#The opening vision of the city and the sun as fire is evocative and forms a very visual image in the mind
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circa-specturgia · 2 years ago
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"These people have taken too much from you. But, you've never let it bury you. You've found a way to survive. You've found a light to guide you past it. You've become your own light. But... You don't need to do it alone."
"(...) Truly I look up to you for dealing with it the way you do. You don't let your emotions drown you. You make it seem easier than it is."
The way he speaks to her, brash and forward but so soft at times, I love it! I’m so so soft for him reaching out to her when she asked him for help like this, this pirate and princess…
"They hate you because they're terrified," the pirate continued, mostly speaking to himself, "They're afraid of how beautiful you could be. For them, for the nation, for the world, even. They dread the unknown. It's the same fear that ruined the peace of my country. But, I'm glad I got to see the same beauty somewhere else. (...)"
No words, just love for this pirate and his stupid straightforwardness and praise and love (Well maybe not yet? But fondness at the least.)
"You're not as smooth as you think, freezing up like that as often as you do."
The King of Banter has met his match, his Queen of the Riposte!
She blinked, trying to understand the whisper under his breath. The soft call of a name she had only heard spoken in holy books. A name of a God so well-known, it had a constellation named after them. But, he whispered the name in another language. The Pyrian name. A name she had only ever read. But, it was a beautiful sound on his lips. The name of a God she wouldn't mind hearing more stories about.
As always love the little worldbuilding you add in such moments and the fact her name comes from that of a god, it's so goooood!!!
“You'll be okay if you be yourself for no one else”
“They'll hate you cause you're beautiful”
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Bloodless Heir Book 1: Soul of the Pyre Drabbles | Pre-Relationship Elijah and Astrea getting to know eachother |
Context: This takes place after Elijah sees firsthand how much Oracea, as a nation, hates & belittles Astrea.
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She spun away from him, toward the darkening shroud of the blazing setting sun. Despite everything that just happened, it was a beautiful sight watching as the plunging sun shone on the silver city in a wave of fire. But, it wasn't a raging fire; it was a delicate simmering overtone as if a candle's flicker was blanketing the massive trees and stone-infused architecture. It was a view she would have enjoyed sharing with anyone. 
But, like this, with him, it was different.
She held her elbow, and turned her away from him, letting the rays of the sun distract her from the flush of stars shamefully blazing on her shoulders. 
"I told you. They hate--"
His voice was quick to cut her off, "--I'm proud of you."
The strange words were enough to turn her away from the sun, "For what? For tolerating how they walk over me? Yeah, that's what my family says."
"No, actually." Elijah's hand didn't hesitate to find her shoulder. She didn't turn to him, but she didn't push him away. "These people have taken too much from you. But, you've never let it bury you. You've found a way to survive. You've found a light to guide you past it. You've become your own light. But... You don't need to do it alone."
She turned back to the sunset and shrugged him off. "I don't need you to help me."
He lowered himself to her ear, "You asked. And that must have taken a lot. Asking for help from a stranger."
She opened her mouth to retort, but couldn't think of anything to outwit him. Not this time. 
"Think about my proposal. You can escape this country. There is a home for you beyond these walls. One that will bend a knee to you."
"I told you to stop lying to me."
"I'm not." He shoved his hands in his pockets, and stood beside her, watching the light of the sun disappear beneath the horizon. "Besides. A home is more than just a place."
"Please. Stop." She closed her eyes, sighing in response. "There is not one person in my life that trusts you. They all say to stop this deal of ours."
"Good." A smile shone in his voice. "They're careful. They're concerned about you. I'm glad you have loved ones who look out for you."
She turned to him, and raised an amused gaze at him, "Is this not when you're supposed to persuade me to trust you?"
"Why would I do that? They're right. I've only ever gotten everyone I've loved killed. They're right, I'm sorry for asking. It's better to stay away, isn't it? Don't worry, I'll leave you alone after this is over."
A silence filled the space between them. A jarring frustration lifted to her chest at the thought of it. At the mere idea of him leaving. Perhaps it was meant to be. The idea of her sailing was preposterous. Antor would never allow it. But, the people would no doubt enjoy her departure. Besides, he couldn't have been serious about his offer. It was likely just another jest.
"I'm sorry," she whispered, staring at the fireflies replacing the light of the sun. She let the buzzing of the flies fill the space between them. "Losing people is never easy."
He chuckled beside her. "Don't be. I know you understand. Being accused of your mother's murder. Everyone in this nation was able to grieve. They all had someone to blame. Everyone except you. She was your mother. You should have been able to grieve; mourn; to move on. They took that from you too."
He continued, an amused tone rose from him, "It's been years, and you've become so desperate for answers, you seek help from the first outsider you encounter."
She remained silent. No one ever speaks to her like this. She itched to deny it. But it was true. Elayna had been there to help her grieve. Her sister was there to hold her every night, but no one else. No one allowed her to speak her mother's name. No one allowed her to visit her memorial. Antor barely allowed her name whispered in his presence.
No one allowed her to mourn her own mother. He was right. 
She rose a quick fist to his arm. "Watch yourself."
He scoffed but smiled at her. "I don't mean it offensively. I just find it... appalling? The manner the nation treats you. Truly I look up to you for dealing with it the way you do. You don't let your emotions drown you. You make it seem easier than it is."
