#free fire auto headshot
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crystalelemental · 6 months ago
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Started up Little Witch Nobeta. I'm only in like Area 2, but preliminary thoughts.
Before I get into this, I want to say something. It might not have been their official marketing, but pretty much everything I saw about this game prior to getting it referred to it as a "souls-like," so I will be following suit in that comparison. Because...there are quite a few similarities, and I lack familiarity with the broader genre to make other comparisons.
The game is, overall, a bit clunky? Mechanically there are a few frustrations, mostly in where they start the default controls. The camera is way too close, spins way too fast, and the basic attack button to me really feels like a dodge, so I keep fucking up my inputs. It's really embarrassing.
On the positive side, the game seems very...stress-free. HP and MP auto-regenerate while you travel, and I've never once come close to dying. The worst was around halfway, and it was specifically in two situations: where I was fucking around trying to get the Absorption timing (failed miserably), and when I was fucking around trying to show my wife the fencer doll design (I am not good enough at dodging to do this). Damage numbers are fairly low, and the recovery means it's never too much of a problem to eat shit in a room.
Right now the most frustrating aspect of the game is the lockon sucking ass. When you lock on, all it does is lock your camera on. Your spells have a separate toggle to aim, and it does not auto-align, so if you lock on and fire, odds are you missed. Which...sucks. It's really bad. There's bonus damage for landing headshots too, which is endlessly frustrating given this lack of automatic targeting to the broader body in the first place, but also because there's recoil for firing that throws your next shot slightly off from the first. It's messy. On the plus side, the above auto-regen covers a lot of this fault. But in the moment, it can get annoying to just constantly miss, especially when hitting also doesn't seem to stagger so you take more damage anyway.
The thing I'm enjoying most...well, two things. First is level up rate. The Souls games are about building out a character slowly over the course of the game, but levels feel very finite as a result, and there's very little variety to be had because points only go into what aligns to the build. Nobeta feels like I get like 6-8 levels every save point. It's a nice experience.
I will divert momentarily to comment, this could easily come back to haunt them a bit. One of my favorite Souls-related videos (around Elden Ring specifically) talks about the concept of diegetic difficulty in games, noting that Souls games have an "Easy mode" in the sense that the game becomes much easier or harder depending on the skills and traits you use. In the original Dark Souls, Sorcery was the effective easy mode. Powerful ranged attacks with high spell count meant you could ignore a lot of the direct combat aspects of the game, and made it a lot easier as a result, albeit with certain things then becoming more difficult because you had no melee capability. Nobeta is, presumably, balanced around the fact that ranged attacks are guaranteed, which could be a better or worse outcome depending on how they do with the whole situation. More on that once I'm better acquainted with the game.
The other thing I really like is the magic system actually having variety. Look. Dark Souls magic sucks ass. It's so fucking boring. It's all just different blue beams. Sometimes they go fast and deal little damage, sometimes they're slow and deal big damage, sometimes they hover for a bit before tracking the enemy, but they're all visually boring blue beams of power or whatever. It sucks. Even the alternates of miracles (just lightning bolts) and pyromancy (just fire, sometimes poison) are limited. Magic just always feels really restrictive in the souls games. Nobeta, being focused on the magic, has different types. I've only encountered two: your starting Arcane/Dark spells that have heavy impact and pierce with charge, and the new Ice that operates like a gatling gun that can be charged to multi-target enemies and rain death from above. They feel and look distinct, and I like this a lot.
Still getting truly acquainted with the game. My timing is shit, my familiarity with controls is lacking, I have had no real trouble beating whatever I come up against, and progression feels fast-paced. Enjoying it so far, will update over time.
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rainofdauwuand0w0 · 2 years ago
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[Original twitter post date: 11/1/21] Engie's bountiful Gifts!
