#gallent gaming
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megabonniex · 10 months ago
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Gallent
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Gallente Federation's Algos-class destroyer eliminates enemy frigate. Screenshot from actual EVE Online game...
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osarothomprince · 2 years ago
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San Miguel shows it can win without June Mar Fajardo, but ‘double’ the effort needed
San Miguel coach Jorge Gallent. –PBA IMAGES MANILA, Philippines–Coach Jorge Gallent believes San Miguel Beer can soldier on without the injured June Mar Fajardo based on the way it performed in Wednesday’s win over NLEX in the PBA Governors’ Cup. “This game showed us that we can win without the big boy,” Gallent said after…San Miguel shows it can win without June Mar Fajardo, but ‘double’ the…
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technewslive · 2 years ago
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PBA: Jorge Gallent named San Miguel head coach ahead of Governors' Cup
FILE – The San Miguel Beermen celebrate during a game against the NLEX Road Warriors in the 2022 PBA Commissioner’s Cup. PBA IMAGES MANILA, Philippines—It appears that San Miguel Beer has moved on from Leo Austria after listing Jorge Gallent as its head coach for the season-ending PBA Governors’ Cup. A list of official lineups released by the league on Saturday indicated Gallent as the man who…
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toptopic4u · 2 years ago
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PBA: Jorge Gallent named San Miguel head coach ahead of Governors' Cup
FILE – The San Miguel Beermen celebrate during a game against the NLEX Road Warriors in the 2022 PBA Commissioner’s Cup. PBA IMAGES MANILA, Philippines—It appears that San Miguel Beer has moved on from Leo Austria after listing Jorge Gallent as its head coach for the season-ending PBA Governors’ Cup. A list of official lineups released by the league on Saturday indicated Gallent as the man who…
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theycallmephantom · 3 years ago
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Dom Bio
Name:Domina (Dom) Celestial Abara (meaning lord of the sky spirit)
Old Codename:Phoenix
Codename:Phantom
Age: 20-25 (depending on the AU)
Height:5’4
Weight:145
Old quote: “that felt good”
New quote: “let’s play a game”
Powers: Blue fire/illusion/blood bending (she can control people using their blood. Yes I got it from ATLA don’t judge me)
Drawbacks: her blue flames can burn her and its controlled by her emotions. It’s best for her to keep calm.
She can only use her illusion for an hour before she goes blind for twenty minutes
If she uses your blood to control you she feels all your emotions and she sees your memories. (She only use this when she has to.) this takes some of her life force she can die if she uses this. This is a last resort.
Bio: Dom was born on November 11. Her father was an engineer and her mother a Psychologist. Dom first power was discovered when she was three. She got upset because her father was leaving for work and her flames set a curtain on fire. Her mother then soon realized her powers were connected to her emotions. in the second grade Dom met her then bestfriend James Logan Tucker. The two quickly became inseparable. Where ever one was the other wasn’t too far behind. James powers were dark matter. As they got to their early teens, they soon made a name for themselves as the best superhero duo around the world. Dom soon learned about her other two powers and she decided to keep them a secret. They joined a group of heros called protectors of the galaxy. Dom being the smart one she designed most of the technology they had. She also came up with the best plans. As time went on her feelings for James grew, unfortunately he met a woman named Gabriella. Dom never trusted her from the start, but she saw the way James looked at the other woman. Dom never said anything about her feelings. She did tell James she didn’t trust the woman. James and Gabriella started to date. Gabriella soon started to isolate Dom and take over everything often getting everyone injured. Then one day