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Your Great-Grandparents Huffed Laughing Gas, And People Paid To See Them Trip
For the height of entertainment, early Cincinnatians enjoyed dropping by one of the local museums to watch their fellow citizens get stoned. The intoxicating agent was not cannabis or opium or shrooms, although all were readily available, but nitrous oxide or “laughing gas.”
The Western Museum started the trend. Founded in 1818 as one of the earliest scientific museums in the United States, the Western Museum is the ancestor of our Museum Center at Union Terminal. Regardless of its heritage, the institution struggled throughout its existence. Although stocked with fossils, minerals, Native American artifacts and animal specimens, the most popular attractions were grotesque wax figures and monstrosities like two-headed piglets and eight-legged lambs.
The museum directors, Robert Best and Joseph Dorfeuille, soon learned that lectures on scientific topics sold more tickets if they tacked a laughing gas demonstration onto the end of the program. An advertisement in the Liberty Hall and Cincinnati Gazette [30 November 1822] is typical:
“Messrs. Best and Dorfeuille will lecture on various departments of Natural History, and Natural Science, the latter to be illustrated by a great variety of amusing and instructing experiments; among others, they will frequently repeat the administration of the Nitrous Oxide, which has always proved in so high a degree interesting.”
By 1834, the Western Museum had replaced laughing gas with a waxworks replica of Dante’s Inferno, and found a young man to spice up the infernal regions with flashpots and fireworks. His name was Samuel Colt, and he would later build a huge firearms company. While he lived in Cincinnati, however, Colt was a 20-year-old hustler fascinated by laughing gas. He billed himself as “the Celebrated Dr. Coult of New York, London and Calcutta,” and pumped nitrous oxide into anyone who paid for a ticket. His on-stage antics here made news far away. The Albany, New York, Argus [30 July 1833] reported:
“A certain Dr. Coult is administering the nitrous oxyde gas at Cincinnati, and by way of making the entertainment ‘peculiarly attractive,’ the gas is inhaled by a ‘curiously deformed black man.’”
The Daily Cincinnati Republican & Commercial Register [6 November 1834] assured readers that Dr. Coult’s exhibitions at Frederick Frank’s art gallery on Front Street contained “not the least shade of impropriety,” and insisted – no matter how entertaining the effects – this was all about science:
“Dr. Coult’s exhibition presents some of the most pleasing and laughable scenes one can well imagine. – Although the peculiar effects of Nitrous Oxide keeps the audience in a state of almost continual merriment, yet there is a great chance for the learned and curious to exhaust all their wits in sober contemplation of the effects of Nitrous Oxide upon the human system.”
Although nitrous oxide had been known and described by English scientists in the 1700s, the gas remained a psychotropic curiosity until its anesthetic properties were discovered in the 1840s. Its potential as an pain reliever was discovered during an on-stage performance by a medical school dropout named Gardner Quincy Colton. Although Colton later built a dental empire by promoting laughing gas for tooth extractions, he stuck with his profitable stage shows for years. In October 1847, Colton filled the auditorium of Cincinnati’s Melodeon Hall over several nights and the Cincinnati Commercial [2 October 1847] reported on the effects of his laughing gas on some selected subjects.
“The effects were different upon different individuals. “A. after the gas bag was removed from his lips, he stood for a moment, staggered about the stage, and finally fell to the floor. “B. commenced dancing a regular hoe-down with arms and legs in the most violent motion, leaping with all his might into the air, and exhibiting the most tremendous strength. This he continued until the excitement wore off. “C., a young merchant on Liberty street, of slight build, at some imaginary insult became enraged and commenced a furious battle upon those on the stage. Small as he was, it took five or six stout men to hold him until the effects of the gas passed away.”
Another subject was rendered “wonderfully polite and self-complacent” and wandered about the stage, rubbing his hands and bowing to the audience, while the next man up erupted in “silly laughter” while staring dumbly at the assembled onlookers. One young lawyer inhaled deeply, then stood in the most erect posture and recited a poem by William Cullen Bryant. According to the Commercial:
“The effects of the Gas lasted from two to five minutes, and seemed to pass off suddenly, dropping the taker of it down from the highest heaven to earth in an instant. We do not know why this gas should be called laughing gas. Most of the persons who took it on Tuesday evening were most solemnly serious. The whole performance passed off remarkably well, nothing occurring of the least unpleasant nature.”
Twenty years later, Doctor Colton was quite successful with his dental franchises, but still presented public demonstrations. On his 1866 tour through the Queen City, Colton not only recruited women as his subjects, but used them to promote his dental practice. An advertisement in the Cincinnati Gazette [17 April 1866] provides a rather shocking description of his show:
“On the above occasion, after the lecture, twelve ladies will inhale the gas, showing its amusing effects. Breathed in small doses, it exhilarates and develops the character. After which Dr. C. will administer it to several ladies in larger doses, producing profound anesthetic sleep during which he will extract their teeth without their knowledge. He will demonstrate that he has ‘a blessing’ to offer to the citizens of Cincinnati.”
Inevitably, once society latches onto some new exhilarant, reports emerge that insanity lurks within the depths of recreational chemistry. Call it the “Reefer Madness” effect. A Mrs. John Boyer of Cumminsville was sent to Cincinnati’s Longview Hospital for the insane in 1871 after weeks of increasingly erratic behavior were attributed to getting a tooth pulled by a Sixth-Street dentist using laughing gas. In 1867, the death of a Mrs. Bolum on Accommodation Street was found, on the result of autopsy, to have been caused by a strangulated hernia, but her family insisted it was dental nitrous oxide. And the Cincinnati Star [30 September 1876] carried this squib:
“There’s a young woman living in Glendale who, her relatives say, has become mildly insane by the use of laughing gas.”
Wasn’t that the whole point of huffing it anyway?
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The South Park Boys in The Haunted Mansion
As they approached the imposing structure of Gracey Mansion, the Gothic Revival Pointed-style villa looming in the heart of Walt Disney World's Magic Kingdom, Stan couldn't help but feel a shiver run down his spine. The mansion's resemblance to the iconic Joel Rathbone mansion, nestled in the upper Hudson River Valley of Albany, New York, added an eerie authenticity to the atmosphere. The four friends, Stan, Kyle, Eric, and Kenny, had been planning this trip for months, eager to explore the legendary Haunted Mansion attraction.
"You guys aren't seriously scared of a bunch of old animatronics, are you?" Cartman sneered, his eyes gleaming with excitement as he studied the mansion's intricate facade.
Kyle rolled his eyes. "No, but I've heard the ghost stories. Supposedly, it's haunted by real spirits."
"Pfft," Cartman retorted, "Real ghosts? That's as likely as me becoming President."
