#also: “the coins look weird” BITCH YOU TRY DRAWING THAT FUCKING COIN DESIGN
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nota1eks · 5 days ago
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two sides of the same coin
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mdhwrites · 11 months ago
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Penacony: Star Rail's Haunted House
And like one trying too hard, you're left only reflecting on how cheap and fake everything is and not in the ways the story wants you to. Oh, and for my normal fans who like it when I rip something apart, this blog is for you.
I'm starting with my non-spoilery thoughts and to start that off, I do want to say that this is better than the Loufu. The game, from character designs, world design and just general work put in has never looked so good. The flavor on everything is top notch and it is a welcome escape from the bland, near industrialist feel of the Loufu. The game design is included in this too with some of the best dungeons we've gotten, not a bad elite in the bunch (as a Fire Trailblazer main, the monkey makes me laugh) and a lot of charm even in the superfluous mechanics you can mostly ignore. The writing also takes a step up as a lot of characters have personality... Kind of.
And this is the crux of the issue. By the end I was left with the feeling that a lot had happened, a lot of words had been said and I'd met a wide cast, but that little of it informed me of anything. Penacony is meant to be a mystery but we are not an investigator. We are just being shouted at constantly "ISN'T THIS MYSTERIOUS AND DRAMATIC!?" to the point where I look up at them and go "Maybe, if you actually let anything be human for more than five seconds." Which I will actually admit: It was human for about half of it. The middle of 2.0, from once you get into the dreams to when the first true twist happens, reminds me of the best of Belobog. Hell, there is a scene in it that is literally the best in Star Rail with how genuine it feels and how real the heartbreak of it is.
But then the lights come on and you see how that scene is nothing but smoke and mirrors too. It is a trick that made me FAR more upset than anything on the Loufu frankly but after the Loufu, it also has eroded a lot of my trust in the writers for their main content. That their narrative lens is extremely narrow and entirely against anything I enjoy in media.
And so I'm left wondering if I'll end up regretting having bought the Battle Pass at the start of the cycle, despite just a week ago having been pretty certain I was with Star Rail wherever it went.
That is enough beating around the bush though. I'll put a good bit of space to let people who don't want spoilers to leave and then I'll get into specifics. 'Kay? 'Kay.
Firefly and Robin are two sides of a coin but both are mistakes. I know it might seem weird to start here rather than talk about the build up, setup, etc. but... Why would I? EVERYTHING is built up to the tragedy of Firefly and the mystery of Robin. If we really must though, here are my impressions of each of the other characters:
Black Swan: Fuck if I know. Genuinely, I don't know. I want to know, especially after having put 150 pulls into her banner but the game is so hell bent on shifting gears with her so constantly and letting her not react to anything that I didn't get a read on her, despite being the character we probably spend the second most amount of time with in this patch. She is at least nice and kind of likable but I don't know how much of that is an act.
Sparkle: Cryptic Bitch. Move on.
Acheron: Okay, I will be fair and say I do like Acheron. I've talked to another person to find out that her red dialogue changes depending on your choices with her. From the white dialogue though, she feels like a Shounen Lancer. The serious one who also has a quirk that lets you laugh from time to time. The tease of her being an Emanator is interesting but also like... How the fuck is Sam even alive for five seconds after she draws her blade then? Unless she just didn't? Emanators are literally the absolute most powerful things in this universe besides the aeons themselves though. She doesn't get to be an Emanator and not be strong game.
Sunday: Cryptic and Evil. Move on because we still know fucking nothing about him.
March 7th and Welt: About as useful as on the Loufu and at least aren't taking up screen time on the Loufu. Welt continues to be a brick, especially with his voice acting and March 7th may as well not be here.
Himeko:
...
Lets out a long, slow breath. We'll talk about Himeko later. Let me just say that she really highlights a problem with a lot of the statements the game makes about us and the express in this patch.
Sam: Not a character and a fucking awful boss fight. AT BEST he is more of a murder hobo than BLADE. The dude motivated by his desire to murder one person. Move on.
