#and Victor's not allowed because of his aspiration and Guilty Drinker weakness
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victorluvsalice · 6 years ago
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Day 3 of the Van Dorts starts off with -- more domestic cuteness! Also fishing, because fishing is fun. And necessary for Victor’s aspiration -- Good Vampires need to make three plasma packs from fish or frogs, and since he and Alice have a lake just beyond their backyard. . . A very productive one too -- he caught some beautiful trout, a cichlid, and a tilipia! A shame they all had to end up in the plasma packs, but what can one do? Besides, Victor kind of needs the nutrition over any mounted trophies.
At any rate, the rest of the morning was largely standard Van Dort-Liddell family stuff. Alice worked on her latest book and chatted with the cat; Emma had breakfast and got to know her sister better; Eliza got a bath and learned shapes with Daddy. Just your typical family Sunday. . .
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victorluvsalice · 3 years ago
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Well, at the moment, it entailed a free t-shirt, poster, chatting to the mascot, and playing juice pong with one of the other members hanging around, Thiago. XD To be fair, juice pong proved to be a closer and more intense game than expected, with it coming down to the very last cup! Smiler won in the end after Thiago flubbed his last throw, but it definitely wasn’t a sure thing! And then Smiler kicked around one of the soccer balls in celebration and banged themselves in the head. XD Poor little vamp.
Well, it was nothing a bubble bath couldn’t fix once they got home! And once sufficiently clean, they further improved their day by grabbing some fireflies for their growing bug collection, and successfully compelling the passing Ivana for a drink -- the latter of which finally propelled them into Grand Master Vampire status! Allowing me to unlock the power that I MADE them a vampire for -- Influence Emotion! Plus Eternally Welcome, as that felt appropriate for them too. XD
. . .but it also put me on the horns of a dilemma, because once you get to Grand Master, you have to pick TWO final weaknesses. And while I knew ONE of the weaknesses I wanted them to get -- Sleep of the Undead; means they have to sleep in a coffin if they ever do -- the other was -- tricky. Uncontrollable Hissing or Undead Aura? Who needs Smiler sabotaging their own relationships with those? Sloppy Drinker or Insatiable Thirst? I’m already just keeping them well-fed! Day Phobia? Doesn’t seem right for them, and they need to be out in the day a lot -- don’t want to make using powers harder! Eternal Sadness? Why the hell would I pick THAT for SMILER??
. . .which left Guilty Drinker -- Smiler feels guilty now drinking from Sims without permission. Best of the bunch, in my personal opinion. . .but it does mean that there’s no more brainwarping Victor for snacks unless I get a mod that gives “permission to feed” the same animations as the “compel to feed” interactions. Meeh. :(
Ah well, no time to dwell -- with Smiler’s vampire-ness maxed out, it was time to focus on other things. Namely, throwing a rocking costume party at the Von Haunt estate to welcome in Fall and maybe advance some more on their Party Animal aspiration!
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