#corporate gen x cyber
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blockygraphics · 5 months ago
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Various BMP files representing scenes from the CD for the German game Virtual Corporation (1996). According to MobyGames the 3D animators were Alberto Morales, Adrian Williams, and Peter Vlahakis, with additional graphics by Martin Dolgener.
Intro to the game (translated from German):
"The year is 2028.
All trade and business transactions are conducted on the NET, an evolution of the Internet from the 1990s.
Access to the NET is via Brainstorm TM, a user interface developed by Google Plex Industries in collaboration with governments around the world. Brainstorm transmits audio and visual inputs directly into the user's brain while complying with legal regulations.
Chris Qwerty, a promising young programmer at Pogodyne Systems, Google Plex's main competitor, developed the concept of virtual teleconferencing. This revolutionized the way companies around the world did business and a global cybercity developed on the NET.
Pogodyne became the most successful and powerful software company in the world.
And then suddenly a job opened up..."
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thisisrealy2kok · 1 year ago
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Might not be in the Y2k aesthetic, but where else are you gonna post 90s Linux vs Microsoft desktop wallpaper?
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galle-runo · 3 months ago
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slimepunkaesthetic · 5 months ago
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WACKY POMO
(Short for Wacky Postmodern) - That 'wacky kidz' marketing aesthetic prominent from the late 1980s to the early 2000s, an amalgam of exaggerated, askew forms & motifs pulled from Googie, Deconstructivism, Pacific Punk Wave, Memphis Milano, 1940s-60s comics, cartoons & kids marketing, Willy Wonka-esque Victorian whimsical eccentricism (including 'Mad Scientist tropes), cartoonified industrial vernacular, and light gross-out kids' humor (goo, ooze). Typically bright, loud, acid-toned colors similar to the 'Cyber/Gen-X Corporate' style. Sometimes other contemporaneous aesthetics like Multiplex Deco or Cyber Gen-X Corporate are incorporated, albeit with a cartoon-ified touch. 'Hypnosis spirals' are a common motif, interesting considering the demographic & controversy around children's marketing during that era.
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tangibletechnomancy · 1 year ago
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Saw someone earlier say that the popular millennial/early gen Z reaction to AI tech is very comparable to Gen X-ish's reactions to GMOs, and...I can no longer find that post but I can't help but feel that to be true on a lot of levels.
As stated in that post, both technologies have their very legitimate problems - with GMOs, it's Monsanto being fucking evil and trying to monopolize plants and food, or GMO herbicide resistance being used so that major corporate farms can saturate the land with said herbicides without any short-term financial damage to the companies as if it doesn't harm the environment; with AI, it's any form of automation always appealing to the most abusive of corporate greed - but both ended up whipped into a dogmatic fervor about something completely not only irrelevant but made-up and reactionary ("GMOs are all POISON, nature knows best ALWAYS!" - which led semi-directly to the antivaxx movement btw / "it doesn't matter how different it is from the input taking inspiration from existing works the WRONG way is PLAGIARISM, you're rewarding LAZINESS, and REAL ART vs. FAKE ART is totally an objective distinction that can be made and certainly not at all a fascist talking point, and I want art made by HUMANS, the humans running these programs to express something from their human brains don't count!"), completely ignoring that GMOs have reduced world hunger and given us valuable conservation tools, and AI is giving people - real people, not machines - more expressive capacity, serving as a valuable research tool into what kinds of things people tend to associate, justly or otherwise; and even being used to augment human judgment for things such as reviewing biopsy results, finding cancers that otherwise may have gone unnoticed for months or even years longer. In fact, many opponents will full on deny any of these benefits - "what good does reducing hunger do if we haven't eliminated it completely AND we're feeding people POISON? In fact, why should I even believe that really happened in the first place!? if you wanted laypeople to be able to read these studies you wouldn't have made them so complicated, you CLEARLY have something to hide!" the anti-GMO warrior asks; "I don't believe those people who are so severely disabled that they couldn't draw or write without AI REALLY exist, your meditation on the nature of data doesn't COUNT, I don't care how many hours you spent on that piece you're TOTALLY being lazy, and I refuse to believe anyone who points out that it's not a copy-paste machine because you CLEARLY have an AGENDA to lie" the anti-AI reactionary claims. Both hold to a belief that ignorance is a virtue, and even TRYING to understand the Bad Side is tantamount to shoving orphans into a wood chipper.
