhile, I am going to head into the first chapter proper!
[No. 1 - Izuku Midoriya: Origin]
Wow, you’d almost think this kid would grow up to be a villain or something, with that kind of attitude, huh? No way that this kind of attitude would ever come to bite him in the ass and force him to reevaluate his entire character and kickstart his character development.
(Before you say anything, I like Katsuki as a character, but DAMN did he have to do a lot of growing up. I suppose when one is at the bottom, the only way to go is up… unless you have a pickaxe.)
One thing I actually noticed right away, and I dunno how much it’s used in other manga (seeing as I currently am not reading any other manga and the last ones I read were… a long while ago…) is the shape of the text boxes in order to convey emotion! It’s actually hella neat and a little detail I wouldn’t think about adding if I were in his position (not that I can draw all that well, but that’s not my point). You can practically hear the warbling in Izuku’s tone and the rougher edges in Katsuki’s!
(Also, question for the English sub while we’re at it, why the fuck does Katsuki sound like he’s a goddamned adult when he’s fourteen. What the fuck.)
Interesting little thing here, Katsuki not actually using his quirk here against Izuku; his hand is trailing smoke from his explosion, but it’s not a direct burn wound. Not that he should be doing this at all, but with the number of fics I see where Katsuki literally gives Izuku second or third degree burns, I think this is a reminder that canon Katsuki has some modicum of restraint, even this early.
Before I forget, hello winged kid who definitely has no plot significance whatsoever. No siree.
(If you are new to the manga/show and are reading this as among your first introductions to the fandom, first off, I am so sorry. Secondly, expect me to be… definitely making a lot of sarcastic quips to things in the future.)
Onto the second/third page, which is supposed to be a full spread, but is split up into two pages on the online reading site. RIP, but I will not complain about free access to the whole manga.
Lookit this green bean. I love him so much. I can’t wait for him to suffer.
Izuku: wait, what?
Anyways, a few things to note:
Who the fuck is this guy? I looked into the wiki but he apparently doesn’t warrant a page or even a mention as one of the background faces of the series, but look at that fucking claw, man! And those boots and jets! He’s very obviously themed after a baseball catcher, so I’m going to guess that he has some kind of quirk that deals with either drawing projectiles to him, or perhaps in throwing projectiles… in either case, it’d be something like Snipe’s quirk, so maybe this is his less howdy-happy sibling.
Oh right, the chapter. The other heroes we see on the scene in this two-page spread are Death Arms, Air Jet, and Kamui Woods.
Also, something I want to point out that I’m sure others have but just struck me while looking at this spread - multiple people are recording / taking pictures of this. I wonder if part of the reason for the villain industry to be as strong as it is is because the villains, even if they know they’ll lose, still get their own sort of fame in being in the news? That… might explain a lot about how there can be enough villains to even run an entire damn industry.
(Well, that and a lot of sociopolitical commentary on BNHA society, but we don’t need to get into that now. Maybe wait two hundred or so chapters first.)
Not gonna lie, I had to double take because I was like ‘wait, what is Ochako doing here?’ but then I realized it was just a random civilian; she doesn’t have those side bangs Ochako does. But now I almost wonder what sort of world we could have had, if they’d met a bit earlier.
Onto the fifth page (fourth is just a filler page, nothing on it), and we get treated to this gem:
Tag yourself I’m the guy who’s slackjawed because his kid is fucking glowing.
The first four examples of quirks shown in this flashback are the luminescence, telekinesis, ice, and that flame-headed(?) mutation. Of them, we actually see hints to the fact that quirks have drawbacks, as the girl with ice is drawn with the same frostbite backlash as Shouto, while the flame-headed kid is… well, I have no idea, but they do not look to be happy.
Also, I love the nod Hori does to the heroes of our era as silhouettes! This is just more evidence to me, along with the fact that the first quirked kid is born and presented in a modern hospital, that this series takes place sometime in the future. I… even calculated the years it could technically be, based on information we get in a few chapters, but I’ll save that for then.
Onto the sixth page! A nice shot of Kamui Woods getting into position, and man is that giant quirk unnerving.
What the fuck is with those feet, Hori. Those aren’t feet.
Next we see how the crowds are reacting, basically with no panic or concern. One guy is just casually letting his boss know he’ll be getting in late. And Backdraft! That is some serious water manipulation, but it seems like it has to be the water they’re in contact with? Also, is it just me or is that a portable pressure hose on their back?
And of course, Izuku being excited over hero stuff, as one does. He’s so babey faced, going back to current chapters after this is gonna be fucking wild.
Onto the seventh page, and here we are with the ‘you’re pure evil’ speech to someone who’s… just a robber. Seriously, dude? I get that you’re still fairly new to the scene (I think he might not be from a hero high school, but a late join program, but that’s another post), but like. You can’t just call random people ‘pure evil’ and correlate petty crime with like, actual mass murderers, or else people might start to see things in black and white and, you know, create the idea of ‘villainous people’ and so push even more innocents down the path of desperation and criminality.
Wait, sociopolitics later. Izuku being a hero fanboy now. Even able to utter Kamui’s attack call as he’s calling it out, with some seriously cool visual effects-
And on the eighth page, we have Mt. Lady crash the scene. Literally. She just fucking shows up outta nowhere and fucking leaps up and delivers a kick right to the villain’s chin, throwing him back through the train bridge wall and sending debris down to the ground below. Sure hope there weren’t civilians there!
Also, hello to that random guy on the roof watching this. I think in Smash they made that guy her manager or something.
I love how Izuku and the other guy are like ‘what the fuck’ while the press just shows up out of nowhere and is like. Hyperfocused on her. (I’ve heard some issues with the portrayal of media/reporters in the series, but since I have no experience with that sort of thing, I can’t say much on it.)
The last panel of this page shows that, fortunately, there were no civilians on that part of the street (even though it being rush hour and the huge crowds on the other side of the bridge should have suggested otherwise… but what do I know?)
With page nine, we get to see our first case of villain apprehension, which to note does not include any sort of quirk suppressors. Because those don’t exist. Otherwise Aizawa and the Eight Precepts’ erasure bullets would not be such huge deals to everyone. I mean yikes, though, the guy is fucking muzzled. And you can see the damage done by Mt. Lady in the background, both physical and emotional. Not to mention…
What the fuck is that face.
But yeah, this notes that performance in heroics determines not only what they’re paid by the government, but also how much fame they get. No way a system like this could backfire in any capacity, right? Right? (cough).
I love how Hori uses Izuku’s muttering habit as the border for the text bubble when the kid zones into his little world. Also, gigantification is noted to be a common and strong quirk, so we really should see more OCs with size altering quirks in fics in the future, you hear me? Honestly, with it being common, I would almost expect there to be entire buildings, or maybe even neighborhoods / blocks dedicated to catering to size shifters… wonder what those places look like.
