#dragon age games are Fun but 'good' is. debatable (affectionate)
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I took part in the holiday gift exchange organised by @sanderssidesgiftxchange ! My giftee was @to-precious-to-process , who requested a fantasy au, stargazing, and a whole bunch of fluff.
This fic focuses mainly on the last wish and includes elements from the other two - I hope you enjoy it!
@ashblood1314â was my beta-reader and I cannot thank punk enough for that! Ash did an amazing job and without stars help, this fic wouldnât be what it is now. Thank you so much, AG, I care you âĄ!!!!
xxx
Traditions
Summary: An observation of the traditions the Sides have.
Movie nights, prank wars, playing tabletop RPGs together - their desire to regularly spend time together as a family had led to them creating a lot of traditions.
"Patton was leaning onto Logan, who was holding hands with Roman, and Roman was sitting back-to-back with Remus. Remus had Virgil lying in his lap, whose legs were draped over Janusâ; while Janusâ head was resting on Pattonâs shoulder. The Sides found comfort in each otherâs presence, a blissful serenity that nothing else could provide them with."
Content Warnings (itâs just a whole bunch of fluff, honestly, but to be safe):
Food Mentions
Brief mention of poison (no one actually gets poisoned)
Mentions of in-universe fictional character deaths (they play Dungeons and Dragons and their characters die)
read on ao3
 xxx
Weekly movie nights were a tradition for the Sides, just like the Secret Santa, and the Easter Egg Hunt that Patton organized every year.
"It's important for families to have traditions!" he would often tell the others, and the smile Patton's face whenever he said those words made it impossible for the other Sides to turn him down. Patton's excitement was infectious, how could they resist?
The prank wars all of them had could technically also be counted as a tradition, but only unofficially so. They never followed any sort of schedule, which Logan insisted was a fundamental part of traditions, nor were they really organised. Instead, they broke out whenever one of them decided that peace and quiet had prevailed among them for too long.
It was fairly common for one of the twins to start the prank wars, given that âannoy my brother until I get some sort of reaction out of himâ seemed to be part of both of their agendas. Not that there was any malice behind it, causing any lasting harm was never their intention. But given Remusâ love for wreaking havoc and Romanâs usual theatrics combined with his inability to resist being dramatic, it came as a surprise to no one that the chances of chaos doubled when the two of them were in the same space together.
In addition to that, the chances of chaos increased exponentially after a certain threshold of time spent by the twins in the same space was exceeded, especially when Virgil or Janus were with them. The amount of time passed since the last prank war and the absence of any Sides that could be considered a responsible adult (Patton is not to be considered a responsible adult) factored into the probability of a prank war breaking out as well. At least according to the graph Logan had created.
Logan kept this graph for two reasons.
The first one was that there was simply no such thing as âhaving too many graphs and listsâ, not to him at least. Creating them was a fun and useful way to practice organisation, and there was most certainly no such thing as being too organised!
And the second reason was that Logan wanted to be aware of the likelihood of a prank war occurring at any given time so that he would always be prepared for them.
âPreparedâ both as in âready to take part in the planning and semi-serious attackingâ and as in âI will not be caught off-guard by my friendsâ shenanigansâ. He had made that mistake once and he would not allow for it to repeat itself. Just thinking about the feather incident made him shiver, and that one had happened back when the twins were on âno speakingâ terms. Logan couldnât and certainly didnât want to imagine what the two of them would be capable of together.
For all his distaste for âwasted timeâ and general aversion of disorganization, Logan considered the prank wars to be valuable bonding time with the ones he cared about. This may have had something to do with his love for scheming in said prank wars. It wasnât unusual for Logan to be utterly absorbed by a task, but for him to be so open about his enthusiasm? That was a rarity, and it was one the other Sides treasured immensely.
Having Logan on your team in the prank wars was a huge advantage, and if both he and Janus were on the same team, their victory was almost certainly guaranteed. The combination of Janusâ wit and Loganâs intellect made for a nearly unbeatable force, which meant they ended up being allies fairly often.
The twins werenât normally on the same team, given that one of them âattackingâ the other was what often started the prank wars in the first place â but the two of them joining forces was the only way to beat Janus and Logan. And given the twins' distaste (read: hatred) for losing, coalitions between them had started to occur more and more regularly.
