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#charles 'bud' tingwell
innestahtinen · 1 year
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so i'm watching a doco named Great National Parks of Australia (1990) because it's narrated by an actor I like, and it's talked about the Daintree rainforest, the reef, Kosciuszko, west Tasmania more broadly, and now i'm up to the Kakadu. for most of these areas, they've edited in some older clip about the same topic, and for this one it's from 'The Crocodile Hunters', and it's talking about how they were some of 'the most successful in the Northern Territory' and it shows them hitting a croc and pulling it onto land, and it cuts to the docos own footage of loads of living crocs. and i don't think i described it very well, but i found that so funny.
the narrator's the older lawyer guy from The Castle (1997). it's 33 years old, but it holds up, at least visually.
the last national park is around Uluru, and i hope it's own sake that they don't show anyone on it. apparently in 2010 there was some unpleasantness involving golf and nudity, and climbing was banned in 2017.
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Dracula: Prince of Darkness (Terence Fisher, 1966)
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ruleof3bobby · 4 years
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BREAKER MORANT (1980) Grade: B
Kinda like the Australian's 12 Angry Men or A Few Good Men. Thought the editing was excellent, great cuts that helped the tension.
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vintage-every-day · 2 years
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“Murder at the Gallop”, 1963, is the second of four Miss Marple films made by Metro-Goldwyn-Mayer. It was based on the 1953 novel “After the Funeral” by Agatha Christie, and starred Dame Margaret Rutherford as Miss Jane Marple, Charles "Bud" Tingwell as Inspector Craddock and Stringer Davis (Rutherford's real-life husband) as Jane Marple's friend Mr. Stringer.
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bloglegal936 · 3 years
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Jurassic Park Operation Genesis Game
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Operation Genesis is the Jurassic Park game they should have made from the beginning. While that’s not to imply I didn’t enjoy many of its action or exploration based titles, the tycoon genre fits the source material perfectly. Sure, if this was made in 1994 then it wouldn’t be 3D. The AI might not be as good. The systems might not be as refined, without plenty of previous tycoon games to use as models. But, it would be the one thing the 2003 release isn’t – relevant.
Jurassic Park Operation Genesis Games
Jurassic Park Operation Genesis Gamecube
The collective shrug given when this was released is why I’m going to assume you don’t know much about the game today. Which is a shame, because they really have created a solid simulation here, with plenty of micromanagement nuances to hook in fans of the genre, and plenty of awesome dinosaurs to sweeten the deal. You may not be able to do absolutely everything you’d like, but you’re pretty much free to build your own, authentic-feeling version of Hammond’s titular attraction.
The game has four total modes, with three as bonus variants of the central sandbox simulator. You start with terrain sliders that generate an empty island for you to build upon. You’re given two passive herbivores and $60k in starting funds. You’ll plant a welcome center for arriving visitors, use electrified fencing to draw out some dino pens, and then set about satisfying everyone’s needs to maximize your cash flow.
Game months last about five minutes, and each quarter, you’ll get reports from the corporate board on your progress. Your ultimate goal is to create a five-star park, with each half-star bringing in more and more guests. You can adjust the prices for the main gate, food stands, souvenirs, individual attractions, and even charge a fee for the toilets if you’re a fucking monster. Along the way, you’ll have each of the movie’s characters appear in an advisory role. Each heads a department, and will notify (and often nag) you through in-game mail about any issue that might need your attention.
Dinosaurs have Sims-style meters for hunger, thirst, health, and happiness. Herbivores have an extra meter for trees (they want lots of foliage around) while carnivores have an extra meter for hunting (they will start trying to break out if you don’t give them other dinos to chase). If you don’t build pens with food dispensers, available water, and usually multiple copies of a species to form a pack, visitors will complain that your star attractions aren’t active or very interesting. Like sick pandas at the zoo, depressed dinosaurs just bum everyone out.
Jurassic Park: Operation Genesis: With Christopher Kirby, Marcella Russo, Charles 'Bud' Tingwell. Jurassic Park: Operation Genesis is a construction and management simulation video game based on the Jurassic Park series. 4.5 out of 5 stars. (40) 40 product ratings - Jurassic Park: Operation Genesis (PC, 2003) Complete Windows Universal CPU Game. Download Jurassic Park Operation Genesis 1.0 from our website for free. This program is an intellectual property of Universal Interactive. This PC program is developed for Windows XP/Vista/7/8/10 environment, 32-bit version. Also the software is known as 'Jurassic Park Operation Genesis Demo'. The program lies within Games, more precisely Action.
Meanwhile, you’re allocating funds to research and development. Dr. Grant supervises dig teams at fossil sites around the world. Roughly once a game month, each team will uncover some samples, with species and era determined by the site you’ve chosen. Fossils go to Dr. Wu, who extracts DNA for your dino clones. Once you have 50% of a species’ DNA, you can crank them out through the hatchery facility. However, they’ll die prematurely – usually in a handful of months, making them less of an investment. More DNA means they’ll live longer, with 100% dinosaurs lasting for 4 years or more. Wu can also research new facilities and upgrades for your park, which range from useful (visitor rest areas) to mandatory (weather protection).
The game’s other half is all about your patrons. Visitors have similar hunger and happiness meters, and you’ll need to have food stands with reasonable prices, benches when they get tired of walking, bathrooms for the pooping, and cleaning crews to keep the park nice and tidy. Visitors have also come all this way to see some damn dinosaurs, so you’ll need to plant watch towers or cut viewing areas in the fences, ideally in locations where the most number of dinosaurs in the pen are congregating and visible. Spending some money on research will let you build balloon rides, underground viewing domes, or safari tours in the Ford Explorer from the film. Unfortunately you can’t build a movie-accurate vehicle tour – for gameplay purposes, your Park is smaller and based around walking.
