#afterl!fe night team
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merakiui Ā· 2 years ago
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What's afterl!fe? The characters look so cute and the artstyle is so pleasant to look at! I know you said it shut down, but I have to wonder, what it's about? Something to do with reapers? (I mean, I wouldn't mind if you started posting fic about the game because honestly, I'll read anything you write).
It was an otome game in which you play as the new manager for the 14th branch of Soul Reapers, all of them ranging in backgrounds, ages, and even species (Ell is an angel, and Quincy is a devil for example). There are different dorms, each housing four Soul Reapers. Mane (the Morning Team) consists of Ell, Jamie, Ghilley, and Licht. Die (the Day Team) consists of Theo, June, Louis, and Ethan. Hesperide (the Twilight Team) consists of Sian, Cyrille, Kati, and Noah. Noctu (the Night Team) consists of Nine, Day, Kirr, and Aitachi. Diluculo (the Dawn Team) consists of Youssef, Mori, Quincy, and Verine. As each team name suggests, it is the time at which they work!
Essentially, as the manager you're in charge of training and managing the Soul Reapers as they go about their daily work lives. All of them are dead and have past lives, and if I remember correctly they work to help guide vengeful spirits to the afterlife by sealing and purifying them within a kaleidoscope, hence The Sacred Kaleidoscope part of the game's title! :D I think they were also working towards reincarnation??? Although I might be wrong about that. I do know that when they came to the Reapers Department they all had a certain number of karma points which they had accumulated in their past life from various good and bad deeds.
You could send the Soul Reapers on cleaning shifts, read SNS posts, collect cards in the gacha, participate in limited time events, and read the card stories about various characters. There was also a feature where there were chat rooms for each dormitory and for each individual character, so you could chat with other players about your favorite dorm or characters! And aside from side stories and events, there was a main story!
It was a really fun game with lots of potential and many unique characters!!! Hopefully one day it will return, but until then I will hold the memory close in my heart. (į“—ĶˆĖ¬į“—Ķˆ)ź•¤.ļ¾Ÿ
(And thank you for saying you would be willing to read stories about it!!! I'm honored you would want to read anything I'll write. T_T thank you so much!!! That is a relief to know because lately I have been wanting to write for Hetalia. ^^;;;;; but for now I'm glad others can be interested in Afterl!fe!!!!!)
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a-day-in-the-afterlife Ā· 4 years ago
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sigh ā€¦ itā€™s time for me to go to bed, and the sad reality is that when I wake up, AFTERL!FE wonā€™t be around anymore.
Damn you NHN, but thank you AFTERL!FE for giving me Kirr and Day and the Night Team and all those memories.
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merakiui Ā· 4 years ago
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Hi sorry if Iā€™m bothering but I was just wondering if you had any general headcannons for Nine or the rest of Noctu? Love your writing by the wayā¤ļøā¤ļø.
Noctu General HCs (Aitachi, Kirr, Nine, and Day)
šŸŽÆ Aitachi šŸŽÆ
Heā€™s always training because he wants to become a stronger Soul Reaper. His main motivation for that is you, his encouraging Manager.
Aitachi likes to train alongside you and Kirr. The three of you make a great team and whenever you seem to grow tired heā€™ll be there with a cold bottle of water and some healthy snacks to revive your energy.
He wonā€™t admit it, but he tends to get embarrassed when he struggles to interact with modern technology properly. He usually learns from the others how to operate his SNS, but he seems to actually listen when heā€™s getting pointers from you.
Heā€™s Kirrā€™s hunting buddy. The two of them probably fish together and theyā€™d be happy to go camping with everyone if itā€™s brought up.
Introduce him to modern television and heā€™ll fall in love with all of those survival shows. The more outdoorsy, the better!
Aitachi likes to tell you stories of his tribe. If you ask, heā€™ll be so happy, proudly explaining more about his coming-of-age ceremony and what itā€™s like to experience life in his tribe.
Heā€™s very awkward with modern language and will often talk in a stiff manner, sometimes using phrases that are commonly spoken within his tribe.
Despite his age and height, he is quite knowledgeable when it comes to survival and the outside world. Although there are many changes he is unfamiliar with, which is usually the always-updating types of technology.