Aventurine: The worst. Just the worst. He comes across as an asshole who has zero power, zero charisma and has literally bought every friend, ally and favor that he's gotten in the past ten years. He is not a gambler as his bets are always done deals because he won't make deals he'll lose. He also has way more knowledge than ANYONE else despite having no allies, no one liking him, no powers that we've seen and yet knows the secrets of the memory zone better than the PERSON WHO HAS POWER OVER MEMORIES. Because Black Swan doesn't know Aventurine's truth. She leaves that up to you. It makes for this petulant asshole who is just a mastermind because the game says he is, and NEVER proving it, the last person you'd want to trust but the one you're forced to put your faith into and ally with no matter what. I literally got a joke ending because I told him to piss off.
But let's move on to the two who mattered. Or that we are told mattered, right up until their deaths. Robin is the much easier to point out as bad. We had literally two conversations with her and then find her dead in a bathtub so as to prove that Aventurine is smartest of smarty people because he's just so smart and clever and powerful and OMG! It also is only to further anger and add personality to Sunday. As such, Robin is fridged for TWO dudes. And we have no reason to care because why should we? Because Sunday is now having to cover up her murder? I have to assume she's been dead only recently unless she's been dead for like weeks and you've been somehow preserving her body because Firefly sure didn't get to fucking survive for ANY time.
Speaking of: Firefly is a character made to die. The only options we get to react to her death is compassion for those around us or blinding anger. Not remorse or sorrow or anything like that. It is supposed to mirror the player. You either can just move on or be furious and have it push you to the end of the content. That's it.
And I REALLY mean it when I say she's made to die. She's this nice, sweet girl who snuck onto Penacony specifically to escape an illness she has that is genuinely tragic and is killing her. She is kind, a little mysterious but appears to genuinely have a good heart. We even take a selfie with her which is our keepsake for after she dies.
We also got to already fight the thing that kills her. It appears out of nowhere the first time, descending from the ether above us while it is only us and Firefly, leaving us defenseless. HOWEVER! In a boss fight I do genuinely like, we fend it off for one phase until it finally pushes us to the side and has Firefly in its clutches. It takes its time lifting her up and it looks like Firefly might do something when BAM! Black Swan appears, entirely subduing the beast and freeing Firefly so we can go round two against it and having it be a much easier fight now that three of us here.
But in the memory zone again, knowing that Death is coming and tracking something, with us, Black Swan and now a third super strong fighter, Acheron, we walk into an open area. AND DRUMROLL PLEASE!
It's the instant kill! Where the enemy we have dealt with before comes out of nowhere, shocking and surprising everyone, even physically just bumping into two of us before rushing past the MC while we stand there helplessly and killing Firefly in a single moment! Can we get a round of applause for one of the worst death tropes in video games, if not all of media!? I haven't seen a bullshit death like this since Kat in Halo Reach! Give it up for these writers and how absolutely hack they are!
And here is the worst part: It does hurt. It hurts a LOT.
Penacony's writing is genuinely good in places. The middle portion of Penacony with Firefly is great. Firefly is a delightful character, even if she's a cinnamon roll too precious for this world. The game spends literally half the patch just selling you on why you should care about Firefly. So yeah, seeing Firefly explode into goop hurts but it's like killing a dog. Yeah, that hurts me emotionally but I can tell they're nothing but meat to you and so I get ANGRY at you using my emotions against me.
And worse yet, and I cannot stress this point enough: She is not the important death. We move right back to investigating afterwards with only Acheron's heavy handed words, where she's acting almost like she's never seen death before, to carry the torch for her. No, instead, it's Robin's death that is stated as being able to bring Penacony down. The one that matters. So move on. Firefly is just motivation for you.
Which even if you don't play Caelus and are female with your MC, it still fucking sucks. It also makes the part of Penacony that's good null and void because all you are going to remember is the bullshit death that it was building too. It cheapens all those good moments because you see the manipulation going on.