Just the above would probably make a solid enough sim, but this is only the foundation. We’re about to head down the rabbit hole.
There are seven different illnesses dinosaurs can catch, all of which threaten to spread to others in the pen. Through research, you can unlock vaccines. These are delivered via the Ranger Station’s helicopter, which can also airlift dinos to new pens or “retire” berserk carnivores (or low-earning ones). You can also research the ability to automatically immunize every new dinosaur with all the vaccines currently unlocked, making future animals significantly less of a hassle. Further, you can plant modern trees or the more expensive paleo trees for your herbivore friends. Modern trees, appropriately, have a greater risk of making dinosaurs sick.
Visitors come in four different groups. The “mainstream” group is happy just to see dinosaurs while having enough amenities to make their stay pleasant. Thrill seekers and fun lovers get excited about carnivores and herbivores, respectively. Placing viewing spots in full view of those dino types will please these guests. The final category, “dino nerds,” want everything as authentic as possible. This means paleo trees and wide pens, filled only with dinosaurs from the same era (helpfully referenced in an in-game “dinopedia”). It doesn’t seem that you can build a park that specifically attracts just one group, nor are you meant to. It’s easy enough to satisfy all four groups if you’re just paying attention, while attractions can be individually biased to boost their appeal to one of the four visitor types.
It’s Jurassic Park, so carnivores are dangerous and shit occasionally goes wrong. Lightning storms or tornadoes can trash your fences, or more aggressive species can escape from low security pens – Raptors will regularly try to break out, or Dilophosaurs will spit venom at guests through weak fence gaps. You can activate Emergency Mode in response to dangerous weather or loose critters. Visitors will head for the exit, or take shelter in bunkers if you’ve researched and built them. Loose carnivores can and will kill hapless tourists, understandably causing a hit to your park’s reputation. To further prevent this, you can research and build sentry turrets to take down rampaging dinos, or take over the ranger helicopter and snipe them yourself.
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Finally, you have to build and pay for automated “feeders” in each pen, because the dinos can’t subsist only on trees or each other. Yes, the game included the book’s lysine deficiency security measure, and the dinos will die if they don’t get treated food. Blue Tongue really didn’t miss a trick here, and I congratulate their thoroughness. While I haven’t encountered a randomized “greedy fat guy shut down your park and stole your embryos” disaster yet, I wouldn’t be surprised if it’s in there.
Controls are simple enough, optionally using the keyboard for the camera, or button combos on the mouse to pan, tilt, rotate and zoom. Once you grasp the basic concepts and the purpose of each structure, it’s easy enough to get going and difficult to miss out on any critical necessities. Both visitors and dinos can be clicked for detailed status information or history, while thought bubbles with emotion icons (a laTheme Park) give you a shorthand way to spot any problems.
If the main mode is too freeform for you, you can hit the Exercise modes. It’s the same park simulator but with scenarios and objectives that range from rebuilding a park after a hurricane, to “Jurassic Classic” which asks you to have all of the movie’s dinosaurs on a recreation of the film’s familiar island. Early missions act as tutorials, but all missions give some level of guidance throughout. I found it very enjoyable to have additional goals, as I tend to suffer from a bit of “ehrrr… what now?” syndrome when left entirely to my own devices (see: any attempt I’ve made to play Minecraft).
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Less interesting are the Missions, which take the player-controlled options of the tour vehicle and helicopter and try to make minigames out of them. You’ll be asked to drive the Explorer around and snap photos of dinos, graded with points, or snipe loose dinos from the chopper in a set amount of time. Basic stuff, and a nice – though forgettable – inclusion. Beating all challenges and missions unlocks “Site B” mode, which removes visitors and allows you to plant dinos at will on an empty island. It’s really only interesting if you want to watch their emergent AI.
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Graphics are actually quite impressive. A reasonable amount of trees get rendered, you can see pretty far off in the distance, and water accurately reflects whatever structures you put nearby. Rain, and its associated fog effects, look fantastic, with an awesome bloom on the fence lights. Animations are done well, and it’s fairly interesting to just watch the dinosaurs move around, chase, eat, sleep, and even poop (yup). The engine allows you to zoom in to an awesome degree, alongside the authentic, ground-level views from your watchtowers or viewing domes. You can use these views to spot trees that might be blocking line of sight and affecting the attraction’s score. Even the visitors carry around visible souvenirs they bought.
My biggest complaint is that the game is awfully easy overall. As long as you understand the requirements for both visitors and dinos, profit rolls right in. I never felt strapped for cash. I never had a dino escape, and frankly don’t see how it’s possible. My dinos only died of old age, never from surprising, costly complications. There’s only one rare disaster – the tornado – and when it rolled through it just damaged some buildings and broke some easily-repaired fences. I even built a park where loose Raptors waited to “greet” incoming guests, but despite the endless carnage, was never shut down by the company or authorities. I don’t want to suggest this is exactly “My First Little Tycoon Game,” but it does seem that, despite the complexity, a serious challenge was never intended.
It should have been released in the 90s, but Operation Genesis is still a solid management sim. The game’s dinosaurs react convincingly, and any visitor complaints seem fair. It feels a little light with only four attractions and one disaster, but there’s enough to keep your interest on the way to building a five-star park. Challenge modes offer some appreciated extra variety. Hardcore tycoons will surely find this lacking, but this ends up being one of the better Jurassic Park games.
The Good
Looks great, even ten years later. Good balance of dino and visitor needs without feeling overwhelming. Generous opportunities for mischief (big fan of the Bunker Race Challenge).
The Bad
Some dinos are just obvious reskins of others, with identical animation and behavior. Involved, but not terribly challenging. Mission modes feel out of place.
