#all this painting happened because I couldn't locate my tablet tbh
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drac-onion ยท 6 months ago
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"I made this!"
So I have a bit of an unhealthy relationship with art.
I would never call myself an artist, but I would never disparage someone for doing the exact same thing I do and then call themselves an artist. An artist, to me, is someone who makes art. Simple as. Sure, you could more minutely define it as someone who makes a living from art, but you could also argue that the specificity of that would fall under whether or not someone calls themselves a professional artist. Meaning that they do it as their profession. (IE: a paid occupation, usually involving prolonged training and/or formal qualification.)
So, by that rule, I'm an artist because I make art (sometimes), but not a professional artist, because I don't make a living from it.
I suppose I could call myself a writer, too, but let's not get too into the weeds on etymology and labels. I'm some rando that makes art (sometimes) and writes (sometimes, and I even post sometimes too! [keyword: sometimes])
I'm pretty apprehensive about posting things I've made because of weird vulnerability I feel around it. Cuz like, I tried my best (or maybe its just a quick n dirty something or other for a laugh) and now that thing is going to be out for anyone to see? Spooky.
Well, I'm going to try to change my mindset and post things that I made cuz I made them, and if other people see them, great. If not, then it's for me to look back on anyway. It's not about likes or reception or anything. Just for me to look back on. It's just a scrapbook that I just so happen to put somewhere for others to look at if they want.
I recently went through my PC and located everything I've ever made and put it one spot. It's organized by year, and it was kind of wild to see how far I'd come in some regards.
There's some pictures I took of my sketchbook from when I was following Mark Crilley's art tutorials. Some attempts at pixel art (some of which aren't half bad, tbh) and some sketches I made in that old Sketchbook app for android. I actually had to hop on my old deviantart for some of it (oof) since I couldn't find the original files. They're probably on an old laptop somewhere, but I couldn't be bothered to pull the hard drive and dig for it.
I can really pinpoint my artistic motivations and pursuits in each year.
2013: Pixel art (just the worst pixel doubling and uniform outlining, yikes!)
2014: Traditional art and youtube tutorials, along with some pixel art here and there)
2015: I could only find one drawing from 2015 (had to grab that one from facebook...YIKES) and its a not-too-shabby drawing I did from reference.
2016: Following along with a Bob Ross episode in Mario Paint. This one actually looks really good. Maybe I'll post it one of these days, cuz it's kinda neat.
2017: Bought a drawing tablet with the money I made from working. Downloaded Sai and tried drawing from figure references. Some of it is really bad, but some of it shows an understanding of figure, which is kind of impressive in hindsight.
2018: Some more Bob Ross pixel art. I followed along with the same video as in 2016, but in Aseprite (the demo, so I only have a screenshot of the finished product because you can't save in the demo) and damn, it's still one of my favorite things I've ever made in Aseprite. Especially for only being 4 colors (GB green palette)
2019: Some more Sai stuff. Probably all done in the same session, but it's not the worst I suppose. I'm pretty inconsistent when it comes to focusing on art. I tend to get pretty distracted when I'm not immediately good at something. (And now I know why, although hindsight is 20/20)
2020: Uh? Couldn't find anything from 2020. Given what occurred that year, that's not all that surprising TBH.
2021: Some music I made and a doom level I made. This was sort of my intro to making levels for games. We had to make a game pitch for a school project and I went all out on making a demo. I think I clocked my hours and it was well over 40 hours put into the level alone. Made a custom weapon sprite any everything. It's pretty cool.
2022: My intro to working in 3D and making youtube videos. I started in Gmod, making simple animations, before eventually swapping to SFM for stills. Then a friend asked why I didn't just learn Blender instead, so that's what I did. If you know me from twitter, then you've probably seen these. They're NSFW, so maybe don't go digging if that isn't what you're into. That was sort of where my unhealthy relationship with social media and art began, because I started focusing a lot on views and likes and reception for things instead of just making things I wanted to make. (Mostly because I was surrounded by and learning from actual professionals, who do it as like, a job.) Sure there were things I made because I wanted to make them, but for the most part, I was going for the popular thing and wanting to "get big" at the time. Cringe, I know. Such is life. You live and you learn. Some of the best I made during this time was cuz I wanted to make it, and those are the ones I'm most proud of to this day.
2023: Burnout city! Unemployment will do that to you. Sure I worked on some stuff here and there, but I really burnt the hell out. Ended up working on some Doom levels and some little things here and there. Making a titlecard for a friend's youtube video, a cover art for a HM2 level, finishing my second reload animation, and a couple blender things. 2022 felt so productive in comparison, where did it all go wrong? (Oh yeah, the weird obsession with views. Right.) Then I got into writing that summer and I've sort of kept up with it. AO3 says I wrote 93k words that year, so that's not nothing. (I promise I'm working on another big project. It's just...hitting some creative snags. Again. Such is life.)
2024: The current year. I'm...trying to get back into making things for me. Writing things because I would read it. Drawing things that I would look at, or that I find interesting. Once again, I'm sort of trying to game my attention problems by not focusing TOO hard on one thing at a time. Otherwise I'd never finish anything, and while I'm not concerned about having things to post to social media, it does feel good to look back and see things you've actually finished. It's better to finish something and have it be like 50% of what it could have been than never reach 100% and then it just lives on as a reminder of your inability to finish things. I'd rather call something done and move on than obsess for ages over "what could have been." Or maybe I'm just waffling because I'm still trying to shake my weirdness. Bah. Some stuff I make might never see the light of day, but that's kind of a shame. I like making things and sharing them with other people. It's fun.
That's really the operative word of this whole ramble.
Fun
I do things because it's fun. I should want to do things because they're fun. Of course that's easier said than done when you have my specific brand of brain problems, but ya gotta catch the wind in your sail when it blows, right? (If that even makes sense.)
So yeah, here's hoping that this weird ramble convinces me to post things. Not because I want to get clicks or likes or engagement. But because I want to remind myself of how fun it was to do.
Like that Kolibri doodle I posted yesterday was something I did for fun. I though it'd be fun to do, so I did it. Simple as.
So here's to fun. Let's do stuff for that, and forget about clicks. I'm doing it for me. If you happen to like it, then more power to you. But I wanna have fun for me.
Yeah.
(Watch me then never post anything because my interests have waned and I hyperfixate on something else and then have to look at this post in a few months and cringe at the thought.)
But hey, nobody else is reading this anyway.
Right?
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