#bcs the count starts at 0 and increases everytime the ''P2 is fast asleep''-message shows up. including Turn 1.
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Spent a bit of time today tracking down the actual how-it-works of sleep in pokemon.
Basically, the wikis are all very unhelpful about what exactly constitutes as a "turn".
Turn 1:
Pokemon 1 uses Spore
Pokemon 2 is fast asleep
Turn 2:
Pokemon 1 does X
Pokemon 2 is fast asleep
My question was simply, if Pokemon 2 can wake up on Turn 2, or if it needs to wait until Turn 3 to wake up (barring things like Early Bird).
I feel like some people gave contradictory advice, so I decided to check some pokemon-showdowns, because apparently they SHOW the "turns spent sleeping"-count.
So I tried to track down a few fights where sleep was used. Quickly got annoyed (again) at how awkward Pokemon Showdown is to navigate, but finally managed to find recs of the appropriate generation.
Got suspicious after a while of not finding any sleep-moves, and checked the actual rule-sets and-... And sleep is banned pretty much everywhere. And where it isn't outright banned, it has some ridiculous gentlemen-rule about "only effecting a single pokemon at once".
What the fuck.
I suddenly understand why people think that these ruleset-creators are butt-hurt crybabies. Holy shit.
If sleep is such a dominating force, start running with insomnia, or worry-seed, or magic-bounce, or chesto-berries. I feel like the game gives you a lot of options to choose from.
#the answer to my question seems to be: ''if you outsped them on Turn 1. then Turn 2 is when they COULD wake up''#bcs that'd be their ''2nd attempt'' and their counter would go from 1 -> 2. whereas a faster P2 would only be able to wake up AFTER Turn 2#bcs the count starts at 0 and increases everytime the ''P2 is fast asleep''-message shows up. including Turn 1.#this is also the rulesets where they go ''no it's totally okay to run an entire team of legendaries. this is fair.''#and seems to have no issues with para-flinch teams. which is rather famously kind of rng-bullshit.#like. i can accept that hackmon would require a tier WITHOUT wonder-guard bcs it's hilariously broken (especially pre-Fairy)#and if nobody plays the wonder-guard tier then that's fair enough. but like... this place seems to actively cull strategies#as in. instead of setting up a ''new category'' that allows for X/Y/Z it just arbitrarily bans it if there's ''too much of it''#which... just seems incredibly egocentric? is this why people have been shitting on them? i can see why. suddenly.#(like this isn't my ballpark. i'm too deep in single-player hackmon PVE to ever agree to follow rules that aren't my own)#(but like... i'm suddenly seeing a massive mess floating by just out of sight. and hooly shit.)#also also. the reason i started poking it today was that i saw a stream of modded minecraft with pokemon-battles in it#(also not my kind of thing. but it was fun watching it.)#pokemon#rants
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