(Total: 1 Average: 5)
Following in the tradition of SimCity and Theme Park, Jurassic Park: Operation Genesis involves designing a dinosaur theme park from the ground-up and then maintaining its economic viability by keeping things safe and stable. Of course, that may be easier said than done when the 'attractions' include velociraptors, tyrannosaurs, and other fearsome creatures. In addition to creating the park, players are challenged to complete a series of 12 missions ranging from dinosaur control to enduring the ravages of nature.
There have been many games released over the years based on the popular Jurassic Park franchise, dating back as far as the classical 8-bit era. But as is the case with so many movie-to-game translations, these Jurassic Park titles were, for lack of a more brutal opinion, not so good. And then came the grand-pappy of them all, the one JP game that would irrevocably damper the enthusiasm of countless frog DNA fans, the PC game Trespasser. The now-infamous co-creator of the Xbox, Seamus Blackley, can be thanked for the game that was ludicrously hyped until the moment the first hand set finger to keyboard, at which point the game was exposed as the hey-I-can-see-down-my-female-character's-shirt simulator that it was. Hehe, Trespasser, yah, that game sucked. But you can only keep a good raptor down for so long before he instinctively lunges towards your jugular, or so the saying goes. Jurassic Park: Operation Genesis is the manifestation of a franchise phoenix reborn from the ashes, like fictitious dinosaurs borne from long-forgotten DNA lodged in an amber-sealed mosquito. Though not without its faults and blemishes, Operation Genesis serves up a healthy dose of dino-tainment in a fun strategy-oriented sim-osaurus package.
Since I've already pissed away any semblance of journalistic integrity with my blatant self-indulgent and somewhat retarded word-combinations, I might as well keep the fire burning. I wouldn't go so far as to say Operation Genesis is jurass-ariffic, nor would I say that it is ass-tastic. Somewhere between the two lies an accurate assessment. But somewhere in between is a place that this franchise has rarely been. So that alone qualifies Operation Genesis a landmark event; 'finally, a non-sucking Jurassic Park game!'. ('Doesn't suck' should be a bullet-point feature these days.) How did developer Blue Tongue achieve 'somewhere in between-ness', you ask? Basically they used the 'Jurassic Park concept' in a way that actually makes sense; a build your own theme park starring living attractions of the long-tailed Mesozoic reptilian variety. That's right, you'll design, build, and maintain a dinosaur theme park, recreating the epic undertaking that was portrayed in the first movie. That means you'll oversee and command everything from extracting dino-DNA from freshly procured specimens to piloting the chopper that will inevitably be needed to wrangle the rampaging product of your powerful and chaotic creations. Not to mention the rudimentary everyday tasks required to run a theme park like maintaining a clean environment, setting ticket prices, strategically placing customer necessities, amenities and attractions like restrooms, kiosks, and safari adventures, and researching new ways to improve the experience for the customer.
While the trappings of other sim theme park games are present, the main catch here is obviously the monstrous ancient beasts of destruction, which you can raise and release into the park for the amusement of human consumers. For every species of dinosaur you want featured as an attraction, you'll first need to assign people to archaeological fossil digs. Then you can use the genetic material that they've uncovered to splice together a particular dinosaur's DNA. The more genetic material you find for a specific dinosaur, the higher the quality will be for the finished product. Of course, this costs lots of money and as you get further into the game, you'll be required to spend some serious cash in order to produce the more popular dinosaurs, which will in turn attract more customers who like to gorge on dino-burgers and ogle at beasts who wouldn't hesitate to chomp their head off have they the chance.
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Everything in Operation Genesis costs money, so you'll have to find a balance early on between charging sensible rates for customers and spending money within your bounds. You'll be able to modify the price for nearly everything in your park: observation areas, souvenir shops, food, ticket prices, and even bathrooms. Finding the right balance is a matter of studying customer reports, which give you an indication as to how you should modify the various prices for goods and services within the theme park. You'll also need to pay attention to what the customers think about the dinosaurs in your park. For instance, if your dinos don't have enough to eat via automatic feeding systems, then they will get sick, which isn't good for customer satisfaction since they paid to see some action. On the other hand, you'll want to make sure you keep your dinosaurs in check with suitable electrically charged fences and such.
Every dinosaur in Operation Genesis is unique not only in terms of size and shape, but in feeding habits, environmental likes and dislikes, etc. Luckily, the built-in dinosaur information system will fill you in on the various details of each type. It isn't hard to simply produce 20 carnivores and reel in cash on a consistent basis, but studying what kind of environments your dinosaurs prefer and implementing a suitable area for them to roam will boost sales considerably, so there is incentive to do some studying. Optimizing your park in this way is pretty time-consuming though, and it doesn't take long for this sort of micromanagement to get tedious. What makes understanding the intricacies of theme park management so necessary is the fact that you'll often be scrutinized by the board of directors who fund it, and they always want to see a healthy profit margin. The bottom line is the only thing considered by these people, and while this may be a realistic portrayal, it doesn't do much to enhance gameplay.
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But the whole game isn't just about micromanagement and paperwork, you'll also have the option to pilot the dinosaur-assistance helicopter and manually tranquillize dinosaurs, or even hop in a Land Cruiser and tour your park via your custom made Safari Adventure and take pictures. These action sequences are a nice departure from the game's focus on strategy but truth be told, they are pretty pointless. You can just command someone to tranq an out-of-control dinosaur and it'll get done in no time, whereas when you manually pilot the chopper, it often takes a while to track down and snipe the dinosaur in question. Nevertheless, these are appreciated additions that help to keep the game feeling fresh.
