#but i don't wanna come in like hey ya know for this sequel campaign for the game where i was a paladin?
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Fantasy High Junior Year is the first installment of D20 based in the world of Spyre in which I have known with the sudden and complete knowledge of who I'd like to play as a character in some kind of unreal scenario where I got to play in that playground. Literally the only thing that hasn't come to me has been the name.
Full character concept under the cut
She's a half elf and ideally in the unreal scenario of playing her in Spyre she'd be in her sophomore year getting shunted onto some pre-established party by Aguefort after her previous party got decimated during a school adventure that should have been freshman safe but just wasn't. Most of her old party is fully dead and unable or unwilling to come back, one might be comatose, and at least one other one just dropped out and the fact that they left while she stayed is almost a bigger strain on their friendship than the death of their friends but they aren't acknowledging that because neither of them wants to feel like they are being the unsupportive friend when they are all each other has left of their party.
In her original party she was the rogue and just barely settled into the mastermind subclass, always watching other peoples moods and figuring out what words would get them to behave in certain ways. This is all very forgone conclusion based on her particular flavour of edgy rogue backstory in which she had a pretty solid start to her childhood, with hard working parents and a cute younger sibling, until one day her parents died, but instead of the classic "oh the rogue became an urchin" she and her sibling were taken in by her grandfather, a man her parents had put concentrated effort into never letting near their kids. Grandad is The Deadbeat Dad twice over, mostly just neglecting them meaning she had to step up early to keep her sibling cared for, but making them both wish he'd ONLY neglect them whenever he came back home drunk and in debt and wanting to blame someone else about it. She spent a lot of time learning how to redirect his focus before he could blow up, and how to get the focus on her instead of her sibling when she couldn't prevent it from happening.
Starting her new year with a new party who weren't missing anyone but were instead just a small enough group that adding a new member just helped round out the paperwork, she is now also an oath of ancients paladin for Cassandra, goddess of doubt and mystery.
The unreal scenario ideally takes place after FHJY so like Ankarna has finally got through to Cassandra that "no babe, the cat wasn't just grumpy with people who weren't you, she was evil to everyone including you" and Cassandra is still like "but I love a grumpy cat."
My gal ended up on Cassandra's radar either in the immediate aftermath of the battle or while lying in a hospital bed a couple of days later just in full existential tailspin of "how could we have ever thought adventuring was fun? what kind of fucked up world lets kids put themselves in that kind of danger? why do so many people i love die, or leave? why is continuing to adventure still more feasible a life path than trying to find an adult that will actually help? how could anything about my life so far be called fair?" And Cassandra is the first authority figure type being who ever looks her in the eye and goes "hey, you're right its not fair, and I don't know how to help with all your problems, but I can maybe help with some of them, and will stay by your side for the ones I can't fix."
Ankarna is kinda there watching her wife work and seeing how angry my gal is at the world and is having kind of the same reaction as a straight laced suburbanite might have when they take their kid to get a puppy at the pet store and the kid instantly becomes obsessed with the snake on display. It's a very "Sweetie are you sure you want that one, it doesn't look very cuddly, why not one of the ones over here?" while Cassandra is like "but look at that cute widdle face." (the face is a jaded thousand yard glare). (Ankarna is clinging to her new dawn philosophy by her fucking fingers and trying not to be like, this brat is giving me Kalina vibes.)
As a paladin of doubt and mystery with a background roguish masterminding, my gal's new approach to socialising and adventuring (which is her primary mode of socialisation now) is an aggressively bitchy gaslight, gate-keep, girl-boss campaign that makes people think she's constantly trying to cast vicious mockery without ever having learned the spell. It's all mean girl "Oh, you actually thought that quip sounded cool?" while dealing with anyone she doesn't immediately see a reason to play nice with. Cause like she's gotta spread some doubt, no one said what kind. For her new party she's smart enough to reign it in but that mostly just means she keeps conversations as short and on rails as possible. In a very weird way she is like a hairs breath away from becoming a cleric of Ankarna just for like the "we keep moving forward" energy she pushes out, but girl doesn't have the level of introspection (wisdom) required for cleric hood.
However as bitchy as she has forged herself into becoming she is still a big sister first and foremost, so at home she just tries to model the same acceptance and stability she remembers from her parents for her sibling. You see hints of that whenever she interacts with anyone who is already earnestly feeling doubt, because for as worrisome as her general attitude is for Ankarna, she does actually get Cassandra's "you don't have to walk in the dark alone" message. That message saved her when she was at her lowest point, so she fully confuses the shit out of her new party whenever any of them are feeling vulnerable and she's genuinely compassionate and steadfast she is with them. Also in how her whole way of holding herself changes is they have to interact with someone younger than they are.