"Remember the time we went camping and you couldn't handle the fake ghost story, Kyle?" Stan quipped, a smirk playing on his lips.
Kyle shot him a glare. "That was different. This is Disney, not the woods."
Kenny, ever the optimist, piped up from beneath his hood, his muffled voice barely audible. "Maybe we'll finally get to see a ghost!"
As they ventured deeper into the mansion's shadowy embrace, the four friends couldn't ignore the chilling ambiance that seemed to thicken with every step. The overgrown garden path meandered past a tipped birdbath, its water stagnant and murky, reflecting the glow of the flickering gas lamps. Ahead, a black carriage, seemingly drawn by an invisible horse, stood still yet somehow menacing. The eerie silence was broken only by the mournful tune of the embossed musical instruments adorning a nearby crypt, playing a melody that sent shivers down their spines.
"Look at this," Kyle whispered, pointing to the crypt of Prudence Pock. "Words are appearing… they're moving!"
The letters on the tombstone shimmered into existence, spelling out a chilling verse: "Beneath this stone, a poetess lies, whose untimely end came as a surprise. Her pen now writes, though she is gone, forever spinning tales of the macabre and forlorn."
Stan, his skepticism wavering, gulped. "Okay, that's a bit… much."
"It's just a bunch of lights and gears," Cartman said, though his voice held a hint of doubt. "They probably have some kind of projector hidden around here."
Kenny nodded in agreement, though his eyes remained wide with wonder. The crypt of Captain Culpepper Clyne burped a geyser of water and bubbles, adding to the otherworldly scene. Despite the chills, the excitement grew within them as they approached the servant's entrance, the gateway to the unknown terrors awaiting inside the Haunted Mansion.
"Well, let's get this over with," Stan said, taking a deep breath and pushing open the heavy door. The creak echoed through the night, and as they stepped over the threshold, the warm, musty air of the mansion's interior enveloped them like a spectral embrace. The adventure was just beginning, and little did they know the real horrors that lay beyond the facade of this seemingly innocent theme park ride.
As they shuffled into the foyer, the somber notes of the pipe organ's "Grim Grinning Ghosts" filled the air, adding a sense of urgency to their steps. Stan's eyes were drawn to the picture above the crackling fireplace, where a handsome young man, likely the mansion's owner, stared back with an eerie smile that seemed to follow them across the room. "Great, just what we need," he murmured, "a haunted portrait to start things off."
"Dude, it's just a painting," Kyle said, trying to sound more confident than he felt. His gaze darted around the room, taking in the dusty chandeliers and the grand staircase that spiralled into the darkness above.
Cartman snickered. "You guys are such wusses. This is all just for show. They're not even trying to scare us."
Kenny, ever the silent observer, simply nodded, his eyes gleaming with excitement beneath the shadow of his hood. The portrait's eyes seemed to flicker with a mischievous glint, as if challenging their skepticism. The flickering candlelight cast long, dancing shadows across the floorboards, and the group could have sworn they heard the faintest whispers echoing from the depths of the mansion.
Suddenly a voice boomed out from the darkness: "When hinges creak in doorless chambers. When strange and frightening sounds echo through the halls. Whenever candlelights flicker when the air is deathly still… That is the time when ghosts are present, practicing their terror with ghoulish delight."
"Who said that?" Kyle's voice cracked as the portrait of the handsome young man above the fireplace began to morph before their very eyes. The once charming smile twisted into a macabre grin, revealing rotted teeth and sunken eyes. The skin on the man's face sloughed off, exposing the decay beneath, much like the disturbing transformation of Dorian Gray.
The corpse in the portrait cackled, and with a dramatic flourish, the wall beside it slid open, revealing an octagonal chamber bathed in an eerie green light.
Stan's eyes widened as the reality of the situation set in. "Is this… real?"
Cartman scoffed. "It's just a cool special effect. I bet the ride's going to start any second now."
But even as he spoke, the walls of the octagonal room began to close in, the paintings on the walls coming to life. The bearded gentleman's document fluttered, the young lady's parasol twirled, the old woman's rose wilted, and the man in the bowler hat tipped his hat to them in a grotesque greeting. The friends exchanged nervous glances, realizing that perhaps this wasn't just another day at the theme park.
"Welcome, foolish mortals, to the Haunted Mansion." The voice boomed out. "I am your host, your Ghost Host. Our tour begins here in this gallery. Here, where you see paintings of some of our guests as they appeared in their corruptible, mortal state. Kindly step all the way in please, and make room for everyone. There’s no turning back now."
"Holy crap!" Kyle exclaimed as the room stretched, the paintings morphing into grisly scenes. "This isn't your average Disney magic!"
"Told you it was going to be good," Cartman said, a smug grin spreading across his face.
Stan's eyes darted around, trying to process the macabre images. "What the hell is going on here?"
"Your cadaverous pallor betrays an aura of foreboding, almost as though you sense a disquieting metamorphosis." The Ghost Host said ominously. "Is this haunted room actually stretching? Or is it your imagination — hmm? And consider this dismaying observation, This chamber has no windows and no doors… which offers you this chilling challenge: to find a way out!" The Ghost Host unleashed a bone chilling laugh which reverberated throughout the room. Our heroes had all eyes glued to the ceiling. "Of course, there’s always my way."
The lights blinked out, plunging the room into an abyss of darkness, and a deafening crack of thunder echoed above. For a split second, the flicker of lightning illuminated the grinning skull of the Ghost Host dangling from the rafters, his eyes burning with a malevolent light. The boys' screams pierced the air as the sight seared itself into their retinas. A blood-curdling shriek followed, so shrill and piercing that it seemed to shake the very foundation of the mansion. The sound of bones snapping like dry twigs filled the room, and then, just as abruptly as it had begun, the cacophony ceased. The lights stuttered back to life, and the skeletal corpse had vanished. In its stead, a wall had slid open, revealing a narrow, shadowy corridor that beckoned them deeper into the mansion's bowels. The four friends exchanged horrified glances, their hearts hammering in their chests. "Well, that was… unexpected," Stan managed to croak out, his voice trembling.
"Come on," Cartman said, his bravado somewhat shaken but still intact. "Let's go see what kind of shit they've got in store for us next."
Kyle took a deep breath, trying to steady himself. "Remember, guys, it's all just a show."
Kenny nodded, his eyes wide but gleaming with excitement beneath his hood. "Yeah, let's do this."
"Oh, I didn’t mean to frighten you prematurely," The Ghost Host said apologetically with a slight touch of mirth. "The real chills come later. Now, as they say, ‘look alive,’ and we’ll continue our little tour. And let’s all stay together, please."
They stepped into the passageway, the chilling laugh of the Ghost Host trailing after them, a sinister promise of what was to come. The air grew colder, the walls seemingly closing in around them, and the floor beneath their feet grew slick with a mysterious, unseen substance. The Haunted Mansion had officially begun, and the true test of their courage was about to unfold.
