#honestly even their first game
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vivi-scera · 1 year ago
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okay fun silly question because these are my favorite types of stories but what are your guys' favorite pieces of media that require the audience to go in blind? usually the synopsis is a diversion of some sort or there's just some killer plot twist that changes things (like the genre) significantly.
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purpleshadow-star · 7 months ago
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It's kind of funny (heartbreaking) that there were multiple Ravens who wanted a number, to the point where some tried to manipulate Jean into helping them one way or another, but none of them would have been next in line. No matter what they did, there was always someone ahead of them on the list. Someone who wasn't even on the team. That someone wasn't Neil. Neil was a surprise to everyone, including Riko. That someone was Andrew.
Kevin might have had to beg Riko to go visit Andrew, and Riko might have laughed at Kevin and dismissed Andrew when Andrew turned him down, but make no mistake, if Andrew had accepted and had become a Raven, he would have taken that #4 spot within his first year.
If we're being real, Andrew had more of a chance at becoming part of the perfect Court than any of those Ravens ever had. Even Jean thinks of Andrew as one of them.
The other Ravens never stood a chance.
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applestorms · 2 months ago
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L can be such a possessive character at times. he always strikes me as the type of person who is deeply aware of everything that he owns, both in a more literal sense and metaphorically-- like, he knows what money he has and how to use it, what resources are readily available to him and what he has to be sneakier to utilize, the habits and tendencies and emotional states of individuals and world governments both. the DN musical really puts an emphasis on the more computer-y aspects of how his brain functions, which isn't as obvious in the manga/anime but i think still works well as a way to follow his thinking. it's kinda what near does too: everything is a factor to them, every tiny detail a new opening to optimize for the best results, every person and location and object a part of a puzzle waiting to be solved. and as a part of that, L is deeply aware of every and any little thing he may or may not have control over, and exactly to what degree.
his habit of stealing titles as depicted in the LABB murders novel is such a good example of this. ryuzaki, eraldo coil, deneuve. he eats people alive and then takes their names for himself like some kind of fucked up fae or trickster god, creating new masks and personas to hide behind from the remains of the people he's devoured. i have to wonder if he would've used the title of KIRA for himself had he won-- i can hardly imagine what kind of power such a title could hold if held in his hands. of course, he could've just used the defeat of KIRA as a way to build up the L title even further, offering up the body of a dead god like perseus showing off the head of medusa. but L is so emotionally attached to the kira case, i struggle to see him allowing it to fade from existence so thoroughly as near does, even if it is only kept close on a private level...
this is part of why i think it genuinely makes a lot of sense that L's ultimate win state would include capturing light to some degree. even if the memory of KIRA somehow manages to fully disappear from the public consciousness, there is no fucking way L is letting light yagami out of his grasp. honestly, the moment that L truly loses this game is not when he starts investigating misa while still under rem's watch, not when light gets back his memories, not even when he dies, but the moment when he allows light to be freed from the handcuffs. the moment when he allows the other members of the task force to turn off the cameras and keep him from watching light and misa talk in the lobby. the moment when he gives up, lets light yagami go outside of L's personal sphere of control, is the moment when L starts the clock ticking down to the end of his own life.
this is one of the key ways in which i see light as a true equal and parallel to L, as after L's death he, intentionally or no, continues the same tradition and takes L's title for himself, twisting the two sides together into the L-KIRA amalgamation. only, the L title functions a little bit differently than every other persona or title that we see in the series-- because L's true name is L. that's all that he is. on a literal, legal, and emotional level, i don't think that L is anything more than L. he is the world's greatest detective, he's an incredible, weirdo super genius, but he does not afford himself much more than that, barely allows himself personhood or humanity outside of his work. light was the one to ultimately defeat L because he did not just put a stain on his character (as BB attempted), did not just kill him, but stole his very identity and took it for himself.
one of the biggest contradictions of L's character that i think you must accept should you attempt to portray him accurately is that he is both deeply detached from humanity while also having all of his work and effort and life be focused around saving it. it's one of the ways in which he is an exact opposite to light-- where light relies on humanity for external validation, to be Seen, while also looking down on it as dumb and immoral and spineless, L is so separated from it that he barely exists as a person, all the while dedicating almost every action he takes to helping it. remember: for all the emotional turmoil that wammy's house and the legacy of L may put on the kids living there, ultimately it's entire existence is nothing more than L's logical solution to his potential demise. if he dies, the world goes down with him, all of the cases that are yet to happen and he is yet to solve being left in the air. he has the foresight to set up a fail safe, but not to consider the emotional implications of what being that fail safe might feel like, how high the price of your own humanity is if you are not already alienated from it, the inability to have your own name on your gravestone-- though perhaps some of the blame also falls on watari's shoulders in this case, philanthropic old bastard that he is.