Visually, JP:OG looks pretty good. The dinosaurs move in realistic fashion and, when left to their own devices, often evoke some pretty interesting animations. Textures are clean and crisp throughout and the various structures that you place are believably detailed. That said, the environments are fairly repetitive and the customer character models very simplistic. But since everything is rendered in 3D, and it is not uncommon to see dozens of characters on screen at any given time, it makes sense that the developers needed to optimize their usage of polygons. The camera system is smooth as buttah and very functional, allowing you to pan around the park, zoom in on a particular dinosaur, or zoom out to make a large chunk of the theme park visible. The music in Operation Genesis perfectly captures the spirit of the franchise, though the soundtrack's dependency on the original JP theme will burn you out on the track irrevocably. The sound effects are utilized in a very straightforward, no frills fashion and while the scarcity of beeps and bleeps may seem odd at first, it does actually help in terms of immersion since you won't be taken out of the experience due to an overabundance of distracting sounds. Mostly, sound effects come in the form of roaring dinosaurs, menu clicks, voice samples, and the obligatory ambient rumblings.
Jurassic Park Operation Genesis Games
Overall, Jurassic Park: Operation Genesis is a noble attempt at revitalizing an aging franchise. The theme park concept is a great idea; to think that it took countless marketing geniuses so long to think of it is mind-boggling. The game is pretty slow-paced and outside of the few mentioned action sequences, is almost devoid of any visceral attributes that seem so inherent with flesh-eating dinosaurs. But if you have the patience to excel at the game, or are just a rabid RTS fan, then you'd be well advised to download Operation Genesis.
Jurassic Park Operation Genesis Gamecube
People who downloaded Jurassic Park: Operation Genesis have also downloaded: Jurassic Park: Trespasser, Zoo Tycoon, Lord of the Rings, The: The Battle for Middle Earth II, Lord of the Rings, The: Battle for Middle-Earth, Zoo Tycoon 2, Jurassic Park, Jurassic Park: Chaos Island, Dino Crisis
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blakemysteries · 5 years
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Nadine Garner on fame, #MeToo, Mr Black and being friends with a young Kylie Minogue
Siobhan Duck, Sunday Herald Sun June 1, 2019 10:53pm
Nadine Garner has seen and heard plenty during her three-plus decades in showbiz.
When she was 14, co-star Kylie Minogue introduced her to the music of Prince, the Violent Femmes and Donna Summer on the set of their TV series The Henderson Kids and turned her on to fashion with regular excursions to Melbourne’s Camberwell Sunday Market.
For her second movie, Disney’s Bushfire Moon, she worked alongside veteran actor Charles “Bud” Tingwell; she’d later star in a nationwide production of Cabaret for a year as it travelled Australia.
But there are still plenty of tricks to be learned — or even relearned.
Not long ago, Garner, 48, found herself attending workshops on how to conduct love scenes on-screen. In the turbulent and confusing wake of #MeToo, the actors’ union set them up as part of a wider response to the flood of harassment allegations in the entertainment industry.
“An extremely qualified woman was brought out to run courses,” says Garner.
“She told us, ‘Hey, these intimacy scenes, they are just like fight scenes. We need to co-ordinate them and choreograph them — and set down rationally how we are going to execute them.’”
The point, she says, was “to demystify them — and create an open dialogue around them, rather than them being something difficult or shameful”.
The workshops hit close to home for Garner. The ink was barely dry on her contract at the Seven Network for a new series of her hit TV show last year when allegations of sexual harassment were made against her co-star Craig McLachlan. (He is still fighting them in court). Garner with co-star Craig McLachlan in The Doctor Blake Mysteries. Nadine Garner says #MeToo is the beginning of a new way for co-workers to behave across all industries.
Garner emphasises her remarks about #MeToo and the entertainment industry are not in direct reference to McLachlan. But his departure — and Seven’s decision to walk away from the series — was a blow for the single mother of two.
“It was the most I was ever going to be earning,” she says. “I thought, ‘Oh my god … everything is going to turn around!’ But nothing is guaranteed.
“I think we are at the very beginning of a new way of behaving across all industries. And ours needed to be looked at — no doubt. It still does; nothing is fixed here. We still have a systemic vulnerability in our industry for people to be taken advantage of.”
Despite her disappointment over the show’s demise, Garner is supportive of the changes that are starting to take place: “If you’ve got a menace in the workplace (it needs to be dealt with). And I know many actors who have had to work with menaces, and had to continue to walk into work doing nudity or love scenes with an actor who was harassing them — stalking them outside of the workplace, talking about how turned on they are when they do scenes … It’s very complex for actors, because we are putting ourselves in really vulnerable positions that other people aren’t.” Garner says she has never courted fame.
Garner has a clear disinterest in having people believe her life is glamorous just because she is on film and TV screens, and she has steadfastly refused to play the fame game all along.
“I think there is a pressure on us to present as though we are having the lifestyle of our American cohorts,” she says.
“And we are really not. I can assure you my life is as complex and stressful as everyone else’s. In fact, I don’t have the financial security of most people; I have maybe bursts of income and then nothing. There’s a misconception that anyone in the public eye is having this easy life. That is not my experience — and it’s certainly not the experience of all my peers in film and TV and theatre.”
Despite the financial pressure and difficulties juggling the needs of her sons Edan, 13, and Jem, 10, Garner doesn’t regret her decision to be an actor — even if she never felt it was her calling.
She landed the role of fresh-faced Tamara Henderson on The Henderson Kids — her first major role — in 1985 after she attended an open-casting call. The show would end up making her a household name. 1985: Garner (left) with co-star Kylie Minogue on the set of The Henderson Kids.
And it wasn’t just Garner who got her big break on The Henderson Kids. The show also featured Kylie Minogue, Ben Mendelsohn and Jane Hall.
“There were some very astute casting decisions made,” reflects Garner. “It was magic, really. You can’t orchestrate that. Kylie seemed cool to me because she was three years older — that’s a lot when you are a kid. She was very grown up, very worldly at that age already.”