Also aww, the guy saying good luck on the heroics dream to Izuku and Izuku just sparkling. What a cutie. Can’t wait for him to suffer. :D
Izuku: No seriously, what-
Anyways, I’m cutting off here since we then transition into the next ‘scene’ and this is a long chapter - 55 pages! Besides, this has already surpassed 1700 words, I don’t need to ramble on too long in one post.
Lemme know what you think, and I’ll be back with more soon!
#opening arcs#chapter 1#readthrough#boku no hero academia#my hero academia#midoriya izuku#bakugou katsuki#kamui woods#mt lady#1800 words and only nine pages#buckle in this is gonna be a long project folks
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Percy Jackson & The Avengers: Convergence - hurricane percy hits vegas
EEE! I'm so excited for this chapter, and idk why. We get some Poseidon content tho, so yay for that! I'm pretty sure I'm just so excited cuz I just finished writing ch. 12 and IT. IS. AMAZING!!
Ok, so if you've noticed the change in my profile pic, you can figure out what I'm about to do. Well...surprise! Another pjo stan is coming out! I'm pan🏳️🌈✨
Anyway, remember to comment, like, follow me, and reblog! Stay safe and happy reading!
- your author
Ω ♆ Ω
Okay, so maybe jumping out of the window before Blackjack was within a hundred feet was a bad idea, but can you really blame him? If Percy had stayed, the others would have tried to convince him to wait and make a plan before leaving to save Annabeth, and it probably would've worked! But doing that gave her captors more time to hurt her. That was not okay with him.
Fortunately, his amazing pegasus could fly really fast when put in the right situation. Say, one like Percy freefalling from a skyscraper? He still cut it close, though. Percy got within six feet of the ground before Blackjack swooped up under him. It hurt like hades.
"What am I here for, boss? Not that I don't enjoy our hang-out sessions, but still, why am I here?" Percy heard Blackjack ask in his head.
"We're going to Vegas to save Annabeth. She's been taken by the people we've been hunting," he answered.
"Oh, no! I'll go into overdrive for this trip! Annabeth gives me donuts!"
If one looked closely, they would see that Percy cracked a small smile at that. Blackjack always knew how to lighten the mood.
"Just hurry, bud. They sent pictures of her tied up and beaten. I'm not sure what condition she'll be in when we get to her," Percy said.
"That's it! These guys are dead meat!" Blackjack sped up even more.
Percy was really afraid to look down because he was pretty sure that they had already passed four state lines, and his friend showed no signs of letting up. With all the complaining about being tired Blackjack did on their other quests, Percy would've never thought he could do this. Just goes to show what can happen when you hurt someone's friend.
Yeah, Percy had calmed down enough to rationalize that this was a stupid idea (maybe his worst one yet), but he was still going to do it! This was Annabeth we're talking about! There's nothing he wouldn't do for her, and that includes storming straight into that gods-forsaken casino and demanding to know where she was.
If you're wondering, yes, he did just that when they got there. Blackjack almost passed out as soon as they landed, but Percy was already hopping off and running in before the pegasus had even caught his breath.
"Get out of here, bud! This is gonna get messy!" he called over his shoulder before pushing the front doors of the Lotus Hotel and Casino open.
Ω ♆ Ω
It was very clear that something was wrong as soon as Percy stepped into the lobby. It was completely empty. The farther he went in, the less he found. There was nobody. The last time he had been there, it was packed with people from all different time periods and everyone was doing something, but now, nothing.
It was disconcerting, to say the least. It felt like the beginning to every horror movie out there.
What was worse, is that every activity was shut down but one: the ferris wheel. It was spinning with all of the lights on, a faint carnival music playing from hidden speakers. Once again, Percy's thoughts drifted to horror movies. He wouldn't be surprised if a ghost popped up in front of him.
Before he continued on, Percy stopped and took a breath, bouncing up and down to shake out the nerves, "Come on, Percy. You got this. Just go save Annabeth and get out. That's all there is to it."
He walked up to the ferris wheel and saw that there was a single occupant riding it: Annabeth. She was up on the top, but Percy would recognize those golden locks anywhere. Her form was slumped against the side of her car, so she was probably unconscious. As she got closer to the ground, Percy saw that she was even more beaten up than the picture had shown. Her hands and ankles were bound with celestial bronze chains and she had a gag in her mouth.
Percy's blood boiled.
"Annabeth!" He shouted, running towards her as soon as the cart got to the bottom.
It kept moving, but he quickly grabbed her and pulled her off and away from the ride.
"Annabeth, wake up. Come on, 'beth, you have to be okay," he muttered, pulling the gag out of her mouth and starting to work on the chains, though he wasn't sure where to start.
Her eyes were still closed, but he heard a faint whisper from her mouth say, "It's Annabeth."
He laughed in relief, pulling her to his chest in a tight hug.
"Don't ever do that to me again. I lost it," he said, kissing her on the forehead.
Her eyes slitted open, "No promises, Seaweed Brain."
Percy was about to bring her in for a kiss when a voice interrupted them, "I'm glad you got to save her, Perseus. Now it'll be that much worse for you when we take her away again."
Percy shot up from the ground, pulling out Riptide and going into a protective stance in front of a kneeling Annabeth, "You're not going anywhere near her!"
The voice belonged to a mortal man. He had a long cut along his face, which seemed to be made by a claw, and his hair was a dark brown with speckles of grey. He seemed pretty average besides the scar. He had three men behind him, along with a hellhound, two empousa, and a couple basilisks. All looked ready to strike at a moment's notice.
The man tutted, "Oh, but I think I am. You see, you're going to give her to us."
Percy glared, "And what makes you think that?"
The man smiled, "Because of your family, of course. The normal one. Your mom, Sally, and her husband, Paul, and what's the last one's name...? The baby... Estelle! Yes, Estelle. We know where they are right now, and with one order from me, they will be killed by the giants we have standing by."
Percy growled, lunging forward, but a growl from the hellhound stopped him, "You're not going to touch them or Annabeth! I'll kill you first!"
The mortal leader gave a fake frown, "Oh, Perseus, how naive you are. Don't you see what's happening? Your people are the monsters. You just threatened to kill a mortal, the very thing you are put on this Earth to protect! How would your father feel about that?"
Hundreds of pipes burst in the hotel. Percy was only holding himself back because of Annabeth. As soon as she was out of danger, he would let himself go. He didn't care that they were mortals. Those men weren't the type of people he wanted to protect.
But- his family were still in danger. Even if the guy was bluffing, Percy couldn't take that risk.
Annabeth pulled herself to her feet and put a hand on his shoulder, leaning in to whisper in his ear. "Let them take me. You know it's the right thing to do. I'll be okay. You just need to lead the Avengers to their base, okay, and then you can save me all over again."
She cracked a small smile, hoping to comfort him but ultimately just making Percy feel worse.
Percy pulled her in for a searing kiss, and when he pulled back, a defeated look in his eyes, Annabeth knew he was letting her go. She had to; it was the best solution. She could protect herself and the Blofis family couldn't.