But I'd take it a step further and say that AI is serving a similar sociopolitical purpose in that it's drawing a line in the sand and asking progressives at a certain stage in life - mostly from the ages of 25-35 - "are you willing to acknowledge nuance around subjects that are new and scary to you, or are you going to give into that fear and treat ignorance as a virtue because there ARE undeniably bad things about this and therefore EVERY bad thing you can imagine about it must be true?" Both serve as, essentially, an acid test - will you declare that it's IMPOSSIBLE to be reckless with GMOs, that Monsanto DESERVES to have sole control over the world's food supply because ~they've done so much good~, or that all GMOs are EVIL POISON and GOING TO KILL US ALL and they're also TOTALLY the reason we're all FAT now which is THE WORST thing a person can be? Or are you going to acknowledge that Monsanto is fucking evil, but GMOs as a whole are a complex thing that can, indeed, be created and marketed in some pretty evil ways, but also have the potential to save countless lives? Will you declare that AI is True Sentient AI, the cyber-utopia becoming real; that everything ChatGPT says must be true and OpenAI is our best friend, or that REAL art by HUMANS is going to be destroyed forever and anyone who benefits from AI is inherently evil? Or will you acknowledge that AI, while it has its drawbacks in the form of corporate overpromising people and compromising information reliability by doing so, on top of the perennial labor issues that come with automation and other potential abuses, also has the capacity to dramatically improve and even potentially save lives? Will you work to save the good WHILE rejecting the bad, or will you insist it needs to be shoved in either the good box or the bad box - probably the bad box, if you're an adult?
The answer, I feel, says a lot about the ideological trajectory someone has chosen for their adulthood.
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eblu3 · 6 months ago
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everyone's done frutiger aero and y2k aesthetic OCs. but I'm out here with a corporate gen-x cyber guy
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harrelltut · 1 year ago
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Every Minute Count [EMC] 4 My Divinely CHOSEN [D.C.] Extravagant Music Clique [EMC] of 144,000 9 Ether Gen X Underground Schwarz [U.S.] Quantum Intranet [Qi] QUADRILLIONAIRES... Mathematically Accessing 1907 Computerized [MAC] Defense Industries [MDI] of the Pentagon's Corporate [PC] iCloud Infrastructure Application [iCIA] Records @ 1921 QUANTUM 2023 HARRELL 2024 TECH 2025 LLC of ATLANTIS [L.A.] 5000
IMMORTAL U.S. MILITARY KING SOLOMON-MICHAEL HARRELL, JR.™
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OMMMMM
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OMMMMM
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NOT OUR INTERACTIVE CIA ASSET MANAGEMENT INFRASTRUCTURE [MI = MICHAEL] SYSTEMS?!?!?!
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WE ECCENTRIC 1921 MUSIC 1968 CELEBRITIES [EMC] OF THE PENTAGON'S BLACK MILITARY BUDGET
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9/11 cyber weapons of mass destruction... wayyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy above your mundane 2023 pay scale?!?!?!
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us golden 144,000 9 ether quadrillionaires ain't on tv
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us private intranet engineers control the public telecom internet industry... shhh
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OMMMMM
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OMMMMM
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golden 1968 9 ether gen x trillionaires?!?!?!
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AMERICANS DON'T KNOW NOTHING ABOUT THIS GOLDEN 9 ETHER QUADRILLIONAIRE LIFE... DEEP INSIDE INNER EARTH [Qi]
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WE QUANTUM INTRANET [Qi] QUADRILLIONS @ QUANTUM HARRELL TECH LLC
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HEIL SCHWARZE SONNE HARRELL!!!
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duplexide · 5 years ago
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Dickinson Theater, The Great Mall of the Great Plains
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manila-automat · 6 years ago
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Visual Merchandising, 1997 PC by Sony Window Display
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The death of Internet forums is so tragic bc really what it did was bring in a new era of surveillance + narcissism.
What I mean by that is for us older Millennials/ Gen X, we grew up in an era where you could impersonally post on the internet yet connect to people in a deeper way.
There were forums on every subject and hobby: history, culture, cars, true crime, sewing, dance, art, film, travel, fashion, gore, cities, food, mental illness, moms, gardening, emos, you name it.
Everything anyone could be interested in had a specific forum dedicated to it with nerds who knew their shit. And these dorks would message other dorks about aspie subjects without having to reveal their face and name.
As the internet grew, it also fell prey to capitalism and now we’re in a sort of cyber oligarchy where a few sites reign supreme. The official word is that forums died bc of “low search visibility,” as if by accident yet that’s not true.
Forums died bc corporations mercilessly slaughtered them for low-quality cesspools such as Facebook, Instagram, Twitter, and TikTok etc. These apps are very heavily based on narcissism and government surveillance. You have to login and signup to everything now, and are being constantly tracked.
Instead of having a personality, we are repeatedly inundated with 10 sec videos of teenagers dancing to Abba or dogs rolling over. We don’t bond over shared knowledge, we bond over poorly made memes and videos of pink haired Americans eating food.
The internet wasn’t a high IQ hub of interaction to begin with, but it was still at a much higher level in the early 2000s. They completely rekked everyone’s attention span.