Scout:
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Springy Shooter
+200% clip size and ammo capacity, +35% range and accuracy Full auto -25% bullets per shot, -60% damage, -35% reload speed
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Pocket Mini
+500% ammo capacity, +60% accuracy, +15% range You only have what is in your reserve to shoot(216 after the 500% increase) -10% damage, -30% fire rate, Can only refill ammo at dispensers and ammo cabinets
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Bonk-Back
+80% knockback, +20% damage, If the person gets knocked into a wall from the knockback, they will get dealt 25 damage -20% swing speed
Soldier:
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Detached Manual Launcher
+45% reload speed, +15% blast radius, +300% ammo capacity Fires all 4 rockets at once in a square pattern -40% damage
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Calculated Booster
Takes 660 damage to fully charge Map wide buff to all allies that lasts 15 seconds, which is +65% fire rate and reload speed and +35% swing speed
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Rockin' Sockin American
+100% holster and deploy speed, +10% damage, Semi-auto punch; punch as fast as you can click Can ONLY crit every 15th hit
Pyro:
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Tesla Tickler
+35% direct damage, Electricity can ricochet between enemies No afterburn Alt-fire: creates a airblast sized medic mvm shield for the entire length of the blast -35% airblast fire rate, +50% airblast cost
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Portable Oiler
Shoots globby oil shots, Deal 60 direct damage and can coat enemies in gas passer effects, but when it touches the ground, it becomes a puddle that lasts 30 seconds that makes enemies slip -70% fire rate +30% faster arc
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Slippery Hammer
+100% knockback, On hit:enemies slip and slide for 5 seconds -50% damage, -60% swing speed
Demoman:
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Blocky Bombardment
+55% range, +60% projectile speed, +30% direct damage The grenades do not roll at all -30% fire rate, -30% reload speed
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Mega Booms
+100% damage, Your stickies can not be moved by airblast or similar effects You can only have two stickies out at a time, -2% reload speed
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Nutri-beer
Taunt:upon taunting, you regain 50 hp -25% damage -20% swing speed, Mini-crits when it would crit
heavy:
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The Easy Deploy
+100% max primary ammo, +50% fire rate, +75% faster deploy -20% damage, +20% bullet spread
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Insta-Refresher
Upon "consumption": animation of the heavy pressing the big button then taking a deep breath will play out for 11 seconds Once finished you will be fully healed and ammo will be replenished -100% recharge rate, -20% deploy and holster speed
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Energy Converters
You have 80% crit and mini-crit resistance while these are held When hit by a crit or min crit, gain +60% movement speed for 2.2 seconds -30% swing speed -10% damage
Engineer:
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The Last Defense
+100% faster fire rate then a mini gun Has 300 ammo -30% damage that of a stock smg Can't build sentries Alt-fire:fires 4 very small rockets that deal -40% damage to that of a sentry's rockets and also -40% blast radius
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Dispens-olver
When connected to an ally: it heals -50% slower then a medic but also slowly refills the ammo of the ally Metal as ammo, -1 per every 2 seconds the beam is used Cannot build dispensers
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Tele-bolter
Engineer can go through teleporters with this on wearer free of charge -25% damage -25% swing speed Tele-stats: +150% faster teleport speed +25% teleporter recharge rate -75% teleporter hp
Medic:
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Implantual Improvement
On wearer: +25% movement speed +25% swing speed +75% overall weapon switch speed +60 hp
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Omega Medblast
This is a semi-auto chargeable heal cannon that can fire as fast as the standard pistol, but each charge heals more hp Lvl 1: 5 hp per hit Lvl 2: 10 hp per hit Lvl 3:20 hp per hit Similar functionality to short ciruit ball, heals instead of carrying
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Flatliner
+50% damage Upon killing an enemy: nearby enemies will be marked for death for 5 seconds -50% swing speed
sniper:
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Vessel Bloomer
+32% max primary ammo On headshot: cause bleed that is +50% stronger then normal bleed and can only be removed by health sources -75% damage -25% fire rate
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Formulated Brew
+50% projectile speed +20% throwable range Upon hitting ally: heal them for 55 hp Upon hitting enemy: they can't heal for ten seconds -75% recharge rate
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Boosted Slitter
Alt-fire: launch yourself upwards and forwards(based on your direction of the camera), takes 200 damage to recharge -25% damage -30% swing speed
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Sewnly Defended
On wearer: -25% damage from bullets -50% explosive damage taken +15 hp -10% movement speed
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Intruder Identifier
Upon backstab: deal 0 damage but apply the effects as listed; -jarate -mad milk -marked for death -and gas passer For up to 30 seconds -60% damage -60% swing speed
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Sentry Diluder
+35% sapper hp All health stolen turns into ammo for the micro sentry(3 dmg per shot) -35% sapper damage
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tele-menace
Cloaking instead teleports you to your ally teleporter exit (or respawn if it doesn't exist yet), using the entire energy of the wrist watch -90% recharge rate
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kupukuku · 2 months ago
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📌 Download Bellara VIP APK Versi 1.0 (Auto Headshot) Rasakan keunggulan di medan tempur! Auto headshot dan fitur premium Bellara VIP APK siap membawamu ke puncak!
