#i can't even really reuse units in other teams cause my only built dps is yanqing
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milktian · 1 year ago
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(long post ahead sorry gang)
i know the hip new thing is critquing honkai star rail after everyone had really liked it, but alot of them do have valid criticism.
this is mostly personal experience, but the grind is so much worse in hsr. I think this is mostly due to the fact that unlike in genshin - where certain ascension materials like treasure hoarder insignias can be found in open world and you don't need to 'pay' (use resin) to get them - hsr requires calyxs for almost everything.
this is fine if you're only committing to building one character, but you're not. you're building a team.
for example: in genshin i have at least 4 relatively fully built teams that can work well in both open world and domains (with the exception of spiral abyss cause there is DEFINTELY difficulty spike there and i won't hear any 'git gud' comments), and that's not including built characters that just haven't got a team
That's about 13 characters (cause i reuse koko, layla and mona in some teams) at the very least but i know there is more because i'm constantly testing stuff out
on the other hand: i have one built team in hsr + natasha, silver wolf and technically destruction mc (i have him on presevation rn), so that's 6/7. i haven't really built anyone else but i've been building one team.
hsr does have ALOT of QOL features that would be amazing in genshin (assignments for one), but the grind feels so much worse becuase of bad drop rates + i think i've already said but i don't think there was a need to have both relics and light cones? especially with no way to condense trailblaze powder.
it's still a fun game and i'm still going to play it, but it is wayy more exhausting even building just one character
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