#cities are cramped and avoid open space as much as possible. anti-bird spikes but scaled up on steep roofs so that birds can't land.
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not me importing my anti-air defense worldbuilding h/cs into ishgard bc I can
#saint.txt#long post#ishgardposting#tl;dr in my personal project one of the big things is that (one) military has had to evolve alongside gryphon riders for a long long time#who's biggest threat are information gathering and the fact they drop flechettes and are nigh-untouchable by anything even each other#even with firearms (which are still very early tech-wise) so anti-air defense is paramount#the biggest results being that *everything* has a roof on it to mitigate stuff falling from the sky.#cities are cramped and avoid open space as much as possible. anti-bird spikes but scaled up on steep roofs so that birds can't land.#buildings are made of non-flammable material like stone when possible. open areas exist mostly as corral zones so that tired birds#must land there and can be easily surrounded on the ground.#but the flashiest is killwire which is basically just wire strung between tall buildings that discourages flight below a certain level#and is difficult to see especially at speed or at night#and if you hit it. well. the idea is based off motorcycle accidents where people have hit wire fences on farms so I'm sure you get the idea#not all of it will apply to Ish.gard but I highly believe that's exactly why Ish.gard is 98% built out of stone#as are all their forts and important structures like bridges. I also believe realistically most streets should be roofed if possible#and open space is kept at a minimum even if daniffen's ward exists. anti-dragon spikes consisting of slots to put lances in on roofs.#Ish.gard might not even have much of a need for 'traditional' forts with huge walls and such bc 90% of their enemies fly so their fort#designs might get a little wild after 1000 years of war. w/ magitek via stephva.nivien you might even electrify the killwire.#ofc some of it already seems to exist - ish.gard's roofs and spires are built *very* steep which would make a dravanian landing on them#difficult and even without that most of them are covered in spires and spikes anyway but. ofc there's the dragonkillers and such too but#ish.gard is a city built on 1000 years of war and hyperspecialized to fighting dragons that fly we really could make it look like that too.#I want to walk into ishgard and immediately know this is a place built on war bc everything about it is hyperspecialized and utilitarian#to fulfill that purpose. look up in ishgard and the stars are replaced with glittering wire.
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