Romanâs and Remusâ creativity, their ability to improvise and the sheer chaos that seemed to transpire whenever they worked together were a fair match for Loganâs and Janusâ genius scheming that had rightfully earned them the title of Strategic Masterminds. There was no telling which team would win, especially not with Virgil and Patton as rogue elements.
Well, with Virgil as a rogue element, given that Patton got that âIâm about to make a pun and inflict 80 damage on everyone around meâ-look on his face whenever someone referred to him as such, after which he would cheekily remind them that he played as a paladin and not as a rogue in their Dungeons and Dragons sessions, which would make him a paladin element.
As much as what Patton said was true, hearing it made Logan go through all five stages of grief over the course of two seconds. He then considered using his powers as the current Dungeon Master to do something to Pattonâs character to finally get him to stop making this awful pun. But, after a few moments of contemplation, he quickly abandoned this plan as he reminded himself that he was a responsible adult.
Logan was aware of the fact that Patton had gotten very attached to his character, and he didnât want to upset him. He was also aware of the fact that Patton would be the next one to DM for all of them.
And given that Patton had started to spend more time with Janus, Remus and Virgil, Logan really didnât want to risk getting on his bad side. Not because the three of them would do anything to Logan - he was their friend, too, after all â but because the metaphorical seeds of chaos that Patton had carried with him since the very beginning had started to fully blossom under their influence.
Apart from that, Patton brought home-made cookies to their D&D sessions whenever he was in a particularly good mood, and Logan a) didnât want to miss out on those and b) couldnât be one hundred percent certain that, with enough persuasion from Remus and Janus, Patton wouldnât end up poisoning the cookies as a way to get revenge if Logan really did go through with killing his character.
This only further contributed to Loganâs assessment of Patton not being a responsible adult. He chose to ignore what the fact that he had just had an internal debate on whether or not killing off his friendâs D&D character for making puns would be worth it if it meant that he would have to miss out on the cookies said friend makes said about his own status as a âresponsible adultâ.
The D&D sessions the Sides had together were also a tradition, and they all took turns being the DM, assuring that each of them would both get the chance to be an active player in the game and, every once in a while, get to decide what challenges and narratives their friends would face.
Janus and Remus joining their sessions had brought the number of player characters from three up to five, which meant that instead of having barely enough players for the sessions to work, they now had a group that could face any monster or villain with ease.
Emphasis on the âcouldâ, because what they actually ended up doing most of the time was very different from the heroic deeds their characters were technically capable of.
Virgil played as a rogue, Janus played as a warlock and even without the added chaos of Remusâ multi-class Bard/Barbarian (or âBardbarianâ, as Patton called them, much to Remusâ delight and Logan's dismay) they were capable of completely derailing every single session.
In the most affectionate way possible, they were a complete nightmare to DM for.
Yet watching them interact and build off of what the other said made the horror of being the DM and watching your plans for the game disintegrate right in front of your very own eyes absolutely worth it.
The biggest session the Sides had played so far had been the campaign that Roman and Remus had created together. Both of the twins loved designing classic high-fantasy games, although Remus preferred to lean more heavily into the gruesome and macabre aspects of high-fantasy, while Roman never strayed far from ânoble questsâ, âheroic adventuresâ and âsaving your true love from the lairs of evilâ.
Which was why they both adored fairy tales â the campaign they created together ended up being a modern, much less heteronormative, and almost sci-fi-esque retelling of just about every single fairy tale they could think of. It was a huge project that took them several weeks of planning and two and a half months of bi-weekly game sessions to complete, and some of them even ended up crying during the last session.
The plot focused on a rebellion against a corrupt king and his followers, led by the characters that the Sides played. None of the characters, neither protagonists nor antagonists, survived the final battle; and while the evil king had been defeated, there was no truly Happy Ending for any of them.
As painful as it may have been, it was the perfect ending for the story â absolutely brilliant and tragic, but in a cathartic way that would leave them with fond memories of everything that they had experienced. They held each other after the session was over, the giant table they conjured whenever they played tabletop games together quickly replaced by blankets and pillows that they let themselves sink into.
Patton was leaning onto Logan, who was holding hands with Roman, and Roman was sitting back-to-back with Remus. Remus had Virgil lying in his lap, whose legs were draped over Janusâ; while Janusâ head was resting on Pattonâs shoulder. The Sides found comfort in each otherâs presence, a blissful serenity that nothing else could provide them with.
