#and I'm out here like. babes what Miranda did to Rose was fucked up and I get why it's Ethan's primary concern but also
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mayybirds · 1 year ago
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Important question, do more of the RE8 villagers survive in this version?
Yes, very much yes. I can't, at this time, guarantee any specific characters other than Elena (definitely) and Luiza (probably), and an undetermined number of unnamed villagers, but I definitely plan for some of the villagers to survive.
While the total wipe-out of the Village in RE8 is a lot more believable than other "total wipes" like Raccoon City or the Pueblo in RE4, as it seems significantly smaller than both RC or the Pueblo, and has a more intelligent breed of bioweapon under specific instruction to exterminate the Village, Resident Evil has a weird and kind of uncomfortable history with complete massacres over its long history that I'm always inclined to push against. It's lazy, uninteresting writing to me when it's a trope recycled so frequently... especially given it's very clearly mostly used to provide clean narrative "closure" between each game by eliminating any other survivors other than the main protagonists (and Wesker lol). Like... RE4, for example, functions as a contained narrative because the Pueblo dies at its end. Its function is over in the continued story of "Resident Evil"... it only matters going forth in the context of Leon, Ashley, and Ada as characters. But as a writer, I'm much more intrigued by a version of that story that involves other survivors. What would it mean to live through something like that, not as the hero outsider protagonist, but as a civilian? How do you even recover? Who would you be after?
The weight of the horror of the complete destruction of a place that's isolated to a single game becomes faded when it's the same shit in every game. I'm sick of it, and bored of it. It would hit harder if it wasn't every damn game... better to take it apart and try something new with its empty box.
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darkriver101 · 6 months ago
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Idk maybe it's because I'm Jewish but I am always expressly interested in the narratives of survivors of massacres & genocideseven over the stories of the “heroes”and I understand! Functionally! This is not the point of Resident Evil. But I still believe there's missed opportunities in the seriesin terms of not calling back to existing set pieces through the eyes of new characterssorry i'd play the fuck out of a game set in Raccoon City or the Pueblo through the eyes of a civilian survivor. Same for RE8RE8 as an entity works better with its total annihilation thematically because it IS treated as a part of it's tragedy...but it still gets lost beneath the greater narrative importance given to Saving Roseand I'm out here like. babes what Miranda did to Rose was fucked up and I get why it's Ethan's primary concern but alsoTHIS WOMAN BROUGHT THAT VILLAGE TO ITS KNEES AND BURNED IT TO THE GROUND BECAUSE IT JUST DIDN'T MATTER TO HERSHE DIDN'T HATE IT SHE DIDN'T LOVE IT SHE JUST DIDN'T NEED ITAND THAT IS SO FUCKED UP AND SO INTERESTING AND BY GOD I WILL HAVE SURVIVORS WHO CAN CONFRONT THAT WITH HER“YOU WERE OUR GOD AND YOU WERE OUR MONSTER AND IF WE WILL DIE IT WILL NOT BE QUIETLY AND CONVENIENTLY”....I Have feelings is that obvious yet lolasksanonymousThrough the Valley to Life
Important question, do more of the RE8 villagers survive in this version?
Yes, very much yes. I can't, at this time, guarantee any specific characters other than Elena (definitely) and Luiza (probably), and an undetermined number of unnamed villagers, but I definitely plan for some of the villagers to survive.
While the total wipe-out of the Village in RE8 is a lot more believable than other "total wipes" like Raccoon City or the Pueblo in RE4, as it seems significantly smaller than both RC or the Pueblo, and has a more intelligent breed of bioweapon under specific instruction to exterminate the Village, Resident Evil has a weird and kind of uncomfortable history with complete massacres over its long history that I'm always inclined to push against. It's lazy, uninteresting writing to me when it's a trope recycled so frequently... especially given it's very clearly mostly used to provide clean narrative "closure" between each game by eliminating any other survivors other than the main protagonists (and Wesker lol). Like... RE4, for example, functions as a contained narrative because the Pueblo dies at its end. Its function is over in the continued story of "Resident Evil"... it only matters going forth in the context of Leon, Ashley, and Ada as characters. But as a writer, I'm much more intrigued by a version of that story that involves other survivors. What would it mean to live through something like that, not as the hero outsider protagonist, but as a civilian? How do you even recover? Who would you be after?
The weight of the horror of the complete destruction of a place that's isolated to a single game becomes faded when it's the same shit in every game. I'm sick of it, and bored of it. It would hit harder if it wasn't every damn game... better to take it apart and try something new with its empty box.
31 notes · View notes