She has been reunited with another former co-star — Stephen Curry — on the set of her latest series, the Network 10 comedy Mr Black.
“I had a massive crush on Nadine when she was on The Henderson Kids,” Curry tells Stellar.
“I used to fantasise about being on the show with her. We first worked together on The Secret Life Of Us. She played a paraplegic and I was her nurse. We had to kiss and, while I kept it professional on the exterior, my inner 10-year-old was doing backflips.”
Series creator Adam Zwar says Garner — who plays Rowena, a woman with a new lease on life after her divorce from Curry’s embittered character — was an obvious choice for the role. Garner with Stephen Curry (left) and Nick Russell in Mr Black. The cover of the latest issue of Stellar, in today’s Sunday Herald Sun.
Like her TV counterpart, Garner is finding her feet after splitting with the father of her boys. “For those who don’t know her, Nadine is a deep thinker,” says Zwar. “She’s an individual. She is not part of any social or intellectual clique. She makes her own mind up about things.”
Zwar says a comedian who filmed a guest role on the show serenaded Garner with The Henderson Kids theme song — and she didn’t bat an eye.
“I guess she’s been part of our lives for so long, she’s used to extreme and emotional reactions from people.”
Garner has her own take on it. “I don’t think the fame that I had was ever really out of control,” she says.
“I could still function and have a life. I wasn’t a celebrity. Really, really big stars like Macaulay Culkin — that kind of surreal, catapulting-you-into-another-stratosphere kind of fame, where the ego goes into crisis and you’re no longer sure where the ground is — I never had that.
“I still had all the same issues as any person, with just a smattering of recognition here and there. I had a couple of pretty nasty experiences in public places where people tried to punch me up; kids who thought it was funny.
“It wasn’t like, ‘Wow, this is so glamorous’. It was a bit scary. So I found the whole fame thing kind of confronting; I have never courted fame.
“If there’s a red carpet and they try to get me on it, I run around the back!”
Mr Black airs 8.40pm Tuesdays on Network 10
Originally published as The unglamorous life of Nadine Garner
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mytvchannelorg · 2 years
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themyskira · 7 years
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Truly Australian film legend Charles “Bud” Tingwell’s finest role.
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thecraggus · 6 years
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Dracula: Prince Of Darkness (1966) Dractober Review
The dark prince rises. Dracula: Prince Of Darkness (1966) #Dractober #Review
Previously on Dracula…
Having thoroughly bested the Count in his own library, Van Helsing (Peter Cushing) takes his leave of Castle Dracula and ten years go past (because we’re ignoring the Dracula-less “Brides Of Dracula”. The locals still cling to their fear of vampires and Father Sandor (the excellent Andrew Keir) prevents them from disposing of a woman’s corpse as if it were a vampire.…
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movie-titlecards · 4 years
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Murder Ahoy (1964)
My rating: 6/10
Quite charming, though not as good as the first Miss Marple movie. Still, the duel at the end was pretty great.
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junkielee · 7 years
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[Last Film I Watched] Murder at the Gallop (1963)
[Last Film I Watched] Murder at the Gallop (1963)
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Title: Murder at the Gallop Year: 1963 Country: UK Language: English Genre: Crime, Comedy Director: George Pollock Screenplay: James P. Cavanagh based on the novel AFTER THE FUNERAL of Agatha Christie Music: Ron Goodwin Cinematography: Arthur Ibbetson Cast: Margaret Rutherford Robert Morley Flora Robson Charles ‘Bud’ Tingwell Robert Urquhart Katya Douglas James Villiers Stringer Davis Duncan…
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womanfemale · 6 years
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Dracula, Prince of Darkness ... Bildschirmaufnahmen - https://www.womanfemale.com/?p=15265 - Darsteller Christopher Lee, Barbara Shelley, Andrew Keir, Franziskus Matthews, Suzan Bauer, Charles "Bud" Tingwell, Thorley Walters, Peter Cushing und Philip Latham. Regie von Terence Fisher. www.youtube.com/watch?feature=player_embedded&v=udqm1 ... Dracula: Prinz der Dunkelheit (BluRay Review) Gepostet von Nathan_E am 9. September 2013 Ich bin ziemlich eklektisch, wenn es um Horrorfilme geht. Ich genieße das ganze Spektrum der Schreckensfilme, von den Universal Classics bis zu den Monstern der Atomzeitalter, von Eurohorror bis zu amerikanischen Slasher, ich bin ein Fan aller Arten von Terrorgeschichten auf der Leinwand. Aber wenn ich das Gefühl von Gothic-Horror oder kühlen Herbstnächten hervorrufen will, kann ich mich immer auf Hammer Horror verlassen für diesen magischen Mix aus Horror, Sexualität und einem Haufen roter Sachen ... und auf der Suche nach dem Hammer Horror Film Vielleicht finden Sie es in Dracula: Prince of Darkness, neu bei BluRay von Millennium Entertainment. In dieser Fortsetzung zu The Horror of Dracula von 1958 reisen vier englische Touristen durch die Karpaten nach Karlsbad. Nachdem sie eine Warnung von Pater Sandor (Andrew Keir) ignoriert haben, befinden sich die Reisenden im Schloss Dracula, wo der Diener Klove (Philip Latham) sie zum Abendessen willkommen heißt und ihnen Unterkunft für die Nacht anbietet. Es scheint, dass der Herrscher der Burg, Graf Dracula (Christopher Lee), verstorben ist, aber er hat angeordnet, dass das Schloss bereit ist, die Besucher in kürzester Zeit zu empfangen. Natürlich schickt Klove einen der Engländer ab und lässt Dracula in einem Blutopfer auferstehen, der sofort eine Vampirbraut erschafft und die überlebenden Reisenden stalkt. Wird Pater Sandor in der Lage sein, die Hausgäste des Vampirs zu retten, oder wird Dracula sie für seine Armee der Untoten beanspruchen? Dracula Blu Ray.Während es nicht ganz so unterhaltsam ist wie The Horror Of Dracula, gibt es bei Dracula viel zu gefallen: Prince of Darkness. Hammer Horror ist in diesem Gothic-Thriller gut vertreten; Blut fließt in Technicolor-Nieten, Draculas Braut trägt die nötige Lesbierin bei, und der Film ist voll von Moden und Frisuren von 1895 bis 1966. Sie machen sie wirklich nicht mehr so. Christopher Lee ist erstaunlich bedrohlich wie Dracula, komplett mit blutroten Augen und ständig entblößten Zähnen. Dracula hat keine Linien in dem Film, und je nachdem, welche Geschichte erzählt wird, ist das ein Ergebnis davon, dass keine Zeilen geschrieben wurden, oder die Zeilen so grausam sind, dass Christopher Lee sich weigerte, sie zu sprechen (die Wahrheit scheint in der Mitte zu fallen) , wobei Lee meistens an einen der modernen Hammer Dracula Filme denkt, die er gemacht hat - aber ich schweife ab. Was auch immer der Fall sein mag, der leise, zischende Dracula ist immer noch beängstigend und erweist sich als ein denkwürdiges Element in einem sehr unterhaltsamen Film. Millenniums BluRay of Dracula: Prinz der Dunkelheit in nichts weniger als einer Arbeit der Liebe, präsentiert einige schöne Video, befriedigende Audio und eine anständige Menge an Ergänzungen. Der neue HD-Transfer ist umwerfend, und das ist eine Untertreibung. Visuals sind knackig, Blacks sind wahr, und diese tiefen Rottöne sind solide und wunderschön. Der Ton ist auch großartig - Effekte, Musik und Stimmen werden richtig gemischt, so dass der Dialog nicht in den Effekten untergeht. Die Reihe der Ergänzungen ist auch großartig, beginnend mit einem Kommentar mit Christopher Lee, Barbara Shelley, Suzan Farmer und Francis Matthews. Als nächstes folgt eine Episode von "The World of Hammer", die sich auf die Hammer-Filme mit Christopher Lee konzentriert (und von Oliver Reed erzählt wird). Eine brandneue Dokumentation, "Back To Black" ist ebenfalls enthalten, mit einigen der Stars und Crew von Dracula: Prince of Darkness, sowie Filmhistoriker. Dies ist ein fantastischer Dokumentarfilm, wäre aber etwas hilfreicher gewesen, wenn er eine Grafik enthalten hätte, die die Mitwirkenden benennt. Dies ist ein kleines Problem mit einer erstaunlichen Reihe von Extras, die durch eine exklusive Galerie, den restaurierten Original-Trailer und Super 8mm-Hinter-den-Kulissen-Aufnahmen abgerundet werden. Ich wäre auch nachlässig, den Vergleich der Restaurierung nicht zu erwähnen und zu zeigen, wie viel Liebe tatsächlich in die Verwirklichung dieses erstaunlichen Pakets gesteckt wurde. Dracula: Prince of Darkness ist ein unterhaltsamer Einstieg in Hammers Dracula-Kanon - nicht der wichtigste Film der Serie, aber definitiv einer, der viel Unterhaltung bietet. Millenniums Präsentation des Films ist großartig, mit brauchbarem Audio und einer großen Auswahl an besonderen Features. Sogar in einem Jahr, in dem viele Filme ordentliche High-Definition-Veröffentlichungen zu sehen bekommen haben, wird Millenniums Veröffentlichung von Hammers Dracula: Prince of Darkness die Top-Ten-Liste für 2013 locker unterbieten. Sehr empfehlenswert. Christopher Lee zieht den Mantel des bösen Grafen noch einmal nach einer 8-jährigen Pause für diese erste "authentische" Fortsetzung von Hammer Studios 'Horror of Dracula (der wörtliche Nachfolger von 1960 Brides of Dracula zeigte nicht Lee). Die Geschichte beginnt, als zwei verstörte Urlaubspaare auf Schloss Karlsbad in den Karpaten einen Zwischenstopp einlegen - trotz der Warnungen des geheimnisvollen Paters. Sandor (Andrew Keir) und die beinahe Zerstörung ihres Trainers, als der verängstigte Fahrer um sein Leben rennt. Nach einer etwas langweiligen Strecke wird einer der Männer (Charles Tingwell) in einem blutigen satanischen Ritual geopfert, das vom loyalen Diener des Grafen, Klove (Philip Latham), inszeniert wurde, um den legendären Vampir wieder zum Leben zu erwecken. Der wiederbelebte Graf zieht sofort die Frau des Mannes (Barbara Shelley) ins Visier und macht sie zu seiner untoten Braut; das überlebende Paar sucht Zuflucht bei P. Sandors Abtei mit den untoten Blutsaugern auf der Jagd. Diese stylische und chillige Produktion ist von Regisseur Terence Fisher (einer seiner letzten Filme für