Aitachi struggles to navigate the Internet and sometimes he ends up on the strangest sites with no qualms as to how he got there in the first place. One minute heā€™s trying to search up images of the land where his tribe lived and now heā€™s on a website thatā€™s listing nearby properties for sale.
Autocorrect is his enemy and he can never fully wrap his head around those virtual helpers (Alexa, Siri, Cortana, etc.).
šŸ¹ Kirr šŸ¹
Aitachi is his best friend and closest ally when it comes to anything and everything. Heā€™s eternally grateful to have someone who understands as much about hunting and survival as he does, especially when he feels so lost in the modern world.
Kirr is probably more accustomed to the modern world than Aitachi is, but there are still moments where he struggles to keep up.
He loves to go on nature walks with the manager, but his favorite outing would have to be hunting with them. If theyā€™re not a fan of that, he doesnā€™t mind a simple stroll through the woods.
He does not understand many jokes, especially those that use Internet slang or texting lingo. Heā€™s especially confused about words like ā€˜simpā€™ and ā€˜pog.ā€™
Kirr definitely enjoys wildlife shows just like Aitachi, but his favorites are usually about how animals hunt. Thereā€™s always a glimmer of intrigue in those quiet eyes when he watches a lion stalking its prey.
Heā€™s not the best at communication and will sometimes say something that may give off the wrong impression or cause a misunderstanding. But for the sake of the manager, he wants to always try his best to improve these aspects of himself.
He does not understand flirting at all. Like jokes and the modern world, Kirr has trouble adjusting to these lighthearted tones. If the manager ever flirts with him, itā€™s usually one-sided and he always appears confused.
Most of the time heā€™ll accept whatever it is youā€™re telling him, especially if itā€™s meant to be nice. But he wonā€™t flirt back or say anything thatā€™s supposed to be funny because he just doesnā€™t understand it.
If youā€™re someone who likes puns and jokes, heā€™ll probably want to learn a little more, if only to understand you whenever you start to joke with him.
He may be serious and not at all as talkative as the other Reapers, but that doesnā€™t mean heā€™s unhappy. Heā€™s just confused, but heā€™s got the spirit!
šŸŽ¼ Nine šŸŽ¼
Nine is always so graceful and polite, which makes him quite the persuasive Reaper. He often finds ways to get Day to do things for him and most of it is under an innocent pretense.
Despite what some may think, he does genuinely care for those he manages to get close to. He trusts the manager and Day the most, but there are still things he wonā€™t tell them.
Heā€™s very good at avoiding conversations that make him uncomfortable and he wonā€™t usually tell someone if theyā€™re crossing a line of discomfort. Heā€™ll just calmly redirect the conversation.
Nine probably enjoys classic literature and poetry from older time periods. He likes to compare it to todayā€™s writing to see what has changed.
He also enjoys classical music of all sorts and will try to replicate his own versions in unique compositions. Music theory and the history of music are topics that also intrigue him, and he likes to pore over information related to that in hopes of learning more to improve his own skills.
Nineā€™s the type of Reaper you can rant to if youā€™re ever feeling down, but donā€™t expect him to vent about own troubles in return. Heā€™ll comfort you to an extent, but it still seems like heā€™s reserved.
He likes all things peaceful: melodic piano music, zen gardens, calligraphy, and even simple poetry. He would definitely enjoy stargazing because itā€™s such a calming activity.
There are days when Nineā€™s lazy side shows and as a result of this heā€™ll get Day to do his tasks for him. Heā€™s very clever when it comes to slipping away from patrols and Dayā€™s often left with two times the amount of work.
Nine hides most of his true feelings behind a passive smile and only ever vents through his compositions, which he only shows to those he truly values.
He is surprisingly good at reading the atmosphere in a room and knows how to quell an uncomfortable mood.
šŸ¦ Day šŸ¦
Youā€™ll never see him sad unless itā€™s something truly serious and dire. Day is always a constant ray of sunshine like Ell.
Heā€™s very carefree and casual, wanting to be friends with everyone in the 14th Department. Once he believes heā€™s made friends with someone, heā€™ll be willing to do anything for that person.
Day is like a huge puppy. He gets excited easily and loves being around people. Thereā€™s never a dull moment with him.
