#and she'll go from infrequent but hard-hitting long-distance attacks to frequent long-distance attacks with less intensity behind them
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if your ocs were bosses in a video game, what do you think their boss fight would be like?
#red rambles#im thinking about this with mine and curious what other people have thought up#sidebar: i have been thinking about things like 'mechamics' and 'the kinds of attacks they'd use' and 'phases' and 'gimmicks'#i havent detailed them all here because i figured it wouldn't be what other people wanted to read#unfortunately it seems also everyone else thinks this. i want to hear about your mechanics....#so i guess ill go add mine in#kit and kat would be a pair of optional bosses who you fight together - kit a dex build who moves into a strength+dex combo in her second#phase; she doesn't get a second health bar#but it gets dramatically harder to hit her and she stops getting stunned nearly as easily in the second phase#and her hits get much harder#KAT (her gimmick partner) also has a second phase#if you haven't killed Kit before you activate Kat's second phase#(Kat gets a second health bar) she teleports herself and Kit out of the boss fight arena and (as they're optional)#this technically means you can progress but you get no winnings#and the next time you come back they're there again#im imagining them like ds1r havel where he's just like in a shortcut. they're camping a door#anyway you have to fully kill Kit to#get to kill Kat#and her second phase will activate when Kit dies in that case#and she'll go from infrequent but hard-hitting long-distance attacks to frequent long-distance attacks with less intensity behind them#and a set of melee attacks that do a lot of damage but require her to grapple you so if you don't get grabbed you're alright#meanwhile rex (the other one i discussed on discord) is a mainline boss who keeps dying and then just showing up again but he dies like#his ass is DEAD he's not walking off he DIES. okay?#you have to kill him at least twice for the mainline quest and there's even more optional places you can kill him#the first three or four sequential fights (only one of which is mainline) he's human the whole time#the second mainline fight he changes forms and his second phase is in dragon form#and he doesn't get a second health bar or anything but he does get aoe fire attacks#and gets to visibly take damage at increasing levels before you kill him#he also has a mechanic where on his last dot of health he can absorb like 4x the normal amount of damage#so when he should be one hit away from death he is in fact four or five hits away from death
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