"I love you," she whispered.
"I love you, too," Percy's eyes were misty and he was slipping on his control.
With one last, loving look at her boyfriend, Annabeth walked to the opposing group, allowing them to roughly grab onto her and pull her to the hellhound, who was ready to shadow travel her and the other mortals to wherever their base was.
Percy steeled himself for a fight because he knew there was no way it was that easy. He was not getting out of this unscathed. They had left the monsters there for a reason, and that reason was to probably kill him. That wasn't going to happen, though. They had chosen the wrong day to mess with Percy Jackson. He was going to let Hades rain down on them.
"Are we gonna stand here all day or are we gonna fight?" he asked, twirling his sword around, "You know what? Nevermind. I don't feel like fighting."
Then before the monsters could react, he released the storm within.
Ω ♆ Ω
"Come on people! Let's get a move on!" Steve shouted, already running to the quinjet.
He saw that everybody was still lagging, but wasn't sure what else to do. Fortunately, Piper had noticed his struggle and came to his rescue.
"Everybody hurry up! We don't know what stupid thing Percy is going to do, so we need to get there before he does it!" she yelled, lacing lots of charmspeak with her words.
Instantly, all of the demigods and Avengers sped up and were all on the jet within a minute. Steve gave Piper a grateful glance before climbing in himself, the daughter of Aphrodite following close behind.
Once everyone had taken their seats, Natasha and Clint up in the cockpit, they took off.
"So...does anyone even know what we're going to do when we get there? Or what Percy was planning on doing?" Leo asked, voicing everyone's thoughts.
Steve sighed, "We can only do damage control. If Percy hasn't done anything yet, we talk him down from it. If he has, we figure out a solution to getting it stopped, no matter what it takes. Now we don't know Percy as well as you five, so we need you to try and predict what he might do."
The rest of the Seven shared a look and Jason spoke up, "Percy and Annabeth are very...special to each other. If one of them is hurt, the other loses control very easily. So, basically, anything could have happened."
He glanced apologetically at the Captain, who just sighed in response. It was no doubt going to be a long day, and then an even longer one when Fury found out about this. Going down that train of thought made him more and more exhausted.
"Las Vegas, here we come," Tony muttered.
Ω ♆ Ω
As they started entering the Las Vegas area, it became abundantly clear that they were already too late to stop Percy. The sky was dark, thunder rolling through the clouds, rain pouring down on the streets around the casino. A whirlwind of water was circling the hotel and the ground was shaking. Geisurs were popping up just as fast as they were closing. It was a shitshow, basically.
"Percy did this? By himself?!" Tony exclaimed, staring in shock at the storm.
"Yep. He doesn't seem like much of a kid now, does he?" Jason said, strapping an arm guard on.
"Nope," Tony whispered.
Frank said, "How are we even going to get inside?"
"We're going to go from above, straight through the eye of the storm. It's the only opening, from what I can see," Natasha answered, already guiding the plane up and towards the center of the destruction, "Hold on. This is gonna get rough."
"Oh. That's comforting," Frank muttered, holding on to his seatbelt tight.
"Dude, if we crash, you can just turn into a fly or something and get out of here, but me, I'm going to die with the plane," Leo said, cracking a joking smile.
Hazel sighed, "Leo, your fireproof. If anyone would survive the crash, you would."
Leo chose not to point out that he was trying to lighten the mood with a self-deprecating joke. Hazel with confidence is scary.
Besides, that's when the shaking started. The wind and water was throwing the quinjet around, thrashing it from side-to-side, trying to throw it down but Natasha and Clint were keeping it up.
Slowly but surely, they got the plane lower and lower until it was hovering just above the courtyard of the hotel (if you can even call it that). It was an open area with rollercoasters and games all around. The Avengers couldn't believe they hadn't heard of this place before! It was amazing! The demigods, however, were shocked that the mortals could even see what was around them. The Mist was either weakening (unlikely) or the Avengers were starting to become clear sighted (could be bad).
"Ok, everyone, get out before this thing crashes!" Natasha yelled, gripping the steering gear like a lifeline.
It probably wasn't even her demanding voice that got everyone off the jet quickly, but they did anyway. The demigods and Avengers found themselves huddled behind a concession stand while they surveyed the area. It was easier for the demigods, who could naturally see through the veil of Mist surrounding it. The Avengers' eyes were refocusing every couple of seconds because something like a stuffed bear would turn into a stuffed Minotaur and then back into a bear again.
"Stay close, team. We're in unknown territory," Steve immediately slipped into his leadership role.
"Do you guys see Percy?" Hazel asked, looking around for her friend with a worried expression on her face.
"Um...yeah, I do. Over there," Frank's hand pointed towards the ferris wheel, and everyone's eyes followed it's path.
It led directly to the center of the storm, just as they all secretly knew it would. Everyone wanted to believe their friend or colleague couldn't be capable of creating a "natural" disaster until it happens. Now the team was left to clean up the mess.
"Oh, great. This should be fun," Tony sarcastically commented, seeing that Percy's eyes were closed and he was just sitting there on his knees.
He wasn't even wet, or affected by the storm at all. It seemed to be molding around the boy. The cracks on the ground had even left him alone. Percy was a force of nature.
"How are we going to get to him, let alone make him stop all of this?!" Jason asked, raising his voice to be heard over the screaming wind.
"I don't think he'll hurt us. He let us come down with the plane. If it was anyone else, he would've let it tear apart, but not us. He wants us to help him, and we're going to do just that, okay?" Piper answered, standing up.
She still had to stabilize herself on the cart, but she kept herself up. Everyone else in the group still looked skeptical of her plan, if you could even call it that, but they followed her lead and stood up as well.
With a calm determination only a demigod could possess in the face of battle, she started the trek over to their friend. Percy didn't make a move, either not seeing them or not caring.
"Percy. Percy. Listen to my voice, Percy. Everything is going to be alright. You need to focus on my voice, Percy," Piper started to say even though the wind was carrying it away a second later.
They had to try everything, and given the fact that the wind seemed to slow down just a tiny bit, Piper took it as a win.
The Avengers and the rest of the Seven were making slow movement, their feet feeling like lead as they forced themselves to keep going. They were grabbing onto whatever was nailed to the ground for support as small tremors rocked the building. It was obvious there had been a different, major earthquake that had caused most of the damage, so they weren't complaining about aftershocks.
"Keep going! We're almost there!" Steve yelled, digging his shield into the ground for something to hold onto.
It took a long time for a short distance, but they eventually made it to right in front of Percy. He had still shown no sign of knowing they were there.
"Percy! Can you hear us?!" Jason shouted, grabbing onto his gladius that he had previously stabbed into the ground.
Still no movement, though a tear did fall down his cheek. It was the only water that had actually touched him so far. Everyone but him was soaked to the bone, while he had stayed completely unaffected. Jason kneeled down and tried shaking his friend, only to be pushed back by a blast of water.