He loves to bake with Nine and the manager, as they are his two favorite people in the whole world. Day often feels incomplete without them by his side and he loves to help them whenever he gets the chance.
Day doesnā€™t like to see the bad sides in people and will focus on their positive qualities instead. He believes that everyone can get along if thereā€™s a happy environment and good food!
Heā€™ll get upset if he finds that his Soul Reapers arenā€™t getting along and will even cry if anyone acts particularly mean towards him or his friends.
Day loves emoticons, especially the cute and happy ones. He feels like he can fully express himself with a few emojis and heā€™s probably the type to spam text messages, most of which arenā€™t actually coherent sentences but just strings of emojis.
Another thing he loves about the manager is when they help him when heā€™s in distress! Sometimes heā€™ll trip if heā€™s running too fast and as much as the injury may hurt everything feels better the minute his manager bandages it. Heā€™ll be even happier if they pretend to kiss it, promising that itā€™s a charm for faster healing.
When heā€™s with Kati, chaos and trouble ensues, as the both of them are far too energetic to contain.
He wants to try making his own ice cream with Nine and the manager, but he can never wrap his head around the process.
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merakiui Ā· 4 years ago
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Twilight and Night Teams Playing Among Us HCs
The 14th Department decides to play Among Us (PART 2). (Part 1 can be found here.)
Twilight Team (Hesperide)
šŸŽ® CyrilleĀ šŸŽ®
Heā€™s the type of player who overanalyzes everything. Oh, the lights went out and Sianā€™s avatar passed by him? Yep, thatā€™s sus.
Heā€™s actually pretty good at determining who the impostor is. Cyrille keeps an eye out for those who are around him, stowing that information away for when the next dead body is reported.
Cyrilleā€™s a genius, so of course heā€™d be perfect as a crew mate or the impostor. It doesnā€™t matter the role; heā€™s able to adapt flawlessly.Ā 
Though he still manages to fumble with the controls. Dexterity isnā€™t his speciality, so it took some time to get used to playing. (He accidentally clicked on the vent button instead of sabotage, and Sian caught him.)
When heā€™s the impostor, he uses the classicĀ ā€œif you didnā€™t see it, it didnā€™t happenā€ excuse. Heā€™s always asking the others for their proof when theyā€™re accusing him.
ā€œIf you didnā€™t see me anywhere near the body, why would it be me? You lack substantial evidence, and because of that youā€™ll lose. In other words, voting me out would only benefit the impostors.ā€
He could probably write an entire thesis paper on why he isnā€™t the impostor.Ā 
Everyone just believes him because they donā€™t want to hear a rant that delves into the science behind the gameplay, and theyā€™re also just trying to have fun. No one asked for a science lesson. Sorry, Cyrille.
Heā€™s not that good at completing the tasks because the controls confuse him.Ā 
His go-to color is green, and he wears the goggles hat.Ā 
šŸ› ļø NoahĀ šŸ› ļø
Noahā€™s soft appearance and way of speaking reflects kindness, so thereā€™s just no way he could be the impostor!
He likes to look at things from the perspective of lawful justice. Although itā€™s a game, Noahā€™s certain this tactic wonā€™t fail him.
He considers it to be a great way to pass time, and itā€™s especially fun to play with the manager. Sometimes it can get tedious when heā€™s stuck as a ghost for an entire round, but other than that Noah likes it.
Heā€™ll stick with the others in groups so no one winds up dead, but if the manager does end up dying he might tease them about it.Ā 
Noah likes playing with Kati, despite the fact that the younger Soul Reaper is always trying to compete with him. He tends to take on the role of an elder brother whenever him and Kati are in the same lobby, and most of the time heā€™ll lose for the sake of inflating Katiā€™s ego.
He tends to break up a lot of arguments between Kati and Sian, especially when they bicker over who did what task.
ā€œItā€™s just a game. Thereā€™s no need to fight so much.ā€
ā€œThe phrase ā€˜itā€™s just a gameā€™ is such a weak mindset.ā€ - Kati to Noah, probably. Noah just doesnā€™t understand why everyone gets so riled up. Thereā€™s no point in arguing over Among Us. They should use that time to vote out the impostors.Ā 
Heā€™s more athletic, so video games arenā€™t his style. But Among Us does improve his observation skills, so he doesnā€™t mind it all that much.
