#also hey look this isn't Pikmin related I did it guys
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Concept for a Paper Mario Partner I had, Shylee the Shy Artist! A timid and artistic Shy Guy (Shy Gal?) who managed to escape Bowser's Army with Mario's help, and joined him so she could help others like her, who don't like being in Bowser / the main baddy's army and want to escape and live their own lives but aren't able to.
(1st is the page with partner info, 2nd is just the render)
(Also also, I didn't know where to put this, and it wouldn't be necessary, but I think it could be fun to have her be a lesbian, or at least have it be as implied as we could get away with in a Nintendo game)
#paper mario#paper mario partners#shy guy#shy guy mario#idk what other actual tags to do#art#artists on tumblr#c!'s doodles#also hey look this isn't Pikmin related I did it guys#and it only took me over a month to do it lol#I also have some other ideas for partners that I might do so see y'all in another month ig /j hopefully
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NINJAMUFFIN DOING ANOTHER AMA ON TWITTER, HERE'S MORE SHIT FOR YA! keep in mind i'm just sharing the funkin related stuff, though i am including WAAAAY more than what i shared before 👍 go check out ninja's twitter profile for questions about stuff like ritz! questions in blue, answers in orange. if yall don't wanna read everything i MIGHT make a version of this post where i replace the answers with my own summaries of em (and if the questions are long, those too)
and here's a link to the ama tweet itself! dunno if it's still goin
Q: I figure the answer will be yes but do you have more plans to implement more guest appearances from people in the newgrounds community into FNF? Or are you all gunna focus on OG lore and stuff going forward
A: for guest appearances, I think we have always seen it as getting a healthy mix of both. PERSONALLY I'd like to lean towards having more OG stuff than guest stuff, BUT it's all a matter of what other boys think of that as well. I'm not the sole person working on game!
Q: Are you gonna release the full FNF game or are you gonna be releasing week after week? Like, are you gonna release week 8 or are we gonna wait some years until The Full Ass Game comes out?
A: Release plan for FNF right now is a few more updates or whatev to the 'demo' we have out right now, and then a long silence of probably no updates whatsoever until the full game is done (which will likely be a few years). That's partly why we made kickstarter for game.
Q: Hey so like, how much will Fnf cost after it's finished? And when will you ask the supporters what they want the game on?
A: It's all subject to change, but right now it prob gonna be standard 15-25$ lil steam indie game.
We will ask Kickstarter pledgers and whatnot what they want the game on SUPER close to when its released, to keep options open if we get onto anything like a console people want.
Q: 1. how was your day
2. are you releasing a week 8 song early like week 7, or are you goin full lockdown
A: I am doing GOOD today, and I think recently I've been good in general.
up to the mood, but so far we doing good about not having anything leak or whatev, so I think it'd be fun to have update come out with people not knowing what to expect at all. Build dat intrigue
Q: Will fnf ever get official plushies?? Seems like an untapped market
A: FNF plushies will prob happen some point, we have a lot of current merch stuff on our plates already though! (Mostly kickstarter type stuff, shirts, pins, posters, and all the physical OST stuff) Its a lot to sort out, but in time more and more stuff will happen. We r jus 4 boys!
Q: did you ever expect your game to blow up as it did? what was your first reaction to seeing it become super popular
A: FNF never had a humble moment, literally day 1 before the prototype even came out, the vid on twitter had like 5K likes overnight. Then when ludum dare version came out, it got 5K likes again, like it wasnt just a fluke. Was crazy, and def felt like somethin was different wit FNF
Q: Do you plan on getting other people to come in to help with the music? That seems like a lot of work to dump on one person, what with the erect mode and whatnot.
I guess the question could apply to all aspects of development. Will you be bringing on more people to help?
A: We definitely are getting help from other people. We are always keeping an eye on people for various different things. In terms of programming, already I've gotten 2 people (MtH and Geokureli) to help with certain Week 7 stuff (charting/polish, and loading stuff). Shit like dat
Q: Oh, also, will the Steam version be Workshop compatible? That'd really help streamline the process of downloading mods.
A: Steam version of FNF will likely NOT be Steam workshop compatible, because we want all the mods to NOT be spread out through different places. There WILL be modding support that is as streamlined as Steam workshop though. Mainly for non-steam versions of the game!
Q: Are there any chances that the game will have a physical release? Also any updates on a switch port? I remember one of you guys talking/joking about it.
A: Not impossible for FNF to get a physical release. We would want to see how far we could go with it though. I think it'd be super easy to do something wit people like LimitedRun games or whatev, but I think stuff like that can only go so far. I wanna see Funkin in mf Walmart!!!!!!
not that LimitedRun isn't going to be an option! Just we consider and pursue many different things! FNF release is years away, so we have time to think about everything. Whole mindset can be different just a few months from now.
Q: Out of curiosity, how are you dealing with all the popularity? It blew up so fast id barely be able to handle it if I was in your shoes.