das Studio) mit gotischer Atmosphäre durchsetzt und bleibt eine der klassischeren Arbeiten aus Hammers Blütezeit. Auch bekannt als die Rache von Dracula. Hammers andere Dracula-Filme sind: - Die Bräute von Dracula (1960), Dracula - Prinz der Dunkelheit (1966), Dracula ist aus dem Grab gestiegen (1968), Geschmack das Blut von Dracula (1970), Scars of Dracula (1971), Dracula AD 1972 (1972), Die satanischen Riten von Dracula / Graf Dracula und seine Vampirbraut (1973) und Die Legende der 7 Goldenen Vampire / Die sieben Brüder treffen Dracula (1974). Christopher Lee erscheint in allen außer Brides of Dracula und Legend of the 7 Golden Vampire. Peter Cushing spielt Van Helsing erneut in Brides of Dracula, Dracula, 1972, Satanic Rites of Dracula und Legend of the 7 7 Golden Vampires. Gräfin Dracula (1970) ist ein Hammer-Film, aber kein Dracula-Film und erzählt tatsächlich die Legende von Gräfin Elizabeth Bathory.  Terence Fishers andere Genrefilme sind: - die SF-Filme Das vierseitige Dreieck (1953) und Spaceways (1953), Der Fluch von Frankenstein (1957), Die Rache von Frankenstein (1958), Der Hund der Baskervilles (1959), Der Mann, der den Tod betrügen könnte (1959), Die Mumie (1959), Die Würger von Bombay (1959), Die Bräute von Dracula (1960), Die zwei Gesichter von Dr. Jekyll (1960), Der Fluch des Werwolfs (1961) , Das Phantom der Oper (1962), Der Gorgon (1964), Dracula - Prinz der Dunkelheit (1966), Frankenstein erschuf Frau (1967), Der Teufel reitet aus / Die Teufelsbraut (1968), Frankenstein muss zerstört werden (1969) ) und Frankenstein und das Monster aus der Hölle (1973), alles für Hammer. Außerhalb von Hammer hat Fisher die Old Dark House-Komödie "The Horror of It All" (1964) und die Alien-Invasionsfilme Die Erde stirbt (1964), Island of Terror (1966) und Night of the Big Heat (1967) gedreht. - #hair restoration
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sibandel-blog1 · 8 years
Text
Spitfire Guardians (2007)
Spitfire Guardians (2007)
Spitfire Guardians have captured the experiences of the pilots involved in the Battle of Britain. Their pain, sorrow, joy and affection. Narrated by Charles 'Bud' Tingwell.
Try five more:
Arctic Predator (2010)
The Road (2009)
The Hazing (1977)
Click, Clack, Moo: Cows That Type (2001)
Barrage (2006)
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womanfemale · 6 years
Link
Dracula, Prinz der Dunkelheit (20th Century Fox, 1966). Lobby-Karte (11 "X 14"). - https://www.womanfemale.com/?p=15325 - Darsteller Christopher Lee, Barbara Shelley, Andrew Keir, Franziskus Matthews, Suzan Bauer, Charles "Bud" Tingwell, Thorley Walters, Peter Cushing und Philip Latham. Regie von Terence Fisher. www.youtube.com/watch?feature=player_embedded&v=udqm1 ... Dracula: Prinz der Dunkelheit (BluRay Review) Gepostet von Nathan_E am 9. September 2013 Ich bin ziemlich eklektisch, wenn es um Horrorfilme geht. Ich genieße das ganze Spektrum der Schreckensfilme, von den Universal Classics bis zu den Monstern der Atomzeitalter, von Eurohorror bis zu amerikanischen Slasher, ich bin ein Fan aller Arten von Terrorgeschichten auf der Leinwand. Aber wenn ich das Gefühl von Gothic-Horror oder kühlen Herbstnächten hervorrufen will, kann ich mich immer auf Hammer Horror verlassen für diesen magischen Mix aus Horror, Sexualität und einem Haufen roter Sachen ... und auf der Suche nach dem Hammer Horror Film Vielleicht finden Sie es in Dracula: Prince of Darkness, neu bei BluRay von Millennium Entertainment. In dieser Fortsetzung zu The Horror of Dracula von 1958 reisen vier englische Touristen durch die Karpaten nach Karlsbad. Nachdem sie eine Warnung von Pater Sandor (Andrew Keir) ignoriert haben, befinden sich die Reisenden im Schloss Dracula, wo der Diener Klove (Philip Latham) sie zum Abendessen willkommen heißt und ihnen Unterkunft für die Nacht anbietet. Es scheint, dass der Herrscher der Burg, Graf Dracula (Christopher Lee), verstorben ist, aber er hat angeordnet, dass das Schloss bereit ist, die Besucher in kürzester Zeit zu empfangen. Natürlich schickt Klove einen der Engländer ab und lässt Dracula in einem Blutopfer auferstehen, der sofort eine Vampirbraut erschafft und die überlebenden Reisenden stalkt. Wird Pater Sandor in der Lage sein, die Hausgäste des Vampirs zu retten, oder wird Dracula sie für seine Armee der Untoten beanspruchen? Dracula Blu Ray.Während es nicht ganz so unterhaltsam ist wie The Horror Of Dracula, gibt es bei Dracula viel zu gefallen: Prince of Darkness. Hammer Horror ist in diesem Gothic-Thriller gut vertreten; Blut fließt in Technicolor-Nieten, Draculas Braut trägt die nötige Lesbierin bei, und der Film ist voll von Moden und Frisuren von 1895 bis 1966. Sie machen sie wirklich nicht mehr so. Christopher Lee ist erstaunlich bedrohlich wie Dracula, komplett mit blutroten Augen und ständig entblößten Zähnen. Dracula hat keine Linien in dem Film, und je nachdem, welche Geschichte erzählt wird, ist das ein Ergebnis davon, dass keine Zeilen geschrieben wurden, oder die Zeilen so grausam sind, dass Christopher Lee sich weigerte, sie zu sprechen (die Wahrheit scheint in der Mitte zu fallen) , wobei Lee meistens an einen der modernen Hammer Dracula Filme denkt, die er gemacht hat - aber ich schweife