His go-to color is lime, and he wears the police hat.
šŸŽ¤ SianĀ šŸŽ¤
He blames everyone but himself. Sian is so quick to point fingers and start arguments based on what the others say.Ā 
ā€œYou saw me vent? As if! Iā€™m not stupid like you. If you vote me out, youā€™re all going to lose. Seriously...ā€
Sometimes he gets a little too into the game, often getting frustrated when heā€™s voted out all because someone blamed him.Ā 
He likes to check the cameras in hopes that heā€™ll be able to catch one of the impostors.Ā 
When heā€™s the impostor, he goes after Quincy the most. Itā€™s for all the times Quincyā€™s bothered him. Revenge is best served in Among Us.Ā ā€œThisā€™ll teach you for always calling me a whelp!ā€Ā 
If someone walks in on him after heā€™s killed a crew mate, heā€™ll report the body so fast and blame that person.
ā€œIt was Kati! I saw him kill Cyrille! You guys have to believe me.ā€
Sian is 100% salty in the dead chat, but Cyrilleā€™s there as well so itā€™s not all that bad.Ā 
He probably looks at Among Us memes and tips to win flawlessly as the impostor, and heā€™ll show them to Cyrille so that the two of them can team up to throw the game.
His go-to color is red, and he wears the backwards cap because he believes it looks cool.Ā 
šŸŽ KatiĀ šŸŽ
Heā€™s competing with Noah. It doesnā€™t matter if theyā€™re in two separate lobbies; heā€™s still going to consider it a competition.
Katiā€™s the type of player who chases the others around while pretending to be the impostor.
Definitely trolls, so much so that sometimes heā€™ll get kicked from the lobby.Ā 
Heā€™s also the one who constantly calls emergency meetings when nothing has begun just so he can accuse others.Ā 
ā€œI saw Noah fake the scan in Med-bay! Itā€™s got to be him. Vote him out!ā€
Heā€™ll say the most suspicious things, telling the others to watch their backs or else heā€™ll bite them. Itā€™s a heavy threat when you consider the fact that he actually will bite you in real life. So in-game isnā€™t all that far off either.
Kati gets a little too trigger-happy when heā€™s the impostor, forming pacts with the others and then betraying them shortly after. Heā€™d be good at the impostor role if he wasnā€™t constantly acting so giddy and sus.Ā 
He teams up with Day and the two of them cause trouble together. Itā€™s especially fun when theyā€™re the impostors.
Kati complains in the dead chat once heā€™s killed, whining about how heā€™s so certain that it was Noah who sabotaged his chances at winning.Ā 
His go-to color is pink, and he wears the flower pin hat.
Night Team (Noctu)
šŸŽÆ AitachiĀ šŸŽÆ
The others tell him to wear the sticky note that saysĀ ā€œdumā€ because itā€™ll ward off the evil impostors, and he does just that.
Aitachi doesnā€™t really understand the concept of Among Us. Heā€™s not exactly up-to-date with modern technology, and so heā€™s not good at video games.
When playing, heā€™ll believe whatever the others tell him under the pretense that they mean what they say. Of course, half of them are being helpful and the other half just want to see cute Tachi pout in confusion.
ā€œWhat does any of this mean, Sir Kirr?ā€ heā€™ll ask, as if Kirr knows anything. Kirr just tells him it boils down to pure instinct and survival.Ā ā€œI see! In that case, we shall form a group and huddle to keep warm!ā€
Aitachi, no... You have to do your tasks, silly.Ā 
He never does any of his tasks, so his task bar never goes up. Because of that, everyone suspects him of faking tasks. In reality, Aitachi has no clue what that even means.
When he plays with the manager, Aitachi always swears that heā€™ll protect them because itā€™s his duty as a warrior. Unfortunately, as soon as they separate, heā€™s killed.
He types in the ghost chat as the living debate what their next move will be, wondering why no oneā€™s responding to his messages.
