#i also dont know if i'm certain this was Intentional on the part of fromsoft. bc especially in elden ring they dropped the ball slightly im
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Immortality, Motherhood, and Pain: A Closer Look at Annalise and the Doll
Finally revisiting this from ages ago, because the parallels between these two are just SO fascinating. Content warnings for discussions of misogyny, genocide, abuse, and pregnancy/childbirth.
This analysis will cover the parallels between Miss Doll and Queen Annalise through the lenses of the misery of immortality, the trauma of marginalization, and the liberation they find in motherhood. Both the Doll and Annalise are undying, both coded as mother figures, both marked by death, and both very, very alone.
Miss doll and Annalise are the only characters in the whole game who are undying. You can kill them, but not meaningfully - not in any way that matters - and they seem to know it. Neither will try to stop you, nor will they fight back, should you choose to attack them. They will come back, and your violent betrayal will have seemingly meant nothing to them. They both are very aware they will outlast whatever violence you may inflict upon them. It's evidenced in their dialogue:
If you attack, Annalise says:
“Enough. If only Our life was so easily forfeit… Grieve not, for Us.” “How sad this is. If only Our life was so easily forfeit…”
If you attack Miss Doll, she used to say:
“I must have displeased you. Go on, shut me down… Even so, this vessel will remain in your service… So have no fear."
I think this point of comparison highlights just how deeply they've both been desensitized to violence and abuse. They do not beg for mercy, they do not put up a struggle - they only remark on it with distant chagrin. They both seem keenly aware that their flesh need not be in one piece to fulfill its purpose.
But where Miss Doll was made to embody the Victorian patriarchal ideal of womanhood, Annalise wields womanhood as her last weapon against the dehumanization of the church’s genocide through her queendom. Upon being resurrected the next time you return to the dream, Miss Doll will act as though nothing had happened at all. However, if you bring her flesh to the Altar of Despair, Annalise will call you an arrant fool, and remind you that “Vileblood or no, forget not; We are thy Queen”. Miss Doll kneels to serve the hunter, while the hunter must kneel to serve Annalise. Miss Doll has been conditioned to passively accept dehumanization and submission, yet Annalise demands respect through your submission even in her dehumanized state. Miss Doll is subjugated by the trappings of womanhood, while Annalise is lifted from subjugation by her womanhood, in some ways.
I find this fascinating, however, because while Miss Doll appears in every way as a pure, demure Victorian woman was meant to, they are also dehumanized through the denial of gender. To Gerhman, their creator, they are nothing more than another tool of the workshop. An object. Even the Doll themself uses neutral "I" pronouns to refer to themself in the original translation. I think it is pertinent to note that the only canonical reference to Miss Doll as a "woman" comes from Eileen. In the original Japanese text, she refers to the Doll with a term of endearment reserved for young girls. Miss Doll's appearance is the historical ideal of the subjugated woman - yet when Eileen confers upon her the status of "woman", she does so in an endearing and humanizing way. Therefore, for both Miss Doll and Queen Annalise, the status of womanhood is a rebuttal of their own dehumanizing subjugation: Annalise as "queen", and Miss Doll as "daughter".
Both characters are arguably seeking/find liberation through motherhood. Miss Doll gets "Childhood's Beginning": their creator and animator have both been put down, the hunt is finally over and they are no longer bound to serve its participants, nor must they watch their beheadings. They cradle the newly ascended hunter. It is a highly atypical “motherhood”. It exists in the performance of the role rather than the biology of childbirth. In the same way, the Doll possesses a highly atypical “womanhood” which exists in performance alone, rather than in biology or even identity — but nonetheless, it is real, and it is hers. I, perhaps too optimistically, choose read it as humanizing for them; because unlike their “womanhood”, Miss Doll is allowed to choose this for themself rather than having it imposed upon them.
In the same vein, Annalise seeks to birth a child of blood for a similar but perhaps more somber reason. She wants a child because she wants an heir — which is to say, because it is the only way she may once again have kin. Because it is the only way she may fulfill her duty as Queen. She witnessed everyone she ever knew or loved — surely her own family included — slaughtered before her eyes. Annalise seems to seek motherhood in order to be a homemaker - in the most literal sense possible. She wants to rebuild the community, the home, which was so brutally torn away from her. She wishes to restore honor to Cainhurst. For Annalise, having a child is an open act of rebellion against the genocidal eugenics-frenzied bloodthirst of the Church. I can't help but wonder if part of the reason Alfred is so hellbet on destroying her, why the Executioners imprisoned her the way they did, was to strip her of bodily autonomy so she couldn’t “reproduce”. Her desire for a child is her way of seeking liberation for her and her people.
In this sense, taking up the role of a mother, of "women's work", is what confers the agency upon both Annalise and Miss Doll which had been otherwise stripped from them. Annalise's by the genocidal eugenics of the Church, and Miss Doll by the pact of servitude she was seemingly born into.
#percy theoryposts :)#i'm aware this is a generous interpretation#miss doll#bloodborne is very much about womanhood and the trauma it brings but i think its a stretch to say that message is executed perfectly#the few fem-presenting characters who get hopeful endings do so by escaping/trying to escape a cycle of violence#but it also involves taking on very traditionally feminine roles which have historically been subjugating in and of themselves#so you kind of have to take from that what you will#but at least the pattern seems to be that those roles are liberating and powerful when they are CHOSEN rather than forced#ie: arianna is FORCED to become a mother#and this is not remotely empowering to her#i think it comes down to the concept of socialization though: the doll CHOOSES to become a “mother” in the symbolism of the game#but they also have been conditioned their whole life to know nothing but serving others#so its....................... iffy#i also dont know if i'm certain this was Intentional on the part of fromsoft. bc especially in elden ring they dropped the ball slightly im#but its MY interpretation god damn it#plain doll#bloodborne#queen annalise#annalise queen of the vilebloods
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