imo, playing his game really got it right in presenting L and light as one and the same, synonyms on either side of the mirror. in every action they take they are both so selfishly selfless, playing the game for themselves and their own pleasure but plastering the needs and will of humanity on top of it. L isn't invested in saving humanity for the sake of humanity-- he just likes the thrill of having the stakes raised so high. hard to shit on ryuk for wanting entertainment when the humans he finds are just the same as him.
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rawliverandgoronspice · 8 months ago
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Always a bit puzzled by people saying that anyone who wanted long-term consequences for TotK Zelda's sacrifice are "edgy".
I'm not even particularly in the camp that she should have remained a dragon forever (I think this should have been Ganondorf's fate, it would have been sooo much more impactful than to explode him and move on but anyway). To be honest, I wish the rules for turning back would have been 1) clear 2) active gameplay on the player so that it feels like it's something we have earned, and 3) not make her have amnesia about it and/or at least having her gain some crucial insight because of the experience.
(also: doesn't she crave knowledge? isn't that insanely mean to have her watch over every civilization and every bit of history ever and then take it away from her? kind of dislike how totk privileges the comfort of the player's feelings over what the characters would actually want or need tbh)
To be perfectly honest, I fully expected us needing to turn her back before engaging Ganondorf so we would fight him together, especially since Zelda as a compagnon exists in the game code already (though in a very subdued state). It feels very very strange to me that all of this mechanic of Sages following us existing and yet we never have the very climactic cool Zelda-staple moment of facing Ganondorf or Ganon together (OoT, WW, TP, ST and probably more that I'm forgetting all did this in some way --even BotW had Zelda more involved than in TotK). I'm not sure Mineru was a compagnon that was needed over Zelda honestly, especially given the kind of non-insight she gives us on the zonai (even if the idea of the mecha is cool, it really could have been Zelda using her zonai + sheikah knowledge to pilot one for us or something).
But anyway: yeah, even if this isn't what I would have wanted personally, I think wanting Zelda to remain a dragon is kind of arguably more respectful of her relationship to Link, in a way, that what the game ended up doing. When she enacted this sacrifice, Zelda decided to trust him to such a extent that she lost herself, reciprocated his trust in her and his devotion to her, and now the future of Hyrule exists beyond her and beyond what Hyrule once was, but she trusts them to follow through and be happy and she will watch over them from the stars moving on. It's fine if we manage to save her from that fate, but even if we don't, honestly this sounds like a beautiful story/tragic romance to me, if you want to read it that way. Tragedy doesn't necesserily involve edginess. Fictional pain isn't always mean, or out to get you.
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sheetzking · 5 months ago
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aughhh im so late but i hope everyone has been enjoying pride month! huzzah!! gay people!!!
i had to rush this one out since ive been busy with other things,but i just couldnt miss out on drawing juza this month, since hes such an important character to me, for so many reasons! <3
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pathetic-gamer · 10 months ago
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dykedvonte · 1 month ago
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I think it’s so ironic that the Pony Express escapes a lot if not all blame in discussion. I can’t even say I am excused from it but it’s just how hard people circle back to the characters alone without considering the environment they were made to be in.
Why would they design a ship where only two of the rooms lock? Not the bathroom? Not the sleeping quarters? We assume that all the companies in the universe are this shallow and careless to their workers but we explicitly know the Pony Express in extra vile. They are fed processed slop pack they can’t even really cook and the ration of those pack is meager at best. They hired and made people with a plethora of conflicting demeanors and beliefs work together on a mission where cohesion is important if not an outright necessity and punish them for not being happy about it. There’s no social protocols, not chain of command other than Captain’s word/choice and the only way to enforce that is with a literal firearm. They don’t allow them to celebrate freely and even took away leisure activities that would make them less stir crazy. They are only allowed a few hours of sleep despite their being no other real responsibilities or work on the ship, no matter the position or its importance. With any crew, with any level of synergy, this was a powder keg waiting for a spark.