While he was sputtering out the liquid, Tony said, "We need a new plan! This isn't working!"
"Yeah, no shit, Sherlock! But do you see a plan laying around here somewhere, cuz' I don't!" Piper shouted.
That's when a sea breeze blew through the area and under their noses. Unlike the stormy sea smell that Percy was radiating right now, this one was calming and gave you the feeling of a relaxing day at the beach. Jason was the quickest one to realize what was happening, so he warned everyone else as quick as possible, "Close your eyes!"
The Seven followed his instructions without question, being used to this by now (plus Jason wasn't planning on nearly dying again). The Avengers, however, were a divided front. Natasha, Clint, and Steve all did as they were told, not willing to take a chance on Frank being wrong about whatever he was scared of. Tony and Bruce, did not. They looked around at Frank like he was crazy. Fortunately, they had turned enough so that when there was a blinding flash of light and a small pop, nobody had seen it full-on. What was left afterwards was a man in a hawaiian shirt and sandals. He had tan bermuda shorts and a beat-up old fishing hat with the words Neptune's Lucky Fishing Hat on it. But those weren't the most shocking features about the man. What was most shocking was his similarity to Percy. His skin tone, matching Percy's. His hair color, matching Percy's with only a few more grey spots. His eyes, matching Percy's without a doubt. Natasha was the first of the Avengers to come to the startling realization that this was Percy's supposedly missing-at-sea father.
He was completely unaffected by the storm swirling around them. Physically, at least. He seemed to be really worried about his son, and only spared a glance at the other befores crouching in front of Percy. He put his hands on his son's shoulders and gently shook him.
"Son, wake up," Poseidon said, "You have to stop this."
Percy made a groaning sound and slitted his eyes open. His arms were wrapped around his stomach in pain.
"Ow," he muttered.
Poseidon cracked a small smile, though his eyebrows were still furrowed in worry, "That's what happens when you create a tropical storm and earthquake in the middle of Nevada."
Percy's eyes shot open, "Dad?! What're you doing here?!"
Poseidon gave him a frown, "Making sure my son doesn't kill himself."
Percy grimaced, holding himself just a little bit tighter at the reminder of what was currently still going on around them.
"Percy, what were you thinking?!" the god of the sea exclaimed.
The boy knew he was in the wrong, so he just shrugged and gave his father a misty-eyed, helpless look, "I can't make it stop, Dad. What do I do?"
Poseidon sighed. Seeing how fragile his son was right now broke his heart.
"You can let me help. We'll stop it together."
Percy nodded, letting the deity help him to his feet and support him once he got there. Neither man spared a glance at the assembled group of heroes behind them, instead turning determined faces towards the storm.
"You focus on the earthquakes. I'll take care of the storm, Perseus," Poseidon said.
The son of the sea god nodded, kneeling down so he had his hands placed on the ground. He closed his eyes and focused; focused only on the shaking, and then imagined the shaking receding like the tide. Then, eventually, it stopped all together.
He felt a large weight be lifted off his shoulders at the feeling of his power pulling itself back inside of him. His father had made quick work of the storm, and now all that was left was a trashed mystical hotel and casino.
Percy turned back to father, and gave him a small, grateful, exhausted smile, "Thanks, Dad. And I'm sorry for letting it get so out of hand. I know better than that."
Poseidon grasped his son in a bone-crushing hug, "It's okay, son. I'm not one to talk. Remember San Francisco?" he turned to a whisper, "That was my own version of a temper-tantrum. Don't tell your Uncle Zeus, though. He'd skin me alive if he knew the real reason I did that."
Percy's smile widened just a bit, "Okay, dad. You can let me go now. This is getting weird. We don't do this. You're not even supposed to be here right now."
At first, that last thought was just a flippant comment, but now Percy realized just how much trouble he, or his father, could be in with Zeus because of this.
"Dad! You're not even supposed to be here right now! You have to go! Right now, before Uncle Z finds out!" he shouted, shoving himself out of the hug.
Poseidon laughed, "Persues, think about it. You just created a 7.1 earthquake in Nevada, while simultaneously making a category 5 hurricane pop up nowhere near the coast. I think he noticed. He was actually the one to send me. He thought I'd be the only way to calm you down."
He gave his son a meaningful glance, and he got a sheepish neck rub in return.
Poseidon sighed again, "It's okay. He's not too mad. He's actually pretty happy that it wasn't one of his kids this time."
The god finally turned and acknowledged the other people in the room, giving Jason a look. Jason didn't seem to know what to do with that. He just kinda stood there, in shock that he had been noticed by Neptu- Poseidon.
Frank and Hazel both kneeled, soon followed by the rest of the demigods. It seemed that everyone was still recovering from the storm, and wasn't sure what to do with the fact that Percy's dad (a literal god) just showed up and was speaking with their friend like they were best buds (or more accurately, father and son).
The Avengers were giving incredulous looks to everyone, even the superspies. Ok, so first, a random fisherman shows up, then they find out that the guy is actually Percy's father, and then dad helps stop a natural disaster. But that was all easier to process than the kids kneeling to Percy's dad. Like he was God or something!
"Um, is anyone going to explain what the hell is going on right now?" Tony asked, head whipping back and forth between the look-a-like father and son and the rest of the teens.
Poseidon turned to the billionaire with an amused smile on his face, "Anthony Stark. Nice to finally meet you. My nephew enjoyed your work."
Percy snorted, realizing just what nephew his dad was talking about. Of course Ares would like a weapons manufacturer.
Tony smirked, smug, "Well, thank you, random stranger. That means absolutely nothing coming from you because we have not yet been introduced. I'm Tony Stark."
Poseidon turned to his son, "I like this one. Very brave."
"Give it a minute," Percy said, "It'll pass."
Ignoring the billionaire's protests, Poseidon turned to the demigods assembled, "Rise, half-bloods. You have saved Olympus enough to not need to kneel to me."
They cautiously rose.
"Olympus? Half-bloods? What are you talking about? Who are you?" Natasha asked, narrowing her eyes at the stranger.
She didn't trust him. He radiated too much power, power that was too similar to Percy's for her liking.
"I am Poseidon, Percy's father and a couple other titles. You may call me Lord Poseidon," was the answer she got.
She raised her eyebrows. The guy had a strong god-complex. Though she had met Thor before, and he had one just the same. Maybe these were more Asgardians or something like that.
"What are you?" Clint asked, not realizing just how much he was pushing it.
Poseidon's gaze darkened, "Be careful how you speak to me, mortal. I am being very gracious right now."
"Are you implying that you aren't mortal? Like Thor?" Bruce spoke up, literally surprising everyone.
The fact that he had come along was a miracle in itself, and now he was speaking to this obviously-powerful man.
Poseidon's nose wrinkled in disgust, "Thor is nothing like me. He is no god."
Percy decided to break in before things could get out of hand again, "Ok! Dad, you should probably get going. You know, oceans to run and everything!"