Every forum has been replaced with bland Reddit which always appears on every search engine, and it’s total cuck central. Everything on there is heavily censored, everyone posts such low quality and boring content and it’s like they’ve all been chemically castrated and are bottoms.
I miss when I could hide behind a screen and just LARP as a 40 year old man with erectile dysfunction who collected erotica and read BDSM novels. I hate that They completely destroyed weird forum culture just to lobotomize a new generation of Zoomers who don’t even know what torrents are
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blockygraphics · 3 years ago
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Timeline images from the Intergraph Multimedia CD-ROM (Spring 1994).
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highlyspecificsigns · 4 years ago
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the signs as ‘90s/Y2K aesthetics
SOURCE: All photos and info from the Consumer Aesthetics Research Institute, maybe literally the best thing on the internet?
ARIES: Early Cyber
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TAURUS: Deco-Luxe
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GEMINI: Memphis and General “Geo-Pomo”
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CANCER: Casual Gen-X Soft Home
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LEO: McBling
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VIRGO: Frutiger Aero
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LIBRA: Neo-Y2K
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SCORPIO: Whimsigothic
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SAGITTARIUS: Factory Pomo
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CAPRICORN: Cyber/Gen-X Corporate
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AQUARIUS: Pop Surrealism
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PISCES: Contempo-Eclectic
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fizznumina · 4 years ago
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https://www.are.na/evan-collins-1522646491/cyber-gen-x-corporate
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coupanfree · 3 years ago
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Cyberpunk 2077 Next-Gen Update Now Available for Xbox Series X|S
Cyberpunk 2077 Next-Gen Update Now Available for Xbox Series X|S
Summary Cyberpunk 2077 Next-Gen Update available now for Xbox Series X|S; free trial also available. Features graphical improvements, faster loading times, ray tracing on Xbox Series X, and more. Free upgrade available for owners of Cyberpunk 2077 on Xbox One. Night City. 2077. A dangerous megalopolis filled with cyber-enhanced mercenaries, cutthroat corporations, and tantalizing opportunities.…
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ixiacom · 5 years ago
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Keysight Technologies Continues to Garner Industry Recognition for Advanced Solutions with Three New Awards
Keysight Technologies Continues to Garner Industry Recognition for Advanced Solutions with Three New Awards
What: Keysight continues to garner industry recognition for the company’s advanced solutions. In February 2020, Keysight was honored with the following:
Lightwave Innovation Reviews in the Field Test Equipment category for Keysight’s N4891A 400GBASE FEC-Aware Receiver Test Solution
infoTECH Spotlight Data Center Excellence Award for Keysight’s Vision X Network Packet Broker
Cyber Defense InfoSec Awards in the Next Gen, Network Security and Management category for Keysight Technologies
Details of each award are as follows:
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Keysight will be honored during the Lightwave event at OFC for the Keysight Technologies N4891A 400GBASE FEC-Aware Receiver Test Solution in the field test equipment category More information about the Lightwave Innovation Review
Keysight N4891A 400GBASE FEC-aware receiver test solution provides the industry’s first forward error correction (FEC) aware compliance testing system for measurement of frame loss ratio in 400G Ethernet links using FEC. It supplies one stressed lane and maintains the proper FEC striped test pattern data, without placing stress on the other lanes.
According to one of the judges: “This is a groundbreaking test platform. Historically, systems which have been able to provide stressed analog characteristics have not contained significant digital content to allow for flexible traffic. This test system arrives at a good time in the industry as more FEC and complex digital markers are being deployed in high-bit-rate optical communications.”
About Lightwave
Lightwave delivers content focused on fiber optics and optoelectronics, the technologies that enable the growth, integration and improved performance of voice, data and video communications networks and services. Our experienced editorial team provides trusted technology, application and market insights to corporate executives, department heads, project managers, network engineers and technical managers at equipment suppliers, service providers and major end-user organizations. Our unique ability to inform our audience’s business-critical decisions is based in our 35+ year relationship with the entire optical community—technology vendors, communications carriers and major enterprises—and our recognition of the interplay among its members.
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Keysight named a winner of the 2019 infoTECH Spotlight Data Center Excellence Award for Vision X Network Packet Broker More information about the InfoTECH Spotlight Data Center Awards
Keysight’s Vision X network packet broker is designed with a modular approach that enables customers to select different functions, capabilities and speeds as their data center evolves. Network operations teams can upgrade speeds and bandwidth of their visibility solution along with their monitoring and security tool capabilities.
The infoTECH Spotlight Data Center Excellence Award recognizes the most innovative and enterprising data center vendors who offer infrastructure or software, servers or cooling systems, cabling or management applications.