during a mission both Dom and Gabriella was injured. Dom taking a bullet for James and Gabriella getting hurt. As Dom laid in the hospital everyone except James visited her. This crushed her. She soon came up with a plan to disappear. On the evening of July 6th 2019 they were fighting a villain. Dom used her illusion powers and made it seem like there were someone else,in reality it was her. Soon the fight escalated and Dom ended up on a cliff hanging with Gabriella. James was holding both girls up, he only had strength to lift one up. So he let go of his best friend “killing” her. And that my friends is how phantom came to be. She is not only the second best assassin in the game but she is one of the strongest antihero’s alive. Songs: Sara bareilles- use to be mine. Billie Elish- Bored Nilu- are you with me Gallent- weight in gold
Lyrics: “are you with me?” “I wish that I was good enough.” “So what if you can see the darkest side of me. No one can change the animal I have become” “she’s imperfect but she try’s.” “She is lonely most of the time” “Everytime he smiled I let him in again”
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iraxrachel · 4 years ago
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YOU KNOW WHAT? THIS IS NOW A FANDOM ACCOUNT! I SHALL POST MEMES, THEORIES AND RANDOM THINGS!  I AM IN SEVERAL FANDOMS AND THERE IS A 99% I’M IN ONE OF YOURS! SO LET’S VIBE OVER:
APHMAU
FNAF
UNDERTALE
SANDERS SIDES
TOY STORY (YES, I CONSIDER THIS A FANDOM)
PIGGY
PEPPA PIG
CRIMINAL CASE
DELTARUNE
GAME/FLIM/FOOD THEORY
UNUS ANNUS
MINECRAFT
ROBLOX
EVER AFTER HIGH
MONSTER HIGH
SAO
STEVEN UNIVERSE
GRAVITY FALLS
THE ODDITIES ROLEPLAY
DARZETH
ODD FOXX
NEB NEB
GAMINGWITHDYLAN
BEATBOXCRAZY
GALLENT GAMING
FEELSBADPAT
CHEWY
MRBOMBERMAN
JACKCEPTICEYE
MARKIPLIER
DANTDM
LDSHADOWLADY
CRANKGAMEPLAYS
LAURENSIDE
BIJIU MIKE
GACHA MIKE
SMAJOR
WINX CLUB
GLITTER FORCE
GLITTER FORCE DOKI DOKI
FLOWERING HEART
ALVIN AND THE CHIPMUCKS
THE INBESTIGATORS
YANDERE SIMULATOR
A SILENT VOICE
THE ANNOYING ORANGE
WITCHES X WARLOCKS
OUR LIFE BEGININGS AND ALWAYS
AND SO MUCH MORE! HOWEVER, I WILL BE HERE FOR YEARS IF I DON’T STOP.
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Halemadge Week Day Seven - The Last Hours and the Aftermath
Loneliness.
Isolation.
He had never dealt with these well and now, in his last hours of life was trapped in a greenhouse, his only company was his jailer.
Nathan Hale had been caught, recognized and turned it. They barely allotted him the courtesy of a trial, he had been found out of uniform, they had the papers he thought were safely coded in Latin and kept in his shoe, the game was up. When they handed him his sentence it wasn’t the promise of death itself that chilled him, he had been ready to meet that or at least he thought he was, it was what his sentencing would do to those he was leaving that terrified him.
“So,” the Provost Marshall started as he took a swig of rum. “A Captain huh? Pity. You had your uniform you wouldn’t be in this situation.”
Nathan frowned at his jailer, “I know sir. Sir? If I am to be hung may I- may I have a chance to prepare.,I’d like to request that a minister be sent for.”
He laughed, a rough, cruel sound. “I don’t think so.”
“May I request a bible than? Please.”
He shook his head and tossed the empty bottle across the greenhouse. “Don't think so.”
He jumped as it shattered, the sound curry g through the silence like a cannon blast.
Nathan was left alone to order his thoughts. To pray to whoever would listen to him. In those long hours he had to accept what he was about to do the army. To Ben.
He had promised he’d come home, swore he’d be careful. As he was marched to the tree the next morning the weight of his failure sat heavily upon him.
“Does the accused have any last words,” a British officer barked as Nathan was shoved up the ladder.
“I do sir.”
“Speak them now!”
Blue eyes stared out at the crowd, watching as other eyes of all colors and emotion stared back at him. “It is the duty of every good officer to obey any order given to him by his commander in chief. I have obeyed an order and I am here.”
He could have sworn he saw Ben’s blue-gray eyes among the crowd, staring at him, demanding an explanation as to why he hadn’t kept his promise.
“I only regret I have but one life to lose for my country.”