When he does figure out how to play, which will take a lot of time, he actually has a lot of fun trying to find the impostors.Ā 
His go-to color is brown, and he wears the bear ears because itā€™s the closest thing to a pelt. When he isnā€™t wearing that hat, heā€™s got theĀ ā€œdumā€ sticky note on.Ā 
šŸ¹ KirrĀ šŸ¹
Just like Aitachi, heā€™s clueless. Though heā€™s able to adjust to the rules once he understands them.Ā 
The only thing on his mind is survival of the fittest, and he uses his knowledge as a hunter to avoid death.
ā€œThis world is not much different from ours.ā€ (For context, heā€™s comparing the impostors to vengeful spirits.)
Kirr likes to ask a lot of questions that have nothing to do with the actual gameplay.Ā 
ā€œIf everyone is stuck on this spaceship, why havenā€™t they had anything to eat yet? They will starve without any nutrition.ā€
Kirr, sweetheart, itā€™s just a video game. Donā€™t worry about that.
He works alongside Aitachi, and the two of them learnā€”albeit incorrectlyā€”from one another. Theyā€™re both so proud when they do their very first task.
Kirr never seems to become the impostor, so heā€™s always stuck as a crew mate. Along with that, he gets lost around the map quite easily, which is ironic considering heā€™s a skilled hunter.
Heā€™s one of the few whoā€™s killed first because heā€™s always alone in electrical trying to connect the wires. :( Poor Kirr.
His go-to color is black, and he wears the miner cap hat because he thinks the light on it will actually illuminate his way when the lights are sabotaged. Kirrā€™s just trying to do some in-game camouflage, but itā€™s not really working.
šŸŽ¼ NineĀ šŸŽ¼
Nine is a silent player, only talking when he needs to. No one ever has time to question him because theyā€™re too busy arguing over whether or not the others are the impostors.Ā 
He wouldnā€™t have considered playing if the manager hadnā€™t mentioned it to him. Itā€™s a way for everyone to relax and have fun, so they wanted him to be part of the chaos.Ā 
He tends to stay in the background to avoid immediate suspicion. His tasks are always his first priority, and because of that he ends up finishing earlier than most players. Though a body report or an emergency meeting is inevitable, and sometimes thatā€™ll interrupt him when heā€™s downloading files.
Heā€™ll only call an emergency meeting when itā€™s absolutely necessary. Whenever Day follows him around, Nine doesnā€™t bother with a meeting. Heā€™s certain Day wonā€™t kill him because that human puppy never seems to get the impostor role.
Surprisingly good at faking tasks. Heā€™s learns quickly that certain tasks perform a small animation once completed, so he stays away from those when heā€™s the impostor.Ā 
Very rarely participates in the discussions. His strategy is mainly just keeping important information to himself so he can win, but as a crew mate he adds in a word or two that can either refute or prove the othersā€™ claims.Ā 
Nine never understands why Theoā€™s so intent on chasing him around. Once he was outed as the impostorā€”courtesy of the gracious Theoā€”and for that entire game he was just following Theo as a ghost. Sometimes Theoā€™s more confusing the gameplay itself.
Heā€™s still polite to everyone, even if theyā€™re accusing him or getting a little too heated.
ā€œI respect your opinion, but Iā€™m afraid I saw Mr. Cyrille vent.ā€ Nine wants to remain civil despite the chaos that erupts when trying to pick out the impostor.
His go-to color is purple, and he wears the flamingo hat. (Day chose it for him.)
šŸ¦ DayĀ šŸ¦
Day doesnā€™t like being the impostor because he feels bad about having to kill his friends.
ā€œI donā€™t want to kill Nine-Nine! I donā€™t want to kill anyone.ā€
Heā€™ll call emergency meetings for the dumbest things.
ā€œWhatā€™s going on? No oneā€™s died yet.ā€ And Day will respond with,Ā ā€œI just wanted to say hi to everyone! At the end of the day, weā€™re still friends, right?ā€
Nine has to tell him that itā€™s just a game and that he should just have fun.
Day follows Nine and the manager around because he believes that if theyā€™re in a group nothing bad can happen. Imagine his surprise when Nine ends up killing him the second the manager leaves for navigation.
He feels so betrayed. His expression goes from :D to D: so fast. Poor Day. He just wanted to be by Nineā€™s side.
He has so much fun when heā€™s a crew mate. When he finishes his tasks, heā€™ll run around the map looking for something to do.