ab. Was auch immer der Fall sein mag, der leise, zischende Dracula ist immer noch beängstigend und erweist sich als ein denkwürdiges Element in einem sehr unterhaltsamen Film. Millenniums BluRay of Dracula: Prinz der Dunkelheit in nichts weniger als einer Arbeit der Liebe, präsentiert einige schöne Video, befriedigende Audio und eine anständige Menge an Ergänzungen. Der neue HD-Transfer ist umwerfend, und das ist eine Untertreibung. Visuals sind knackig, Blacks sind wahr, und diese tiefen Rottöne sind solide und wunderschön. Der Ton ist auch großartig - Effekte, Musik und Stimmen werden richtig gemischt, so dass der Dialog nicht in den Effekten untergeht. Die Reihe der Ergänzungen ist auch großartig, beginnend mit einem Kommentar mit Christopher Lee, Barbara Shelley, Suzan Farmer und Francis Matthews. Als nächstes folgt eine Episode von "The World of Hammer", die sich auf die Hammer-Filme mit Christopher Lee konzentriert (und von Oliver Reed erzählt wird). Eine brandneue Dokumentation, "Back To Black" ist ebenfalls enthalten, mit einigen der Stars und Crew von Dracula: Prince of Darkness, sowie Filmhistoriker. Dies ist ein fantastischer Dokumentarfilm, wäre aber etwas hilfreicher gewesen, wenn er eine Grafik enthalten hätte, die die Mitwirkenden benennt. Dies ist ein kleines Problem mit einer erstaunlichen Reihe von Extras, die durch eine exklusive Galerie, den restaurierten Original-Trailer und Super 8mm-Hinter-den-Kulissen-Aufnahmen abgerundet werden. Ich wäre auch nachlässig, den Vergleich der Restaurierung nicht zu erwähnen und zu zeigen, wie viel Liebe tatsächlich in die Verwirklichung dieses erstaunlichen Pakets gesteckt wurde. Dracula: Prince of Darkness ist ein unterhaltsamer Einstieg in Hammers Dracula-Kanon - nicht der wichtigste Film der Serie, aber definitiv einer, der viel Unterhaltung bietet. Millenniums Präsentation des Films ist großartig, mit brauchbarem Audio und einer großen Auswahl an besonderen Features. Sogar in einem Jahr, in dem viele Filme ordentliche High-Definition-Veröffentlichungen zu sehen bekommen haben, wird Millenniums Veröffentlichung von Hammers Dracula: Prince of Darkness die Top-Ten-Liste für 2013 locker unterbieten. Sehr empfehlenswert. Christopher Lee zieht den Mantel des bösen Grafen noch einmal nach einer 8-jährigen Pause für diese erste "authentische" Fortsetzung von Hammer Studios 'Horror of Dracula (der wörtliche Nachfolger von 1960 Brides of Dracula zeigte nicht Lee). Die Geschichte beginnt, als zwei verstörte Urlaubspaare auf Schloss Karlsbad in den Karpaten einen Zwischenstopp einlegen - trotz der Warnungen des geheimnisvollen Paters. Sandor (Andrew Keir) und die beinahe Zerstörung ihres Trainers, als der verängstigte Fahrer um sein Leben rennt. Nach einer etwas langweiligen Strecke wird einer der Männer (Charles Tingwell) in einem blutigen satanischen Ritual geopfert, das vom loyalen Diener des Grafen, Klove (Philip Latham), inszeniert wurde, um den legendären Vampir wieder zum Leben zu erwecken. Der wiederbelebte Graf zieht sofort die Frau des Mannes (Barbara Shelley) ins Visier und macht sie zu seiner untoten Braut; das überlebende Paar sucht Zuflucht bei P. Sandors Abtei mit den untoten Blutsaugern auf der Jagd. Diese stylische und chillige Produktion ist von Regisseur Terence Fisher (einer seiner letzten Filme für das Studio) mit gotischer Atmosphäre durchsetzt und bleibt eine der klassischeren Arbeiten aus Hammers Blütezeit. Auch bekannt als die Rache von Dracula. Hammers andere Dracula-Filme sind: - Die Bräute von Dracula (1960), Dracula - Prinz der Dunkelheit (1966), Dracula ist aus dem Grab gestiegen (1968), Geschmack das Blut von Dracula (1970), Scars of Dracula (1971), Dracula AD 1972 (1972), Die satanischen Riten von Dracula / Graf Dracula und seine Vampirbraut (1973) und Die Legende der 7 Goldenen Vampire / Die sieben Brüder treffen Dracula (1974). Christopher Lee erscheint in allen außer Brides of Dracula und Legend of the 7 Golden Vampire. Peter Cushing spielt Van Helsing erneut in Brides of Dracula, Dracula, 1972, Satanic Rites of Dracula und Legend of the 7 7 Golden Vampires. Gräfin Dracula (1970) ist ein Hammer-Film, aber kein Dracula-Film und erzählt tatsächlich die Legende von Gräfin Elizabeth Bathory.  Terence Fishers andere Genrefilme sind: - die SF-Filme Das vierseitige Dreieck (1953) und Spaceways (1953), Der Fluch von Frankenstein (1957), Die Rache von Frankenstein (1958), Der Hund der Baskervilles (1959), Der Mann, der den Tod betrügen könnte (1959), Die Mumie (1959), Die Würger von Bombay (1959), Die Bräute von Dracula (1960), Die zwei Gesichter von Dr. Jekyll (1960), Der Fluch des Werwolfs (1961) , Das Phantom der Oper (1962), Der Gorgon (1964), Dracula - Prinz der Dunkelheit (1966), Frankenstein erschuf Frau (1967), Der Teufel reitet aus / Die Teufelsbraut (1968), Frankenstein muss zerstört werden (1969) ) und Frankenstein und das Monster aus der Hölle (1973), alles für Hammer. Außerhalb von Hammer hat Fisher die Old Dark House-Komödie "The Horror of It All" (1964) und die Alien-Invasionsfilme Die Erde stirbt (1964), Island of Terror (1966) und Night of the Big Heat (1967) gedreht. - #hair restoration
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