Given that all of them wanted to play something with less emotional investment to take a break from the emotional toll that the last game had taken on them, they moved on to playing one-shots again after that. Although, taking a break from emotional vulnerability wasnât the only reason for that; Remus and Logan had informed them that the two of them had started the planning process for their next proper campaign, which they were certain would take them a lot of time and effort to complete.
Logan and Remus, as different as they seemed, got along surprisingly well.
Whenever they needed someone to listen to them, they knew they could count on the other to do so without any judgement.
Logan had known of Romanâs love for mythology, specifically Greek- and (surprising to no one, considering his name) Roman mythology, but he had been absolutely overjoyed to learn that Remus shared this interest.
As much as Logan enjoyed having discussions with Roman, it was refreshing to hear things from a completely different perspective every once in a while. Roman adored the tragic love stories, particularly Orpheus and Eurydice, and Achilles and Patroclus; while his brother seemed to fixate more on Heraclesâ trials and the story of Oedipus.
Logan and Remus had been stargazing together in Loganâs room when they had come up with the idea for their campaign. Technically Virgil had also been with them, but he had quickly fallen asleep looking up at what had once been a ceiling but was now a vast, clear nightâs sky. He was curled up next to Remus, who had taken off his sash so that Virgil could use it as a pillow, burying his face into Remusâ side and using him as a teddy bear.
While Virgil was sleeping, Logan rambled about space and the origins of different star constellations. At one point, Remus chimed in to give some additional information about the mythological story behind one of the constellations Logan had mentioned, which resulted in them having a rapid-fire brainstorming session that lasted for several hours.
During that discussion, they decided on the setting for the campaign: a huge dystopian cyberpunk city in which they would tell modern versions of the original Greek myths.
The D&D sessions Logan planned often featured intricate riddles and complicated challenges he designed himself, which were a perfect fit for this setting. And as much as the other Sides tended to struggle with solving Loganâs puzzles, they earnestly encouraged his passion for creating them and looked forward to what he would come up with next.
Remus and Logan, however, werenât the only ones who had hour-long discussions about shared interests, as Patton and Janus had started having conversations about the concept of morality. Referring to those conversations as debates, although Logan liked to do so when he occasionally joined them, wasnât quite accurate. It was never their intention to convince the other of their opinion, they merely enjoyed exchanging their thoughts and points of view.
When Logan was with them, their talks tended to become a lot more philosophical than when it was just the two of them. With him present, it wasn't as casual as when they were on their own, as Logan enjoyed having debates in a more serious setting. But even then, they still valued each otherâs company more than the actual outcome of the discussion.
One time, in one of their earlier debates - Janus and Patton had been sitting in Pattonâs room together, Janusâ legs draped over Pattonâs, as his back rested against the armrest of the sofa - Janus had explained the concepts of Utilitarianism and Deontology to Patton. The latter had listened intently as Janus explained the two fundamental approaches to morality, one where ends are justified by the means it takes to achieve them, and one where oneâs actions are justified by the results they achieve.
When Janus brought up the Trolley problem as an example, he noticed how Patton immediately tensed up. Janus paused, taking Patton's hands into his own and apologised.
"It was never my intention to upset you back then, Patton. I was trying to prove a point and I hurt you in the process. While I got what I wanted, I shouldn't have pushed you this far. I'm sorry. I shouldn't have used you as a-"
"Means to an end?" Patton interrupted him. He seemed uncertain, but there was a small smile on his face.
After a moment of hesitation, Janus nodded, almost self-conscious, when suddenly, Patton's eyes lit up.
"Like in-! Like in Utilitarism!"
The tense atmosphere evaporated and Janus looked up to meet Patton's eyes.
"Close."
"Ulitiriorism?"
"Ah, getting further away now-"
The fond amusement was clear in Janus' voice.
"Ulitaro...okay, what was it again?"
"Utilitarianism."
Patton beamed at him and Janus couldn't help but return the smile.
"Exactly! That one! And I insisted on the other one? The one where you canât break your own moral code to achieve a greater goal, what was it? Deon-â
Janusâ expression became impossibly fond.
âDeontology, yes.â
âI got it right!â
After that, their conversation continued as it had before, just that Janusâ fingers were intertwined with Pattonâs now. Eventually, Patton came to the conclusion that putting your own needs first can be a means to an end, something that ultimately leads to the greatest amount of good for the greatest number of people. He could keep his own values and stick to Deontology while occasionally approaching situations in a more utilitaristic way. He had already done so when it came to the Plato (...or was it Kant? Did it really matter?) dilemma with the murderer that you lie to in order to protect your friends; maybe he could learn to apply the same approach to self-care?