Also she definitely has some kind of amulet or talisman of some kind that connects her with her sibling so if her grandad comes home while she's off adventuring and presents a threat she can teleport immediately to her sibling and rock that old mans shit. Fuck him, she has smites now. Technically its for any situation in which her sibling feels unsafe but it was brought with grandad in mind and he's the only reason either sibling has ever thought it would be needed. She would absolutely leave the party hanging mid combat no hesitation and barely any warning if signalled whether they had gotten close enough for her to explain what the signal meant or not.
She doesn't really talk with Kristen that much (Kristen's first impression is also probably "oh no, are you the new cat") but she does sometimes text with Craig about all this new church stuff.
#chirping wren#fhjy#dnd#dnd character idea#my table has a new home game coming up and fuck is it temping to see if i can transplant this character into a different setting#but i already played a paladin last time it was this dms turn and it just feels weird to do it again#like ok its been a minute and i have played some other character classes since#but i don't wanna come in like hey ya know for this sequel campaign for the game where i was a paladin?#yeah i wanna paladin again but different#also i just don't think such an rp inspired chara would do well with the crunchier kind of play style most of the table tends towards
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Fav game character
Tina and her parents were sold to Hyperion to become test subjects for Jack's slag mutation experiments, an event which led to the deaths of her parents. She escaped their fate using a grenade that she had hidden in her dress at her mother's insistence, and once she was free of Hyperion's reach she vowed revenge on the man that had sold her family: Flesh-Stick.
Involvement
Borderlands 2
Tiny Tina's demolitions expertise is called into action when a Hyperion supply train believed to be carrying a Vault key needs to be stopped. With that objective in sight, she then sets the Vault Hunters to the task of finding two rockets (which she refers to as 'badonkadonks') to carry a 'suicide'-bomber toy each, and then to set them on target.
Her collaboration with the Vault Hunters continues when she has them gather items and guests for a very special tea party. During the final mission Tina will contact the Vault Hunters and wish them luck in stopping Hyperion and even reads them a poem repeatedly telling the Vault Hunters to 'kill Jack'.
Mr. Torgue's Campaign of Carnage
Tina appears in a supporting role in Mr. Torgue's Campaign of Carnage. Initially she is hired by Mad Moxxi to help the Vault Hunters train prior to battling Motor Momma, but also asks their assistance in obtaining the autograph of her third favorite mass-murderer, Sully the Stabber, as well as walking her "puppy", a Badass Fire Skag named Enrique. She also provides commentary on many of the Vault Hunters' actions throughout the course of the DLC.
Tiny Tina's Assault on Dragon Keep
Tina takes on the role of the 'Bunker Master' for the game 'Bunkers & Badasses', where she is shown to be bad at this, by fumbling in such ways as creating impossible fights early on and not balancing the gameplay in certain areas. The real problems underlying Tina's mental state (at that time) start becoming more apparent as the player progresses, being obsessed with eating only crumpets and constantly trying to insert a manifestation of the now deceased Roland whenever she wants to, to the dismay of the other Vault Hunters. Tiny Tina's character develops over the course of the campaign and she learns to accept Roland's death.
Borderlands: The Pre-Sequel
Tina makes her first appearance during the game while Lilith was interrogating Athena, inviting the Vault Hunters to play another round of Bunkers and Badasses, but was turned down. Later, after Athena finishes telling her story, Tina introduces herself and requests Athena to tell a story about fighting a raid boss. As she had no idea what a raid boss was, she "came up" with a story about fighting one (in this case, the raid boss being an enhanced version of The Sentinel). After that, Tina requests Athena to tell the story of her working for Handsome Jack again.
Borderlands 3
At the time of Borderlands 3, Tina is presumed to be around 20 years old. She is still part of the Crimson Raiders B-Team along with Brick and Mordecai. The team is hired by Wainwright Jakobs to rescue his partner Sir Hammerlock, but after they fail to report back on their progress, Jakobs requests the Vault Hunter to go The Anvil to investigate setting up the story mission Hammerlocked. Tina's code name during the mission is 'Crunk Bunny'. Tina requests 'ingredients' for her 'Pizza' (bomb), composed of 'sauce' (nitroglycerin), 'onions' (wires) and 'ham' (a detonator). She then asks the Vault Hunter to deliver the pizza, which is to blow up the door to the structure where Hammerlock is being held. After successfully rescuing Hammerlock, she declares that the B-team's work is done and they leave Eden-6. Tina is found later on Devil's Razor back on Pandora, where she or Brick will give the mission Boom Boom Boomtown. She asks the Vault Hunter for help in winning back their new home and base of operations, recently named by Tina as "Boom Town", by fighting off COV that have been sneaking in thru a tunnel that Brick is keeping the COV locked inside.