Poseidon's shark-like glare softened for his son and he nodded. But before he could leave, he pulled Percy aside.
"Tell them. You have our permission," he said.
Percy smirked, "I think I got that from you throwing around words like 'Olympus' and 'half-blood,' Dad."
Poseidon turned serious, "Be careful in the near future, my son. You have a rough journey through the Sea of Monsters to rescue Ms. Chase. She is on Polyphemus' island. That is all I could gather for you. I hope it is enough to keep you alive. I know it would be a fool's errand to try and convince you to not go. Your fatal flaw prevents it."
"I'll be okay, Dad. I promise."
Poseidon noticed how he didn't swear it on the River Styx. So Perseus had just as many doubts about this quest as he did. He refused to lose another son, though.
Placing a hand on Percy's shoulder, he spoke one last time, "Just be careful, Percy. For me, if you must."
Percy nodded.
"Alright," Poseidon said, "Everyone close your eyes!"
This time, everyone, including the mortals, listened.
Once the light had died down, Percy turned back to the Avengers and his friends, a hugely-apologetic look on his face.
"I'm so sorry, guys. Did anyone get hurt?" he asked, walking up to them.
"Reports are showing that there were only mild injuries, no fatalities," JARVIS' voice spoke from Tony's suit.
Percy felt some worry leave him at that reassurance, but the peace only lasted so long. He saw that every one of the Avengers were looking to the teenagers for an explanation, and now they had permission to give it.
The son of Poseidon heaved a great sigh, rubbing his gut again, "I think it's time you knew the truth. The full truth this time."
Ω ♆ Ω
Let me know what you think! I'm sorry for my wonky updating schedule...
other chapters :)
#pjo#percy jackson and the olympians#the avengers#avenger#mcu#superheroes#heroes of olympus#fanfiction#ao3#fanfic#wattpad#series
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Millionaire Detective Balance: Unlimited Episode 10 Thoughts
Hi guys! Episode 10 was such a gift. With everything that is going on, I feel quite down that the coming episode might be the last one. The show has such a great fandom and wonderful potential that it definitely would be saddening once it ends. I sincerely can’t wish enough for there to be more seasons, what a joy that would be for all of us. Moreover, I don’t mean to sound repetitive or ungrateful but, it really still feels as though we just started. Neither of the thoughts, theories, and analyzations I did from episode 9 were validated nor nullified. I’m not quite sure what to think of that yet but I guess, it would mean that I was thinking too much about it. Even though I have quite a lot of questions as of now, I feel like a lot of those will be put to rest once the next episode comes out. As such, I really can’t wait for this coming Friday (the day it is released in my country). Anyways, For those who haven’t watched the recent episodes yet, there are spoilers ahead as I share my thoughts so please be cautioned! Thank you, have a nice day, and stay safe!
(Disclaimer: Any similarities with other posts are purely coincidental. Moreover, if that does happen, I am glad that there are many who think so too because that increases the probability of the statement, thought, analyzation, or theory being somewhat true.)
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Episode 10 provided several insights about Haru’s trauma, Daisuke’s stance or sentiments about the whole case, and the relationship between the former and the latter. I may not have the answer to all of the questions I had like “who were purchasing adollium?”, “what is adollium’s true purpose? Is it that versatile?”, “are other Kambes in on this side of the business?”, and “why do the higher ups not want to get involved?” but, what we got was beyond my imagination. It’s interesting because compared to other animes, the action scenes were not as “explosive”. It gave the episode an overall touch of reality that grounded me as I continued watching with bated breath. It made me realize that there are only two of them against a whole group of enemies, a very dangerous situation one can find themselves in. Even if it is not as “colorful” as other animes’ fights, I can’t help but feel the adrenaline with every punch they throw and narrow escape they pull off. In their own right, they were such iconic and noteworthy aspects which deserved the attention and praise they got.
Another thing I got fascinated with are the struggles of both Haru and Daisuke. Haru’s trauma is not exactly new news to us. We already knew from previous episodes just how badly the past event affected him but episode 10… episode 10 gave us a whole new perspective on the real extent of the damage it did to him. They were in such a precarious position, life or death for both of them, and yet he still hesitated. Haru obviously wanted to help and save Daisuke but his fear was just too great despite his effort to overcome it. He needed an extra push and boy am I glad the former gave it to him. If it weren’t for Daisuke’s encouraging words, a touching wake up call, the situation would have gotten so much worse. Additionally, I liked how Daisuke picked his words during that moment. He reminded Haru that he’s always been a hero and that he should stay true to his beliefs about being an officer and uphold justice. I feel like that was exactly what Haru needed to hear after losing his confidence to “take charge” ever since that hostage incident years ago. I am glad to see him revert back to his old self, and arguably an even better person which is a combination of both his old and new self, after succumbing or resigning to the limitations of his job with all the “listening to higher ups because we are merely below them” attitude.
Throughout all that development with Haru, I was pleased to find out that Daisuke was not left behind. His development was no doubt scattered among all the episodes but this episode highlighted just how far he has come. It’s especially evident on how he kept on protecting Haru, his wake up call to him, his compassion towards the enemies on board who were trying to escape the sinking ship, and his confrontation with his father. To be honest, I expected him to lash out at Shigemaru and become quite “cold-hearted”. Surprisingly for me, that is not what we got at all. Instead, we get this Daisuke that calmly approached and arrested his father not on the account of his mother’s murder whose case was deemed closed 19 years ago, but on the murder of Cho-san and Takei-san. Those seemingly little details provide such a clear perception that he did not only do this for himself, his mother’s case which was his main priority, but for the others he cared for as well, Cho-san and Takei-san’s case which affected their department hard. It was such a pleasant turn of events that I can’t help but feel complete fondness for his character.
Lastly, I adore how they showed and revealed where the two main characters’ relationship is at. For the past few episodes, we see them arguing and evidently looking like they are on different sides. Fortunately, episode 9 hinted that that may not be the case and episode 10 completely refuted it during that scene where Daisuke tried to arrest his father. They’ve come so far and it was such a treat to find and notice that subtle and not so subtle changes in their relationship. From their first case together which ended in Haru falling from a bridge, to that hostage incident in an airplane, and finally to their current dynamic in the recent episode. They fit together so well that I bet once this case with Shigemaru is over, their duo will be one of the best there is. Together with the whole MCPTF team? They will be such a badass department.
