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#and of course bonus points for the Mogul's endless verbal diarrhea
vinkumakkara · 2 years
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i haven’t placed all that many ventures yet but so far they mainly don’t have that traditional increase in difficulty as much as it’s just about how far you have to drive with each instance. like i almost wrote that they really do resemble the sr2 diversions more than they do activities, but honestly even those had more variety than these driving ventures do. like the only “challenge” is the amount of tedium you’ll be subjected to, and it really doesn’t help that you have to travel to the next instance when you’re done (and then travel somewhere else after activating the instance in the case of the cleanup crew) i guess i could say “well at least it’s only the venture types that feature driving” but... well that’s apparently most of them. lol
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