The boys continued down the dimly lit hallway, the cobweb-covered portraits leering at them as they approached the boarding area for the Doom Buggies. The carts looked eerily inviting, almost too well-maintained for the dilapidated setting. "And now, a carriage approaches to carry you into the boundless realm of the supernatural," the Ghost Host announced, his voice now coming from a disembodied speaker above them. "Once on board, remain safely seated with your hands, arms, feet, and legs inside. And watch your children, please."
"Guys, are we really doing this?" Stan asked, glancing back at the others, his voice a mix of excitement and trepidation.
"Come on, Stan," Kyle said with a nudge. "You're not scared, are you, fat ass?"
"Scared? Me?" Cartman scoffed, climbing into his Doom Buggy. "This is gonna be a walk in the park."
Kenny, ever unfazed, simply hopped into his seat, his muffled voice offering a reassuring, "This is gonna be epic."
"Do not pull down on the safety bar, please." The Ghost Host continued. "I will lower it for you. And heed this warning: the spirits will materialize only if you remain quietly seated at all times."
The safety bar is lowered keeping them in place.
The Doom Buggy jolted into motion, sending the four friends hurtling down the steep stairwell. They gripped the bars tightly as the floating candelabra hovered ominously above them, casting flickering shadows that danced along the walls. "Holy shit, this is intense!" Kyle shouted, his eyes wide with amazement.
"You're telling me!" Stan agreed, his voice strained.
As they emerged into the hallway, the two windows to their left framed the tumultuous night outside, each flash of lightning revealing a new, ghastly scene. On their right, the four paintings transformed with every strike, the figures within them twisting and contorting into monstrous forms.
"Look at that tiger, dude!" Cartman pointed, his eyes gleaming with excitement as the woman's portrait morphed into the snarling creature.
"And the ship!" Kenny's muffled voice filled with awe as the sloop became a ghostly vessel adrift in a storm.
"And Medusa!" Stan exclaimed, his heart racing as the image of the serene woman in the Greek temple morphed into the terrifying Gorgon.
The skeletal knight in the painting let out a silent, bone-chilling scream, his jaws snapping open and shut with every flash of lightning. The four friends stared in wonder and horror, realizing that the Haunted Mansion had far exceeded their expectations. As their carts rolled further into the mansion's dark embrace, they knew that their wildest nightmares were about to come to life.
"Oh yes, and no flash pictures, please." The Ghost Host continued. "We spirits are frightfully sensitive to bright lights."
Leaving the hallway, the Doom Buggies glided into an expansive rectangular library, its walls groaning with the weight of floor-to-ceiling bookshelves crammed with hundreds of ancient tomes. The air was thick with the scent of dust and parchment, and the only illumination came from the flickering candles that adorned the shelves, casting eerie shadows across the room. Phantom hands danced along the spines of the books, pulling out titles after title with a ghostly finesse that had the boys' eyes darting back and forth in amazement. An empty chair in the corner rocked back and forth, as if an invisible reader had just stood, leaving their book behind. A ladder on a track slid back and forth, as if being used by a spectral librarian in search of the perfect macabre tale.
"Our library is well stocked with priceless first editions, only ghost stories, of course," The Ghost Host's disembodied voice boomed, a touch of pride in his tone. "And marble busts of the greatest ghost writers the literary world has ever known."
The boys stared in wonder at the busts that seemed to follow their every move with unblinking eyes. The atmosphere grew heavier with each creaking step their carts took, the tension palpable as the whispers grew louder.
"Guys, this is… this is actually pretty cool," Stan admitted, his voice betraying a hint of admiration for the intricate detail of the room.
"Cool? This is badass!" Cartman exclaimed, his fear momentarily forgotten in the face of the attraction's impressive spectacle.
Kyle's gaze darted around, his curiosity piqued. "How do they do this? It's like the books are actually flying!"
But Kenny, ever the thrill-seeker, was all in. His muffled voice emerged from the shadows of his hood, filled with excitement. "This is so much better than I thought it would be!"
Leaving the library behind, the Doom Buggies rolled into the opulent Music Room, where an invisible maestro played a haunting Rachmaninoff-style arrangement of "Grim Grinning Ghosts" on the grand piano. The instrument's keys depressed and raised without a soul in sight, the ghostly tune resonating throughout the chamber. The curtains billowed dramatically as the storm outside grew more intense, casting wild, dancing shadows on the walls.
"Look, it's like the ghost is playing a concert for us!" Kyle exclaimed, his eyes wide with wonder.
"Yeah, but why does it sound like my mom playing the piano?" Cartman quipped, trying to shake off the unease that had settled in his bones.
"I guess they really went all out for the ghostly vibe," Stan murmured, his gaze fixed on the shadowy figure of the phantom pianist.
Kenny nodded, his voice muffled but filled with excitement. "It's like we're in a real haunted house!"
The Ghost Host's voice filled the room once more, the speakers hidden in the ornate decor. "They have all retired here, to the Haunted Mansion. A ghostly retreat, if you will. And, by the way, we have 999 happy haunts here. But there's room for a thousand. Any volunteers?"
The friends exchanged glances, the gravity of the invitation not lost on them. The air grew colder, the shadows darker, and the music grew more sinister, as if the very walls were alive with the spirits of the deceased, watching them, waiting for their response.
Stan, his voice shaking slightly, spoke up, "I think we're good, thanks."
The room plunged into darkness once again, the cackles of the Ghost Host echoing as their carts moved onward, leaving the eerie symphony behind. The four friends knew that the Haunted Mansion was just beginning to reveal its secrets, and they were about to become part of the grim grinning ghosts' never-ending masquerade.
"Well, if you should decide to join us, final arrangements may be made at the end of the tour." The Ghost Host continued. "A charming "ghostess" will be on hand to take your application."
The Doom Buggies lurched forward, and the boys found themselves in the dizzying main stairwell of the Haunted Mansion. The stairs twisted and turned in every conceivable direction, as if drawn from the mind of M.C. Escher himself. Stan's eyes widened in amazement, trying to make sense of the impossible geometry. "How do they even walk on these?"
Kyle nodded in agreement. "It's like they're defying gravity."
"Totally sick," Kenny murmured, his eyes scanning the floor, where the glowing ectoplasmic footprints of the mansion's spectral inhabitants danced and intertwined.
"Guys, check it out!" Cartman pointed upwards. The stairs above them were occupied by a motley crew of ghosts, ascending and descending in a bizarre, gravity-defying waltz. "These are the cool kind of ghosts, not the lame ones that just go 'Boo'."
Kyle's eyes were glued to the ghostly figures. "I can't believe they figured out how to make stairs do that!"
