#also sorry for only showing one reply but I did link the other's so aklsfndslanf ;w; I just want to save space
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sillyfudgemonkeys · 8 years ago
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@tehsharkster Just going to show the one reply to save space, sorry ;w; Also under the cut cause long response=semi long reply and yeah 8U
Oh no I agree, there are times it’s hit or miss (I’m not saying it’s perfect, I was just defending the good parts of it cause you know....I enjoy it and I know other’s probably do as well, I didn’t mean to come off as the dungeon thing was inferior as I think P2/PQ did it really well but I do kind of lean towards the calendar system). Esp just P3 in general, not just November but night times are not utilized to their fullest potential, tho P3P FeMC route gave us more SLs during that time tho so that was a good improvement, but even before P3P, Atlus improved on the nightime with P4 (having 4 instead of P3′s 2, and then P4G adding more stuff to do in general so that was good). But P3P went a step farther with it’s SLs and force stopping the SL for the males before the plot thing happens, yeah it can break the flow but it’s the best way they’ve found so far that integrates side story and main story (tho tbh I prefer the SL stopping suddenly than waiting to be able to start the SL EVEN THO I ALREADY HAVE MAX CHARM OR KNOWLEDGE GDI YUKARI! MITSURU! ;W; Ahem, sorry, replaying P3 I realized Yukari won’t SL with you till after the Yakushima thing and it was frustrating me that other characters would say how close we are even tho we couldn’t SL with her and it feels like a bit of a continuity error or at least separation of main plot and gameplay esp with the responses you can choose from. ;w; But yeah I have a problem with having to wait to start SLing with people even tho they are technically available ;w;). And totally, I feel like a good handful of P3 characters were wasted/rushed (even tho I think P3P fixed most of it with how her story is structured, only having a month for Shinji and Ryoji is really stressful. ;w;) But in P3′s defense, it was their first hoorah into the fray so it’s obvs gonna be weaker/or messier compared to P4 and P5. 
No I agree, Naoto does come in pretty late, but I’m also no a fan that Mitsuru and Aigis won’t SL till late as well (tho at least we do talk to Naoto a few times prior to her joining the team, and Mitsuru and Aigis are more engaged from the beginning and I understand why we had to wait for all 3, they’re all handled better than poor Haru. :/) Oh yeah I agree P2 had a great narrative, the only possible breaks between the narrative I can think of is all the grinding/dungeon crawling (and depending how bad you are it might break the flow cause you’re grinding so much, but luckily even I haven’t run into this problem like I did with P1, and tbh I think P2 has the best flow so far). Then again it could have been because they had a smaller main cast at a time compared to P3/4/5 (5 party members at a time vs the 10/8/9 party members), which might be why they compensate with the calendar system to get all the characters the new games developed but it means it has to go on longer. And I totally agree, they should really fix some SLs that don’t really take that long of a time but yet you spend the whole day with them *looks at Fox as well* (at least have the option to go at night for him Atlus 8U). 
I agree, P5 is probably best structured for the calendar system (feeling like a Kaitou TV drama, tho tbh I always felt like P4 emulated a crime drama, ok Scooby Doo based crime drama but a crime drama nonetheless 8U, they both emulate tv shows so yeah that might be why I think they fit the best).
As for the Valentine day thing, haha, oh man. If you hated P4G’s you’re going to loathe P5′s. XD At that point in the ending, it’s been dragging on for like a while and it just adds to it (even tho I was personally waiting for the Valentine’s day and Christmas Eve thing, it still took too long even for me XP Sorry getting war flashbacks over how long it too @.@ XD). Anyways, P5 has the same thing, can’t remember if you can back out of it tho (tho if you don’t want to go with a girl I think Ryuji is your alternative option). What I didn’t like is how the game makes you interact with Marie and Nanako, even if you didn’t choose Marie (or no one so I guess Nanako would be default if you chose no one, but I’m mostly aiming at Marie since yeah....you can’t really avoid Nanako). Though I don’t think it’s just for Otaku/Waifu lovers but for shippers as well (speaking as a Persona shipper, I can totally tell you a lot of us wished that the game integrated the romance partner thing more in P3/4 story or at least give us more than just the rank 10 and christmas eve, which is probably why they added Valentine’s day tbh). But I do think you should be allowed to skip it if you so please (I know a few people who like to do the friendzone run and that’s completely fine, they should be allowed to do that), I mean if you’re able to do it for Christmas Eve you should be able to do it for Valentines day. 8U
But yes I agree with you, it’s not perfect, but there’s pros and cons for everything (and can see Atlus slowly getting better at their own formula with each game). And I don’t think it’s bad to prefer one over the other (even tho I might prefer the calendar system, doesn’t mean I suddenly want P1/2 to have that, cause those games were not made for that). Hopefully they can continue to improve their formula with each new mainline game and remake.
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