#he's very handsome and just UOUGH
Explore tagged Tumblr posts
Text
Since you asked for it @drowninnoodles
here it is!
First thing i start with is the head since it is the leading part of his noodle movement. The rest of the body comes after, just like a worm on a string :D As far as the curves go he gets bendier further down while his torso stays mostly in place to differentiate where the torso ends. I feel this gives him a slightly more "human" look. One that reminds me of how-despite his cryptic appearance and villainous standing- that he likes to get down and act casual. About his BEAuuutiful hair- canon is the way to go. In a way im glad he got his own 3d model in the game, but i dont mind his 2d beta looks either. I thought to myself why not both? and SHAZAM
my favorite part of making snatcher is his facial expressions and
boy
those eyes
they'll getcha
and then comes the smile and youre dead(perhaps even literally) Now comes the noodly arms. Those welcoming arms inviting you into the deadly embrace of death/j
I like to make his hands bigger, about the size of his face. From his hand his arm gets narrower and evenly spaced all the way going up into where his shoulders would be(if he had any lol). About the arm length id say a good 3/4 of his body, depending how long he wants to be that day hfdgbshgshg
and
TADA
the noodliest noodle in subcon :sparkles: Thanks for asking!!
#mwa#bellissimo#the making of a spooky noodle#the snatcher ahit#the snatcher#the snatcher a hat in time#also i um#i love your art and the way you like um make human snatcher <<#he's very handsome and just UOUGH
61 notes
·
View notes