I’m not saying characters that made mistakes didn’t make huge ones, but I think part of the horror is that at least for some (this is targeting Jimathan) those mistakes are partly made by a force of the hand. There’s a running theme of lack of choice and being forced into something and the very nature of how The Pony Express expected them to function plays a big part.
#like even I forget that all actions taken in the game were people trying to remain in protocol outside of Jimmy#Anya couldn’t have jus stolen the scanner and got the gun cause she’s a sensible person and knows she’d be in legal trouble#or get everyone’s credits docked or just hoping that there’s some chain of command for this sort of thing#Daisuke only really acted in accordance to his direct superiors because he’s an intern he wouldn’t know the first thing about protocol or#what to do in any situation. like this is essentially implied to be his first real job#Curly may be the captain but he still has to follow rules and procedures and we see with the letter the Pony Express likely has very shady#and shitty ones. he gives the best not depressing or totalitarian options he can otherwise everything is just his word which aren’t even his#or like him just asserting his position with the gun which he wouldn’t do#Swansea follows the book begrudgingly because he’s trying to stay right and not fall back into who he once was#I feel like it’s not incorporated nearly enough that the environment they were dropped into heavily affected their actions#say there was a single person higher than Curly or a plan of action when a crew member is considered a danger to himself or others#I think it’s fascinating how people will stick to protocol and break when they get scared or to their limit#cause the game shows how normalcy deteriorates and I think discounting what the characters where put through by the company takes a way a#real and scary aspect of what happened to Anya because as a friend Curly didn’t do enough for her at all his comfort was there and he#appreciated but it was a distracted sort of care but as a Captain he didn’t protect her but he’s was a Captain of the Pony Express like what#if they told him to wait to? he still should’ve done something because Anya was actively suffering and Jimmy should’ve been reprimanded but#he’s a captain with orders like the Tulpar isn’t his ship in the same way like#god I wanna explain this in a way that makes sense but the Tulpar is like designed to breed animosity and work on the bare requirements one#needs to get things done that’s not how people work and if anyone deviates or interrupts that it literally has nothing to handle it#it becomes clear that if any social unrest happens why they just say fuck it and give the Captain the gun because if something happens the#blame can easily be placed on the person they put in charge despite what they put them#in charge of like this is just like work place harassment irl because often the perpetrators are not punished but the supervisors for not#stopping them with meetings or cuts or whatever but the environment the company fostered is rarely fixed or blamed#like why was this allowed to occur? and honestly that is because Jimmy did what he did#ask me about this if this is confusing cause I worded it crazy#mouthwashing#mouthwashing game#the pony express
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torchstelechos · 4 months ago
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People be like, how you doing? And I'm like, Loop is never going to see their family again.
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aurawra21 · 2 months ago
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Did you know that instead of the flip side they calling it the foot side?😔😔😔😔😔😔
Flopside as well
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jaythelay · 2 months ago
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Nintendo filed for the patent after Palworld was already out. In fact, the feature was already in several games before Pokemon.
So they legally stole an idea and are suing people for using such a broad concept of said idea.
Oh! And now they're taking down people's Channels for making videos about emulation (This (Emulation) has long be established as Legal? Legal. Bastards.)
If Nintendo wins this lawsuit, Japanese companies are going to patent Eeeverything and start suing Eeeeveryooone.
Nintendo Needs To Lose So Hard They Lose The Patent. Genuinely anything else? Kills the games industry.
Nintendo is willing to, Once, Again, Throw the entire Industry under the bus for Just A Bit More Money. These fuckers aren't even competing with Anyone, they just want to destroy competition. Remember what became the ESRB trials? Did you watch those? Because that was the first time Nintendo put the industry into uncertainty and censorship Just To Spite Their One Competition, Sega. Had the US government not been reasonable? And say "regulate yourselves" Gaming would have died.
Nintendo is absolutely disgusting, pathetic, incapable of competing with even it's own fans without pulling a gun on them, but hell has no fury like Nintendo's legal team seeing anything thay challenges Nintendo's perfect little image.
Please. Do Not Support Nintendo Anymore. If you care about Art, Creation, people's Careers, yourself and your friends, you will choose to harm Nintendo'a BottomLine by no longer giving them money, by talking shit online. Nothing else will work.
If Japanese courts take Nintendo's side, nothing will stop companies from patenting first person shooters, from patenting platformers, from patenting MOBA's, nothing is safe.