"It's like we're in a real-life game of 'Creepy Crawly Chaos'," Cartman exclaimed, his voice rising with excitement.
As the Doom Buggies rounded the corner, the friends were plunged into absolute darkness. The only light came from the glowing, blinking eyes that suddenly materialized on the wallpaper, forming a disturbing pattern that seemed to pulse with an eerie life of its own. The Ghost Host's disembodied voice filled the space, sounding more amused than ever. "We find it delightfully unlivable here in this ghostly retreat," he said, his tone dripping with sarcasm. "Every room has wall-to-wall creeps, and hot and cold running chills."
Stan swallowed hard, his heart racing as the eyes grew closer, merging into the wallpaper's sinister design. "This is messed up," he whispered.
"It's just a trick of the light," Kyle said, though his voice wavered slightly.
"Yeah, sure," Cartman agreed, trying to sound unfazed. "They probably just painted those on."
The Doom Buggies emerged into the second floor's seemingly endless hallway, lined with ominous doors that seemed to stretch into infinity. A solitary candelabra danced in the middle of the corridor, casting its flickering light across the walls. Stan's eyes widened as he took in the sight of the floating candelabra. "Guys, did you see that?" he whispered, his voice a mix of awe and fear.
Kyle nodded, his gaze fixed on the eerie apparition. "It's like we're in a real-life version of 'The Haunting of Hill House'."
"Shh, listen!" The Ghost Host's urgent whisper cut through the tension. A mournful wail, like the cry of a banshee, grew louder as the candelabra drew closer. The friends leaned in, their breaths shallow and their hearts pounding. The keening grew more intense, resonating through the very fabric of the mansion, and the candles on the walls flickered wildly in response.
"What the hell was that?" Cartman's voice cracked, his bravado momentarily forgotten.
Kenny leaned forward in his seat, his muffled "Whoa," echoing the excitement building in the pit of his stomach.
"Whoa, guys, check out the raven!" Kyle whispered, his eyes wide with fascination.
"And that coffin," Stan added, his voice hushed with a mix of dread and excitement. The skeletal hands inside the casket clawed at the wood, the muffled pleas for escape growing more insistent. "Is that… real?"
"It's just a robot," Cartman said, trying to sound confident despite the horror etched on his friends' faces. "They're just trying to scare us."
But even as the words left his mouth, the raven let out a piercing caw, shattering the illusion of calm. The hands in the coffin grew more frantic, the pleas turning to anguished screams that seemed to resonate in their very bones. The mood grew heavier, the air thick with the scent of decay and the oppressive weight of the unseen spirits that surrounded them. Kenny leaned back in his Doom Buggy, his eyes glued to the desperate spectacle, his muffled voice filled with a strange kind of admiration. "This is… intense."
As the Doom Buggy rolled backward, the friends found themselves in a corridor that seemed to have come straight from their darkest nightmares. The walls closed in around them, the air thick with the sounds of otherworldly distress. "What the…?" Kyle's voice trailed off as they took in the breathing doors and the cacophony of supernatural sounds.
"It's just Disney magic," Cartman said, though his knuckles were white from gripping the safety bar.
Stan's eyes widened as he stared at the twisted faces in the family portraits. "This is messed up, even for a theme park."
"Yeah, it's like they're trying to scare us for real," Kyle whispered, his gaze fixed on the writhing shadows that danced across the walls.
The grandfather clock loomed ahead, its hands spinning in reverse, the chime of thirteen echoing through the corridor like a funeral knell. A shadowy claw reached out from behind it, briefly touching the clock face before retreating into the gloom. Kenny's muffled gasp was the only sound as they all stared at the eerie sight.
Entering the shadowy séance room, the friends' Doom Buggies circled a large table adorned with mystical artifacts, the raven perched stoically on the chair's back watching them with glowing eyes. The crystal ball at the center began to glow eerily, and the image of a ghostly, floating head appeared within. The spectral visage of Madame Leota chanted her incantation, her voice a mix of soothing and foreboding.
"Serpents and spiders, tail of a rat," she called out, her ethereal form spinning in the crystal sphere.
"Madame Leota, cool!" Kyle whispered, his voice betraying a hint of fear.
"Call in the spirits, wherever they're at!" she continued, her eyes seeming to bore into their very souls.
Stan's grip tightened on the safety bar. "I didn't sign up for this," he murmured, his skepticism forgotten in the face of the disturbingly lifelike apparition.
The raven cawed, and the room grew colder, the air thick with the presence of the otherworldly. The walls around them began to pulse with a soft, glowing light, revealing the silhouettes of dancing spirits that grew more vivid with each beat of the heart.
"Rap on a table," Leota's voice grew more insistent, "it's time to respond."
The table in the center of the circle began to tremble, and a soft knocking echoed through the room. The friends exchanged nervous glances, the reality of the situation setting in. This was no mere illusion; the Haunted Mansion was alive with the spirits of the departed.
"Send us a message from somewhere beyond," Leota's chant grew louder, the knocking turning into a cacophony of spectral voices. The air grew colder, the shadows longer, and the friends could feel the eyes of the ghosts upon them. The raven cawed once more, and the lights flickered, as if in response to the witch's call.
Kenny's muffled "Whoa" was the only sound in the room as the table began to levitate, the crystal ball spinning wildly. The walls around them pulsed with the rhythm of unseen spirits, and the air grew thick with anticipation.
"Goblins and ghoulies from last Halloween, awaken the spirits with your tambourine! Creepies and crawlies, toads in a pond, let there be music from regions beyond! Wizards and witches, wherever you dwell, give us a hint, by ringing a bell!"
Suddenly The Ghost Host spoke: "The happy haunts have received your sympathetic vibrations and are beginning to materialize. They’re assembling for a swinging wake, and they’ll be expecting me… I’ll see you all a little later."
"Look, guys!" Stan whispered urgently, pointing to the ghostly gathering below. The balcony they found themselves on overlooked a grand hall where the afterlife's most extravagant party was in full swing. The room buzzed with the energy of a hundred invisible strings being plucked at once, and the sound of laughter and music filled the air. The sight was both mesmerizing and terrifying, as the transparent spirits moved in a dance of unearthly grace.
"This is epic!" Cartman exclaimed, his earlier skepticism replaced with wide-eyed wonder.
Kyle leaned over the railing, his eyes glued to the birthday bash. "How do they do that?" he murmured as the orange-haired ghost's breath extinguished the candles, only for the other ghosts to vanish in a puff of smoke, reappearing as they reignited.
"It's like we're in the middle of a ghostly masquerade ball," Stan said, his voice filled with a mix of amazement and fear.
Kenny, his eyes gleaming with excitement, nodded fervently. "Yeah, and check out the duelists!"
