#but it's also dice luck! Like the players are doing amazing and the characters (bc of the dize) are also doing amazing
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Listen the battle episodes of junior year are simply some of my fave battle eps ever, I'm rewatching the last stand right now and man I'll never get over how ridiculously competent each and every one of them are, they're so hot for real for real
#dimension 20#d20#fantasy high junior year#fhjy#I rarely watch battle eps okay and when I do it's usually not for the battle moves#(like I rewatch the unsleeping city finale for Siobhan talking to the American dream)#(or the unsleeping city 2 finale for that insane divine intervention - not usually for the mechanics)#but this? I'll never get over Siobhan's scatter#Simply taking control of the battlefield#like the last stand specifically is sooo good#bc it showcases their skills both in and out of universe with the tests y'know? Siobhan and Emily slamming out that Limerick in 20 secs?#so fucking awesome#and it also is very clearly strategy and not just dice luck#but it's also dice luck! Like the players are doing amazing and the characters (bc of the dize) are also doing amazing
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Damnit, you've inspired me. Here are my personal HCs for Science Continuity D&D night, please correct me bc I'm curious to see how they line up with mine.
Wheeljack: Likes playing characters that can a) schmoove, and b) deal the big damage. Most likely plays barbarian or fighter, though I think it would be immensely entertaining to see him play a rogue. Biggest detailer of plotlines, second only to Brainstorm. Always brings snacks to share, but tends to make a bit of a mess of the table.
Ratchet: Party healer, but in the "I'm a healer, but... *racks shotgun*" way. Plays a war cleric that hits way harder than it probably should. Consistently forgets about his spell slots unless it's time to heal someone. Trades off being the party face with Percy, but probably has the lowest Charisma score in the whole party.
Perceptor: One word - WIZARD. Amazing at managing his spell slots, always has something hidden useful up his sleeve. Just enough good dice luck to do some absolutely bonkers damage when he pulls out the big spells. Took a few levels in warlock purely for the Eldritch Blast + Spell Sniper combo, which Brainstorm refuses to let him live down.
Jetfire: Immediately strikes me as cleric-coded, but I can also see him playing a druid with low emphasis on wildshaping. Horrible dice luck through no fault of his own. (Brainstorm swapped his dice out with weighted ones, and nobody's caught on yet because Jetfire only uses that set as a player, not as a DM.) Usually the DM, but gets anxious when his players start causing problems on purpose.
Brainstorm: Sorcerer, 100%. Scary effective both in and out of combat. Has absolutely TPK'd the party at least once because he "forgot" to double-check the range on Fireball. Would've multiclassed three levels ago but Jetfire's too nervous of what he might do with that kind of power to allow it. Genuinely a great player to have at the table, but nobody's gonna give him the satisfaction of actually telling him that.
Prowl: World's most lawful neutral Paladin player. Absolute stickler for rules as written, gets upset when one of the other bots "Rule of Cool"s something, which is far too often for his liking. Put all of his non-combat skill points into Intimidation. Banned from DMing after trying to arrest the party in-campaign one time too many.
THESE ARE QUITE SPOT ON HONESTLY, I haven't played dnd in so so long so you'll have to forgive me for my lack of knowledge </3
I love Jetfire being the usual DM, BRAINSTORM WEIGHING HIS PLAYER DICE IS SO FUNNY TO ME he can't ever let this guy win </3 He'd catch on eventually.
Wheeljack would absolutely love to play physically powerful characters, he and Brainstorm probably put on funny character voices. Wheeljack's character would probably also be the first to die, he just keeps putting himself in dangerous situations for the fun of it.
Ratchet forgetting that he has his spellslots.. Someone has to remind him every time. He would also forget his character's alignment and default to his own feelings when making decisions.
"Ratchet would your lawful good character really steal from a marketplace?"
"..No but I would like to do it anyway"
PERCEPTOR IS A WIZARD FAN YES, HE LOVES MAGIC AND SPELLS ! I think he gets super into the story of a campaign (especially when Brainstorm is the DM). If Perceptor were a DM he would put the party into the equivalent of an escape room and it would take at least 2-3 sessions to solve. Perceptor probably has a custom dice set.
Brainstorm not being allowed to multi-class omg, the one time Jetfire let him, Brainstorm single-handedly hijacked the campaign and breezed through everything the DM threw at him (but you have to admit it was incredibly funny) I think he also makes a really good DM, crafts narratives so masterful it's probably moved one of them to near tears. He has much more fun as a player though so he doesn't DM too often.
Prowl.. NO FUN ALLOWED.. Things get a little scary with him when he's a player and he decides to just intimidate and sometimes even flat out torture npcs (and by extension the DM) for plot related information. I think he also slips out of character a lot when he's a player and he just defaults to himself.
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