What Nintendo has effectively started is quite literally the end of gaming. They're Attacking Indie developers, they're attacking all artists of all sectors, they're attacking your ability to create, they're attacking people's livelihood, they're attacking everything built up over the course of nearly 6 decades, just to spite One Fucking Game.
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ampleappleamble · 10 months ago
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set entirely within the Living Lands!
takes place shortly after Deadfire!
dynamic rock-paper-scissors combat requiring weapon switches!
context-sensitive ability and spellcasting button!
skill trees instead of classes!
no romances with your companions!
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thanatika · 21 days ago
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yeah i agree with your point about survival mechanics and i feel the same way about the lack of combat mechanics. "why would an educated city doctor need a weapon" because shit is hitting the fan in every way impossible and pretty much everyone is walking around armed... also why am i supposed to believe the the fact that he's a man of intellect will somehow provide him with food? i don't think anyone is going to be too eager to share food during an outbreak intellectual or not...
+ follow up for the previous ask but actually my favorite quest from the original pathologic is the day 11 bachelor quest that involves shooting down soldiers. i think it really drives the point home about how this random fuckass guy who is supposed to be battling a plague doesn't even have the time to do that anymore because the people in charge are asking completely irrelevant things of him now and he's at a position where he cannot refuse what is being asked of him. like i think it was good storytelling that even as the guy who lowkey wants to deal with the plague and solve its mystery you still have other, more pressing, less interesting and or pleasant tasks to complete
i agree! honestly, i feel this way about the combat mechanics even more than i do about the physical survival (food, health, illness, sleep) mechanics. because sure, i can see how it makes sense for daniil's position of authority to mean that his basic needs are somewhat provided for -- although i don't think it makes more sense than what we got in the original game. i've never seen anyone bring up "isn't it kind of unrealistic that the bachelor isn't given lots of food during a massive food shortage?" as a plothole that needed to be resolved. the townspeople generally don't like him much, and most of the people with power don't either, except for the kains. sure, maybe it's kind of weird that you can go see the kains while broke and on the verge of keeling over from hunger, and they won't do anything to help you, but... the kains are pretty self-centered, and they're so goddamn weird that maybe they forget that you need to eat food to live anyway. and it's half-implied that the powers that be are ultimately giving daniil this role as a convenient way to kill him, so it makes sense that they would put no pressure on the town authorities to keep him alive.
(and honestly, artemy is taken under the olgimsky's auspices as much as the kains take daniil's under theirs! which is to say, selfishly, with ulterior motives that are more important to them than the well-being of their healer, but... the olgimskys are set up as the wealthiest of the 3 families financially, as well as the ones with the most access to food, given their control over the meat industry. so if anything it's "weirder" that artemy isn't more materially provided for, though to be clear i don't think there's an actual plothole there either way.)
but anyway, you could handwave it and say that daniil's position of privilege and authority gives him more perks than he got in the original game, but the amount of fighting you have to do to get through town is... kind of an unavoidable physical reality? like you're given so many sidequests that you often wind up walking around town after dark, and that's when the bandits come out. is the idea that the bandits would be too scared to attack him because he's so important? because that doesn't make a lot of sense to me, and even pathologic 2 establishes that he's seen as a valuable target by the bandits:
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and then there's the quests where combat plays a more direct role in the story itself, like getting involved in saving andrey from the firing squad, or killing guards to break artemy out of prison, or the quest where you have to kill var in attempt to stop the arsonists (which i include on the same tier as the other ones because i really like the quest journal entry he has if you complete it where he blames himself for willow's death. it's a good character moment.)