In order to practice, he and Janus had come up with the idea for Pattonâs current D&D character: a Paladin who had sworn an oath of devotion to achieving the greatest amount of good for the greatest number of people, no matter the means they had to seize to achieve that goal.
Logan, as the current Dungeon Master, simultaneously marvelled at the concept of Pattonâs character, and anguished at the chaos that character caused with the help of the characters the rest of the Sides played.
Apart from D&D, the Sides also regularly played board games together and, of course, held movie nights. Janus and Remus had started joining the others in both of these endeavours. They were family tradition after all, and the two of them were part of the family. Both Janus and Remus â although neither of them would ever admit to it - had been dangerously close to tearing up when Patton had first told them so. Part of the family.
They really had come far, hadnât they?
Despite the sofa being too small for six metaphysical people to sit on, and despite it now being way more packed during their movie nights than it had previously been, none of them seemed to mind sitting closer together.
Patton was sitting in front of the couch, wrapped up in a blanket while wearing his cat onesie. He was holding a cup of hot cocoa with marshmallows in it and there were two bowls of popcorn set next to him, which he regularly passed around. One of them was salted and one with sugar.
Both of the twins preferred their popcorn ridiculously sweet - much to Romanâs triumph, because this meant that his brother joining their movie nights tipped the scales so that there were now two Sides who wanted to drown the popcorn in sugar.
On their first movie night with very sweet popcorn, Roman had exclaimed âDemocracy wins once again!â to a very tired Logan, who was now seriously considering switching over to salted popcorn out of spite, even though he really did not like salted popcorn.
Patton, despite being, in some regard, the literal embodiment of emotions, had no strong feelings on the matter. He held no preference regarding how sweet or salty his popcorn should be and ate out of both bowls. Meanwhile, Virgil had just laughed at the now pouting Logan (âI am not pouting, Virgil, this is ridiculousâ), as he shared his bowl of salted popcorn with Janus.
Now, several movie nights later, Logan sat, as he always did, behind Patton.
He kept absentmindedly running his fingers through Patton's hair, and it seemed as though nothing was out of the ordinary. The only real difference to previous movie nights was that he was now dressed in his unicorn onesie.
No one had commented on this, but Logan had registered the fond smiles on his friendsâ faces as they realised that he had started wearing it around them again. Terrified of being written off as immature and unprofessional, it had taken Logan quite some time to get comfortable doing so again. But here he was, happy and cosy, dressed in his favourite outfit.
Janus sat right next to Logan. The first time he had been invited over, there had been a considerable distance between them, but over the course of a few weeks, Janus had found himself moving closer and closer to Logan each movie night, until he eventually found himself leaning against him comfortably.
By now, Janus had reached the point where he didn't even bother waiting anymore before gradually scooting closer to Logan. Instead, he assumed his rightful position immediately - Janus' head, mostly covered by the hood of his snake onesie, resting on Logan's shoulder.
Remus was taking up the most amount of space: his head was lying in Janus' lap while his legs were sprawled on the rest of the sofa. Roman had protested in the beginning, screeching at his brother to get his feet out of his face.
Roman had eventually given up, as Remus refused to move his legs and instead stuck out his tongue.
âHow very mature of you, Remusâ, Roman had grumbled in response, but his twin had already gone back to playing with the tentacles of his octopus onesie. Defeated, Roman settled for moving his throne - built out of a beanbag and all of the pillows and couch cushions he could get (which was all of them) - next to Patton.
Virgil sat on the backrest of the sofa, close enough to Janus to easily share their bowl of salted popcorn. Every once in a while, one of them would reach for the otherâs hand, a simple gesture of affection that was starting to feel familiar again.
Familiarity, thatâs what it all came down to in the end. The Sides loved each other dearly, and the traditions they had created allowed for them to regularly spend time together as a family. They adored each other and the connection they had, and they made sure to actively cultivate the conditions under which their bond could thrive.
They supported one another, encouraged each other, and all of them found themselves working towards being the best possible version of themselves they could possibly be, motivated by the love they had for the others.
Love, not simply as a state of being but also as an active choice and effort every single day of their lives.