The cry of ‘swing the rebel off’ sounded and Nathan’s body was wracked with pain before nothingness clawed its way in to his being.
Sunday, September 22nd, 1776 at ten in the morning Nathan Hale breathed his last.
He never had been one to allow himself to grieve, at least not probably. He ran from his sorrows, literally and figuratively. When his mother died he spent hours away from home; he’d wander along the waters’ edge, watching as the tides came in and out; steady, constant. He’d pour over his studies;’reading and rereading the same passages until they’d been committed to memory. He’d do anything to keep his mind from going back to the emptiness that had settled in.
For a while it worked. He held on until he could get away. That patience allowed them to meet and while he could never take the place of a mother the two motherless boys filled in each other’s emptinesses.
Now that emptiness was back with a vengeance.
Benjamin Tallmadge had taken the news of Nathan Hale’s death well, at least that’s what those who had been present said. Those who saw the man on the way back to his tent confirmed their words, for all intensive purposes Ben looked fine, maybe a little tired but the summer’s campaign, which still wasn’t over, had been grueling. Everyone looked tired.
Like before he threw himself into work; he had a war to fight, people died everyday, he didn’t have time to mourn. No one did.
*****
He heard his brother was searching for him or for news of what had happened to him. Enoch had been riding for weeks, searching for anyone who might have information to either confirm or deny the news his beloved little brother was dead, and if he was in fact dead where his remains and earthly belongings might be.
Ben never got a chance to meet with his classmate, it was out of his power to allow the man to first hear the news from a friend.
Ben had stared at a blank sheet of parchment for hours, how could he start? He had met Enoch at the same time he met Nathan and became friends with him just as fast as he had Natnan. The three of them had spent their collegiate careers together; cramming for endless exams, whispering their hopes and their fears to each other in a darkened room when no one else could see their truths.
Enoch had watched Ben and Nathan grow closer, took a step back when their friendship started blooming into something more. Had promised to keep their secret when he found them curled up together one night. Turned away and smiled as he allowed his brother to share stollen kisses with Ben.
Where could he start; I regret to inform you of your brother Nathan’s untimely death. He served gallently and was prepared to meet the risks of his task.
No, Ben could never express Nathan’s death to Enoch.
“If it wasn’t for me,” Ben mumbled, “he may have never enlisted, never would have needed to volunteer to spy, never would have died.
“Major? Major? Tallmadge!”
Ben snapped to attention as the voice calling his name grew louder “sir?”
“Benjamin, it’s me, it’s Asher. You don’t need to sir me.”
“Sorry Asher. I- I don’t know where my mind is these days.”
“My condolences Major. I… I was told to speak with you in regards to Captain Hale and what we should d-”
“No!” Ben snapped. “I can’t now Asher. I don’t know when I’ll be able to but now isn’t convenient. The army will contact his family through the proper channels and they will receive his belongings.”
Asher tensed at Ben’s sudden outburst and still hadn’t relaxed by the time he had finished. His voice was meek as it trembled past his lips, “Benjamin?”
“You are to report to your superior officers, they will either ask you to stay on or will be given a discharge. You are dismissed Private Wright.”
“Ben please-”
“Dismissed.”
Asher saluted Ben before turning to go. As he left to be mumbled to himself, “Nathan would be heartbroken to see you like this.”
Ben tensed before snarling and slamming a book down on his desk. “Damn!”
He’d return to him at night, visiting in dreams that would leave him trembling. Ben would see Nathan again, see his smile, see his bright eyes shining with a hope that dazzled him. He’d see his body hanging limply from the tree, his face frozen in fear and self loathing.
His laugh would ring through his ears as he slept, drawing him back to summers when hours passed like minutes and they believed in everything. There were nights when the wind would blow through his tent flap and bring with it what sounded like singing. Night sir bringing back fragments of a lullaby that soothed a feverish Ben to sleep, a half remembered melody that dried tears before they stained cheeks, a faded chorus that used to echo down the streets and linger among the cobblestones long into the night. He’d hear his wails. Heart wrenching sobs that Ben had only bore witness to twice now haunted him. Had Nathan cried like before he died? In those hours spent alone awaiting the dawn with only his memories to comfort him, had Nathan allowed himself to release?