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hell, even in pathologic 2 itself, one of the biggest Bachelor Moments is on day 11, when you have that big dramatic convo with him after he killed a soldier for the papers he was delivering. plus one of bad grief's idle dialogues in patho 2 is commentary on the bachelor being "quick on the draw" and that he "already shot someone". like he just straight up is not living a combat-free existence. and overall, combat isn't just a good tool from a mechanical perspective, heightening the stakes and placing pressure on the player (though it is), it's also pretty important for him on a thematic level imo, almost as important as artemy and his "rivers of blood". in patho classic, daniil has this early interaction with the inquisitor:
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which, thinking about it from a doylist perspective, was probably the writers' attempt to make it sound more plausible that this random medical researcher from the big city was competent with multiple types of guns. and i appreciate them coming up with that hint of backstory to cover their bases a bit, but with those bases covered, i think the fact that daniil ultimately spends more time shooting people than he does prescribing medicines for them actually does a lot for him thematically? i mean, if his whole thing is that he's this "tempted destroyer", someone who frames his career as a combative battle with death rather than a quest to save people's lives, whose "default" solution is to raze the town with artillery because he's too limited by his rationalist worldview and military upbringing (and bitterness over being manipulated and sabotaged) to come up with a solution that saves the any remaining infected survivors on his own. plus the way that clara frames artemy and daniil as two sides of the same coin in being violent destroyers and killers, who without player intervention will immediately devolve to running around chasing each other down in what's either an insanely dedicated tom and jerry LARP or some really elaborate foreplay. imo, that whole dichotomy (which is pretty core to the game, as the idea of dichotomies are core to it in general) works so much better with the way they're both presented in classic, stalking around with gun/scalpel in hand. hell, not to mention the effect that spending 12 in-game days trying not to starve and getting killed by bandits or guards or worms or soldiers every day would have on the player, and the way it would make them feel about the town and their natural projection of those feelings onto dankovsky, who is a perfectly fitting vessel for them as the avatar actually undergoing those virtual experiences.
ultimately i think they are mainly going this direction out of a desire to do something more creative and original, which is fine... it just seems a bit silly to me that they keep saying "well obviously that doesn't really work for the bachelor's scenario", when, well... even as recently as patho 2 in 2019, they seemed to think it fit his narrative pretty well! i'm also guessing that a lack of combat won't be that bandits are just no longer roaming the streets at night. it sounds more like pathologic 3 is set to be more of a nonlinear experience, where you'll probably fast travel from place to place instead of having to walk across town so much? so you'll be avoiding bandits just in the sense that the gameplay will be avoiding them. i guess i'm hoping that at the very least, there's still the implication of the crunch of not getting enough sleep or food and the threat of being stabbed to death while trying to get through town occurring to dankovsky in the background, even if those mechanics are deemphasized in favor of more macro-level town resource management, time control, and sherlock holmes fruit ninja or whatever the hell they were on about back in 2022 lmao.
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kagooleo · 1 year ago
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wasn’t able to doodle as much as I'd like to lately from projects (and totally bc I didn’t get absorbed into a rarepair which i may or may not post later) but here’s my take on a hypothetical ancestor for lance on his appreciation week! a grandpa who has a lot of gyarados theming around him 🐉🌊
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iamfuckingsorry · 8 months ago
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Thinking about that mural from DE
You know which one
TRUE LOVE IS POSSIBLE ONLY IN THE NEXT WORLD, FOR THE NEW PEOPLE. IT IS TOO LATE FOR US. WREAK HAVOC ON THE MIDDLE CLASS
The next world mural. In the game, you encounter this piece very early on if you interact with everything available, you probably see this mural before you've ever even heard of Dora or before you've started to get really serious about your commie tendencies, if that's how you choose to play. And the reaction is like, "wow, this is kinda profound actually". Or maybe it's like, "oh lol, this game really is commie af isn't it" (even though later on it turns out that the game is much more critical of communism than you'd think at first). And the story in the ledger provides some insight into Harry and Jean and how they work together too, so it feels like it makes sense, it fits in very well at that moment in the game and that's it.
But looking back at this mural after you've played through the entire game, knowing what you know of Harry's relationship with Dora...
It's Harry's own fucking love story in a way, isn't it?
Him and Dora came from very different backgrounds. He's genuinely poor, grew up checking the trash cans on the streets for tare and edible food, spent his teenage years running around with a bunch of kids who all OD'd or got themselves killed one way or another over the years. He had dreams of getting an education, getting a chance to use his creativity and curiosity and learn about all that that is worth exploring in this world (which is everything), but those dreams are long dead. She's solidly middle class, with access to all the education and art and music he's always dreamt of, with her family to always fall back on. She's everything Harry's ever dreamt of growing up. She might as well be living in another world.
They fall in love with each other and she moves to Jamrock to live with him. Jamrock, the biggest fucking ghetto in Revachol, full of tweakers and gangsters and just thousands upon thousands of poor people permanently down on their luck trying to get by, with no proper aid or government and a police station so understaffed and underfunded they never even stood a chance. And they can barely make ends meet even living in Jamrock, moving from shithole to shithole, never knowing when they'll have their electricity cut, when something will happen that gets them thrown out, desperately scrambling for a new place to stay. And Dora could never do that, not really - she never actually lived in Jamrock, she always had the possibility of leaving, of going to work across the river and visiting her parents whenever she felt like it or just escaping, packing her shit and getting on the tram and never going back. And as long as she knew she wasn't really, truly stuck in this miserable shithole forever, she wasn't ever really living in Jamrock. And it could never be enough for her.
