#but oreshika had something richly historically resonant in a way that's hard to describe...
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kirbyddd · 1 year ago
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despite only briefly playing it at some random time in a hellish past i dont even remember, oreshika tainted bloodlines really had something unique that's made it subconsciously stick with me through the years, so that i always recall it when certain elements of old japan are invoked
among all the more serious high-art/historical depictions and commentaries I've encountered, oreshika has been the one piece of media that naturally feels the most rich and comprehensive illustration of that era of medieval japan to me, despite not even using a true historical setting.
the myriad swirling paradoxical counterpoints of culture and history in an era of total commodification of the human being... the way oreshika uses a fantasy setting and mechanics to bring that essence to life firsthand through game experience rather than try to depict it conceptually has been more effective than any other historical fiction ive encountered.
#like id expect to recall okami or something as that was my first exposure to medieval japan aesthetic and myth#but oreshika had something richly historically resonant in a way that's hard to describe...#whenever i learn about something from those eras im often already familiar with its dynamic from oreshika even though i dont know its name#craziest part is i never even played the game THAT much. like a decent amount for a week or two but that's about it.#idk man the story is and was ass back then too but somehow the game captured something completely unique#also banger game too despite the shortcomings. although maybe i didnt get far enough to get to the point where they get really annoying#i remember everyone hated the mary sue forced into your party and the story#but i didnt really care so much cause to me it felt much more like the plotline was just the backdrop setting the pacing for the game#the real story was the emergent history of your clans and bloodlines#which yeah- it was stupid having to accommodate some rando for the main story all the time. but i didnt find it that game-disrupting#but maybe you get more sick of it as the game goes on or through subsequent playthroughs or something#<- also i never did finish the game though so maybe it did get too annoying or boring and i just dont remember#or maybe not and i just ran oit of time - cause i just didnt get to play much either way back then#anyways this wasnt about the gameplay this was about the historical value. really really unique and powerful approach to historical fiction#using a nonhistorical setting to bring the dynamics of a historical era to life#“historical metaphor” if you will#really cool stuff
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