#he literally just told some truths mixed in with personal experience and bias opinions
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tumblunni · 6 years ago
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Random game idea that came to mind: clockwork man simulator
I dunno, i just got the general image in my head of a soft homey aesthetic equivelant of that terrible game about the androids. Itd be more like just a life-living game, like stuff like animal crossing or harvest moon. Just fully exploring the perspective of these creatures and the world that created them, rather than BOOM ACTION SETPIECES or whatever
I only have some scattered ideas for it tho, and not really any idea of a main plot or gameplay gimmick or 3 act structure or like.. Anything to take this from idea to game, lol.
SO ITS MISC IDEAS TIME
* more of an olden timey fantasy style instead of sci fi. Youre still an artificial person created to run errands for humans, but youre more of a combination of clockwork and magic. There's still an element of being made of inanimate object parts but there's also some glowy energy core or something. Possibly would be interesting if it was something unusual to use as a power source? Like i dunno, a bell or an acorn or a teacup or one of those rocks with the hole in it that sometimes wash up on beaches. Or just a glowy orb of Generically Defined Energy Substance, which flows through you like aesthetically pleasing glowy veins
* you're a service clockwork homunculus thingy, bought by a disabled person who needs help around the house. PERHAPS A SWEET OLD GRANDMA! Whatever i decide on (IT'LL PROBABLY BE THE GRANDMA), your owner is a kind person who sees you as part of the family and feels guilty using an android as they believe you are absolutely a real person and wish they could set you free. Unfortunately theyre kinda one of the people who needs androids the most, as they dont have any family who can help them. At the same time though, they are very old and quite resigned to nobody caring about them, plus theyre just a good person who'd put your life over their own. So i feel like the plot would literally start with this person trying to set you free and you are just like "i do npt understand the concept, that is not in my programming". Its become kind of a morning routine now to hear "youre free! Get out, dammit!" and have a brisk argument over breakfast that inevitably always ends with you refusing. Grandma's prpbably got so desperate they're resorting to tactics like trying to trick you into getting on the bus out of town or "if you dont leave im gonna hold my breath and i wont stop til i pass out". All inevitabley failing! So they just try and help you understand your sentience and become more independant, encouraging you to take free time every day and go around the town to enjoy yourself. Which is kinda a concept you dont understand yet, so its just like MISSION RECEIVED: WALK IN CIRCLE AROUND PERIMETER OF TOWN. And its kind of a hit and miss experience because the people in this town have never seen an android before- this magic is usually a thing for rich people and this proposed scheme of disability assistance androids is still in its test run. Some people are suspicious or hateful, but there are others who welcome you to the village and brighten up your day. Not just a world of 100% everyone assholes to make a melodramatic point delivered awfully through racist stereotypes.
* i think a good subplot with this disabled grandma would be to show her regaining her independance too. Like she starts off quite fatalistic and used to nobody caring about her, all this mobility aid stuff is new and she feels like its too complicated and she'll never get it, or its too expensive and she doesnt deserve it, or all the nonsense that ableist society drills into people. But with the support of her new friend and access to more tools to help take her life into her own hands, she starts regaining hope again! Like ironically she felt like her previous carers were all the kinds of awful things people expect these androids to be. Robotic, emotionless monsters who dont care about the person's feelings and comfort, and certainly not independance. She suffered from a lot of the same nightmares that androids do too: being forced into a rigid schedule, limited in her options, deprived of basic rights, being told how she's supposed to feel, etc. But to an android that all seems like an inefficient way to do things! My function is healing and human healing efficiency is decreased in this circumstance! I am incapable of ignoring data due to personal bias! Basically imagine MAGIC BAYMAX ok. Anyway this plot would progress with grandma regaining her smile and eventually itd be a super happy day when she's able to get her new wheelchair that she can wheel to the shops on her own without needing someone to push her. Itd be really sweet from the player's perspective to get used to saying goodbye to her every morning and then suddenly you see her wandering around the shops with everyone else and she can become a part of the vibrant town too. Im thinking give her more complex AI than all the other villagers even, like give her a more complicated set of actions and move routes and stuff like SHE IS EVERYWHERE and she is LOVING IT! Life is back where it belongs: in the hands of the person living it! And it also intensifies the message of android slavery not being necessary or moral or good. Like i mean here this lady benefitted from getting an android but literally all she needed was a friend, a healthcare professional who gave a shit, and affordable access to mobility aids. Humans could have done that if they werent lazy assholes! And this android deserves the right to the same uplifting independenceifying experience they helped this grandma have!!