He could never thou h him. Anytime he reached out to hold the man he’d vanish, melting into a mist that was impossible for Ben to hold. His hands would never be his own, the soft hands of the school master never found their place in Ben’s.
When these dreams faded away the harsh light of morning would find him with tear stained cheeks and less energy than he had the night before.
He didn't know how much longer he could keep this up. 
(I think I'm going to turn this into a longer piece so here are a few completed sections.)
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farsight-the-char · 6 years ago
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40k tournament did not go as planned but hey still had fun.
Game one my opponent brought 3 fucking Imperial Knights (A Gallent, A Crusader and A Warglaive) and Celestine, and I only brought my Broadsides and a Sunshark for anti-tank (a respectable amount of anti-tank, but I , plus they got first turn so I got shot off the table and charged to death so I just gave up.
Second game went much better, facing Orks for the first time in my 40k career interestingly enough. He won via objective grabbing, but I killed most of his army compared to what he killed of mine so I got a moral victory.
Lesson is, really should finish my Breacher Teams and round out my Crisis Suits so I can play Farsight Enclaves right proper.
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EVE Online : Gallente Ship 🚀 Size Comparison
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ghosstlycc · 3 years ago
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Practice 2 - Live Brief ( EVE Online )
 For this project we were given the brief below by CCP Games. 
The Brief:
- Create a Sci-Fi artefact for a hypothetical new and original current gen game, based on your career focus. - Concept: 2 high quality promotional renders and some looser thumbnails to help draw a flavour of your creative ideas.
I decided to take the approach of creating a character that could exist within the world of EVE Online, and use the current settings as a jumping off point for my own concepts.
I started by researching the various classes of the game; the Amarr, a religious monarchy, the Caldari, corporate capitalists with deep military traditions, the Gallente Federation, virile liberalists who live in luxury, and the Minmatar Republic, various industrial clans and tribes. 
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I knew that I wanted to use the EVE Online ship designs on the costumes, and so picking out my favourite ships I came to the decision to design a high ranking member of the military or a royal from the Amarr people, using black, white, and gold in their designs. 
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I wanted to push myself with styles in this project, and carry on the path from my previous projects, of creating various sheets of concepts, and then creating a scene or a seperate image for the promotional part of the brief.
I decided to look at the concept art of games that inspire me, such as WarFrame, Overwatch, League of Legends, and Bioshock, and I want to try and create something that looks like it can belong in an art book, but I don’t know how to go about it just yet. 
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Bibliography
-  EVE Online Best Race [Guide To Picking] (2022). Available at: https://www.gamersdecide.com/articles/eve-online-best-race (Accessed: 28 February 2022).
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universallytreepeace · 4 years ago
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Faction Dmg Types
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Eve Pirate Faction Damage Types
Eve Online Pirate Faction Damage Types
There are several types of Torpedoes, which may vary in damage potential, flight speed, launch time, applicable modifiers and additional effects over the base Kinetic Damage, but regardless of type, all of them deal Kinetic Damage. Torpedo types by faction & recommendations edit edit source.
Faction modifiers, body part modifiers, critical hit and stealth modifiers as well as Warframe debuffs are disregarded for now, since all of these are independent of damage types. Dealing damage is quantized. Dec 17, 2015  The purpose of this guide is to give a simple straight forward cheat sheet for the “Best” damage combinations in Warframe given your group and the faction you’re hunting. Information in this guide was formed by a consensus of various Warframe forum posts and damage combo theory crafting discussions on Reddit. These tend to be the same as the NPC damage types of that race's primary opposing faction (e.g. Caldari racial damage types are the same as the Gurista damage types), and the general principle is that these will be the main damage types which that race will put out.
There are four different damage types in EVE: Electromagnetic (EM) Kinetic Thermal Explosive All weapons in EVE do at least one (often two) of these damage types, and every ship has different resistances against each. Understanding damage types helps you to survive longer and deal more damage to enemy ships. There are eight primary types of hybrid ammunition: Antimatter charges. Plutonium charges. Uranium charges. Thorium charges. Lead charges. Iridium charges. Tungsten charges.