Indeed, the duelists had emerged from their painted prisons, pistols in hand, their eyes burning with spectral fire as they took aim and fired at each other. The reports of the guns echoed through the room, leaving trails of smoke that mingled with the stormy night air that swept in through the shattered windows. The cloaked figures that flitted by were a stark contrast to the elegance of the waltzing spirits, their shadowy forms a reminder of the darker corners of the afterlife.
The friends watched as the celebration grew more frenetic, the music more haunting, and the ghosts more tangible. The organist's fingers danced over the keys, conjuring a symphony of the damned from the very pipes themselves. The Haunted Mansion had come to life before their eyes, and for a brief moment, they were not mere observers but guests in this macabre soiree.
"Come on, we've got to keep moving," Stan said, his voice a mix of excitement and trepidation.
Kyle nodded, his gaze lingering on the rocking chair. "But what if… what if we're missing the best part?"
Cartman's bravado returned with a snort. "The best part's going to be when we tell everyone back home about this. Now, let's get going before these ghosts decide to make us part of the show."
The Doom Buggies jolted forward, carrying them away from the spectral revelry and deeper into the mansion's secrets. The Haunted Mansion had already proven to be more than they bargained for, and the adventure was far from over.
The Doom Buggies jolted forward once more, carrying the boys into the dimly lit attic, where the air was thick with the scent of dust and the sound of a beating heart grew louder with each passing moment. The wedding paraphernalia scattered around the room sent a shiver down their spines, especially the five paintings of Constance Hatchaway with her various grooms, their heads disappearing and reappearing in an unnerving dance of matrimonial horror. The sinister rendition of "The Wedding March" grew clearer as they approached the broken-down piano, the invisible pianist's shadow playing the keys with a chilling precision.
"Guys, this is messed up," Kyle murmured, his eyes glued to the eerie scene unfolding before them.
"Totally," Cartman agreed, his smugness forgotten in the face of the disturbing display.
The ghostly figure of Constance Hatchaway materialized before them, her laugh sending chills down their backs as she recited the twisted vows. Each time she spoke of "death do us part," the spectral hatchet in her hand gleamed menacingly. Stan, Kyle, Eric, and Kenny watched in horror as the bride's madness unfolded before their eyes.
"We've got to get out of here," Stan whispered urgently, his grip tightening on the safety bar.
As if on cue, the Doom Buggies lurched towards the open window, offering a glimpse of escape. They didn't need to be told twice. With a collective gasp, they plunged through the window and into the night, leaving the chilling laughter of Constance and the haunted attic behind them.
As the Doom Buggies descended the stairs, the four friends couldn't help but feel the gravity of their situation. The graveyard scene unfolded around them, a symphony of spectral sights and sounds that seemed to pulse with the very essence of the afterlife. The caretaker and his petrified pooch stared at them, frozen in fear, as the air grew colder and the spirits grew bolder. The music grew louder, a cacophony of ghostly instruments that seemed to play just for them.
"Look, guys, it's the Phantom of the Opera!" Kyle exclaimed, pointing to the left.
"And that's a… a… skeletal wolf?" Cartman's voice trailed off as he took in the grisly sight of the creature howling at the moon.
The laughter of ghosts and the chilling melody of their instruments filled the air, and the five Singing Busts ahead of them grew clearer with each passing moment. Their vivid, expressive faces sang out in harmony, their tunes weaving a spell that both charmed and unsettled the boys.
"This is insane," Stan murmured, his eyes wide with a mix of terror and amazement.
Kenny nodded in silent agreement, his muffled voice lost in the chorus of the night.
The mood grew more whimsical as they approached the group of ghosts around the hearse, sipping tea and watching the performance with ghostly decorum. The Mummy's futile attempts to converse with the deaf spirit nearby brought a brief moment of levity to the otherwise macabre scene. The Phantoms' haunting aria reverberated through the graveyard, the Beheaded Knight and his companions joining in the ghostly concert.
And then, the raven cawed once more, drawing their attention to the Mausoleum's entrance. The ominous bird perched on the doorframe, its eyes gleaming with a knowing twinkle. The Doom Buggy's path led straight into the darkened maw of the tomb, and as they passed beneath the raven's vigilant gaze, the friends could almost feel the weight of the mansion's secrets pressing down on them. The adventure had taken a turn for the surreal, and they were about to plunge even deeper into the Haunted Mansion's embrace.
Then a familiar voice is heard, "Ah, there you are!" It was The Ghost Host. "And just in time… there’s a little matter I forgot to mention."
"Beware of Hitchhiking Ghosts!"
"Look out!" Kyle yelped as the Doom Buggy approached the trio of spirits, the Traveler with his carpet bag, the Skeleton with his bony grin, and the Prisoner with his shackles rattling ominously. They had materialized at the side of the path, thumbs up and eyes gleaming with mischief. The Ghost Host's words sent a jolt of terror through the group.
"What's he talking about?" Stan's voice was tight with fear as he stared at the wall of mirrors ahead.
As their Doom Buggy passed through, the reflection revealed that the Hitchhikers had indeed found their way into the carts, their ghostly forms now seated alongside them. The Traveler's skeletal hand was poised on the steering wheel of Stan's car, the Skeleton was in the backseat with Kyle, and the Prisoner had made himself comfortable next to Kenny, who stifled a muffled yelp.
"They've picked us!" Cartman's eyes grew wide with a mix of excitement and horror. "We're going to be haunted!"
The Hitchhikers' laughter grew louder in the confined space, bouncing off the mirrored walls and echoing through the corridor. The Ghost Host's chuckle grew fainter as the Doom Buggies sped away from the graveyard, plunging into the unknown darkness that awaited them. The air grew colder, the ghosts' whispers grew clearer, and the friends realized that their night at the Haunted Mansion had taken a very real, very terrifying turn.
"They have selected you to fill our quota, and they’ll haunt you until you return!" The Ghost Host stated.
The sight of Little Leota standing atop the crypt's ledge, her small, glowing figure stark against the blackness of the chamber, brought a collective gasp from the four friends. “Hurry back. Be sure to bring your death certificate, if you decide to join us. Make final arrangements now! We've been dying… to have you…". Her haunting words sent a chill through their bones as they realized the gravity of their situation. "Stan, what the hell is happening?" Kyle's voice was shaky, his eyes wide with fear.
Stan, usually the calm one, was at a loss for words. The ghostly scene unfolding before them was unlike anything they had ever encountered in their hometown of South Park. "I… I don't know," he murmured, his eyes flicking to the safety bar that had just been raised. The Hitchhiking Ghosts' laughter grew more sinister, their eyes following the friends' every move in the mirrors that lined the walls.
"Now I will raise the safety bar, and a ghost will follow you home!" Laughed The Ghost Host.
