#can't believe someone stole my old username it was xeadas rip me
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*I guess a little announcement cuz I changed my username again cuz I don’t wanna be a themed blog anymore I can’t do it*
Anyway, this is my like first Fire Emblems Heroes team. They kinda became obsolete with all of the new heroes and their fancy abilities, but I recently went through and redid all of their builds and they’re quite good now. I can beat 5 advanced opponents in a row in Arena (i’m tier 17 tho) and I beat Paralogue 52-2 & 52-3 without anyone dying.
More Explanation/Detail:
The idea of this composition is to simply support Alfonse, as Alfonse cannot be merged and so has lower stats.
Alfonse - The Man We Put Our Hopes and Dreams In Folkvangr + Spd: so the idea of giving the speed upgrade to his weapons is that Alfonse is not very fast, and he needs all the speed he gets. Rally Spd/Def: This skill is useful if anyone else on the team is going to take a hit, or to empower Lucina. Sol: I mainly kept Sol as Alfonse’s special to give him some durability. I tried using Noontime, in the hopes that he’d be able to stay below 80% health so his weapon’s ability would be activated more often. However, Noontime didn’t give him enough health back and he ended up dying. Fury: Fury will damage Alfonse every time after he attacks, so it’s good for getting his HP low enough to activate his weapon’s ability. Vantage: This is so that when Alfonse gets attacked while he’s at low health, he actually has a chance to use his increased stats. This also helps Alfonse function as a sort of pseudo-tank. I can let enemies attack him, instead of having to attack first. Spur Atk: This is Alfonse’s original C ability, and I didn’t find anything wrong with it. It’s useful to empower everyone else on the team Atk/Spd Bond: This is just more attack and speed. Support: Rank S with Takumi Takumi - Only Job Is to Support Alfonse Fujin Yumi + Eff: This gives Takumi a lot of mobility. Rally Def/Res: Takumi uses this on Alfonse to make him more durable. Moonbow: I realized that with how I usually play, Takumi doesn’t end up taking a lot of hits, since Alfonse takes all the hits. Takumi’s original special Vengeance hadn’t been very useful. Moonbow seemed like the best alternative. Close Counter: Ideally if I ever summon Midori again I will give Takumi Close Foil. The added stats from Close Foil will make him a lot more durable. Seal Def: The idea of this is that Takumi will attack enemies that cannot counter attack him first, and Alfonse will follow up. Lowering the defense makes it easier for Alfonse to defeat the enemy. Def Opening: Alfonse is the one with the highest defense, so this will always go to him. This makes Alfonse more durable so that I can let enemies attack him without him dying. Drive Spd: Make Alfonse Faster Support: Rank S with Alfonse. Basically, Takumi should always be right next to Alfonse any time Alfonse is going to attack or be attacked. Lucina - Support Alfonse, and Initiate Combat! Geirskogul + Eff: The stat bonus to other team members from Lucina’s weapon made her an ideal choice to put on this team. With the upgrade, she grants Atk/Spd/Def/Res +3, which is basically another Fury, just no HP loss for Alfonse. Draw Back: This lets Lucina bring Deirdre and Takumi out of danger, and adds to the mobility of the team. Aether: Lucina’s ability to restore her HP adds to her durability. Darting Blow: I changed her A skill to darting blow so that it’d be more likely her S skill, flashing blade, would activate. Desperation: Lucina has a lower Def/Res than Alfonse, which makes it undesirable for her to be attacked. It’s more desirable that Lucina initiate combat, and Desperation will help her to take out enemies at low health. Drive Spd: Make Alfonse Faster Flashing Blade: Lucina has very decent speed, and since Aether has a long cooldown, this helps her to activate Aether more often. Support: Rank S with Deirdre Deirdre - Res Tank Divine Naga + Eff: Deirdre has extremely high Res, so her upgraded ability pretty much always activates. Ardent Sacrifice: This can be used to keep team members alive and to activate her A skil Rising Wind: I kinda just gave her this and you know it’s been fine to use. Haven’t had any problems with it. It has the potential to damage many enemies, making following up with Alfonse easier. Defiant Res: This will make it even more likely for Deirdre’s weapon ability and for her C skill Spd Ploy to activate when she’s at lower health. Quick Riposte: Deirdre also not very fast, but having this ability and a high Res lets her get around that. Only let enemies whose damage calculates using Res attack Deirdre. Spd Ploy: Positioning Deirdre so she lowers the speed of enemies before they attack Alfonse helps Alfonse. Fortress Res: Increase Deirdre’s tankiness even more. Support: Rank S with Lucina If Alfonse receives stat boosts from Takumi, Lucina, his weapon, and his S skill, (and we assume that someday I’ll fully upgrade the S skills) he ends up getting: Atk: 3 (Lucina) + 6 (S skill) + 2 (Takumi) + 7 (Folkvangr) = 18 Spd: 6 (Lucina) + 6 (S skill) + 5 (Takumi) = 17 Def: 3 (Lucina) + 11 (Takumi) + 7 (Folkvangr) = 21 Res: 3 (Lucina) + 5 (Takumi) = 8 Alfonse’s In-Battle Stats, at their maximum, then become: Atk: 73 Spd: 48 Def: 56 Res: 33 And once I get all the dragonflowers on Alfonse, those’ll be a couple points higher.
In conclusion, support Alfonse. Or use Lucina & Takumi to support someone who’s more OP. Like Laevatein, maybe. Thanks for coming to my TED talk.
#fire emblem heroes#team build#i know there's like sites to upload individual builds but i didn't know if there was anywhere you could upload a team build#so that's why i post this here#with the resurrection of my non themed blog perhaps i will start reblogging stuff again#who knows#can't believe someone stole my old username it was xeadas rip me
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