Triglavian Collective faction logo.
The Triglavian Collective are a new faction introduced in the “Into the Abyss” expansion (May 2018), they can be found in a new type of space providing a unique solo PVE timed encounters in a special area of space and exotic new technologies, including their very own ships and new weapon system.
1Triglavian Collective
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Triglavian Collective
Eve Pirate Faction Damage Types
Full Introduction
While the 'Into the Abyss' expansion adds a number of other changes, this new Triglavian faction is the primary focus of this page, with the related Abyssal Deadspace complexes on top.
The core source of most of the Triglavian content is the Abyssal Deadspace complexes, which are unique complexes in a separate and isolated area of space for which only one person can participate in at a time. These sites are the source for the BPCs used to build Triglavian ships, also called Precursor vessels; these sites also provide 'keys' to access other complexes, blueprints for Entropic Disintegrator modules, Abyssal Deadspace modifier items and some apparel items.
Precursor vessels are the only ships that can use the Entropic Disintegrator modules which have a different setup than the conventional weapon systems most EVE players are familiar with. They focus on an armor tank with emphasis on utility; much like the Society of Conscious Thought vessels, these hulls tend to be somewhat mediocre but can excel in very specific situations. They are specifically equipped to use the Entropic Disintegrator weapon system: all of the hulls have only one turret slot yet have two or more utility high slots, possibly to synergize with the remote armor repair bonuses on each hull. Entropic Disintegrators are a curious weapon system which has some parallels to laser systems, with an interesting but rather specific attribute whereby the damage modifier of the weapon system increases with each shot fired.
Abyssal Mutaplasmids are special modifier elements which are designed to modify certain attributes of select modules. An example would be a Microwarpdrive: the mutaplasmid can boost or decrease the velocity bonus, the powergrid requirement, the signature radius modifier or the activation cost. This allows for interesting concepts in ship choices but also threatens the stability of the module metagame.
Further details on each of these concepts will be explored below.
Eve Online Pirate Faction Damage Types
Lore
The Triglavian Collective is a new faction that appeared in New Eden in early YC120. Fleets were following heavily damaged and incapacitated Drifter Fleets appeared around several locations around New Eden it was discovered that those fleets were engaged by a faction that was not known before. Data vaults salvaged from those damaged drifter fleets and Arataka Research Consortium managed to salvage data from those corrupted trinary data vaults that have video footage that shows that unknown faction, named as 'Triglavian Collective' engaging Drifter Fleet with an exotic weapon system. One of their Battleship class hulls was also captured by CONCORD and further research was conducted to reveal more about those new faction. It was suggested that the Triglavian Collective is a formation of three entities. Those entities are Peruna Clade [CLPER], Svarov Clade [CLSVA] and Velesian Clade [CLVEL].
The Scope Video : The Scope - The Triglavian Collective Revealed
Abyssal Deadspace
Main article: Abyssal Deadspace
Abyssal Deadspace is a special area of space disconnected from conventional Known Space (K-space) and wormhole space (W-space). Players use special Filaments which are like 'keys' to access such areas of space, and have a limited amount of time and face special challenges to complete these sectors of space and survive.
Ships
The Expansion introduces a new ship skill called “Precursor” that leaves room for future races to fall under. What is known so far about the ships and is subject to change. Triglavian ships have medium speed and a focus on armor tanking, as well as several utility role bonuses toward remote armor repairers, energy neutralizers, and smartbombs.
Interestingly enough, the T1 hulls were the only ones to originate from the Triglavian Collective, while the others were designed by one of the factions in known space. Each T2 hull was created by one of the four empires integrating their own technology with Triglavian designs; the Nergal was made by the Gallente, the Draugur by the Minmatar, the Ikitursa by the Caldari, and the Zarmazd by the Amarr. The special-edition Hydra and Tiamat were both designed by the Society of Conscious Thought.