Love, in everything they said and did - in kind words and in bickering, in gentle expressions of support and in playful insults. In fond smiles and gentle touches; in reaching out and lifting each other up. In helping and in being helped; in establishing boundaries and in respecting those set by their companions. In disagreeing and finding ways to compromise. In making the others laugh, and in finding ways to make their days better and easier, if only a little bit.
In being seen, for all of their facets. Their weaknesses and flaws being exposed, and being loved not despite them but for who they are with them. Always working towards being better and having their strengths and efforts appreciated and encouraged by those who love them.
They were a family. And they cherished the traditions they had created because they cherished one another.
#sanders sides#sanders side fic#patton sanders#logan sanders#roman sanders#virgil sanders#remus sanders#Janus Sanders#fluff#found family#My writing#my fic#long post#long post cw
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Name: Moon Taka Age: 16 Gender: Female Orientation: Bi Personality: Shy, Loyal, hot headed, easily overwhelmed, fears knifes and needles, anxiety, normally very calm and never gets angry unless you eff up badddddd, canât tie her shoes to save her life Likes: Video Games, chocolate, walks, the night Dislikes: Monobear, The Dark, Blood, work that takes more then five minutes unless itâs helping someone Favorite color: Silver Appearance: medium brown hair with white tips and red bangs, blue-gray eyes Outfit: Jeans with a camo belt, a white shirt, a gray hoddie with a black dragon on the back, white socks, blue and black sneakers, a silver amulet with purple gems, blue + orange + tan cloth covering her left eye Strengths: her memory and puzzles Talent: Puzzles Super high school level: Puzzle solver Past: Growing up in low income, Moon never had the nicest things. However, this didnât stop her from getting the best education. From a young age she had always had a knack for puzzles. Whether it be computer based or traditional she could always solve it in record time. When she was ten her and her parents got into a train wreck. They all got out with minor injuries but Moon got a narly scar over her left eye. She got very self conscious about it and bought a cloth to cover it up. No one but Ristu, Rai, her parents and the doctors know what is under it. When she was fifteen she had already won 13 world records for her ability to solve puzzles. The day she was admitted to hopes peck was an amazing time for her. She did not inter the âdespair gamesâ because no matter how hard they tried they could not erase her memories. Instead, they made her watch the games through the cameras (which was probably more despair inducing because she knew she could do nothing). It wasnât until the final class trial until Junko revealed her. She could do nothing but watch all her friends fall into despair until Makoto swooped in helped them all see the hopeful future (She didnât get to vote because it wouldnât have been âdespairingâ enough). Upon leaving the academy, she became Future Foundationâs leading code breaker. She discovered the locations of the despair students and helped capture them (her first real mission, yay!). Her dedication and determination earned her a lot of respect. She was one of the chosen three to help with the WoH counseling.
Name: Rai Kano Age: 17 Gender: male Orientation: straight Personality: A bit of a hot head, kind, will sacrafice himself for anyone, studying is for nerdsssssssssss, soccer nerd Likes: sports, sleeping Dislikes: studying, cigars Favorite color: green Appearance: bright green eyes, jet black hair that covers a cigar burn his older brother gave him Outfit: neon green headephones with a black skull on the side, jeans, red jacket, white t-shirt, black and green sneakers Strengths: calming people Talent: wepons Super high school level: soccer player Past:
Kanaâs OC
Name: Ritsu ???? Age: 18 Gender: female Orientation: bi Personality: Very nice, good at listening, kind of quiet Likes: cute things, computers, coffee Dislikes: triger word âgameâ, gross things, water Favorite color: light blue Appearance: long orange hair w/ bangs in a ponytail, talish, pale with freackles on face eyes Outfit: glasses, flannel, t-shirt, jeans, brown boots Strengths: pretty stable (now), understands people, Talent: memes Super high school level: pyromaniac Past:
Name: Grace Goukyuu (Crying) Age: 15 Gender: Female Orientation: Straight Personality: Nice, NaĂŻve, is willing to do anything to be liked by her peers Likes: Dogs, Stars, Senpai Zak noticing her Dislikes: Being hated, Monobear, Zak hating her Favorite color: Violet Appearance: long soft brown hair she keeps in a braid, golden brown eyes, freckles Outfit: A long sleeved blue sweater with a white star, knee length skirt, blue flats, white bow Super high school level: Astronomer
Name: Zak Akuma (Devil) Age: 16 Gender: Male Orientation: Polyromantic Personality: Foulmouthed, spots hidden objects, persuasive, laid back Likes: Death, his camera, making Grace smile, Dislikes: people calling him a fake, Rebecca Favorite color: blood pink Appearance: Black hair, green eyes, a red lip piercing Outfit: a black t-shirt with a king of hearts design on the front, jeans, black sneakers Super high school level: Paranormal Investigator
Name: Legend HamusutÄ (Hamster) Age: 14 Gender: Male Orientation: Gay Personality: Outgoing, level headed, logical Likes: Games, Hanging out with friends Dislikes: Haters, Rage games, Dating sims except hatoful boyfriend Favorite color: Rainbow Bitch! Appearance: Black hair with green tips, hazel eyes Outfit: C.O.D shirt, jeans, black headphones around his neck, blue sneakers, gold dog tags Super high school level: Letâs Player
Name: Mitsu Saito Age: 15 Gender: female Orientation: aromantic Personality: Courteous: Typically Risk-Taking: Usually Ambitious: Generally Curious: Generally Self-Controlled: Never Nurturing: Occasionally Trusting: Occasionally Honest: Never Loyal: Never Affectionate: Never Romantic: Occasionally Flirty: Rarely Sympathetic: Usually Altruistic: Rarely Optimistic: Rarely Observant: Typically Logical: Typically Social: Fairly solitary Emotions: Very unstable Likes: bugs, the dark Dislikes: kids, bears Favorite color: blue Outfit: Super high school level: Doctor
Name: Michi Imai Age: 18 Gender: Female Orientation: straight Personality: shy, anxious, foolish, cruel, judgemental, forceful, Likes: her sewing kit, water, being alone Dislikes: people, small places, cats Favorite color: pink Outfit: light turquoise medium-length dress with a scalloped skirt, a loose waist, and long flared sleeves, vivid blue slipper shoes, a white medium-length cloak, light pink a knit scarf puffy hat Super high school level: Seamstress
Name: Rebecca Ijimekko (bully) Age: 15 Gender: female Orientation: Asexual Personality: Strict, Serious, Hater, thinks she is better than everyone else Likes: making Grace cry, Monobear, making anyone cry, Classical Music Dislikes: Everyone Favorite color: Pink Appearance: long black hair, green-brown eyes Outfit: Â a black tank top with a white music note on it, jeans, white flats Super high school level: Violinist
Name: Takeshi Ibu Age: 17 Gender: netural Orientation: bi Personality: stubborn, kindly, rebellious, ambitious, optimistic, flirty Likes: having fun, food, drinks Dislikes: rules, fire, getting told what to do Favorite color: yellow Outfit: This mandarin-collar suit ensemble is done in turquoise and light gray fabrics. Super high school level: Party
Name: Sam Ken (Sword) Age: 18 Gender: Male Orientation: straight Personality: Courteous: Typically Risk-Taking: Generally Ambitious: Occasionally Curious: Generally Self-Controlled: Occasionally Nurturing: Typically Trusting: Rarely Honest: Occasionally Loyal: Usually Affectionate: Generally Romantic: Typically Flirty: Sometimes Sympathetic: Occasionally Altruistic: Sometimes Optimistic: Generally Observant: Usually Logical: Sometimes Social: Very shy Emotions: Fairly unstable Likes: being alone, reading Dislikes: people, technology Favorite color: red Outfit: Super high school level: Sharpshooter
Name: Katsumi Kahaya Age: 15 Gender: male Orientation: aromantic Personality: easy-going, fun-loving, independent, mysterious, sensitive, carefree Likes: art supplies, museaums, monuments Dislikes: storms, caffine, most kids Favorite color: blue Outfit/appearance: eyes the color of dying embers. His fine, curly, black hair is worn in a style that reminds you of the petals of a flower. He is short and has an elegant build. His skin is white. He has a low forehead and nearly-nonexistent eyebrows. His wardrobe is strange, with a lot of blue Super high school level: Artist