And... I'm not surprised at this point. If you don't count Herta's Space Station, this is three deaths for three planets. Belobog didn't have a main character death besides the villain and it was PLENTY dramatic enough. The Loufu on the other hand killed Tingyun. Tingyun was our guide... LIKE FIREFLY so that's two in a row that they've axed, but she didn't get much of a character. Instead, it's just shock value for shock's sake, something the writers clearly understood because then the entire epilogue for the PLANET is spent backfilling how wonderful of a person she was and mourning her death. I'm not kidding.
So that is three for three on fridged women, all done in order to just add stakes or a twist to the story. All three of them are also really bad and don't actually add anything to the story. We just continue our investigation after Firefly like we would have done regardless and get to another boss fight that makes literally no sense because YOUR ALLY SENT US HERE ASS HAT!
Addendum: This is actually FOUR deaths in three planets. The fourth is at least a guy so it's not entirely gender biased but it is also off screen. A villain we met once, kind of, named Duke Inferno is claimed to have been killed by Acheron before she came here with his invitation. The only part of this story that's confirmed mind you is the death of Inferno which uh... To quote Aventurine talking about Acheron's story "Lines up a bit too perfectly" for the asshat in the coat. It's not good and it makes the trailer Hoyo put out for the Ever Flame Mansion, that uses imagery you can find on Penacony for it, feel like a lie since we're not likely to see those characters at least until 2.4. But yeah, thought I should mention that there is a fourth dead character.
But... If you are a writer who got a lot of infamy from character deaths and is used to having YEARS of backstory, build up, connections, etc.... This is actually what happens. This is the first the Honkai part of Honkai Star Rail has been a real problem for the game. Even in the lead up to Penacony, they hyped up the potential of death by bringing in the lead writer for the Honkai series, who hadn't been on a livestream since, it sounds like... He killed a BUNCH of Honkai characters a year and a half ago. But that was the SIXTH anniversary of Honkai Third Impact. (sorry if I'm getting the timeline and the like wrong on this at all btw)
Star Rail is not even a year old. With that pointed out: let's talk about Himeko and the Express in general.
I don't know these people. I don't have a connection to these people. This is literally the first real chance we are spending ANY amount of time with Himeko. What does she do with that chance? Be cryptic, untrusting and a complete ass honestly to pretty much EVERYONE despite having pushed us trailblazers as kind, helpful people who will take risks and the like. But nope, she's just as bad as the rest of the people we've just been introduced to.
So when Firefly wants us to take inspiration from our allies on how to lighten the mood or when Acheron at the very start says we've made unbreakable bonds that we might lose... What the fuck are you talking about? March 7th is the ONLY one that might be able to be claimed about. Everyone else has no relationship with us. Half of them may as well not have characters with how little they've done or shown us or felt like they're there mostly to help with exposition.
So sure, go ahead and kill them off. You don't care about them enough to actually make me invested in them, actually build a status quote to then shatter with real danger so... Why should I? These people just exist for you to slaughter because you apparently don't know how to write a dramatic story otherwise.
It... It is rough for me right now. I even played a bit of the side content and went "Yep, this is still a good part of Star Rail." It made me think of how my brother hoped that Star Rail wouldn't have the Persona 5 problem. Great character work, a lot of fun, some real, deep emotions and genuinely good storytelling (I've talked about Guinaifen with such praise for a reason)... You just will never know by playing the main story because it's not there. Not after Belobog. The most important content, the content EVERYONE will see just isn't good.
And whenever 3.0 comes out, I know I won't be hyped after this. Even if they undo the deaths, I don't care. I don't care about your main story because it makes no sense and the stakes are fake. So... Why am I still playing if only the side content is worthwhile?
If I can never trust that a Firefly will do anything but burn out?
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I'll admit a lot of this is motivated by anger. I'll probably do a second blog talking about some of the positives about Penacony, because there is a fair bit of good mixed in with the rest, but I needed to get out this frustration first because it was the majority of what the patch left me with. I also still stick by most of what I said, maybe not quite as harshly, even with a calmer mind.
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