* random idea: all the events you encounter on each daily walk are actually stored in your inventory as items. Memories of experiences, good or bad, become literally experience for you! They each affect stats in different ways because of what you learned from that moment. Maybe bad experiences give you combat abilities and good ones help with your daily life skills and development of personality? And its possible to crack or even shatter a memory, if new experiences end up clashing with it. Usually its just 'oh i learned the more advanced version of this skill through better understanding of why humans do it', but also traumatic memories damaging good ones, and good ones helping ease traumatic ones. And maybe you could solve puzzles and make friendships through using these memory items? Youre faced with a challenge and have to make the connections in your mind to figure out which past experience is relevant here. And becoming more talented at something would help narrow down the choices you get given? And being unskilled would do screwy stuff with the interface like putting the correct option far away near the bottom or mixing up the names and icons of each memory. (Dunno how i'd program that though!)
* Maybe character customization similar to Medabots? The games were so cool and ahead of their time, you get to collect hundreds of different robot base frames and then mix and match the parts to make your own cool aesthetic! Shame it was only used for fighting though, that could be cool in a more social game too! Like go out wearing different fashions to help befriend different people, but its more fun cos its ROBOT FASHIONS! 'hey grandma do u think fred will like this arm or this arm?' She fusses over you all excitedly cos you showing an interest in fashion is a good sign of developing free will! Though you still get stuck in logic loops of 'you should wear what you like best, honey' 'HUMAN OPINION IS OF HIGHER PRIORITY' ...god i think i just made this character so i can ramble Relateable Social Anxiety Moments BUT ROBOTS
* possible ideas for Memory Events you can find around town! Meeting a cute neighbour cat- a fascinating creature you were not programmed to deal with, as you're a hospital android who isnt even meant to leave one single room for your whole life. You get absolutely entranced by the confusing small carpet with legs, and spend all morning interrogating it on why it wishes to rub its face on you. Why is your motor overheating, tiny carpet? Human master, how do you troubleshoot this noise?
* Another idea! You get 'mission: count the steps on the stairs to town' popping out of nowhere, and at first you ignore it because this is an illogical directive that does not come from a human. But it keeps happening every time you go here!! You try finding new ways to get to town crossing through fields or forests or walking directly into the path of a horsedrawn carriage, but ALAS it seems the only efficient path is those curious curious steps! Only then do you finally realise the mystery command is coming from yourself! You're not used to this strange concept of just..wanting to do something, all by yourself. You talk to your human and she says that's 'natural curiosity', 'personality', 'free will'...things that seem impossible to understand. You ask her to take you back to the shop to get this fault fixed, but she says its good and you should try acting on it. But it'll serve no purpose!! BUT AAARGH I HAVE TO KEEP SEEING THOSE STEPS EVERYDAY!! Eventually you do count them and you find it makes you satisfied for no logical reason. And that was the end of that small crisis, but you'll forever be confused by the whole thing! The next week you're like "what if i organized all the blue things with the blue things" and youre intensely frustrated at yourself. Human grandma says this is a "taste for fashion" but you remind her that you do not have a tongue. (And then she gets you the robo parts catalog and you unlock customization. Yay!)
* Possible idea for a sad subplot! A new human visits the village and he seems very strange, sometimes seeming kind and other times being angry and standoffish. You think its a simple 'jerk with a heart of gold' story but the truth is a lot stranger! It turns out this stranger is actually an important bishop in disguise, and he has multiple androids acting as body doubles to protect him while he's on the road. Theyre supposed to just be empty husks who only know how to imitate, but they clearly have their own personalities! You're tasked with finding all these runaway androids and returning them to their master for a reward, leading to a goofy lil game of hide and seek with twelve of the same guy. But it starts to get a bit sad because they're all convinced theyre the real one, and whenever they stumble into holes in their memory they freak out. When they all see each other gathered together its an absolute despair explosion and theyre forced to face the truth. And you can help them bond together as brothers and develop their own individual identities, even helping them pick out their own new faces from your set of fashion roboparts. Sadly you cant keep them here for long because itd obviously be suspicious to have exactly twelve new people move into the town right when twelve bots went missing. So you get help from one of grandma's friends to send them off in a stagecoach to another town where they can find employment and start their own life disguised as humans. The asshole bishop obviously doesnt react well to his androids vanishing into the night, but he never thinks of blaming you because after all you're only an android and you could never choose to help others out of all that free will you dont have. He just berates you for being so incompetant as to fail his quest to find them, and you get your reward taken back. Oh no~ i am~ very ashamed~ i will go tell my human that my ocular circuits require recalibrating~ (internally: HAHA YEH FUCK U OLD MAN) Grandma is super proud of you!
