#but if i had a super computer i'd have had the animation rendered in august and i think that's pretty good
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Before and after dropping your friend off at the airport.
[ID: Two different walk cycles of the same 3D scorpion character with a chair and corked jar on its back and an umbrella tied to its stinger. In the first cycle, there is a potted cactus character sitting in the chair and holding the scorpion's reins; they're traveling very quickly and everything's jiggling. In the second cycle, the scorpion is alone with its reins draped across the chair; it's ambling at one third the speed of the first gif (two meters per second versus six, captured in a twelve frame walk cycle instead of eight) and while its cargo and decorations sway, nothing shakes. End ID]
I'm finally rendering the animation at full resolution (Shot C: complete; Shot B: 16 more frames; Shot A: hard to determine because it takes ages per frame so I'm using EbSynth where possible but there are at least 30 more frames before compositing) -- which means we're on to prep for the breakdown showoff video and I finally got this buddy a walk cycle slow enough the front legs have more than a single frame for passing from front to back. So luxurious!
Character concepts by Nicholas Kole.
#cj gladback#enthusiastic entomology#blender#wip animation#3d wip#the vod collection is now at 83 videos and just a couple minutes shy of 240 hours#but if i had a super computer i'd have had the animation rendered in august and i think that's pretty good#this newer slower walk cycle might still get improvements on the umbrella but intentionally doesn't key the face or claws#so if i want i can use NLA for acting even before a final action after the layers of objects have all faded in
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