#earthkinous' creatures
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Mis hijos haciendo el tonto mientras puedan antes de enfrentar los horrores :>
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So I was thinking a lot about how the magic in MLP:FIM might work if there was an official system, and I kind of ended up making my own and coming up with a little bit of lore to go a long with it. I don't know if anyone has done anything similar before because it's honestly not too complicated - these are just some ideas I had that made the most sense to me, along with a few original concepts :3
Essentially;
There are 9 Types of magic: Earth, Sky, Water, Fire, Sun, Moon, Love, Dark and Chaos. The first Six are called Arcanas, which creatures are able to become bound to. Creatures that are connected to an Arcana are called Kins, such as Earthkin or Skykin. Members of the same species can look very different if they are bound to different Arcanas, this is due to magic-dimorphism.
Earthponies are naturally Earthkins. They are often overlooked, though Earth magic should not be underestimated. Their magic influences plants and minerals in many significant albeit subtle ways. Plants grown in the vicinity of earth ponies grow faster, healthier, more nutritious and even tastier. Flowers become more vibrant - the honey made from said flowers is sweeter. Herbs that heal become more powerful, as well as herbs that harm… Potions, medicine and agriculture are all traditionally practiced by Earthponies. They also have an incredible sense of smell, hearing and taste.
Pegasi, bound to the Sky Arcana, grow wings and feathers in the womb as a result of magical dimorphism. They also tend to be shorter on average. The Sky Arcana influences weight and speed, which allows Pegasi to fly easily despite their short wingspan in relation to their bodies. They are the only ponies with the ability to walk on clouds. In fact, their near weightless hooves allow them to be so delicate, that they build entire cities out of clouds. They tend to be physically weaker on average, but they make up for it by being incomparably fast.
The unkin Unicorn is not bound to any particular Arcana, but they have the ability to draw magic from external sources and command it to their will. This means they can even combine different Arcanas to perform complex spells. Though this requires that they are able to differentiate between the Arcanas - which is difficult, as they are only barely detectable waves. Most Unicorns can therefor only perform a small amount of simple spells such as "telekenesis" (really just a sky spell affecting the weight of the object and the air around it) or flow spells (the kind that Arcanakins already intuitively perform all the time) The Unkins ability to use magic from external sources allowed for the evolution of three more Arcanakins:
The Kirin, bound to the Fire Arcana, were the first to evolve from Unicorns. Their evolution also lead to the discovery that different types of magic have particular effects on personality; despite Kirins coming in all varying personalities, they're all susceptible to extreme (fiery) outbursts if angered. This frightened other ponies and lead to their banishment. The Fire Arcana influences temperature and light, They have evolved separated from pony kind for long enough to be classified as a divergent species - hybrids are possible, but typically infertile (like mules)
Moonicorns evolved from Unicorn shamans that specialized in Moon magic, a small colony of which traveled to the moon itself to come closer to the magic source. The Moon Arcanas pleasant effect on the mind lulled them to stay on the planet and eventually become bound to the Arcana and evolving into the Moonicorns we know today. They are not yet fully divergent, but are thought to be on their way - hybrid foals born on the moon will always be Moonicorns, foals born on earth will come after the other parent, only if two Moonicorns both mate on earth will the foal also be born a Moonkin.
Changelings, bound to the Sun Arcana, also evolved from Unicorn shamans. Contrary to their Moon counterpart, however, they do not live on the fucking Sun. Their magic gives them an almost uncanny healing ability, even regrowing limbs if lost and experiencing almost no pain in the process. Just being near them can somewhat transfer those abilities to others (the closer the better ;3c). They may change colors in a matter of seconds under extreme emotions. And most famously, they can adopt the appearance of anyone they've seen before, (although only as accurately as in their memories, and only for so long before their magic runs out)
However, a body so malleable requires vast amounts of Sun magic to upkeep - each additional part of their bodies is designed to collect more Sun magic, such as the gems on their chest, which work like batteries, or their wings, which work more like solar panels. Even then they are required to use Love as a magic amplifier, lest their bodies begin to rot and fall apart.
Other ponies grew weary of their abilities, which wasn't helped by some of them being genuinely manipulative. Any Changelings that were found out were quickly banished or killed which lead to them evolving separately. They are a fully divergent species - Hybrids possible although infertile.
Kelpies, the Waterkin, are actually the first to evolve directly from regular ponies, along with the Earthponies. Kelpies were so deeply drawn to their element that they never wanted to leave the water and evolved to be perfectly adapt to marine life, as well as being incredibly antisocial and even hostile toward any land living species. (They also have beef with the "Seaponies", which we know are actually Hippogriffs under a transformation spell and therefore not "real" Waterkins.) The Water Arcana influences Movement. In theory, every action has a certain flow to it, much like water. This flow is not necessarily visible but can be influenced, like putting a rock in a stream. Or even, combining two streams into one, which is why Water magic is required for fusion spells. This ability to affect movement makes Kelpies unbelievably powerful, luckily however, they choose to stay in the water and mind their own business. They are fully divergent - it is unknown weather hybrids are possible.
____________________________________________ Anyway! Hope you guys liked that, I'm open for questions if anybody wants to ask, that'll help me come up with more ideas, too so ask away please! :3
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Some notes on my pacrim fantasy au:
Herc became King of the Wild when he married Angela, who was the princess of the kingdom. The people loves him so much for his dedication to the kingdom that everyone is dead loyal to him.