Name: Tsuya Yoshikawa Age: 18 Gender: agender Orientation: straight Personality: cruel, stubborn, bold, helpful, unkind, sly Likes: weapons, crime shows Dislikes: Ethan, her boss Favorite color: pinkish purple Outfit/appearance: This lady makes you think of a sturdy tree. She has large purple eyes that are like two drops of wine. Her silky, curly, white hair is worn in a style that reminds you of a burning fire. She has a slender build. Her skin is light-colored. She has prominent cheekbones. She wears a police uniform Super high school level: Police Officer
Name: Kinzo Tsuga Age: 16 Gender: fluid Orientation: straight Personality: sly, lonely, ambitious, coarse, cowardly, sensitive Likes: black cats, coffee Dislikes: dogs, haters Favorite color: dark Outfit/appearance: This man puts you in mind of an industrious beaver. He has narrow silver eyes. His luxurious, straight, yellow hair is worn in a style that reminds you of a dragonâs scales. He is short and has a feminine build. His skin is pale. He has hollow cheeks and prominent ears. His wardrobe is mysterious and dignified, with a lot of black. Super high school level: Magician
Name: Ethan Age: 17 Gender: Male Orientation: Asexual Personality: Nice, Comic relief, clumsy Likes: Clovers, Being near people, luck Dislikes: Mirrors, bats Favorite color: dark green Appearance: Dirty blonde hair, blue eyes Outfit: a white shirt with superman on the front, jeans, black and green sneakers, a gold four leaf clover necklace Super high school level: Criminal
Name: Kei Usagi Age: 17 Gender: Female Orientation: Demi Personality: Pros- friendly, cautious, somewhat good at debating Cons- tsundere, naive at times, nervous Likes: Sweets, going to the beach, and watching the sunset Dislikes: Large crowds/groups of people, sudden loud noises, and bad luck Favorite color: Red Outfit: *is too lazy to describe* *slides ref towards you* http://lunatheoutcast.deviantart.com/art/Danganronpa-OC-Kei-Usagi-Ref-555477341 Strengths: Hardworking and encouraging Talent: None in particular Super high school level: Bad Luck
Name: Shino Hike Age: 15 Gender: male Orientation: straight Personality: forceful, overbearing, sensitive, helpful, reckless, adventurous Likes: tools, anime, sports Dislikes: dogs, Moon Favorite color: midnight blue Outfit: This gentleman reminds you of a deep ocean. He has droopy night-black eyes. His silky, straight, brown hair is neck-length and is worn in an exotic style. He is tall and has a masculine build. His skin is light-colored. He has bushy eyebrows. His wardrobe is complicated and mysterious, with a mostly white and black color scheme Super high school level: Builder
Name: Moon Taka Age: 16 Gender: Female Orientation: Bi Personality: Shy, Loyal, Sticks to Kei because she trusts her, a bit crazy and treats life like a game Likes: Video Games, chocolate, Dislikes: Monobear, The Dark, Blood Favorite color: Silver Appearance: medium brown hair with white tips, blue-gray eyes Outfit: Jeans with a camo belt, a white shirt, a gray hoddie with a black dragon on the back, white socks, blue and black sneakers, a silver amulet with purple gems, blue + orange + tan cloth covering her left eye Strengths: her memory and puzzles Talent: Puzzles Super high school level: Puzzle Solver
Name: Mina Isaka Age: 17 Gender: female Orientation: gay Personality: depressed, cheerful, coarse, fun-loving, helpful, arrogant Likes: food, flowers Dislikes: blood, hights Favorite color: blue Outfit/apprence: This lady puts you in mind of a cobra waiting to strike. She has hooded orange eyes that are like two setting suns. Her thick, wavy, lavender hair is worn in a style that reminds you of a puffy dandelion. She has a slender build. Her skin is white. She has a strong chin and stubby-fingered hands. Her wardrobe is bizarre, with a lot of black and blue. Super high school level: Scientist
Name: Senzo Nakajima Age: 16 Gender: male Orientation: asexual Personality: fearless, domineering, reckless, kindly, carefree, sly Likes: flowers, the outside Dislikes: anime, memes Favorite color: Outfit: This witty gentleman has deep-set brown eyes that are like two splotches of mud. His silky, curly, chestnut hair is worn in a style that reminds you of a horseâs mane. He has an overmuscled build. His skin is ruddy. He has a wide chin and wide feet. His wardrobe is simple. Super high school level: Trapper
8 fem 8 male
Survivors: 1) Kei 2) Grace 3) Kinzo 4) Ethan 5) Moon 6) Katsumi 7) Legend 8) Takeshi
Dead/killers ½) Mitsu/Rebecca Choking/impailed by bow for violin ž) Shino/Mina Stabing in multiple places with a wand in multiple places/forced to drink poisonious chemicals 5/6) Senzo/Tsuya Hung/shooting run 7/8) Michi/Zak Drowned/Possition-suicide 9) Sam Suicided-guilt
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