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androidportscom · 8 months ago
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Macro Android v2 APK (Auto Headshot for FF) Latest Version
Macro Android v2 boosts your gaming experience by smoothing out controls and reducing lag. It's perfect for Free Fire players looking to enhance performance and playtime.
Download: https://androidports.com/macro-android/
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gamerbulten · 1 year ago
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Free Fire Auto Headshot Hack Link Olmadan Headshot İçin Profesyonel İpuçları ...
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apksure · 1 year ago
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SKX Team Injector APK
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freetoolswebsite · 1 year ago
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apkjoymi · 1 year ago
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Free Fire MOD APK (Menu, Free Fire Mod 99999💎 Kim Cương Ob38, Auto Headshot, Tự Ngắm Chuẩn, Antiban)
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liteapks · 2 years ago
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6dnow · 2 years ago
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Tải Hack Free Fire OB38 37 Headshot – Các app hack thành công
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temporaktif · 2 years ago
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Inilah Apk Cheat FF Auto Headshot yang Populer
Para pemain game Free Fire saat ini sering mencari cara untuk mempermudah permainan mereka dan mendapatkan kemenangan. Salah satu cara yang sering digunakan adalah dengan menggunakan apk cheat FF auto headshot. Apk ini merupakan aplikasi pihak ketiga yang bertujuan untuk membantu pemain Free Fire mencapai kemenangan dengan mudah. Meskipun aplikasi ini berguna bagi pemain yang ingin mempermudah…
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View On WordPress
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latenightpizzacanada · 2 years ago
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FREE FIRE NEW MOD MENU V1.62.X | AUTO HEADSHOT + AIMBOT
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subhad · 2 years ago
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FREE FIRE NEW MOD MENU V1.62.X | AUTO HEADSHOT + AIMBOT
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kupukuku · 4 months ago
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📥 Download VIP Nobita FF APK Auto Headshot V2.1 Terbaru 🚀🔥
Nikmati pengalaman bermain Free Fire yang lebih seru dengan fitur auto headshot! Klik link di bawah untuk download sekarang!
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androidportscom · 9 months ago
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Flestruco APK (Macro Auto Headshot for Android)
Flestruco is an Android app that helps players aim better and advance in the game Free Fire.
Download: https://androidports.com/flestruco/
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accountsvalorantigv · 2 years ago
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Best Gun in Valorant: Weapon Tier List 2022 - The Details
Valorant is a tactical First Person Hero Shooter game created by Riot Games. Even though you play as one of the many Agents on the Roster, you are primarily going to kill your Enemies with Guns. Weapons in Valorant Accounts play a very important role & with every update, the balance of power shifts between them. The game has a variety of weapons that fit certain roles like SMGs for close-range & Snipers for long-range. Certain guns are going to be better than the others.