The Prince of the Wild tile means Chuck can communicate with animals. He can even ask for their assistance in battle if he wanted, but he doesn't usually 'cause he don't like them getting hurt for dumb stuff.
Whenever the Goddess is mention, it's a reference to a deity that acts in almost any territory: the Lady of Dangers, aka the equivalent of G. Danger.
The Beckets were not really royalty. The Pale (or the white lands of the North) didn't use to have royalty at all. Instead, the land belongs to the real icekin tribes (the equivalent of the Inuits). When the demonic invasion began, the Goddess chose the Beckets as coverage for the icekin tribes, giving them a kingdom in exchange for them to become the first line of protection between demons and the sacred lands.
That's why, when Yancy dies, his spirit stayed and the Goddess ascended him. He is dead as a human, but he lives now as the immortal protector of the Pale, aka Knight of Danger / the White Knight.
When the Hunter Order / The Order of the Hunters was created, two members of the tribe took the vow along with the Beckets. Ilisapie Flint and Zeke Amorak were selected by the Chrome Goddess to act as the second line of defense in the Pale. This means that the chrome cousins and the danger brother are good friends, but rarely see each other or even work together.
Mako is a priestess of the Goddess. She took the vow young, but old enough to give her consent as a woman. She was 18 years old.
Mako is skykin. She used to live in the City in the Skies, before the demons climbed all over it and brought it down, killing her parents. She was taught by her father how to shape the wind into a blade, her weapon of choice.
Pentecost is human, but trained with the Thunder Guard since young age. Affinity to electricity is affinity to the skykin, so it's not a surprise he was such a good teacher to Mako or that his sister, Luna, was a skyrider herself.
The Hansens are have earth affinity, but Chuck has a special brand on himself, courtesy of his mom. The Wild is a kin of its own, one that demands things of the Prince, but offers mysterious benefits in the future.
Tamsin and Pentecost had twin giant coyotes as their partners, assigned to them on the thunder guard. Tamsin has fire affinity, btw.
The Kaidonovsky are hybrids or demi-bloods, part earthkins and part icekins. They do not obey a goddess or a king, but a court of giants, magical terrifying creatures that protect their territory with the ferocity of true love. The codenames Cherno and Alpha came from the job Sasha and Aleksis had before joining the Hunter Order: they used to supervise the black and white pool of magic to make sure only the right people entered their territory --and punish the traspasers.
The Wei Tang brothers are the sons of the Crimson Goddess. They're said to have been once upon conception, but one day playing with mortals, the kid emtered a typhoons and came out as three different beings. The Goddess allows them to do as they please and takes great pride on them being Hunters of beasts.
I'll do my best to include as many pilots as I can, since most of them are alive in the story!
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Zaphyr the Zoologist (Petrichor 365, A to Z)
Many things that are novel or even unique to the island have been discovered on Petrichor among them are animals and creatures, unseen elsewhere in the Sea of Stars. This fact has caused some people to come to Petrichor just to learn about, or acquire, such animals. Zaphyr Ebonwind is one such person, one of the Dragonflowers (Dragon-Earthkine Hybrids), they have come to catalog and collect as…
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#arte#art#arte digital#digital art#éde#creature#criatura#earthkinous'#earthkinous' art#earthkinous' originals#earthkinous' creatures
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"Is this world worth protecting?"
– ???
#the gif looks so bad omg#éde#earthkinous' art#earthkinous'#earthkinous' originals#earthkinous' creatures#Spotify
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#art#digital art#arte digital#arte#creature#earthkinous'#earthkinous' art#earthkinous' originals#éde#frog#earthkinous' creatures
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ESP
Un ejemplar de medusa astro proveniente de una constelación lejana se alimenta de los restos de un planeta recientemente muerto.
ENG
A specimen of astro jellyfish from a distant constellation feeds on the remains of a recently dead planet.
#art#earthkinous'#earthkinous' art#earthkinous' originals#creature#lovecraft#<- technically?#earthkinous' creatures#i may redesing this thang. this is all i got for now
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#art#arte digital#earthkinous'#earthkinous' art#creature#éde#earthkinous' originals#frog#rana#animals#nature#earthkinous' creatures
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Chipi chipi chapa chapa
#gif#éde#criatura#chipi chipi chapa chapa#earthkinous'#earthkinous' animation#earthkinous' originals#earthkinous' creatures
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#art#digital art#oc#creature#earthkinous' art#earthkinous'#earthkinous' originals#éde#earthkinous' creatures
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I love her so much, but I cannot make her justice.
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Un encuentro para nada hostil
#earthkinous'#éde#art#digital art#comic#earthkinous' originals#earthkinous' creatures#earthkinous' comic
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#art#arte digital#digital art#arte#penguin#pingüino#oc#éde#earthkinous' art#earthkinous'#earthkinous' originals#earthkinous' creatures
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#art#wip#creature#bird#éde#earthkinous'#earthkinous' wip#earthkinous' originals#earthkinous' creatures
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Dibujo viejo
#arte#arte digital#éde#art#digital art#creature#earthkinous' art#earthkinous'#earthkinous' originals#earthkinous' creatures
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