A: The only way I've been able to handle it is having the other boys on the crew and being able to talk to them about all the overwhelmingness.
Part of it feels very lonesome, feels like NO ONE can come close to comprehending exactly how I'm feeling, except them. also other PALS!!!
Q: Do you own any of the bootleg FNF merchandise? Like any bootleg plushies or anything?
A: i dont, i genuinely think they r a waste of money, and I know any bootleg shit that gets made, we can prob go about and make it, and make it 100x cooler because we actually put effort into shit. bootleg shit just in it for the coin, so they aint gettin that from me
Q: How did you go about getting in contact with sr pelo for skid and pumps vocals?
A: Pelo i think was familiar and pals wit PhantomArcade a bit thru various Newgrounds things and collabs and whatnot.
pelo retweeted the first OG FNF posts first ever, and brought a LOT of attention to it. to pay him back, we put skid and pump in game! ask dave for more info prob
Q: what's the plan for having the full ass game open source if it's gonna cost money? couldn't people just download the source and compile the game for free?
A: when FNF is fully released, the full source code will be released as well.
the game will be DRM free so it will be way easier for people to redistribute the released/offical .exe instead of compiling it, so that's not the issue anyways. people will pay for things if they like it
Q: What are the chances of it getting on consoles like switch or Playstation, ps5 would definitely be my preferred way to play
A: it'd be a matter of hiring someone to build out backend stuff for those specific consoles. someone who knows their way around all the wacky code stuff, AND knows console hardware stuff. Then its just a matter of hittin up those console manufacturers (Sony, Microsoft, or Nintendo)
the CLOSEST one is SWITCH. pretty much all of that backend is already made, so it just a matter of gettin all that access and shit.
i think in any case though, there's a lot of NDA stuff required, i dunno how much we'd be able to talk about it even IF we get that stuf sorted
Q: any ideas of releasing it on epic store or another platform?
A: Right now, the only thing that is 100% confirmed and WILL happen is a Steam version, itchio version, and mobile versions on respective app stores. Other storefronts aren't out of the picture though, but we don't want to spread ourselves too thin with it.
Q: Will you continue using HaxeFlixel to make the rest of FNF?
A: yes, because it is what I'm the most technically proficient in, and generally is VERY flexible. just a matter of ME becoming a better coder. It's ALL open source, so if I need something done a certain way, either I can do it, or we can hire someone to do it.
Q: have you seen game theory's videos on your game yet and if so, what do you think about them? (not talking about his predictions because i dont want spoilers. i like mystery)
A: it is always good silly fun to watch the Game Theory vids about Funkin with some pals, and see what matpat thinks of the game. i lov the vids, but wish he used my face less! Or at least used a cuter pic of me like this one!!
Q: Ok so: What does the future of FNF look like to you?
A: future of FNF is a rhythm game that not only exceeds every expectation that people have of it, but subverts most expectations and conventions as well.
Q: Do you plan on retouching on older weeks once the game is fully out? Like reanimating sprites, redoing some charting, updating the background, etc
A: retouching and probably overhauling certain aspects is almost definitely gonna happen. Everything is fluid and can be changed (and should be changed when necessary). i dont think anything should be too attached to, especially this early on in development
Q: I honestly do not care if the answer to this is vague as hell to keep surprises and shit lol but… Since Week 7 was the closest we’ll get to a playable girlfriend (still bf controlling tho), do you have plans to make girlfriend playable in spin-off things or just freeplay?
A: wouldnt be out of the picture for a playable GF, i don't think we've had some hard thing AGAINST it. just a matter of what we want out of the game, and what sort of story or whatev we could do with that concept
Q: How do BF and GF manage to meet famous newgrounds characters (such as pico, tankman and the others to come) like is this all in one universe/ timeline or are they being brought in?
A: i think they are all just there existing. i think there's a lot of wacky things in other media that try to justify crossovers, like MULTIVERSE bullshit or TIMELINE shit, but i dunno, its like subspace emissary. Captain Falcon and Olimar from Pikmin just hang out. Shit like dat
disclaimer that all lore shit is in phantomarcade head pretty much and maybe there is wacky dimensions or somethin
Q: Will the game have dlc?
A: its not too unlikely that we'd have expansions of some sort, but i mean right now we plan on packing in as much as we can into base game, and trying to make that as pure as possible.
if there is ANY dlc, i would personally want it to be 100% free updates
Q: How did you meet Phantom Arcade, Kawai Sprite, and EvilSker? And what do you think about the community and its controversies?
A: me and phantomarcade been fukin around NG for years so years and years ago we naturally crossed paths and became pals
about 2 years ago i found kawaisprites music on NG, and started talkin wit him, made Ritz wit him and we fell in lov
and evilsk8r i met cuz of FNF!!!
quik elaborate on evilsk8r, wanted artist for gamejam FNF was for (ludum dare), and OG person i asked wasnt available, so he referred me to evilsk8r, who I have never met or talked to before ever.
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