Probably dances on the cameras so the others wonā€™t suspect him of being the impostor, or heā€™ll do figure eights in the lobby while waiting for everyone else to join.Ā 
His go-to color is white with the cherry hat because it reminds him of ice cream.
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merakiui Ā· 4 years ago
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i donā€™t remember actually sending a request, sorry about that- anyway, how about the noctu team realizing theyā€™re crushing on the manager? make it like a puppy crush for aiyachi bc the baby is only 14
(Here are the hcs! Please forgive me. I donā€™t know why they took so long to post. :< But Iā€™m happy with the result! I hope youā€™ll like it too. Thank you for requesting! These are really cute to think about.)
Noctu Team With a Crush HCs (Aitachi, Kirr, Nine, and Day)
šŸŽÆ Aitachi šŸŽÆ
Aitachi looks up to a lot of people. Heā€™s not bothered by the fact that most of them might be older and taller. That just means theyā€™ve got more years under their belt and plenty of wisdom to share with him.
Heā€™s so used to being around adults that your presence doesnā€™t faze him in the slightest.
Intimidation? He knows no such thing! Aitaichi hardly considers fear when you treat him with the same respect as everyone else.
Just donā€™t baby him. Aitachi may be the smallest and youngest out of the group, but that doesnā€™t mean heā€™s a child. Heā€™s a mature Reaper with the courage and strength of a true, pure-hearted warrior!
Thatā€™s why heā€™s always willing to put his life on the line if youā€™re ever in danger, which is extreme and illogical considering heā€™s already died once and is now immortal.
He means well, but youā€™ll still clarify that he doesnā€™t need to go to such lengths to ensure your safety.
ā€œIā€™ll be fine,ā€ you told him after a vengeful spirit tried to attack you. ā€œYou donā€™t have to worry so much. As long as no oneā€™s hurt, we can continue with our work, right?ā€
The very next morning you find a talisman on your desk, along with a small note telling you to keep it close whenever youā€™re in danger.
Since then, youā€™ve kept it as a good luck charm, knowing that as long as youā€™re careful you wonā€™t fall prey to any wandering spirits.
Aitachi takes up the role as your unofficial errand boy ever since he discovered the special spot on your desk for the doll he made. He insists on bringing you every important document because itā€™s a warriorā€™s duty to provide for those in need.
His fellow Noctu Reapers think itā€™s quite charming that he does this, especially Day, who makes all sorts of comments doting on how his ā€œlittle brotherā€ is so helpful and sweet.
Youā€™re grateful that Aitachiā€™s so willing to lend a hand without a single complaint, and you make sure he knows just how thankful you are.
Even if the gesture is reserved for that of a child, you still pat him on the head. Aitachi pouted about it at first, saying that head pats arenā€™t suited for warriors.
Now he just blushes at the contact, proud to have gotten your recognition.
Heā€™s almost like Day in a sense, unintentionally following you around like a lost hound.
Itā€™s quite obvious that heā€™s got a case of young puppy love.
Heā€™s making another talisman doll for you when he comes to the realization of his wholesome feelings.
Are warriors even supposed to feel this way?
Heā€™s stuck thinking about it the whole day, and heā€™ll probably be less confident to admit to it.
In the meantime, though, heā€™ll continue helping you to the best of his ability, secretly doing everything he can to be considered your number one. Almost like a teacherā€™s pet, but in this case itā€™s managerā€™s pet.
All of those talisman dolls are starting to pile up on your desk, as well as his innocent adoration for his hard-working manager.
šŸ¹ Kirr šŸ¹
Having a crush is such a foreign concept to Kirr.
When he first heard the word, he took it quite literally, wondering why anyone would want to crush another person. That should only happen in a survival scenario where life and death is at stake and youā€™re facing an enemy with negative intentions.
Yet as he learns more about what it means in a romantic sense, it gives him more confusion. So a crush is a strong sense of admiration for another person?
In that case, wouldnā€™t it be his manager who he holds in high esteem?
He doesnā€™t really know how to bring this topic up with the others, so heā€™s debating it internally. Itā€™s definitely a struggle for poor Kirr, who canā€™t seem to figure out whether or not what heā€™s feeling is a crush or just simple respect for his colleague.