The Ghost Host's laughter trailed off as the Doom Buggies came to a halt, and the safety bar lifted with a metallic clank. Stan, Kyle, Eric, and Kenny stumbled out of the vehicles, their hearts racing. "A ghost is coming home with me?" Cartman squealed, his bravado slipping away.
"You heard the man," Kyle whispered, his eyes darting around the room. "We've got to get out of here before they follow us."
Stan nodded, his mind racing. "We stick together, okay?"
They bolted through the exit, the Hitchhiking Ghosts' laughter echoing through the mansion's halls. The mansion's doors swung open, revealing the welcoming lights of the theme park outside, a stark contrast to the gloom they had just left. They stepped into the warm embrace of reality, the ghosts' mirth fading behind them.
But as they turned to face each other, a chilling realization dawned on them. The Hitchhikers hadn't disappeared with the illusion of the mansion. The Traveler's hand remained clutching Stan's shoulder, the Skeleton's skull leered at Kyle from over his own, and the Prisoner's shackles rattled against Kenny's side. The friends exchanged horrified glances. The Haunted Mansion's curse had followed them out into the night, and it was clear that their adventure was far from over.
#walt disney world#the haunted mansion#south park#stan marsh#kyle broflovski#eric cartman#kenny mccormick
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X-Manson Chapter 4 by Benway - Annotated by Tsar
Here we meet this universe's favorite lads, the Proudstars. Along with this au's version of Storm.
[Shot: Two young men of obvious Native American ancestry. They are huge.]
*huge is an understatement
[Caption: John & James Proudstar, The Hearth Social Services Centre, Salem Centre NY]
*Thunderbird and Warpath of the X-Men and X-Force.
James: Did she tell you how we're all Morlocks, named after the characters in HG Wells' novel the Time Machine?
*Finally, someone points it out.
John: A great many of the people in this community had very rough lives. There's a lot of serious headcases living here. I wish you'd come to us first.
James: You're lucky. Last camera crew, she said her thing but said War of the Worlds instead of The Time Machine and when they corrected her she beat the crap out of them.
Int: Really.
John: She's superhumanly good at hand-to-hand combat. Used to be a Marine until her first psychotic episode.
*Callisto was never a marine, but John was.
Int: You were both graduates of the Massachusetts Academy.
James. Yeah. Great place.
John: James graduated the year before they closed it down. Fuckers.
Int: Who finances this centre?
James: Doug Ramsey gives us most of our funds.
*interesting.
Int: How long has the centre been open?
John: Since they closed that hellhole down.
James: We were here before that, though. Keeping an eye on the place. We're resistant.
John: We kind of settled here, just in case.
Int: Did Emma Frost encourage you?
James: Hell no. She freaked when we told her.
*another instance of the interviewer being skeptical of Emma Frost.
John: It was James' idea. If someone tried to get out, we'd be there. Kind of like the Underground Railroad. We got jobs here. I worked in the Family Services office, and James worked in the Parks and Recreation Department.
James: He got to look at the inside, I got to see the outside of the real ugliness that's here. Hard to tell which was harder to bear.
John: People were on best behaviour when they came to see me.
James: I had to see all the fights in the street, had to mow the lawn in the park in front of the School. Had to wear a gas mask when I did that for most of the summer.
Int: Why?
James: Place stank. Any time the wind came past the house into town in summer, it cleared the streets. Guess we now know why.
Int: Didn't you try to summon the authorities?
James: Yeah. Fuck all happened though.
John: We made complaints and nothing ever happened.
James: We think they were in some heads up in Albany and in White Plains. Either that or the Feds were holding them off.
John: We couldn't complain too much, or else it would have attracted too much attention.
James: Still think we should have made more noise.
John: Being in the bottom of that lake would not have been a good death.
James: Says you.
Int: But you must have known what the smell was.
John: We knew what most of it was, because we didn't have toilets in some of the places where we grew up.
James: Guess we just didn't want to think about what the rest of it was.
John: We knew that from the rez too. We saw our main job as watching, keeping track of things, being there in case anybody would want to get out.
Int: Did you think that there were any government operations that you didn't know about?
John: Oh yeah. There were at least four attempts to put an observation post in here. Logan and Rasputin took care of all of them.
Int: Didn't the agents have any protection against psis?
John: Yeah, but that didn't protect them against the neighbours.
Int: The psis in the School were watching the neighbours?
John: Maybe, but they didn't have to.
James: A lot of people came here because it was relatively safe for the mutants who couldn't hide, but some came because of the rumours about the School.
Int: What sort of rumours?
John: That it was the place that the revolution would come from. A revolution that would put mutants in charge. There were all these rumours about a mutant messiah, who would come and deliver them all.
*Sounds an awful lot like propaganda from regular x-men comics
Int: Did these people come and go from the School?
James: Hardly anyone came and went from the School who didn't live there. Sometimes people went, but didn't come back. No, the believers went to our competition.
John: The Xavier Centre. They changed the sign to Liberation Centre, but everyone still calls it the Xavier Centre.
Int: Was it run by Xavier?
James: They always denied it, saying he just put up the money, but that bitch who runs it always used to be down at the School.
John: She was one of the few of them who didn't live there.
Int: What did the centre do?
James: Same things we do. Give food to the hungry, arrange clinic visits, talk people out of killing themselves. Only difference is they have the church services there.
John: The church of the mutant messiahs. The twins. Little Rachel and Nathan.
*Our Nate count is up to 3
*Nate (scott and Maddie's son)
*Nathanial (?) Cable.
*Little Nate.
Int: The names of the children from the house? The ones with the crowns?
James: You got it.
[Shot of a haughty, regal woman of African descent with dark skin but pure white hair.]
*you saw her in the gif, you know her, you love her, It's Storm!
[Caption: Ororo Munroe, Director of the Liberation Centre, Salem Centre NY]
OM: I would prefer to be addressed as Your Highness, as I am a princess.
Int: From Africa?
*and she's an asshole.
OM: Please.
Int: Your highness.
OM: Yes. My lineage can be traced back to the dawn of time.
Int: Are you also a mutant, your highness?
OM: I am. I can control the elements, the winds and the waves.
Int: What services do you offer at the centre? Your highness.
OM: We offer counseling for the lost, as well as elementary medical care. Unlike the other so-called assistance centres, we offer our aid with no strings attached.
Int: What about the Drop-In Centre, your highness?
OM: It is associated with the pederast Frost. It is a well-known front for her slavery operations.
Int: Is there a religious dimension to your centre? Your highness?
OM: Our centre is non-denominational.
*bullshit.
Int: I've been told, your highness, that you hold worship services here, associated with the children who were found in the School after the raid.
OM: Many of our clients are religious, and often pray for the souls of all the children found there.
Int: Your highness, was the centre financed by Charles Xavier?