Predictions:
Though I love episode 10 with all my heart, I can’t help but feel a little sad with the notion that the whole business with adollium and weapons ended just like that, with a sinking ship. It was more than 19 years in the making and the company involved is one of the biggest in the world so, I find it quite difficult to believe that there is nothing more to it after that. Even though I feel that way and with the realization that I might be looking too much into it, I wanted to tone down and step back a little with regards to my thoughts, theories, and predictions for the show. Therefore, I would only be playing with the idea of it’s possible continuity. Given the audiences’ positive reception of the anime, it would not be so far out of the blue for the staff to continue it. What I'm trying to say is what if Shigemaru going back to laboratory 3 and Daisuke and Haru’s future confrontation with the so-called final boss is not really the final? What if they pull a Tomb Raider (2018) type of ending? We are all aware that Shigemaru is part of Laboratory 3 but if you look at their organizational chart, there are a lot more divisions. What if the end is that Shigemaru wanted Daisuke to find out about the dirty dealings within their conglomerate out of his sense of guilt and regrets about his own actions? Now, I do not mean to “soften” his character but really just, what if he wanted the latter to realize that there is a much bigger threat and it’s hiding within their enterprise? Not only would that be an amazing follow up, but it would also ensure that there are future works to come regarding the franchise. A girl can dream, can she not?
(P.S Screenshots from Ani-One youtube account)
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okay my turn to ramble about my thoughts on 6.2 now that I can think/type coherently lol
below the cut. 6.2 spoilers ahead (also probably swearing)
first note: I ran Echoes of Oblivion on a saboteur Bounty Hunter (Senya, Arcann, and Theron alive; romanced Torian) and loyalist Trooper (only Theron alive, killed Arcann and Senya) so far, and the flashpoint on the BH only. with that out of the way:
Echoes of Oblivion
Scourge CALM DOWN
When he broke cover to face the Servants I legit facepalmed and hissed his name lol
Teeseven! good little droid causing problems on purpose <3
lowkey happy the Scions are dead. they annoyed me and hopefully we won’t be dealing with them anymore
Revan??? look, I have yet to play KOTOR so the only Revan I’m familiar with is the SWTOR one, but I had to double-take when I heard the voice and had a kind of “wtf him again??” reaction
Servant Four pretty ;~;
the reveal for Vitiate and Tenebrae walking from behind Valkorian??? that was really fucking cool and the Drama kid in me swooned
speaking of Tenebrae... look, I’m a straight dude, but even I can admit he’s fuckin’ hot. whoever designed him, I love you - but now I’m also very salty that hairstyle is gender-locked >:( (also Terrin totally shamed him for not wearing a shirt. he also called her an ignorant child in the final fight lol)
the level design of Satele’s mind was sooooo cool??? it gave me this incessant sense of unease I just couldn’t shake and I love it
MARR MARR MARR MARR MARR
seeing Revan >Your Companion< was incredibly weird jklas;djkds
For Terrin: Vaylin electrocuting Valkorian and then all of the Tiralls advancing on Tenebrae? bahahaha his shift from high-and-mighty to “oh shit” as he backed away was hilarious
for Varrich: Vaylin’s “I like your markings” *zaps Tenebrae* “Do you like mine?” - idk I really liked that. and then Valkorian backing away from the Tiralls was funny. but god I AGAIN felt bad for killing Senya and Arcann in his playthrough, she sounded like she wanted to and would have killed Varrich right then and there if it wasn’t for Valkoriateibrae being the bigger threat
THE ANIMATIONS. lookit that glowup. no one stood awkwardly idle, and I loved it - the first one I really noticed was in the reveal when Valkie and Tenebrae trades places so Tenebrae was in the middle instead, the animations were just so good in this okay
Satele is just a fuckin badass, okay?
Vaylin looking at that student = foreshadowing??? pls don’t bring Vaylin back there’s been enough cheating death and it’s lost its wow factor since ages ago
that final boss fight was so much fun oh my god. like, it was a challenge and Terrin almost died many many times since I don’t know the mechanics for it, but it was such a cool fight??? had a bit of an easier time with Varrich’s run of it since I’d kinda started figuring it out by then
it seemed like a good sendoff for Valkoriateibrae, tho I got Avengers vibes from it
come on, try to tell me that’s not a cool shot
the chat with Satele at the end was nice. look forward to running Echoes with Xaerez and getting Theron romance content <3
also 👀 at Aryn showing up. we gonna get more Malgus stuff with the next bit of story added? I’ve been curious about what’s going on with him
Spirit of Vengeance
note: only ran this with Terrin so far (saboteur Bounty Hunter)
I was fortunate not to get any of the bugs others have mentioned, so can’t say anything in regards to those
Terrin’s stats are as follows:
Pyrotech Powertech, full set bonus (Meteor Brawler), 306 item rating, +41 crit augments in most of her gear, memorized rotations. when it comes to general content, she’s the toon I’m most effective with
with that out of the way:
the bit where Torian cheekily asked if she was worried about him was cute, but a little bummed there wasn’t more romance content with him. even just a hug or another bit of dialogue would’ve been nice
I love Rass okay. I hope we get to see more of him. the way he reacts to the not-so-careful landing by the Commander ripping both wings of their shuttle is really funny and made me love him immediately
this one seemed a lot better than Mandalore’s Revenge was with noting your BH as a fellow Mandalorian
seeing healing stations near regular mob groups had me worried. it’s definitely not an easy flashpoint, and I did have to use healing stations often just to stay alive at points, even in regards to just normal enemy groups because there’s A LOT of them in each group (Pyrotech is squishiest of the Powertech disciplines iirc, but still)
the first boss was. WAY overpowered. take note of Terrin’s stats again, and let me tell you she almost died MULTIPLE times to him even after using the healing stations (note: ALL of the healing stations were used in this fight) AND Heroic Moment/Unity. I have no idea how my less-geared toons are gonna have any chance at it. he has way too much health and deals way too much damage for a solo mode flashpoint and Rass only being influence 1 doesn’t help. to me, he felt like a vet mode boss
it actually felt more like a vet flashpoint in general, with the exception of the other bosses
I love Rass’ comeback to one of the bosses calling him the “tiny one.” have I said I love him yet? because I do
I actually really loved that trap that drops you into the garbage area. it startled me and I thought something bugged at first, but I really liked that bit (tho I can imagine it bugging for people. I’ve seen a few people say it kills them)
after that first boss the others seemed almost ridiculously easy
that was not the voice I expected Kol to have but like. it works for her??? also she cute-
I love love love Kol’s helmet so much
is she gonna be a long-term enemy? kinda hoping she is I really like her and want to see more of her
Someone else noted this already but: Kol = Lok backwards??? is she formerly from Clan Lok/have something to do with the BH’s adoptive clan??
that last cutscene was cool and DAMMIT I have a crush on the antagonist now
all-in-all, I liked the update, good way to finally tie up the Valkoriateibrae stuff and introduce a new villain (tho I feel like the flashpoint definitely needs some changes), and I look forward to what’s next!
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i'll start in good faith: explain some situations that your MC will deal once graduated(like maybe the summer before joining for her dream job, or a specific situation you imagined to happen related to her job)
You know I believe I mentioned before on here that I had this idea for a Curse Breaker movie about Bill and his Curse Breaker partner (Keira =p) that was like The Mummy/The Mummy Returns with some Indiana Jones... Guess I could describe that idea in some more detail...
