#bc I was skim-combing the script juggling several phrases mainly for ma. if I ever do a recount I'll confirm lol
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Forgot to post this earlier but I did in fact comb the entire Vesperia script to determine how many times he uses ま/まあ throughout the game, along with a few other phrases he uses repeatedly. This counts all of main story, every single sidequest, and every single skit in the game.
Final counts were:
ま/まあ: 280
Ma/Maa; translates to "well". He uses this at the beginning of a sentence usually, but it's sometimes in the middle. "Ma" is usually more quick and snappy. "Maa" is more thoughtful and/or prolonged. Obviously it can vary based on context, but that's the general breakdown.
んじゃ and any variants: 133
Nja, along with variants such as "ja", "soreja", etc. Variants are counted when they're all used to express "let's get going", when they're about to head off ("ja" could be used in a sentence such as "ja/but then, why is xyz like this", etc). They encompass translations such as "well then" (let's get going implied. includes "so then", "then" "alright then", and so on), "we should be off", "let's get going", "let's go", etc. (not to be confused with 行こう(ikou), 行くぜ, (ikuze), and other similar versions of this phrase. That can also mean "let's go", but any instances of Yuri using that particular phrase was not counted because it wasn't a variant of, specifically, んじゃ, which is also his most common "let's go" ja variant).
おい / おいおい: 66
Oi/Oi oi; translates to "hey"/"hey, hey", though "oi" is more or less an accepted word in English nowadays.
おっと: 12
Otto (not to be confused with "oto", referring to sound); an expression of surprise that can translate roughly to "whoa there" (which is the most common translation I do see for it and what I'd use in most cases too, context of course varying). The reason I included this one despite it being so seemingly low in number is because it's not a particularly common expression, much less one used multiple times by a single character? It's so rare from anyone else, which is just a regular thing relative to Yuri and his dialogue/speech (i.e. most characters sparingly use phrases repeatedly, as compared to Yuri... as you can see lol. Other characters use these words/phrases, but nowhere near as regularly, if regularly at all).
Realized along the way I should've included やれやれ (yare yare, "good grief", "oh dear", "oh boy" etc), but by the time I realized I should have in case it was an interesting count, I was too far into the script to be able to handle going all the way back through it LOL.
No. No, I am not joking that Yuri used ま/まあ 279 times throughout the course of the game. That is to say, it could be more if I missed any, but on the assumption I didn't, that's where it stands.
Why do I love this so much? Because it's a very specific character quirk of a character I adore. I'm very fond of his repetition. Thank you.
#GTF Vesperia Things#GTF Yuri Things#so glad I gave him his own tag jpfjugDFJISHFG he fuckin' needs it#OH ALSO note that I may or may not have (I genuinely don't know I don't THIIIINK I did?) accidentally picked up#the “but then" etc variant of ja. at this point I don't remember and I'd have to go back through my doc of this#bc I was skim-combing the script juggling several phrases mainly for ma. if I ever do a recount I'll confirm lol#also shoutout to Rays for using ま/まあ 68 times for him which is 4 more times than he uses it in Vesp arc 1 main story#I'm both thankful and amazed that Rays' writers ACTUALLY kept it to the correct general extent at large (when you consider the size of#both games and Yuri's role) I've always expressed how dedicated they are to the source material of the legacy chars but#that CEMENTED it LOL. the way they retain speech quirks for legacy chars is amazing and I applaud them#he uses おい / おいおい 54 times throughout Rays#おっと was used 10 times throughout Rays which is hilariously almost identical to Vesp's usage#んじゃ they did keep but I didn't count the amount of times#now MIND YOU Rays is split into 4 arcs prior to Recollection (which he's not in) and has to contend with about 200ish legacy characters#Yuri is largely in arc 4 and has a large chunk of appearances in arc 2#he's mostly absent from arc 3 after the beginning of it and he's not in arc 1 much after the first chapter (which is his chapter)#he does show up in a lot of skits early into Rays tho since they only had so many chars to work with for arc 1 skits#and I also included count of those phrases in events (both skits and events throughout the game)#WHAT I'M SAYING is that Rays still managed to retain his word choice repetitiveness#and managed to get the count that high which is a very accurate reflection of it#while trying to put about 200 legacy chars through a revolving door#they were THAT on the nose with Yuri's quirks and further cements that this is a very Yuri thing#and a character quirk choice that was brought in from the game of origin#and they DID do this with other chars not just him... but the fact that they DID to me means#they thought it was important enough of a quirk to make sure they didn't lose it in his dialogue#WHICH. I AGREE. I AM VERY VERY DEEPLY PLEASED THEY KEPT IT#it just goes to show how dedicated they were in faithfully translating the characters into a gacha game#(not tl in the loc sense but tl in the ''writing a char outside their origin game for a non-origin game appearance'')#it also proved my theory that Yuri's vocal repetition was done intentionally bc they found it part of him enough to carry it over#anyway yeah i have yuri lowell brainrot and he pretty much owns 98 percent of the real estate in my brain these days
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