OM: He was among our many backers. We had not heard from him for many years at the time of the raid.
Int: What do you think of Charles Xavier, you highness?
OM: I believe that he was a brilliant man who was misled, and manipulated by others. His dream remains alive within us.
*Oh you have no idea, sister.
Int: What dream is that? Your highness.
OM: That mutants and humans might live together in harmony.
Int: Does the centre encourage this, your highness?
OM: It does.
Int: Your highness, are there any non-mutant volunteers or employees of this centre?
OM: Some.
Int: Could I speak with them, your highness?
OM: Our volunteer and client lists are strictly confidential.
[Shot of J&J Proudstar]
James: She made you call her Your Highness, didn't she?
John: Funny thing is, she really is a princess. She used to work for the dictator of Zanzibar in his secret police, but she had to leave after the coup in '76. She ended up in their embassy in Washington, but, after the coup in '78, they booted her out into the street.
*I don't know what this is a reference to, if anybody knows, please reblog.
Int: How did she get hooked up with Xavier?
John: No idea.
James: We do know what she did in between, though.
[Shot of the cover of a glossy magazine called Dark Chocolate. The African woman on its cover is bereft of clothing, but is fascinatingly scarred. A teaser on the cover promises pictures of a princess within.]
Int: She claimed that the centre was non-denominational.
James: Yeah, just like the Vatican is.
John: They have services there, for Xavier's religion.
Int: Have you ever been?
James: We didn't dare. Too close to Xavier. John hears all about it, though.
John: It's got a kind of bastardized Christian theology. Lots of elements of things I read about in The Golden Bough. They're waiting for a messiah who will save the world from the chaos-bringer and Apocalypse.
Int: Apocalypse being Secretary-General Nur?
James. You got it. They're kind of vague about who the chaos-bringer is.
John: Sometimes they said it was supposed to be Doug, sometimes it was supposed to be Erich Lehnsherr.
*Doug Ramsey, the lord of chaos!
Int: I though Lehnsherr was supposed to be one of the Horsemen?
James: Kind of depends on the day of the week. They're pretty consistent on the Whore of Babylon, though.
John: Takes a lot of strength not to react to some of the things they say against Ms. Frost.
Int: Who runs the church?
John: Munroe, we think. Worthington's involved, but we're not sure how.
Int: Is he involved with New Salem Holdings?
*I think that's a definite "Yes"
John: Never been able to trace it back that far.
Int: Was the church involved in the escape?
James: Shit, yeah.
John: We'll never forgive her for that. Never.
Int: Were you here then?
James: Happened six months before we came.
John: I heard all about it, though. Lots of people here saw what happened.
Int: Was Callisto involved?
James: Yeah. She was a lot more together then.
Int: How many of the students at the School were involved?
John: Can't really say. We know that the Guthries and three others made it this far.
Int: Sam Guthrie, his sister, Psyche and Ariel?
James: Can we answer that?
John: Long as you keep away from real names. Yeah, those four. Which ones you talking to?
Int: Psyche. She's the only one we could find who would talk.
James: Doesn't surprise me Ariel wouldn't talk. She was there the longest.
Int: Who planned it?
John: Don't think we should say anything about that.
Int: Were there any people on the outside?
James: Some. You'll have to talk to Callisto about that.
John: We can tell you that Nathaniel Essex was involved.
Our nathan count is now up to four:
Maddie and Scott's kid, Nathan
Cable (?) Nathaniel.
Little Nate
and Lastly Nathaniel Essex, Mister Sinister.
#marvel#fanfiction#x men comics#ororo munroe#john proudstar#james proudstar#nathaniel essex#mister sinister#x-men#xmen#marvel fanfiction#annotated fanfiction#Doug Ramsey#New Mutants
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Homelessness/Housing
In California a few years ago, visiting friends in Albany just north of Berkeley, I walked to the Berkeley marina and just around the corners of some side streets I saw many parked motorhomes and recreational vehicles. People, obviously, were living in them.
Now the news is that Los Angeles also has this (to the tune of 40,000 people) and the mayor, Karen Bass, is saying she will do something about it. She mentions tents, and I saw those too in Berkeley, but what strikes me is the motorhomes.
Let's pause here a moment and think. One -- not the only one, but a major one -- of the underlying causes here is the sheer cost of housing. In real money, the cost of housing has almost doubled while, at the same, real income is stagnant. But motorhomes, recreational vehicles, camper vans, travel trailers (I saw all of these too) are much cheaper than zoned housing. For many reasons, not least of which is "not in my back yard," which ends up enforcing class and race segregation.
One might well ask, how come there are people who don't have houses to live, in but do have motorhomes to live in? I didn't do a controlled study but the obvious hypothesis is: simply because motorhomes are cheaper.
So I have a modest suggestion. There should be a national law permitting manufactured housing, including motorhomes and travel trailers, in residential neighborhoods and, perhaps, in specially zoned neighborhoods. Such a law would evoke howls of outrage: "Ugly! Dirty! Unsafe! Not in keeping with the character of the neighborhood!"
"Ugly" is a question of taste, but the law could deal with it by banning features widely felt to be ugly and requiring some widely felt to be attractive. "Dirty" can be dealt with by installing the requisite hookups, or even by having a public utility to come by periodically with a service truck for gas and sewage. "Unsafe" is simply not true. "Not in keeping with the character of the neighborhood" would, of course, usually be true.
There's no political capital right now for such a law, and the rich will always find some way of keeping this stuff out of their view, but something has to give.
Up to now, trailer parks are, indeed, usually kind of trashy. But there are increasingly attractive manufactured homes, tiny homes, container houses, and, yes, motorhomes.
So when overpopulation (yes, that's also a major cause of this) and climate change (up to a billion people will have to move in the next 50-100 years -- where to, pray tell, and where will they then live?) increase the pressure on housing prices even further --
The law should and probably will change to permit manufactured housing, if it meets certain standards, in more places including in many current residential zones.
Currently within 200 miles of my Zip code (13740) one may buy new or used motor homes within a price range of $50,000 to $200,000. Most of these things are small and, unfortunately, hideously ugly. But, they don't have to be ugly.
And, they are homes you can live in!
Manufactured housing can be bought for similar prices, is bigger, and is somewhat better looking. This, too, does not have to be ugly. There is a "designer" variety of manufactured housing. And it doesn't always cost a whole lot more than ordinary ugly old modular homes.
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Beautiful park and a Great Tribute to Ray Charles Plaza Albany Georgia. while walking in the park you can enjoy the statue of Ray Charles and in the park, there are many great views as the river, trees, flowers, bridge, etc for more info visit https://visitalbanyga.com/
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Albany, GA is a unique place where the nature lover can explore numerous Things To Do In Albany GA, like picnics, pavilions, fountains, loads of play parks, Boating, River rafting, and so many more. This place is also rich in history, so that is also a specific reason to be there and see the different historical sites and spots.