It would be set in Egypt before the Weasley family goes to visit Bill there - basically the reason they go to visit him because after all this he receives some medal to reward him at the end of all these events. Originally I had imagined Cate Blanchett as Rakepick being Bill and Keira’s boss, but despite not playing the game lately I do know about some things that occur still in the game so... Doubt she’d be their boss but we all would love to see Cate Blanchett as Rakepick right?!
Anyway, I digress... This is clearly a fantasy movie that unfortunately will never be made. So sad... Also I have clearly never written a screenplay. Imagine as best as you can...
It would start out with whoever their boss is - could still be Cate Blanchett =p Maybe Rakepick has a good twin or sister or something? - talking with a couple... let’s call them diplomats? From another Curse-Breaking organization because with the whole world filled with artefacts and susceptible to curses Gringotts can’t be the only organization, right? I like to think there are a few scattered around the world and take on different regions but sometimes need to work together although there’s some animosity or competition... sort of like frienemies? Like how different nations interact - it’s some Curse-Breaker UN.
So Head Curse-Breaker of Gringotts discussing a work collaboration with a couple diplomats from another organization and I’m feeling...Russians... And is telling them about their Curse-Breaker agents, assuring them to put the best on the case, pulling out Bill and Keira’s files. As they tell these diplomats all of Bill and Keira’s accolades, how much they’ve accomplished since starting as Curse-Breakers, even before joining Gringotts! The camera can pan down to their files and fade to Bill and Keira in an ancient Egyptian tomb completing a mission. With the voiceover of their boss claiming them to be excellent and professional Curse-Breakers, best of the best!
However, the end of this mission doesn’t go so smoothly as they race down the corridors trying to escape the tidal wave of water that is flooding the tomb, running with the artefact they risked their lives for (I also like to think they’re taking back artefacts from wealthier individuals who stole them from less privileged people and cultures - probably why they’re cursed to begin with). They eventually find an exit from this tomb via some secret doorway that leads to a slide that shoots them out of the tomb and into some nearby body of water. After being submerged for a bit they pop back up, Keira holding up the artefact triumphantly and Bill commenting that he wished for once they could finish a mission without nearly dying or ending up soaking wet (probably because he’s concerned about his hair).
They return to their tent where they receive word that they’ll have an important meeting with their boss tomorrow when they return with the artefact. And she hopes they don’t show up soaking wet this time or with their clothes tattered and burnt =p They’re playing a radio that was a gift for them probably from Penny and Toto’s Africa begins to play with is totally their song and Keira ‘forces’ Bill to sing and dance around with her to it. This is clearly a common occurrence.
Oh and there’s definitely some mercenary ‘curse-breaker/artefact finder for hire’ they have to deal with – one in particular who they have a sort of weird relationship with because they always seem to run into him and have to deal with him so it’s always like a ‘oh you again. Well how are you? How are things?’ He’s also someone who I feel like tries really hard but is clumsy and constantly messes up but tries so hard to be a cool, tough badass but it really cowardly – like Benny from The Mummy =P
Anyway, so they go to meet with their boss, get told they’re doing a mission jointly with these Russians & will be working with his big Russian Curse-Breaker – makes Bill look tiny and like a twig =p – to find some ancient artefact. Ooo maybe from the Romanov Dynasty?! It’s very important to the Russians but the location is suspected after years and years of research to be in Gringott’s territory – hence having to work together. It’s a little awkward and tense at first – can they trust each other? Obviously there’s some distrust because what if Bill and Keira try to take it themselves instead of giving it to the Russians and can you even trust these Russians? And this guy is big and strong and a man of little words so hard to get to know him. But the three set out on this journey which is surely filed with action and adventure and they work well together when dealing with these mercenaries who get in their way and complicate things.
So they find this artefact and as soon as they accomplish their task they get taken by some other large Russians – turns out the leader of this gang is the older brother of their new Russian partner! Was he just using them all along to find this artefact – which is actually a key to a much larger fortune – and luring them to this trap and possibly their doom?! They were bonding! Thought they were friends! Come on man… But his older brother is an arsehole and keeps belittling his younger brother because he was adopted and therefore, worthless because his family didn’t want him so no one would and the only reason he was adopted was because his family just took pity on him, and he wanted a ‘little brother/servant’ so really he saved him so therefore he had to be appreciative and do everything he said/wanted him to do.
Anyway, so Bill and Keira are tied up by these big Russian guys, trying to figure out what to do and coping with the betrayal from their new Russian friend/partner, while the Russian guys discuss what to do with them in their native language. Fortunately Keira knows a little bit of Russian and can pick up a few words about essentially killing them, starting with Bill. So as one approaches them, or Bill specifically, Keira suddenly speaks up in Russian and Bill is like “wtf you speak Russian!?” She does her best to distract them or humanize herself and Bill but really the words she has learned are mainly related to Quidditch… But they got to like Quidditch right? Bill is just freaking flabbergasted because he’s known Keira for like over ten years and had no idea she freaking spoke Russian – what was happening?! Was everyone some secret Russian KGB agent in his life?! Were Fred and George going to start speaking to each other in Russian next?! (Keira now totally has to teach them some to mess with Bill).
Keira manages to at least distract them enough they drop their guards a bit as she rambles nonsensically about Quidditch =p so she can figure out an escape. Maybe something like kicking a knife or wand out of the one Russian’s hand who was approaching them and that kick also sends her back/down to break the wooden chair she’s tied to so she can get free. And if there wasn’t a knife previously from the guy there’s one on some nearby table because I just need Keira to throw a knife at Bill and tell him to cut himself free and get their wands – because they were clearly taken away from them and stored in this gang leader’s ‘office’ – while she runs off and leads this big Russian brute after her and Bill to be like “wtf?! Freaking almost killed me with this knife and how am I supposed to cut myself free with my hands tied?!” and then him awkwardly trying to figure it out. Cue some fight scene between Keira and a giant Russian which probably has a lot of her trying to bash him over the head with any heavy object she finds and this guy just shaking it off and not going down! She tries punching and kicking him – dude is like a brick freaking wall but she’s a fighter and I feel like this guy at least respects her fighting spirit and finds this pretty fun.
I haven’t exactly figured out a location where all this is taking place and how this is exactly to go down but Keira and giant Russian – evil Colossus – fight leaves a lot of property damage and as they stand facing each other for sort of a final showdown they notice…maybe a small fire they accidentally started closing in on a large propane tank or something… a gas leak… basically an explosion is going to happen so they have to get the hell out of there! They’re staring each other down, they look at the impending explosion, they look back at each other and then they both make a run for it. Maybe some slow motion is called for here?