Frigate: Damavik
Assault Frigate: Nergal
Covert Ops: Hydra (Limited)
Destroyers: Kikimora
Command Destroyer: Draugur
Cruisers: Vedmak, Rodiva
Heavy Assault Cruisers: Ikitursa
Logistics Cruisers: Zarmazd
Recon Ships: Tiamat (Limited)
Battlecruiser: Drekavac
Battleship: Leshak
Entropic Disintegrators
See also: Entropic Disintegrators
A new weapon skill and specialization will allow the use of Entropic Disintegrators coming in T1 (Meta 0, Compact, Scoped and Faction) and T2 variants, and in three sizes. The new weapon system will occupy a single turret slot and only one can be fitted, limited to Triglavian ships. This opens many possibilities as a large number of utility highs remain free.
The Entropic Disintegrator has unique characteristics such as increasing damage per cycle and no falloff. When a target is out of range of the weapon, or if any event causes the weapon to deactivate, the damage ramp-up is reset. The weapon system uses tracking mechanics and is impacted by tracking modules, using Entropic Radiation Sink modules as damage modules. The damage type is restricted to explosive and thermal. Ammunition is loaded into the Disintegrator like conventional weapon systems, has no reload time, holds large amounds of ammunition which also takes up large amounts of space in cargo (subject to change).
The base optimal ranges are 6500/15500/28000 m for small/medium/large variants. The rate of fire is 4s/6s/8s. The damage charge-up is 5% per cycle up to 150% maximum damage. Ammo will have up to 80% extra range or down to as low as negative 50% for higher damage. Base turret damage 3/4/6 turrets equivalent.
For ammunition, Tetryon provides the highest base damage and closest optimal range, Baryon for mid-range, and Meson for lower base damage with farther optimal range. Occult and Mystic are Tech II ammunition, with Occult being close-range high damage lower tracking ammunition (similar to Void or Conflagration for blasters or pulse lasers, respectively) with Mystic being a lower damage lower tracking longer range ammunition (similar to Null or Scorch).
Skills
A New set of skills were introduced in order to use the new precursor ship hulls and weapons.
Precursor Frigate (Requires Spaceship Command I)
Precursor Destroyer (Requires Spaceship Command I, Precursor Frigate III)
Precursor Cruiser (Requires Spaceship Command IV, Precursor Destroyer III)
Precursor Battlecruiser (Requires Spaceship Command IV, Precursor Cruiser III)
Precursor Battleship (Requires Spaceship Command V, Precursor Battlecruiser III)
Small Precursor Weapon (Requires Gunnery I)
Medium Precursor Weapon (Requires Small Precursor Weapon III)
Large Precursor Weapon (Requires Medium Precursor Weapon III)
Tech II Disintegrators require similar skill requirements as conventional weapon systems such as pulse lasers: for instance, to use a Small Entropic Disintegrator II, the player must first train Small Precursor Weapon to V and then train Small Disintegrator Specialization to at least level I.
Retrieved from 'https://wiki.eveuniversity.org/index.php?title=Triglavian_Collective&oldid=146922'
This is an elemental damage and physical damage weakness overview for Warframe (updated 08/2019). This overview is a starting point for new players that want to progress through the starchart. This overview does not consider finisher damage, status procs and crit multiplier that are needed for high level (sortie or endless) content. – Explanation video below
Physical Damage types and fraction weakness
Physical damage is the base damage for most weapons you encounter in Warframe. Very rarely will you find a weapon with a physical damage. Early game weapons will always have a combination of all 3 physical damage types.
Going against Infested you should prefer Slash heavy weapons. Against GrineerPuncture damage is preferred and against CorpusImpact damage is the damage type of choice.
Slash damage is good against Infested & effective against flesh
Puncture damage is good against Grineer & effective against armor
Impact damage is good against Corpus & effective against shield
But these 3 physcial damage types are only your starting point because elemental damage combinations are way more effective against each faction.
In Warframe you have 4 base elemental damage types: Heat, Cold, Toxin and Electricity. They are even more powerful when they are combined. I have listed the most effective combinations against each faction for you.
Grineer elemental weakness and best setup
Basic Grineer grunts are weak against Heat damage. But heavier units wear armor and Corrosive damage is your best choice against them.