And she wanted more - for herself, for Harry, for their family, who even knows. Maybe she saw Harry struggling trying and failing to make a difference as a gym teacher and thought he could do more good with the RCM. Maybe she was getting desperate, living in this fucking shithole, and thought they needed more money. Maybe it was something completely else - but what is certain is that Harry ended up joining the RCM, and the 41st, and everyone there is on speed, everyone is miserable and desperate and always running behind playing catch up with the case load, with the crimes, with the drug addicts and rapists and murderers, and Harry, who's always been like this close to a genuine mental breakdown, just fucking falls apart. He needs to help people, needs to make a difference, and working at the 41st, with the budget and case load and staffing situation and the pure fucking misery in the area. He goes out and meets a miserable person after a miserable person and he can't do anything else than be nice, make their day a little bit more manageable, do his best- but he knows that no matter what he does, his best won't be enough. He won't be able to make a dent in the pure fucking misery that is Jamrock. But he needs to, so he drinks, he smokes, he does drugs, he loses any semblance of control he ever had over the voices in his head, the dude telling him to hit shit and the dude telling him to forget everything and just get fucked up and Revachol herself screaming at him about her imminent death. And in the end Dora can't stand it anymore and she leaves (and, honestly, good for her. I'm happy for her. But this is about Harry, and Harry isn't, he isn't able to be happy for her at this point in time).
And like. I personally doubt that she'd have left just because of the money if everything else was good. I honestly even doubt that the money was that big of an issue for her to start with, it was all the other issues first and then the fact that they couldn't even rent a fucking VHS and play it at times became just one more thing on top of this already massive pile of shit that broke the proverbial camel's back. But in Harry's mind, he was never rich enough for her. She was always the middle class girl who settled for the poor fuck, and he was never gonna be good enough for her because he was just a broke dude from Jamrock. She was perfect and so so beautiful and at one point her love was the only thing keeping him going, and then she left because he couldn't even
And from what we can see in the game she was the only person he's ever really, truly loved.
But in his mind, they could never be together again. They could try as they might, but it was never gonna work out, because she was a rich girl and he was just a poor miserable fuck. He grew up looking for change on the streets, she took piano lessons in a fancy part of town. The difference was just too large to ever truly be bridged.
So for post-breakup Harry, prior to Martinaise and even during the events in Martinaise, true love was never actually possible. It is possible only for the new people, in the next world. It was too late for him - he had his chance, and it was an impossible thing, it could never have worked out and now he's wasted it. Because of the inherent differences between different social classes. It is too late for him. So yeah, fuck it, wreak havoc on the fucking middle class. Fuck those rich bastards who took Dora from him, and fuck Dora too.
On another note, this was also one of the most recent cases him and Jean worked on prior to Martinaise. I don't remember the date exactly, but it was in his last ledger, it must have been pretty recent. Do you think he saw the mural and thought about it the same way I did? Maybe this was the one that truly pushed him over the edge? The impossible love. It truly was too late for him. The only way to fix it is a new fucking start. And how do you get that?
After life - death. After death - life again.
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motherstone · 6 months ago
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Emily || Trellis
Trellis's version of the Hades x Amulet series crossover!
Edited by @/tacehxilef on instagram. Art and voice work by me. Video credit. I don't own the game (no money, but I've been watching playthroughs) so apologies if it's not too accurate, but we tried our best to follow it as closely as possible!
Trellis portrait below!
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anceh-atsiome · 1 month ago
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The Death Knight is the funniest boss in Shadow of the Erdtree. If you had told me that the DLC had a boss with Death wings, a Cursemark/eclipse motif, and golden draconic lightning the day before it came out, I would have immediately assumed it was going to be Godwyn as the final boss and the object of Miquella's quest. And Godwyn is technically in that arena, but the Death Eclipse Golden Lightning boss is a random end-of-dungeon boss and the final boss is of all people Radahn. I have to conclude that Miyazaki saw everybody theorizing the final boss would be Godwyn and put the Death Knight in the DLC specifically to mock us
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