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Appearances
Borderlands 2
Mr. Torgue's Campaign of Carnage
Tiny Tina's Assault on Dragon Keep
Commander Lilith & the Fight for Sanctuary
Borderlands: The Pre-Sequel
Borderlands 3
Quotes
"Come on iiiin, you are missing the Fuun!"
"All around the Sta-actus plant, the stalker chased the bandit, the stalker thought 'twas all in fun - POP! Goes the bandit!"
"Oh haiiii!"
"Roland told me you were comin' - I still owe him for all that buttcrap with General Rancid. So, you gotta hijack a train, hunh? Chiiild's play! Lemme introduce you to my ladies."
"Runnin', runnin', runnin', I'm runnin' over here, run, run, run-run, run."
"This here's Mushy Snugglebites, and this is Felicia Sexopants. These fiiiine-ass womens could stop that train for yas, but I'ma need their badonkadonks first, and they got stoled by the bandits a few days ago. Go get 'em!"
"Naptime!"
"That's right, bitches - my big brudder's about to teach you some MANNERS. Nobody steals Mushy Snugglebites' badonkadonk and lives!"
"That's Mushy Snugglebites' badonkadonk. She's my main squeeze. Lady's got a gut fulla' dynamite and a booty like POOOW!"
"Got the badonkadonks? Best day evaaaa. Bring 'em back here and I'll use 'em to make some fine-ass damsels who can hijack that train for yas."
"Hey I told ya'z to get outta heeya, get out or do I gotta shank a bitch?"
"Get-outta-my-shop-or-I'll-punch-yo-butt. That's-how-Tiny-Tina-roll."
"(Singing) Put a little bomb in the hot ass damsel, blow stuff up and make people die."
"I'm a little teapot, bloody and cut. Here is my handle and here is my butt.*explosion noise* Oops."
"Squishy. Squishy squishy squishy."
"Oh daaaaaayum, you lookin' good, ladies. Let's get to work."
That's right. Twin sisters, man. Hhhahhhhhh. Take 'em. Take 'em take 'em take 'em take 'em."
"Just put my damsels near the choo-choo track and set 'em off! Good plan? Great plan!"
"You're cordially invited BITCH!!!"
"When you are ready to begin the Tea-Party, please smack Mister Flesh Stick in his bitch face."
"Gonna eat so many goddamn crumpets, it's going to be a Crumpocalypse."
"Ten... Nine..." *launches rockets* "I got bored."
"BURN ALL THE BABIES!!!!!"
(Cute yawning noise)
"Make it RAAAAAAAAAAAAAIN!"
"Sup, sucka? It's Tina. I wrote you a poem and it goes a little somethin' like this BREAK IT DOWN. Ahem. Kill Jack. Kill Jack. Kill Jack kill Jack kill Jack KIIIILL JAAAAACK! Kill Jack. A poem by Tiny Tina."
"Climb the pipe to the train or you'll go insane wut wut. That's a rap song I wrote."
"Get some cookies, so you can eat 'em and grow up big and strong and kick Piston in the butt-butt."
"Real badasses eat chocolate chip cookies, I'ma gonna get that tattooed across my back in Old English font."
"Wait a minute. Those cookies weren't chocolate chip. Those...are...raisins. WHYYYYYY-HY-HYYYYY?! SHAWTY, DESTROY ALL THE FOOD DISPENSERS! WIPE THE RAISIN ABOMINATIONS OFF THE MAP! I JUST WANTED CHOCOLATE CHIP COOKIES! WHY DO BAD THINGS HAPPEN TO GOOD PEOPLE?"
"Ohmygodohmygodohmygod. Do you know who just arrived in Beatdown? SULLY THE STABBER! He's my THIRD favorite mass-murderer in the ENTIRE WORLD! You HAVE to go get his autograph for me."
"Get his signature on this. Please. PLEASEpleasepleasepleasepleaseplease! If you don't get his autograph I'm gonna DIEEEEE. He's my favoritest. He killed every living person on the Bathymas with nothing but a rusty butterknife. If you don't take it I'm gonna start crying. Please. Please. Please. Please. Please. [making a song out of it] oh-baby please please PLEASE! That was 'Please' by Tiny Tina with Vault Hunter on bass."
"He said...no? Well. There's only one thing to do -- look him in the eye, nod politely, and KILL THE LIVING CRAP OUT OF HIM!"
Commander Lilith & the Fight for Sanctuary
While idle
Some of the idle chats are mission related and can't be heard again once the mission in question is completed.
"You come up in my face, and you DON'T GOT BOMB PARTS, you KNOW I'm throwing hands."
"Oh, hello! I didn't see you there. I was just on an important mission to save my friends and AREN'T YOU SUPPOSED TO BE DOING THE SAME THING?!"