So he ends up watching how the Reapers act around you. Theyā€™re so kind and sociable. And he acts the same, albeit at a serious level where most jokes go over his head.
Kirr is so busy troubling himself with these inner debates that he doesnā€™t even register when someoneā€™s trying to talk to him, and itā€™s a bit concerning.
One afternoon heā€™s sharpening the arrowheads on the ends of his arrows when he sees you crossing the field. And you look serene as you walk, not paying any mind to the wind that rustles your clothes.
Heā€™s shared plenty of conversations with you before, but during those times he never had a chance to appreciate you in all your astounding form.
Itā€™s almost too much for him, and a slew of feelings catch his heart in a vice.
Maybe he does have a crush after all.
But where are all these emotions coming from? Based off of what heā€™s heard from the Department, Kirr knows that a crush is normal for everyone of all ages. Itā€™s a sign that youā€™ve taken romantic interest in someone.
He wonders what one does with feelings like these. Obviously he could confess or get to know you more, but somethingā€™s holding him back. Suddenly, heā€™s become indecisive.
Normally, when heā€™s hunting, itā€™s easy to rely on logic and instincts. Now heā€™s not so sure which will help him out in this situation.
When you catch his staring and wave, a smile on your face, Kirr holds up his arm, returning the gesture. You really are a great person; your personality glimmers underneath the glare of the sun, and heā€™s glad that someone so amazing is his manager.
Logic might fail in this case, and instincts wonā€™t get him anywhere as he has no idea where to begin. So maybe heā€™ll settle on his heart, following it like itā€™s a searchlight in the blurry haze of confusion thatā€™s overtaken his reasoning.
Kirrā€™s definitely going to gravitate towards you more as he tries to navigate his newfound feelings. Heā€™s doing his best, so please encourage him.
šŸŽ¼ Nine šŸŽ¼
He catches you slacking off one day, absorbed in the videos on your mobile device.
Nine isnā€™t one to snoop, but he does happen to catch the swish of a colorful pen against a sheet of unwrinkled paper. He knows what it is at once.
Youā€™re watching calligraphy videos.
ā€œDo you enjoy that, Manager?ā€ heā€™ll ask, awaiting your answer.
Once you confirm that you do like it, Nineā€™ll be happy to know that his manager shares similar interests with him.
Since then, the two of you have bonded over calligraphy, and Nineā€™s even showed you what his skillful hands can do. Just give him a pretty pen and some paper and heā€™ll be scribbling all sorts of gorgeous words.
He finds that the best word to write is your name, which is a tad confusing, but you seem honored.
Before he can even register the extent of your relationship, youā€™re already inviting him to places. Whether itā€™s in your office talking over paperwork or rendezvousing in the human world during a successful mission, Nine enjoys your presence.
Nine realizes that every day spent in your company is fun, albeit a dangerous erosion to his heart, which is beginning to wear at its foundation.
He manages to stay composed, but thereā€™s something strange in how he hopes of eventually surpassing the border known as friendship.
Heā€™s not used to getting so close to others; usually he keeps his distance, only upholding a conversation when needed. But now he feels as though heā€™ll lose you if he doesnā€™t stick around, and the idea of that is crushing.
Youā€™re already such a ray of sunshine, a soothing force against the hectic work days, so he wants to ensure that youā€™re also content.
Heā€™s writing down the remnants of a composition he recalls, testing his memory of his distant past life, when everything starts to click into place. The stars align as he writes in the final notes, reviewing the completed composition with tranquil eyes.
If heā€™s right, it should be played slow and steady, transitioning between notes of melancholic hope and satisfied bitterness. Quite a tragic piece, if heā€™s being honest, but maybe that was his intention. Or his memory might be faulty. Either way, heā€™s certain that this composition describes his inner turmoil perfectly. Bittersweet like chocolate and uncertain like his intuition.
Nine canā€™t remember the name to this particular composition, so he writes the first thing that comes to his mind.
The moment he finishes writing your name is definitive proof of what heā€™s feeling.
Some would say itā€™s a crush, and others would say itā€™s unfiltered endearment. Regardless of what it is, it holds the same implications.
Nineā€™s in love.
