#but there's some interesting stuff to draw from comparing protags' best friends and antags
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abstract protagonist, abstract protag's first and best friend, abstract antagonist that is on the protag's side. best friend and antag are around the same distance from protag - that is very close. the best friend and the antag have a strained relationship
plot happens, but the antag drifts to the opposing side away from the protag. thing is, the best friend drifts away from the protag too, to the antag's side. difference of opinions, straight lies or by omission, rushed decision, something else, doesn't matter. at the time protag's best friend agrees with the antag, who openly opposes protag
the protag's confrontation with the antag. the best friend is there too. the protag's trying to talk sense into both. the best friend tries to talk sense into the protag. the antag highlights differences between the two and themselves, hinting that the reunion with the protag would be very sweet, but impossible on the protag's side. the protag after highlighting the similarities between all of them and recognizing antag's motivations and the best friend's motivations for leaving considers taking the antag's side (probably an alternative ending branch here). a brawl. after that the best friend returns to the protag's side. antag carries on by themselves (or is neutralized, depends, but would be better if it wouldn't)
the result of that is three-way comparison. the antag is more sympathetic because his motivation or point of view was able to get the loyal to protag best friend on their side. the usual protag-antag comparison. the newfound understanding between the protag and the best friend bring them closer than ever
#this one goes here too#because it was very much inspired by those trios in p4 and p5#the games make a point to compare the protags and the antags#but there's some interesting stuff to draw from comparing protags' best friends and antags#yosuke and adachi and their boredom in inaba after moving from a big city AND their lack of proper attachments to others (yu's the variable#ryuji's and akechi's call to action was that their mothers suffered from their dads#the difference is the result of that suffering for mothers and what their sons could do about that#so i kinda want to see that the game puts that on the forefront and in the text#i mean it is fun to see that yourself from behind the implications or coincidences#but i want to see that it affect the action part#HEY MAYBE P1 OF THE FIGHT IS AGAINST BOTH YOUR FRIEND AND THE ANTAGONIST-#that model for a plot point kinda is a mix beteew the hospital room and the engine room#man i have so many thoughts flowing but the time and my headache are against me#maiza thinks#probably should look into ryukechi maybe possibly
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