"Gonna go blat-blat-blat on the vine-freaks. \n Rat-tat-tat till their brain leaks. \n Chill, girl, just droppin' some bars. Go do the thing."
"I wanna shoot the cannon again! AGAIN! But Lil said no. BLEEPING CURSE WORDS!"
"You kiddos killed that butt-bot so, so good! (cackle) Butt-bot."
"Come on, Mordy. You got this! You gonna be all right."
"MORDY'S ALL BETTER AND ELLIE FIXED THE CAMP'S COFFEE MACHINE AND I CAN'T STOP YELLING ABOUT EITHER ONE OF THOSE THINGS!"
"Yo yo yo. You kill that vineyman up on vineyville yet?"
"I left some reeaaal sexy bombs back on Sanctuary. Oh, just thinkin' bout 'em... come on, think about 'em with me. Yeeeeeah. Together now. Hohhhhh."
"That. Was. The BIGGESTEST BOOM OF ALL TIME! Gotta give it to Lilly-of-the-valley, she knows how to kill a baddo in style."
"Seriously, though. Vaulty-Vault, you was there for me in the dark times. That's fo' life."
"So, just saying, it's probably my birthday, and you ain't got me nothing. Mini-moonshot cannon. Just wanna put that in your head."
Notes
The photo of Tina and Roland
She is introduced as an old friend of Roland's and she has a picture of them together in her room. Roland also mentions beforehand that, "I've saved her life a few times, and she has saved mine more times than I can count."
In Borderlands 2, there are a few unique weapons that are associated with Tiny Tina. These weapons include pink hearted camouflage and/or stuffed bunny image decals.
Teapot
Cobra
Boom Puppy
Tina's voice is performed by Ashly Burch, sister of Anthony Burch - lead writer of Borderlands 2. (The two are also a part of the web series Hey Ash, Whatcha Playin'?.) She is also credited with the voice of the cursed gun, Bane.
Tina has unusual gender-specific dialogue, referring to both male and female Vault Hunters as "girl". She also makes a number of sexual comments in an appreciative manner in regards the female members of her tea party, whilst during the Assault on Dragon Keep storyline she confesses to liking Maya in The Siren's invitation, asking if Maya likes her in turn. Additionally, her original motivation for helping the Vault Hunters train for Mad Moxxi was going to be due to her having a crush on Mad Moxxi.
Tina switches verbal mannerisms frequently. Her speech styles include a stereotypical inner-city American speech pattern, little girl speech patterns, stereotypically pretentious British English speech, to randomly violent and murderous speech, and others.
Trivia
There is an Easter egg related to Hey Ash, Whatcha Playin'? in the Mr. Torgue's Campaign of Carnage. On the back of Tiny Tina's bus is a pixel drawing of Papa Burch riding a unicorn from the HAWP episode 'Sleep Is Death'.
Roland recognizes her as one of the greatest demolitions experts on Pandora and a picture of the two can be seen inside of her home.
Tiny Tina is mentioned by Brick on a mission in Sawtooth Cauldron as he recalls carrying her on his shoulders as they fought together. In the end credits, it is shown that they worked together again in this manner cleaning out the remaining Hyperion forces.
ExotropiaTina has an intermittent exotropia (lazy eye) in her left eye. This was originally due to a glitch, but the developers enjoyed it, so they purposefully left it in. This has also passed on to Borderlands 3, as her left eye will occasionally twitch while talking.
In NowGamer, an interview revealed that there is part of a mission removed from the main game involving Tina. Originally, when telling of Roland's death, the players were to head out to Tiny Tina's home and tell her the sad news. It described her being deeply affected by it, thanking the players for telling her, asking them to leave, and locking herself in her workshop to mourn. Anthony Burch, lead writer and the source of this news, says they regret they could not include this scene into the game. It was supposed to be the only moment in the game she loses her peppy mania [1].
Her tea party place card is labeled "Lady Tina of Blowupyourfaceheim"
On May 24, 2013, Tina took over the @ECHOcasts Twitter (previously owned by Krieg).
Tiny Tina's parents have officially been confirmed dead as of the sixth episode of Inside the Box, entitled "Fart Jokes and Tragedy".
In the Commander Lilith & the Fight for Sanctuary DLC, Tiny Tina, Mordecai and Brick form a team simply named "The B-Team".
Tiny Tina refers to Brick as "Brick-papa" and Mordecai as "Mordy-mom". This is further mentioned when Brick says "Don't talk like that to your mom." to Tina.
It is revealed in Sheega's All That that Sheega is an ex-girlfriend of Tiny Tina.
ECHO logs in Devil's Razor reveal that Tiny Tina has dated multiple individuals, broke up with all of them, and staged a wedding to make money from the wedding gifts sent by her exes.
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