#but I don't think that style would really fit for a Forspoken OC since it's a (mostly) photorealistic game
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Month 3, day I'm losing track, uhhh.... 22
Wait wasn't yesterday day 22, hang on *checks calendar/yesterday's post* No I'm just dumb. ANYWAY, day 22, subtle changes and differences are subtle but they're there and I did them and I continue to like how this is turning out :D I feel like I'm sculpting, but with light and shadow instead of clay, it's kind of soothing tbh
Hell, I might give her toes just so I have more things to shade :D Or not, idk, I'll have to look at Susurrus's model and design and see how I'm fucking this up what was done for him
#the great artscapade of 2023#art#my art#character design#original character#forspoken oc#forspoken spoilers#(just in case)#you know nothing's really driven home how much my skills have improved quite like doing this piece#because just this time last year I'd have been struggling with anatomy and shading and how to get things to look the way I want them#and I still am struggling but in a completely different way#mostly it's impatience :P#realism isn't my thing#like I'm discovering through Knell that I can do it#but I'll always prefer my pseudo-anime style#but I don't think that style would really fit for a Forspoken OC since it's a (mostly) photorealistic game#and I don't think I'll ever be patient enough for photorealism even though I know I can eventually build up the skills#but I still want to get something that my brain goes 'oh it would look like THIS in the game' instead of 'this wouldn't fit it's too anime'
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