Meanwhile, Bill manages to cut himself free but then Russian gang leader comes out from his office, with his adopted little brother/former Curse-Breaking partner of Bill and Keira – dude needs a name… Viktor? Ivan? I can’t handle anymore Alexanders or Nikitas… There’s some Ivan’s in the Romanov family so Ivan it is. Ivan follows his big arsehole of a brother out of his office who is clearly pissed to find both of his captures had escaped their ropes and one along with his henchmen were missing. Poor Bill is unarmed though and when big arsehole brother (I should give him a name but it is fun to call him this) takes out his wand to do away with Bill Ivan stops him and knocks him out – Ivan can be trusted! He feels awful for betraying Keira and Bill when honestly they’re good people and he liked them, they treated him well unlike his brother here, and they did bond and forge a friendship. He’s sorry he got them into this mess. And he helps Bill retrieve his and Keira’s wands as well as the artefact.
As they prepare to leave – either via apparition, portkey, or floo network which I have some interesting thoughts on but honestly all could work and Bill and Keira would definitely have a portkey to set destination – they realize, oh yeah, where’s Keira? Who of course during this perfect timing flies in with evil Colossus (omg I’m so happy I thought of this nickname for this guy) from the explosion propelling them through a large dividing window – I really feel like glass is the best option here. Evil Colossus is knocked out – the bigger they are, the harder they fall. Keira needs a moment, her ears are ringing, she’s blinking to try and get her blurry vision to focus and finally notices Bill and Ivan shouting to her and waving at her to come to them so they can get the hell out of there.
The explosion, while it knocked out evil Colossus, stirs Ivan’s arsehole brother who notices this new destruction before him and his henchmen taken out by some little witch? Wtf!? He reaches for his dropped wand to shoot at Keira who does her best to quickly get up and race to Bill while somehow avoiding Ivan’s arsehole brother’s attacks – probably because he’s still pretty groggy and not coordinated and focused after being knocked out so his shots are off. Plus in another world he’d be a Stormtrooper =p More slow motion of Keira running and avoiding attacks flying past her? Maybe… So she runs right into Bill’s outstretched arm, Ivan wraps his large arms around both of them, and they disappear – again, either via portkey, apparition, or floo powder/network.
Cut to a quaint little village surrounded by trees/forests and a calming river running through it. Some figures of people walking through the village and one leaving what appears to be a pub, swinging his bag over his shoulder and waving goodbye to his friends as they shout their goodbyes to him. He walks through the village, saying hi to a couple others he passes by, and crosses a bridge over the river to continue down a path towards his cottage-like home. As he opens the door to his quaint dwellings a trio of visitors surprise him by suddenly appearing and collapsing on his living room floor with some painful grunts and groans.
“Bill? Keira?”
If anyone is interested in the rest of my idea for this let me know. This was actually really fun to remember and re-live. I hope you enjoyed it and I would love it if it could be made into a movie one day.
“Hey, Charlie…”
Thank you for asking!
(This also helped me find a lot of good Keira x Charlie gifs from Outlander so thanks for that 😜)
#hphm#hogwarts mystery#hphm mc#my mc#bill weasley#charlie weasley#harry potter#callmederok#thank you for the ask!#imagine this movie if you will please#clearly have never written a screenplay#=p
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This is a week long celebration where you can use the tag #jasontoddvalentinesweek, to enter in fan fiction and art relating Jason Todd! This idea was created in my group chat “Jason Todd “, and we thought it could be a lot of fun, plus we wanted to give our jay some love. Remember to use the tag!
Here are your challenges:
Writing prompts:
“Don’t tell me you love me unless you mean it y/n.”
“I want to hold you forever and never let go.”
“I don’t want to marry (him/her) I want to be with you forever.”
“I want to love you like it’s our last day on earth, but you beat me to it.”
“That night you kissed me when we were batgirl and robin , I fell in love .”
“My heart isn’t beating faster, my heart isn’t beating faster, I swear it isn’t, get ahold of yourself.”
“Jason, they told me that you’d break my heart but, holy shit, they never said it’d be like this.”
“Don’t act innocent, you sent those videos. You started this.”
“I just want you to be happy, even if your happiness doesn’t include me.”
“Can you love me even if I’m the Red Hood ?”
“I could never hate you, Jason .”
“D-Do you want to come h-home with me?”
“It’s Gotham or me, you can’t have both.”
“Who would you like tonight, Jason or red hood?”
“How was the meeting?”
“I want to stab everyone.”
“Don’t get blood on your dress. We have dinner reservations at seven.”
“Love you for enabling me.”
“Love you too.”
“Mr. Todd, I’m y/n a psychic medium and a woman named Catherine really wants me to speak with you....”
“I don’t think your my protector more like a distraction.”
“You broke into my house! That’s not charming its illegal.”
“You’re not the roommate I requested.”
“Start talking or I start shooting.”
“So your the assassin for hire? I thought you’d be more threatening....”
Writing prompts dialogue pairs:
“Well this is a nice change of scenery.” “It’s a prison cell.”
“Are you clinically insane or incredibly annoying?” “Probably both.”
“Don’t have to be stupid somewhere else?” “Not until four.”
“What are you doing?!” “I’m just doing what my fortune cookie said who am I to stand in the way of faith?”
“We’re supposed to be cracking down the most notorious mob boss in history and you’re watching supernatural?!” “Yes....?”
“Are you gonna flirt with me all night or fight?” “Both I guess?”
“I don’t know if I should kiss or kill you?” “Why not just settle for a kiss?”
“I thought today we were going on a date not disarming a bomb.” “Yeah, well plans change.”
“You keep dying!” “Yeah but I keep coming back, don’t I ?”
“Hello , I’m a demon!” “And I’m an angel. Join the club.”
“You really have no clue who I am?” “You really think the confused look and blank stare would answer that for you.”
“Don’t you know who I am?!” “Yes, but I don’t care.”
“Did it hurt when you feel from hevean?” “More like crawled my way out of hell.”
“We’ve GOT to stop meeting like this!” “Wha- you kidnapped me dipshit!”
“Don’t you think you’ve done enough damage for today?” “Oh, darling what’s life without drama?”
“You look like that serial killer from the news.” “Really? I thought I looked nothing like my mugshot.”
“I’d tell you to go to hell but you’ve already been there.” “Ouch.”
“Do you trust me?” “No.” “Smart girl.”
“You forgot me..” “it was accident.”
“Sometimes I pray for patience.” “Sometimes I pray for a gun.”
“You threaten them with a knife!” “Well, yeah but I didn’t stab them.”
Writing scenes:
First date
Movie night
Babysitting together
Set up by friends
Unrequited Love
Late for a date
Waking up together
Secret admirer
Partners birthday
Enemies to lovers
Employee x boss
Lost a bet
Mob boss x red hood
Art:
Hand holding
Under an umbrella
Napping together
First meeting
Tall carries smol
Flowers
Fight together
Patching up
Slow dancing
First kiss
Sharing ice cream
Couples cosplay
Dorky pictures
Sunset watching
Wedding
Headcanons:
Jason kissing skills
First dates
First crush
How Jason behaves when he catches feelings
Jason as a husband
Jason as a dad
Jealous
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