#but they're often dry on ideas because of how workaholic the nature of the job can be
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kh4 rambling below the cut
im hoping they include multiple character campaigns for KH4. not just because i wanna see characters be playable that we havent seen in a while, or at all. but also because i feel like a whole game centered on sora in quadratum would get really difficult to tell a story in. not because interesting things couldn't happen. but the series has always had everyone venturing to other worlds to help progress the plot.
having sora, as limber and mobile as he was in that kh4 trailer, be secluded to a city, feels like he'd outpace the world itself and you'd end up traversing the same maps for tens of hours of game time. im sure there's gonna be plenty of narrative to push that world around, but i just dont wanna be in that single world the entire game.
it's part of why i wasn't the biggest fan of chain of memories. i didnt hate the story, and i didnt dislike castle oblivion. but KH excels at having the characters just be all over the universe in their journey. COM sorta shirks the responsibility of telling its story in one world by having illusions of the other worlds. but the most important parts are still only in castle oblivion. and after an hour or so of those cutscenes, it really starts to dawn on me how much ive grown used to the white walls of the castle.
perhaps that was the point? it's been a handful of years since those days, so i couldnt say anymore. ive grown up a lot since then, thematic choices will appear different to me from when i was a kid.
i digress, it'd also be a shame to bring back the whole main cast properly in kh3, free of their shackles or imprisonments, and then have them scarcely appear in the next mainline game. the hints that kairi will be training with ventus, terra, and aqua are already there, which gives me hope. donald and goofy are out looking for sora on their own, while mickey is on his way to the old scala ad caelum. it definitely FEELS like everyone is gonna be present.
im simply praying.
#kh4 spoilers#kingdom hearts#stormy weather#im also just looking into combat design myself for future games#i wanna try and design things or at least give a premise#i know a handful of friends who have experience in video game departments#but they're often dry on ideas because of how workaholic the nature of the job can be#combat systems can be rought to make enjoyable without outside perspective#what you might find fun can be utterly awful for others#like some KH2 mods that may seriously improve the game's combat#but also make it a lot more tedious to pull off things that other mainline games would otherwise just hand over to you#it's like devil may cry in a way#there's the balance between base entry gameplay and a high skill ceiling#i feel like kh should have that style of combat#something you can mash x through if you wanted to#but challenging once you put it on critical mode to get the player to adapt more#kh2 did this really well in my eyes#shying from revenge values on bosses like roxas ofc#roxas and his ground revenge attack where he just chainsaws you and you die.#good times.
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