A Tier - Great
The A Tier guns are strong but generally have a situational drawback. Some might perform better at offense or defense, but generally not both. They have less than optimal cost versus effectiveness.
Sheriff
The Sheriff is the go-to gun for pistol rounds, as it provides a guaranteed kill with a headshot within 30m. Be wary, though: The slow rate of fire will lose to other close-range guns if fans don't get that headshot off. Headshots past 30m won't kill fully shielded players, whereas the Marshall, costing only 150 credits more, would. The Sheriff pairs nicely with the Operator as a close-range secondary weapon.
Odin
An expensive choice at 3,200 credits. The Odin, with its high-capacity magazine, is great for suppressing enemies, multi-kills and wall penetration. The drawback of not having one-hit headshot kill potential is offset by the high rate of fire. There's not much more to say other than this is the classic "spray-and-pray" gun.
Judge
The Judge is hands-down the best shotgun, even at the higher price of 1,850 credits. It is full-auto, and it excels at both aggressive and defensive close-quarter plays. The obvious downside is that the damage falloff and bullet spread is not good for mid to long-range combat
Spectre
The Spectre offers great value for its cost (1,600 credits), making it a solid choice early on. It has a very high firing rate but lower damage per bullet. The damage output is still high and it consistently performs well in close-range combat.
D Tier - Poor
Starting off with the worst, these guns are at the very bottom in the D Tier, due to not having any distinct advantages over all the other guns. They are generally seen as a waste of credits.
Shorty
The Shorty has terrible range and only two shells before needing to reload, making it very difficult to use effectively. It is one of the worst buys in the game, even sporting the lowest price point of 150 credits. The Classic (which is free) would be a better choice.
Tactical Knife
The starting Tactical Knife isn't a gun and technically shouldn't be on this list, but since it can be used as a weapon, here's where it would end up. It doesn't impact base movement speed like other weapons, so this makes traversing the map a bit quicker. It also has the potential to one-hit kill with the alternative fire mode from behind, but the likelihood of this happening is very low. It should be replaced as soon as possible.
C (Average)
Judge (1,850 Creds)
Frenzy (450 Creds)
Bulldog (2,050 Creds)
Shotguns are rarely top-tier weapons in tactical shooters. Their short range means they’re worthless in most circumstances. But the Judge is far from the worst weapon on this list. If you want to defend a spike site, hold a position, or lurk behind your enemies, buy a Judge. If you find yourself up close and personal with the shotgun in hand, it will almost always come out in your favor.
If you’re trailing behind or strapped for cash and you need to find an extra round or two, there’s nothing wrong with buying a Frenzy. If you can get into the right position, it can easily score a kill. It can also be surprisingly effective in the first round of a half.
Burst fire can be a nuisance in tactical shooters, especially if you’re on the receiving end of a rush. There’s almost nothing you can do but tap your gun and hope for the best. The same can be said for the Bulldog—but that doesn’t mean it’s a bad gun. In the right circumstances, it’s perfectly acceptable to buy a Bulldog. Point your crosshairs down a lane and it could shock your enemies.
B-TIER
Among of the game's most specialized but surprisingly effective weapons, B-tier guns in Valorant can still succeed in some ways. These wholly non-meta weapons include the Odin, Judge, Ares, Shorty, and Ghost on our tier list. The danger they pose can easily bump your KDA up whenever you succeed in flanking the enemy team. However, they all share a serious weakness: they are all terrible at long-range firefights. Most notable is the Operator, whose increased walking spray further detering player movement, and lessens its accuracy despite its sheer damage output. When employing these firearms, hiding behind a corner and maintaining a close angle are your best bets due to their varying precision.
There’s the gun tier list for Valorant, filtered by each category. While there are pros and cons to each weapon, this list will better inform your choices as you venture through Future Earth. If you want to know more information or Buy Ranked Valorant Accounts , I recommend visit https://www.igv.com/Valorant-Accounts
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