#i also just don't want five hours of copdyne. or cop napstablook.
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Chapter 4 predictions?
honestly i have NO idea. ch4 is in what i like to call the thursday of the story – the part where all of the major players have been introduced but where we're still not quite at the height of the action yet. ch1&2 have set up our status quo, ch3 will likely kick the conflict regarding said status quo into full gear, and that leaves ch4 to be in a sort of odd place of rising tension before ch5 comes and that tension finally begins to snap. this is why i think ch3 will have a break in the established formula and be 100% tv world focused, while ch4 may briefly return to the light world intro > dark world gameplay > light world outro formula before it is done away with entirely in favor of the dark world taking center stage.
i don't think ch4 will be a full light world chapter (w/ some castle town on the side given the sweepstakes) at all, regardless, because 1. the light world does not have much in the way of gameplay and is extremely limited in your options for exploring/talking to people and 2. you cannot save your game in the light world, which would mean you would have to be stuck at your computer or game system until you got a moment to wander freely and head to castle town. i guess this could kind of be a metaphor for the archetypical player's neglect to consider any misery they cause kris or the other characters when prioritizing their undertale nostalgia (ie. sealing the fountains fast to see what the undertale characters are up to;) but it seems like it'd just be a poor way to execute that when there are other, far clearer ways to communicate that idea like the way the game uses the aformentioned fountain sealing idea. the dark world being the focus doesn't just make sense from the standpoint of it being a focus for the dehumanized characters or a focus for the characters who are going to get merch&therefore be the faces of the game, it's also mechanically the way to go. forcing someone to have one save point they have to trek back to over and over for a good four to five hours of gameplay isn't even something the undertale no mercy route does – you've got your save points there.
#ooc#deltarune#i also just don't want five hours of copdyne. or cop napstablook.#but wrt the light world. could you imagine a pokémon game where you have to spend five hours in#idk. vermillion city.#and you cannot leave vermillion city exept to save and go to a slightly more cool vermillion city#but. only sometimes.#and also slightly more cool vermillion city has a little guy whos whole job is to scold you for not doing your homework#and tell you to hurry on home to regular vermillion city#i do think castle town WILL become a fully explorable area but 1. not that soon#and 2. full light world implies you wont get to spend much time there anyways
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