Corrosive (Toxin + Electricity) against heavy Grineer
Heat against light Grineer
Infested weakness and best setup
Similar to Grineer grunts are light Infested units. They are also weak against Heat damage. Heavy Infested units possess armor that can is weak against Corrosive damage.
Corrosive (Toxin + Electricity) against heavy Infested
Heat against light Infested
Corpus elemental weakness
Corpus units posses shields that have a weakness against Magnetic damage. Additionally Toxin has the ability to do damage under Corpus shield against Corpus flesh.
Magnetic (Cold + Electricity) against heavy Corpus
Toxin against light Corpus
Void elemental weakness
Void enemies on the start chart have similar weaknesses like Grineer. That means that Corrosive damage is useful against heavier units. Heat damage as well as Cold damage are useful against grunt enemy types.
Corrosive (Toxin + Electricity) against heavy Void units
Cold against light Void units or Heat against light Void units
Additional damage types and weakness
The Index – damage types Eidolon hunt – damage types Rathuum Arena (Nakki, Yam, Vodyanoi) – damage types
Elemental damage will always be applied to the target. It has nothing to do with status chance. Status chance is the chance of triggering the elemental status effect; also known as proc. The higher the status chance the higher the chance a damage type (physical or elemental) will proc.
Video guide to Warframe faction weakness
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pedropstanacc · 7 years ago
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20!
20. Cave Me In by Gallent, Tablo, Eric Nam 😭😭😭 (a faaave)
• new ask game: send me a number between 1 and 100 and I’ll tell you what song is on that spot in my top 100 spotify songs of 2017! •
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gaminghardware0 · 4 years ago
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How playing Eve Online can help you offline
The 17-year history of Eve Online is written by the pilots that traverse its 7,000 solar systems. Some roll up their sleeves and get down to work mining resources they can sell at nearby space stations. Others may take up the profession of piracy and lay in wait for them, standing by for the ideal moment to pounce on any ill-protected cargo. Regardless of their professions, though, Eve pilots have found they've developed skills and friendships in Eve Online that have made an impact in their everyday lives. It's one of the many things that keeps them around.
The sprawling space MMO is set among a dangerous, dystopian star cluster called New Eden. It's a place in the tight grip of mega-corporations and the myriad factions they serve and then corrupt. As you set out for the first time, you'll be put in the role of a highly trained, augmented and immortal pilot viewed as a demigod. They're known as Capsuleers, but it's up to you to decide what kind of pilot you want to be. You can adopt a more economical approach to life and play as a trader or manufacturer, running the rule over New Eden's player-controlled market. If you'd rather focus on combat, you can play as a pirate or front-line fighter for the alliances. Don't feel restricted, though, as you can freely jump from one profession to the other.
The endless avenues of player expression and the ability to shape New Eden's future can be daunting at first, but you don't have to do it alone as Eve Online is something best learnt in the company of others. There are numerous factions such as the Amarr, Caldari, and Gallente alongside player-run corporations like the Brave Collective and Karmafleet - organisations that are particularly welcoming to new players. And best of all, developing skills among friends in these and other groups is leading players to excel in real life.
View the full site
RELATED LINKS: Play Eve Online for free, Eve Online Beginners guide, Space games from https://www.pcgamesn.com/eve-online/effect
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venusblowmymind-blog · 6 years ago
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Virtual world of EVE’s real players of the earth.
Certain enough games came a long way and sometimes hard to draw a line when to start, how to react, who to talk or what to do, for outsider who is not familiar the virtual game world, it is weird way to spend time and resources over a game but if asked to the players they might tell you variety of reason why their time and effort justified by them and many others which actual numbers exceeding half million!
Eve online is one of those game, not only addictive but also set a scene which could be possible “just like some science fiction movies of the past where became real now” in the future! In 21,000 years, time humanity used up all the resources of the world thus it was a time to explore the space, resources were valuable deep in space as well, so the fights over a resource becomes a thing in space, subject resource race lead to discovery of wormhole leading to unexplored galaxy called New Eden, thus such discovery fallowed by founding of new colonies, civilizations so on, this situation went thousands of years but one day wormhole collapsed and subsequently blocked to access to our milky way, now the colonies were by themselves to survive deep in space, surviving society consist on the Amarr Empire, the Caldari Estate, the Gallente Federation, the Minmatar Republic and the Jove Directorate;  of course just like in real world each society has its own strength, culture, technological achievement, and so on or simply we could say that they were different to each other (De Zwart & Humphreys 2014).