And thats all i got so far
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ruffoverthinksthings · 8 years ago
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What are some of Claudine's likes and dislikes? I love how you craft her to be spicy and saucy with her tongue, yet accomplished in her studies and quick on her feet (literally and figuratively).
All that reading of the Bible and being secretary to administrative work, listening in to speechs of a very well-spoken and well-read man, and having to defend her faith and later on seduce and manipulate people paid off dividends.
Likes
Books.
After being forced to read and study the Bible and other (verystrictly curated) books about Christianity over and over again, andbeing denied all manner of literature that ends up on thebarges--either overrun copies of cheap/generic adventure/romancestories, or hardcover copies of serious texts like that of history orphilosophy--Claudine finds herself enjoying finally seeing all the“blasphemous and subversive” material that Frollo has so warnedher will corrupt her mind and turn her away from God.
Philosophy interests her primarily, as she’s always been toldthat there is but One Truth, and that is (the Christianinterpretation of) God, and seeing all the many different ways peopleinterpret the meaning of life, what is our purpose, and the manydifferent explanations as to why we do the things we do interest her.
She develops a great interest in Psychology, especially theconcept of “mental gymnastics” whereby people bend overbackwards, go through hoops, and perform all manner of impressivefeats of reasoning and justification just to defend their beliefs,their choices, and their worldviews.
Of particular interest to her is religious extremism and hypocrisyin Religions of all forms, though for obvious reasons she studiesChristianity first and foremost, and second is the way Auradon’s peoplejustify their unfair and inherently skewed social order.
On a leisurely reading note, she really likes romancenovels, adventure stories, and “slice-of-life” works that showher how relationships are supposed to be, protagonists overcomingoverwhelming odds and their own hang-ups through determination,personal growth, and friendship, and how life is supposed to be whenyou’re lucky enough to be born into a (mostly) well-functioningfamily.
Fashion
Because of the limited materials on the Isle, Maleficent having amonopoly on most supplies, and the Evil Queen taking the lion’sshare of good stuff for herself and Evie, a broke and withoutconnections girl like Claudine was forced to rely on just two fashionstyles:
Highly conservative and simple dresses with long sleeves andskirts, and repurposed linens, and of course
Heavily modified and scandalized school uniforms that theiroriginal owners had outgrown and couldn’t find anyone to hand itdown to
She really rather enjoys the expanded choice she has here inAuradon, access to raw materials and fashion from all over the worldas now she can go to all the Well Intentions branch in Auradon Cityand pick-up all the “pre-loved” items for a pittance, planoutfits in advance without fear of it getting stolen, and justgenerally mix-and-match with more styles, designs, and moods than sheever thought possible
It also helps that Esmeralda bonds with her by doing each others’hair and make-up, making outfits for each other that express thesexuality they’re so comfortable with than hide it like mostAuradonians do, along with assisting the drives for collecting goodsand items for the less fortunate
This is both for the ostracized and forgotten of Auradon, and thepeople of the Isle of the Lost. “True, they could just scavenge itfrom the trash, but it feels so much better to open a box that wasmeant for you specifically.”
Confident and Principled Public Figures
Personal bias: Claudine is a VERY big fan of my interpretation ofElsa in the Descendants universe, modeling herself after her assomeone who is not willing to just let awful systems thrive andquestionable decisions be because “that’s just the way thingsare,” be able to ignore her “Pharisees” without even givingthem the time of day, and she also rather enjoys the fact that theIce Queen is a Mistress of Sick Burns.
After living in a congregation of Yes People that just constantlyexcuse and justify everything in their mind so their fragileworldviews are never shattered, Claudine finds great admiration,respect—and if we’re being totally honest, sexual attraction—topeople that are willing to stand by their beliefs in the face offerocious unpopularity, threats and insults, and have unshakablefaith to one thing:
“The Actual Truth”
In her words, “What can I say? I get wet for someone whorises up and doesn’t back down until you give them a damn goodreason.”