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Beautiful Albany GA attraction
Albany GA is a city sits in southwest Georgia. This place always becomes an attractive place for visitors. if you are looking for the best services for hotel booking, restaurant booking, booking of meeting halls in Albany GA then Visit Albany GA is the best place to be followed. We also provide information about Albany GA attraction and events. Our services also include hotels on your favorite location, free parking, free breakfast, pool facility and so no. For more details visit us.
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Spend Vacation With Fun-loving Things to do in Georgia
As the Easter springs with the blossoming of the trees and flowers so as individual fees when he spends the time in admiring the beautiful attractions in Albany, Georgia. Every monument you visit narrates a story in itself and enrich the bravery moments of the civilians who fought for their living. There are many parks for the visitors and for the hometown people to enjoy the beautiful summers and number of things to do in Georgia. The huge well-architectured buildings are standing tall including the mentions, campus and many more. Being a famous vacation spot people love to enjoy the festival of lights, celebrity concerts, visiting the historical places and museums.
If you are planning a trip for a location then make sure to once visit Albany. You will be amazed by the wildlife preserves, educational tours, hardwood forests and much more. You can spend time with family and friends at the beautiful parks of Georgia by doing camping, biking, enjoying the picnic spots, river views, and beautiful attractions. If you want the latest information regarding the ongoing festivals and Chehaw in Albany GA, then you can visit our official site to explore the best locations and knowledge about the booking tours. Make sure to contact us.
#Things to do in Georgia#Chehaw Park in Albany GA#albany ga airport hotels#things to do in albany ga#albany ga attractions
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Explore the Best Albany GA airport hotels & Albany GA Restaurants at VisitAlbanyGa. Here, you can find the highest comfort stay and enjoy hotel facilities as well as restaurant services. They also provide the complete guidance of visiting places, Albany ga attractions, things to do in Albany ga and many more. For more details visit our website: www.Visitalbanyga.com.
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Various Amazing Albany GA Events to Enjoy
If you want to do fun activities in Albany then visit at Albany GA events. There are so many enjoyable, memorable and productive things you can do in Albany.
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Marvelous Albany Georgia Attractions
Albany is the largest city in Georgia, USA. And it's famous for its interesting and natural Albany ga Attractions. You can play a trip with your family to Albany for an amazing life experience. For more info visit us at https://visitalbanyga.com/explore/all
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Are you trying to plan adventurous spots in Georgia then Albany ga hotels is the perfect destination to stay on your trip? Here you can find classic accommodations with extraordinary delicious food and enjoy the unlimited eateries of Albany with Country Inn & Suites, Albany 8 Inn, and many more. For a special offer visit us.
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Preserve Wildlife at Chehaw Park in Albany GA
Camping at Georgia State Parks may be a well-liked activity. However, the parks still harbor secret habitation, glamping, and accommodations well-known solely to those willing to travel off (or even above) the crushed path. From sandy coastal barrier shelters to high waterfalls and from waterfall-filled valleys to towering cliff summits with see-forever prospects. The parks supply unbelievable choices for the best outside journey within Albany State.
Are you looking for a path close to you? Explore Chehaw Park in Albany GA. Chehaw Park is considered the famous attraction of Albany, Georgia. It was known for its natural beauty and luxurious amenities. This zoological park is chiefly devoted to a few main areas, equivalent to the preservation, conservation, and education. Here, you will realize several ancient, that represent the traditional time of our ancestors. Most of the travelers arrange their visit here attributable to its wide range of vulnerable and native species. Perhaps you will head into the Albany foothills to expertise a sense of the cultivated waste with ocean views. Probably, you will choose one among the Albany inns at the coast to the north or south of the town. To supply seclusion, aboard an unrestrained degree of luxury.
While every of Albany State Parks is unique, several offer an abundance of choices for outdoor family fun, as well as hiking, backpacking, seafaring and biking and camping, cabins, and yurts for multi-day adventures. If you wished to ascertain out another option for your trip, then build a visit to the official website of VisitAlbanyGA. On the website, you will be able to outline known traveler Albany GA Attractions and its unique amenities. With the assistance of the website, then arrange your trip a lot of venturesome and memorable.
#Chehaw Albany GA#Chehaw in Albany GA#Chehaw Park Albany GA#Chehaw Park in Albany GA#things to do in albany ga#albany ga attractions
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Explore Fun Things to do in Albany GA
Get ready for some summer fun at Riverfront Park and Chehaw Albany GA. Visitalbanyga provides you all the details about great things to do in Albany GA so that you can enjoy and make your Albany's Visit more exciting.
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Get to Know More About Radium Springs Albany GA
Whenever you plan a vacation in Georgia, then make sure to stop at Radium Springs Albany GA. This place recognized as the famous outdoor attraction of Georgia, which famous for its unexpected discovery. Previously this place considered as the famous swimming center for the visitors. But after the discovery of radium in the spring, this place known for its blue hole spring. This spring pumps out almost 70,000 gallons per minute of clear water from an underground cave. This spring also contains a radium element, which known as the rarest element among the other elements. Radium mostly serves as an important source in the case of cancer treatment.
The main highlight of this garden is the blue hole spring, which contains a various variety of fishes, plants, mammals, and many other species. This garden also offers numerous facilities for visitors, such as picnic tables, a casino garden, botanical garden, walking trails, and many more.
To learn more about Radium Spring Garden or famous Meeting Venues in Albany GA, visit the official website of VisitAlbanyGA. This website will provide you all the described information about this attraction and meeting places. If you have any doubt, then contact them or email them.
#radium springs albany ga#albany ga attractions#Meeting Venue in Albany GA.#Meeting Venues in Albany GA#Meeting Venue Albany GA#Meeting Venues Albany GA
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Affordable Accommodation Hotels In Albany GA
Your summers are incomplete if you haven't yet explored the awesome and beautiful locations of Albany GA. Spending the quality of vacations, tours, and visits with your family and friends. Your curiosity would increase with every visit as you will be amazed by the breathtaking locations, shopping, having food at the variety of top restaurants, enjoying their cultural festivals, capturing the famous monuments, adventuring the games, and many other picnic spots to have lots of fun. You receive love, care, and respect from all the people of the country by treating you with kindness. After that all, even the accommodation hotels in Albany GA provide people with the best comfort, luxury, relaxing, and also affordable rooms.
Experience the endless pleasures and Albany GA attractions situated in the heart of Southwest Georgia with the historical backgrounds. If you are looking for any further information regarding the tour or else then VisitAlbanyGA will help you in every aspect. To know more exciting things about Albany then visit the official website.
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