If someone becomes a player by either selecting default character or can create his or her one, user can have up to 3 different character, next step to choose what race to belong to, as above there are 4 races – Amarr, Gallente, Minmatar and Caldari (De Zwart & Humphreys 2014).
Rest leaves by anyone imagination, there are disputes, war, ambushing, stolen property, villains and many more, Eve online becomes so successful that they have to has to write their own user agreement to divide real world to Eve online, Eve Online creators encourages player to participate in game management its calked Council of Stellar Management (CSM) and forums where user encouraged to talk however talks are screened to avoid irregulates which has forced the creators to come up with rather comprehensive End User Licence Agreement which user must accept to enter the game(Suzor & Woodford 2019).
Virtual world game like EVE came a long way since 2003, game is not only evolved but expanded dramatically over the fifteen years, their user base vastly varies to the extend hard to put in a category certainly becomes a phenomenal success in virtual game world.
Suzor, N & Woodford, D 2019, Evaluating Consent and Legitimacy Amongst Shifting Community Norms: An EVE Online Case Study, viewed 30 January, 2019, <https://papers.ssrn.com/abstract=2330108>.
De Zwart, M & Humphreys, S 2014, "The Lawless Frontier of Deep Space: Code as Law in EVE Online", Cultural Studies Review, vol. 20, no. 1.
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trilotechcorp · 6 years ago
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New Post has been published on PBA-Live
New Post has been published on http://pba-live.com/abueva-on-murphy-foul-f1-lang-yun-e-hirap-na-nga-akong-huminga/
Abueva on Murphy foul: 'F1 lang yun? E hirap na nga akong huminga'
CALVIN Abueva was surprised San Miguel import Kevin Murphy escaped being called for a flagrant foul 2 and an outright ejection in Phoenix’s 117-100 loss to San Miguel on Friday night in the PBA Governors Cup.
“Pang F2 na yun a. So puwede pala yun,” said Abueva as he stood outside the team’s dugout after leaving ahead of the rest of the Fuel Masters at the end of a heated game at the Mall of Asia Arena.
Abueva and Murphy got entangled underneath the basket late in the game, with the former NBA player appearing to drag the Phoenix star into the sidelines in a choke hold.
When order was restored, Murphy was only whistled for a flagrant foul penalty 1. A flagrant foul penalty two would’ve merited an outright ejection.
“F1 lang yun? E hirap na nga akong huminga,” said Abueva, who finished with 13 points, six rebounds, and five assists in the Fuel Masters’ third loss in nine outings.
The physical play took place in the final 4:11 just in front of the Phoenix bench as Abueva tried to post up against Murphy and the Fuel Masters trailing, 105-88.
The two got entangled with each other and as Abueva tried to lean on Murphy, the import held on the Phoenix forward by putting a choke hold on him, the two eventually being dragged on the side line.
Players of both teams rushed towards the two and tried to separate them, with Kelly Nabong pulling out Murphy from the pile of players.
Aside from the F1 whistled on Murphy, Nabong was also called for a regular foul, while technical were issued on Phoenix coach Louie Alas, Doug Kramer, and team manager Paolo Bugia for entering the court.
Alas was seen fuming mad as he traded heated words with San Miguel deputies George Gallent and Biboy Ravanes.
The Phoenix mentor later said Murphy definitely choked Abueva.
“That’s a choke. Sinakal talaga,” said Alas.
After emerging from the Phoenix dugout, Abueva implied players might do the same thing in future games given that Murphy only got away with an F1.
“Try ko rin para malaman kung gaano ka-F2 or ka-F1 yan,” he said.
https://www.spin.ph/basketball/pba/abueva-on-murphy-foul-f1-lang-yun-e-hirap-na-nga-akong-huminga-a793-20181012?ref=feed_1_section
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