Though his previous life was cut short and he refuses to sort through his cracked past, he has all the time in the world to start anew. And thatā€™s all he needs to act upon these feelings that have blossomed.
Itā€™ll take time, but he knows that heā€™ll be able to confess when heā€™s certain that his love isnā€™t completely one-sided.
In the 14th Department, Nine seems to wear his smile purposefully, and thereā€™s a bright shine in his gaze.
šŸ¦ Day šŸ¦
Heā€™s with you 24/7. At least, thatā€™s what it feels like to you.
Realistically, itā€™s because of your role as manager. But at some point he just starts to forget that thatā€™s your job and he begins to consider you a friend.
Heā€™s in your office all the time, sitting on a swivel chair or trying to lounge on your desk while youā€™re writing up reports.
In the beginning, you would always kick him out, lightly advising him that work hours are not play hoursā€”even if there arenā€™t any ongoing missions.
But Day is so loyal, constantly flitting around you like a butterfly. He seems to smile even brighter when you address him, and despite his carefree demeanor he wants to provide as much help as he can.
ā€œLet me carry that, Manager!ā€ or ā€œHey, hey! We should get ice cream to celebrate your hard work. I want to take you to the best place. You have to try the new flavors with me!ā€
You give up pushing him away and start to welcome him into your office.
The other Reapers begin to suspect somethingā€™s up, especially those who are more perceptive than the others. Dayā€™s own team members canā€™t help but wonder whatā€™s got him so fascinated with you.
He claims he can never be bored when heā€™s around you, which proves to be true because this man can talk about anything and everything.
All it takes is for you to mention that youā€™re in the mood for something sweet, and heā€™ll be on that topic faster than a moth to a light.
Without meaning to, he memorizes all of the information he learns about you, accidentally mentioning some facts during a conversation.
It makes you realize just how close he pays attention to you.
Even Nyang Lead Manager has noticed his attachment, but heā€™s uninterested for the most part. As long as Day doesnā€™t let himself get distracted from work, heā€™s not bothered.
But it makes things harder for you. Your focus diminishes whenever heā€™s near, so much so that you begin to take in different aspects of his actions.
He rarely blushes, but when he does itā€™s usually whenever you do something that warrants bashfulness. And heā€™s started to compliment you a lot now, always recognizing changes to your fashion.
Day happens to be relaxing in his dorm, reading an ancient tome about magic and its connection to the heart, when it finally makes sense.
Wait. Hold on.
He peers at the symbols with undeterred intensity, recalling memories of you and him. Eerily, his feelings fit the exact description in the book.
He really does spend a lot of time with you, and youā€™ve been occupying his thoughts day and night since he first got to know you. Some would say itā€™s too much, but you can never have enough of something you love.
Love. Thatā€™s the word he was looking for.
Heā€™s in love. True, real, authentic love.
Day pops up from his sitting position so fast it almost throws him off balance. The other Noctu members look at him in confusion, but heā€™s too busy to even give them an explanation.
Now wired with too much excitement to feel worried, he rushes through the 14th Department, completely shirtless and in a hurry to get to your office so he can give you a rambling soapbox speech about his inner thoughts and feelings.
Someone give him a shirt before he gets himself in trouble with Nyang.
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a-day-in-the-afterlife Ā· 4 years ago
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My Writing Masterlist
All of my oneshots and drabbles can be found under either #adverbslut_writes_al, #adverbslut_drabbles_al, and #adverbslut_writes (that tag also has Obey Me! and other fandom content), but I decided to make a masterlist if I ever get overly-attached to this blog and end up writing a lot, heheh.
Oneshots
The Night Team is Bad at Road TripsĀ 
Drabble/Oneshot Collection
1Ā  ā€” Kirr | Dogs
Obey Me! x AFTERL!FE Headcanons
The 14th Department (AFTERL!FE) Meets the Demon Brothers and Undateables (Obey Me!)
The Reapers Reacting to Mammon Calling the Manager ā€œHis Humanā€ and Ā Saying That He Was ā€œHer Firstā€
What If MC/Manager Had a Pact With Quincy Before They Had a Pact With Mammon?
Headcanons
Long-Haired Soul Reapers' Hair Health Regimen
14th Department Outdoor Survival Competition: Mane
The 14th Department Goes to the AquariumĀ 
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