Other people she admires for similar reasons include Queen Tiana,Queen Merida, Mulan, Consort Jasmine, Flynn Rider AKA King EugeneFitzhebert, Queen Rapunzel, King Aladdin, Queen Elena, Queen Belle,Maid Marian, Megara, King Ben, and Jordan
Peopleshe respects, but has something of an intense non-romanticlove-hate-but-mostly-hate relationship with include Sebastian, Zazu,Cogsworth, and Rafiki, all of whom have at some point or another beenher mentors in the art of logic, reasoning, politics, publicspeaking, and philosophy
(“Ifyou’re going to curse like a sailor, at least enunciate your fourletter words properly!” - Cogsworth)
Shehas something of an odd inter-generational friendship with Lumiere,as her premiere sparring partner for “swords and slander” alongwith bonding over his checkered, “not entirely legal” past, andthe fact that, true to the stereotype, is her primary source ofromantic advice
Dislikes
RealityTV
Assomeone who dislikes plasticity, hypocrisy, and shallowness as muchas Claudine, Auradon “Reality TV” REALLY gets on her nerves.While nowhere near as trashy or awful as that of Jersey Shorehere, the point still remains that a lot of this shows areshowing carefully planned, scripted, and highly exaggerated versionsof events being pedaled as “the real, unedited thing.”
Claudinecan see right through the bullshit of the adventures of “The GoodSamaritans” with a quick Google search about all the good thingsthe show has actually done, and whether or not their workstuck after the end of the episode, and it gets even worse when shereads about (and sees for herself) the kind of complacency, lack ofcritical thinking, and shallowness excessive TV watching breeds.
Anddon’t get her started with the replies and the messages sentwhenever she criticizes the shows on Social Media…
Alongsideher fellow 3rd Wave VK Anthony Tremaine, she utterlydespises “the boob tube” and how something so good on paperbecame something so horrible in reality.
SocialMedia in General
Claudinedespises Social Media.
Shehates the careful cultivation of personas and outward looks thatdon’t nearly reflect the ugly realities, the careful cutting andpasting of which elements of your life to show off to others tryingto do the same. She hates the constant emphasis on number of friends,likes, and shares, as if that actually meant any sort of meaningfulachievement. She hates the fact that echo chambers, bias, and trollsare a thing there, constantly getting into arguments that she can’tend with her ultimate, never-fail rebuttal:
Kickingsomeone in the crotch, before flipping the bird at them.
Shehates how it just grows all the insecurities she has about beingostracized and left alone by everyone all over again. She hates thefact that it makes her hyper-aware of her appearance, that it bringsup her self-image issues when someone criticizes her for being toorisque, and she hates the fact that she finds herself constantlycomparing to other, prettier girls, with seemingly more perfectlives, and definitely healthy, happy, and not-abusive-nor-crazyparents and family lives.
Butmost of all, she hates that she can’t quit it.
Shehates the fact that “Outcasts” like her all over Auradon tend toconnect with each other on Social Media and the internet for avariety of reasons. She hates the fact that it’s one of her onlyreal platforms to express her opinion, use the voice that has beenconstantly shushed by her father and the congregation for so manyyears. She hates the fact that this very same thing that helpscultivate the “it’s always sunny and happy in Auradon” is alsothe one thing that is rapidly helping dismantle it as the Outcastsare now finding their voices once more, joining in solidarity withthe VKs to finally make Auradon a paradise for everyone.
Inher words, “I know I’m on Storybook like 16 hours a day,everyday—WHY DO YOU THINK I’M SO PISSED OFF ALL THE TIME?!”
Hypocritesand Opportunists
Thisis the reason she does not get along very well with Audrey, Chad, orher fellow 3VK Richard “Rick” Ratcliffe: they’re incrediblyhypocritical, engaging in mean and cruel behaviour despite seeing andthinking themselves as “Good” people; incredibly keen on jumpingon every last opportunity to better themselves and will flag fromtheir principles as soon as it proves more convenient to switch sides when the going gets tough; or both.
Shehas lived ten years of her life praising and loving a man whoespoused himself as the epitome of Goodness and Righteousness in aland of Sinners and Heathens, and from both personal experience andhearing the other side of the story, learned just how much his actiondoesn’t match his rhetoric, the things he will believe and tellhimself and others in order to justify doing the exact opposite ofwhat it is he’s supposed to be doing.
ThatFrollo was also indirectly responsible for Claudine almost dying in afire doesn’t help.
Inher words, “You can’t do anything with someone that’ll get softand back down at the first sign of trouble, and you don’t wantanything to do with someone that’ll do everything and believeanything just to get their way.”
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