“Once again, the winners of the infoTECH Spotlight 2019 Data Center Excellence Award represent the most innovative and forward-looking companies in this crowded space,” said Rich Tehrani, CEO, TMC (News - Alert). “Data centers are critical to the success of any businesses today. Small or large, every company relies on data centers to host their critical applications and data. The award recipients are leaders within this space, and we look forward to seeing their excellence and innovation in 2020 and beyond.”
About infoTECH Spotlight
infoTECH Spotlight delivers daily content focused on information technology. Visitors find free industry news, communities, channels, blogs, feature articles, videos, whitepapers and other resources. The site keeps readers informed about developments across topics including software, hardware, security and networking. infoTECH Spotlight is powered by TMCnet, one of the leading communications and technology site in the world.
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Keysight has been named a winner, Next Gen, Network Security and Management in the Cyber Defense InfoSec Awards More information about the Cyber Defense InfoSec Awards
For more than 20 years, TMC has been honoring technology companies with awards in various categories. These awards are regarded as some of the most prestigious and respected honors in the communications and technology sector worldwide. Winners represent prominent players in the market who consistently demonstrate the advancement of technologies. Each recipient is a verifiable leader in the marketplace.
“Keysight embodies three major features the judges look for to become winners: understanding tomorrow’s threats, today, providing a cost-effective solution and innovating in unexpected ways that can help stop the next breach,” said Gary S. Miliefsky, publisher of Cyber Defense Magazine.
About Cyber Defense Magazine
With over 5 Million monthly readers and growing, and over 17,000 pages of searchable online infosec content, Cyber Defense Magazine is a premier source of IT Security information. It is managed and published by and for ethical, honest, passionate information security professionals. Its mission is to share cutting-edge knowledge, real-world stories and awards on the best ideas, products and services in the information technology industry.
About Keysight Technologies
Keysight Technologies, Inc. (NYSE: KEYS) is a leading technology company that helps enterprises, service providers and governments accelerate innovation to connect and secure the world. Keysight's solutions optimize networks and bring electronic products to market faster and at a lower cost with offerings from design simulation, to prototype validation, to manufacturing test, to optimization in networks and cloud environments. Customers span the worldwide communications ecosystem, aerospace and defense, automotive, energy, semiconductor and general electronics end markets. Keysight generated revenues of $4.3B in fiscal year 2019. More information is available at www.keysight.com.
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KEYSIGHT TECHNOLOGIES EDITORIAL CONTACTS:
Beth Hespe, Americas and Europe +1 609-994-7442 [email protected]
Divya Natarajan Fri, 03/06/2020 - 06:26 from Ixia https://ift.tt/2uY27hi via IFTTT
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entergamingxp · 5 years ago
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The Ascent Gets 12 Minutes of Gameplay Footage on Xbox Series X
May 11, 2020 1:59 PM EST
The Ascent new gameplay footage has a lot to show about the game’s key features and its stunning cyberpunk world.
With next-gen consoles arriving later this year, a lot of developers around the world start to unveil their upcoming projects for PS5 and Xbox Series X. Recently revealed during Microsoft’s Inside Xbox, The Ascent is a top-down action-packed RPG set in the futuristic city of Veles, and you’re about to find out more about its gameplay mechanics and world-building thanks to its latest in-game footage.
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Captured fully on Xbox Series X, the gameplay shows different locations and areas of the cyberpunk-themed world of The Ascent, along with a bunch of weapons and abilities that can be used against the various kind of enemies. Visually, The Ascent looks stunningly attractive. Destructible objects, bullet effects, lighting, and texture quality, all represent a realistic next-gen game coming from a small indie team. Actually, The Ascent is the very first title developed by Neon Giant studio, and gameplay-wise, it looks exciting enough that I wouldn’t mind pre-ordering it if I get an Xbox Series X day-one.
While the gameplay showcases the single-player walkthrough of a mission, the game will be supporting a 3-player co-op mode as well. You will have full control over your character with lots of customization options for cosmetics, weapons, and skills. As shown in the footage above, searching the area for loots and new gears is an important part of the game.
Story-wise, The Ascent follows the tale of a cyber-slave who has been sent free after the mega-corporation behind the slaves and workers of Veles collapses for an unknown reason. As a result, aside from a civil war in the city, other corporations have also invaded Veles to take over it.
The Ascent is set to be launched sometime this year for Xbox Series X, Xbox One, and PC. The game won’t be available on Xbox Game Pass at launch.
May 11, 2020 1:59 PM EST
from EnterGamingXP https://entergamingxp.com/2020/05/the-ascent-gets-12-minutes-of-gameplay-footage-on-xbox-series-x/?utm_source=rss&utm_medium=rss&utm_campaign=the-ascent-gets-12-minutes-of-gameplay-footage-on-xbox-series-x
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