#anyone else have that problem where the Duke's voice only gets sexier the longer you listen to it?
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rallamajoop · 2 months ago
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Hi! I saw your analysis posts about the Lords of RE8, and I am absolutely in love! The early concept of the Duke as the fifth Lord always fascinated me, especially since I wonder what "motif" there could have been in term of horror for him. I mean, the other lords all answer obvious archetypes and that ever since their concept art (vampire, werewolf, Frankenstein, ghost). I wonder what would have been the plans with the Duke and his early, more zombified-like version... What d'you think?
Well, as I've said before, I don't think there's much to suggest the Duke was ever meant to be "the fifth lord" in the sense of having his own domain or a big boss battle, or however else you're thinking here. He doesn't appear alongside the other lords in any of the early concepts for Ethan's trial, and all the lords' iconography is big on square corners and blocks in a way that really wouldn't work with a fifth entry. All we've even got to go on to tell us he was ever meant to be a lord at all is a single line attached to one piece of concept art (below). I don't even see him as looking all that much more zombified there ‒ it's just a sketchy art style.
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My guess, FWIW, would be the Duke was always going to be Ethan's ally/shopkeeper, but with some late-game reveal that he was a (deposed? former?) member of the lords as an explanation for his implied powers and connection to the village. But the Duke doesn't need to be explained for the story to work, which may be why the 'fifth lord' idea was ultimately dropped.
If you really want to dig into fairy tale archtypes though, there's an obvious one that already corresponds to the Duke, with his horse and carriage ‒ and that's the old, wandering fortuneteller. Typically this would be a Romani woman (although I don't imagine she'd be called 'Romani' in any authentic fairytale), and our hero would more likely be trading money or favours for advice rather than treasure for weapon upgrades, but the Duke fits the bill otherwise.
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In fact, as I mentioned in my post on some of the game's unused assets, the Duke actually has a number of unused voice lines that seem to relate to him selling Ethan more information (“You won’t come across this information just anywhere,” “A little bird whispered this to me,” and “Not to presume, but some advice if I may.”) ‒ possibly treasure photos or hints to significant locations.
Fortunetellers and other folk who offer cryptic-yet-vital advice are a regular feature in horror stories too, not just fairy tales. If offended, their role can easily overlap into that of 'witch', for greater monster cred. But for my money, the Duke himself doesn't come across as the easily offended type, so expanding his role into 'monster' might be reaching.
Alternately, you could also look at the villainous Masked Duke from the Shadow of Rose DLC. I doubt he much resembles any authentic 'original' plan for the character, and he's very much his own entity, but he's certainly an effective villain.
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(Though if neither of those work for you, given the Duke's size and association with food, 'literal giant who eats people' might also be a fairytale archtype that could fit.)
All that said, I do wonder just a little if there was ever a plan for the Duke to have a proper villain-reveal moment, when you learn he's the fifth lord. I have this whole semi-developed theory that the Duke is actually working on Miranda's direction for most of the game we all played: after all, she seems to want Ethan to destroy her 'false children', and it's the Duke who sets him on the path to do that (with some input from the old hag, our other cackling-fortuneteller-character). It's only once Ethan wakes up in the Duke's carriage at the very end that he unambiguously picks a side against Miranda. After all, even if he was always privately rooting for Ethan, why stick his neck out for a man who might not even survive the day? That's just not good business.
But even if the Duke wasn't working for Miranda from the start, how much do we really know about his motives? It's far too easy to read his eagerness to buy the crystalised remains of mould-infected individuals as the stuff of war profiteering. How much would the additional remains of Miranda, and even Ethan, be worth to him? And these are hardly the only possibilities for what he could really be after!
In short, I would actually love to see more villainous takes on the Duke. Don't get me wrong ‒ I do love that a character as shady as him doesn't turn out to have been Evil All Along, but he's still sinister enough that I'm intrigued by AU possibilities where he has his own twisted plans for Ethan all along, whether as part of Miranda's scheme or all his own. There's stuff you could do here, I'm just saying!
One one final note, people have suggested the owl crest you can see in the background of his shop and the carpet of his carriage was intended to be the crest of his house, and that seems broadly plausible (more on that & translations in my post on everything we do know about the village lords). While I'm at it, have some high-res versions of both from the game assets.
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I'm sure you don't need me to tell you that an owl represents wisdom, or how that tracks with his role as a source of information for Ethan either.
Does it actually look like the crests of the other lords, though?
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Eh, a little? You'd have to do some heavy reworks to make it fit in a diamond like all the others. As for overall shape, you could even say it bears more resemblance to Miranda's crest.
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Does that mean anything? Eh, if you want it to. Who knows?
(I am also going to nitpick you just a little and say that none of the lords was ever a werewolf. The werewolves are the werewolves, the missing lord in your list would be Moreau as the hunchback or swamp monster. We really don't need anyone else thinking Heisenberg is a lycan, that's really getting tired.)
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