#also fun fact i've had a placeholder playlist for them FOREVER
Explore tagged Tumblr posts
Text
➤ NOW PLAYING: CLOSE TO THE EDGE // MAEVE MERCAR X LUCANIS DELLAMORTE (x)
#dragon age the veilguard#datv#da veilguard#rook x lucanis#rookanis#maeve.gif#an hour found#knowing how to gif has now made me so powerful#also fun fact i've had a placeholder playlist for them FOREVER#and unapologetic was like the only song on there because I just KNEWWWWW#the rookanis anthem TO ME
21 notes
·
View notes
Note
i've been having an itch to write an if game, do you have any tips? i feel like its a very bad idea to jump straight in head first yk?
Ooh 👀 Well, I don't think I'm the most qualified but I can share my experience! I discovered choicescript a few years ago and that's the only coding format I know (Twine makes me cry), but I've only started writing with it like ~2 years ago, and I did jump straight in.
It was, in fact, a bad idea lol 😭 This will be quite rambly so I'll put in under a cut!
I'd say first thing to do is not start out with the project you have in mind if you're not familiar with the format, because it might burn you out or you won't necessarilly find it easy to put it together. Play around with things, write even only a few random scenes, just to taste the waters. I lost interest in my first WIP because i sucked at writing and coding it and it made me lose motivation!
Also, if you're using choicescript, there's the COG forum to help with some specifics code lines! I personnally don't like the forum but you don't need an account to read it and there's a search option. That's a nice resort if you struggle. Reading the wiki and their introduction first is what I did so I had a (very fragile and wonky) base, and then I added to it depending on what I needed.
Also I started writing by following the kinda old instructions of choicescript, aka in a note logiciel on my computer, where lines went on forever 😭It was a pain, so I use CS-IDE now, it makes coding and testing much easier. Basically play around and find what works the best for you. If something doesn't work even after you use it for a bit, it may be worth to find another app/editor/organisation. Personally I write scenes in another app, when's there's a choice to make I outline the possible options and then I copy and paste it in CS-IDE to code.
If you want to use Twine, there are a lot of very talented authors that put up lists of ressources and help! I think you can find them easily on Tumblr. And the IF community is pretty nice, and most people are okay to give out help if you ask for it. Lots of supports around here.
And also, there's the basic advice for all kind of writers. Don't give into pressure, it's okay if things aren't perfect. If a choice branching gives you trouble, you can always leave a placeholder and come back after. Bugs are really common, and most readers understand it.
Honestly it's easier when you have fun with it. I like putting choices that don't do much but give a little insight about characters. I like writing prompts on Tumblr because I can write characters that don't appear for a while. When I get unmotivated I go on Pinterest or Spotify to make boards or playlists. I have lists of fun facts. I think that's why it's best to have a sort of "test" project, so that the struggle can be contained at least a bit and then you can have fun with the story you like most and whose characters you know best.
It'll flow easier. And if doesn't work out, you can give it a rest, revive it later or start anew with another story.
Well, that was a lot of words for not much! i'm half-dead right now, but maybe I'll reblog it later with some links if someone wants to?
In any case, have a lovely day 🌼
20 notes
·
View notes