She turned away from him again and felt around her belt. She knew she wouldn't be able to hide the stars flushing at her cheeks. No one had ever spoken to her as Elijah did. No one ever understood her feelings. How could she leave him? How could anyone tell her to leave the one person who understood her?
Metal clattered as she pulled out a metal spyglass. She turned in the direction of the castle and scanned the walls.
After a delayed silence, she jumped at his sudden noise from the pirate. "I just realized you remind me of something."
She finally found it. The light remained flickering in her room, untouched. No one had entered her room. No one knew she was gone. She continued to examine the other rooms. 
"They hate you because they're terrified," the pirate continued, mostly speaking to himself, "They're afraid of how beautiful you could be. For them, for the nation, for the world, even. They dread the unknown. It's the same fear that ruined the peace of my country. But, I'm glad I got to see the same beauty somewhere else. Finally, alive and--" he froze, staring at her.
She removed the glass from her face and lifted an amused eye at him. "You're not as smooth as you think, freezing up like that as often as you do."
"Astrea." He whispered her name in an air of realization. "Is that short for anything?"
"Not that I know of." She retracted the spyglass and clicked it back into her belt. 
She blinked, trying to understand the whisper under his breath.
The soft call of a name she had only heard spoken in holy books. A name of a God so well-known, it had a constellation named after them. But, he whispered the name in another language. The Pyrian name. A name she had only ever read. But, it was a beautiful sound on his lips.
The name of a God she wouldn't mind hearing more stories about.
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architectnews · 4 years ago
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Archiol’s 2021 Render challenge
Archiol’s 2021 Render challenge, Architecture Competition, Design Contest
Archiol’s 2021 Render challenge Competition
6 June 2021
Archiol Render Challenge Competition Winners
Archiol’s Render Challenge Winners Announced!
Presentation skills are just as important as designing; one of the best mediums to present your architectural designs is through rendering. Architectural rendering aims to create life-like experiences of the buildings before they are built. Rendering aids the designer to convey ideas, an image that represents the designers’ imagination most realistically.
Archiol’s 2021 Render Challenge received 113 entries, scroll down to see the finest of architectural graphics from participants from all over the world.
• First Prize Winner_ Jiaman Xu, Ruiheng Zeng & Xiaoxin Wang (China)
• Second Prize Winner_ Antonella Marzi, Chiara Marzi & Marta Dituri (Italy)
• Third Prize Winner_ MiroslavNaskov (UK)
• Honorable Mention_ Niu Yifan (China)
• Honorable Mention_ ZHIXIANG XIA (China)
• Honorable Mention_ Tim CheC (US)
Archiol Render Challenge Winners in Detail
First Prize Winner_ JIAMAN XU, RUIHENG ZENG & XIAOXIN WANG
Forest fires have always been a desperate topic. In the case of severe forest fires, it is difficult to protect the lives of animals. The Amazon rainforest in 2019 and the Australian forest fires in 2020 caused devastating damage. Countless wild animals died in the fire or were displaced, causing people’s attention. It is precise because of these facts that the rescue of wild animals in fires needs to be widely recognized, and we need to provide them with a temporary shelter.
The refuge site is in New South Wales, Australia, which is hot and less rainy, which is one of the places prone to forest fires. When a fire occurs, the building uses the collected water to spray water through a spray device to form a low-temperature environment and attract animals to take refuge.
In order for our animal shelter to be self-sufficient to the greatest extent possible without human intervention, the operation of the building depends entirely on natural forces. According to realistic theories such as energy conversion, we set up rainwater and fog collection devices to solve the water problem of the building. The fog is converted into water and rainwater is collected to the water storage device at the bottom of the building, which can provide a continuous supply of the ecological environment inside the building. Provide water resources.
The refuge restores the original living environment of Australian animals as much as possible and ensures internal ecological diversity. In order to reduce the damage to the natural ecological environment, we spiral up the ecological layer to reduce the footprint of the building and recreate different ecological environments on the spirally rising ramps and natural environments that can provide sufficient refuge space for animals. Including the basic natural environment such as pools, swamps, grasslands, woods, etc., so that it is divided on each layer but connected to each other.
For example, kangaroos like to run in the bushes, koalas will sleep on eucalyptus trees, wild dogs are used to hunting in the desert, platypuses usually hide in caves by the water, and ostriches with strong adaptability are suitable for most environments, such as open plains, forests or the desert doesn’t matter to them.
After the fire, the forest is slowly recovering, and the animals can return to the natural environment and rebuild their homes. Of course, the animals can continue to stay inside the building, and the food chain can maintain the relative balance of the ecological layer. Animals can enter and leave the building at any time to increase the sense of familiarity and belonging. Perhaps more lives can be saved the next time a fire occurs.
Second Prize Winner_ Antonella Marzi, Chiara Marzi & Marta Dituri
ICE TOWERS “A powerful and evocative gesture, a reinterpretation of the monument in a modern key.” Our concept design is stemming from abstract ideas and shapes in inhospitable environments that become an architectural project. The site context aims to stimulate people’s thoughts on the consequences of human intervention in the living environment and adaptation to architecture.
Two crystalline monoliths emerge in the Arctic landscape. The building’s volume explores the sense as an ice sculpture on the rocks, by means of materials, textures, and colors. As generated by tectonic forces, they guard and conceal an entire underground world. The towers rise from a submerged area, bursting through the surface, which integrating into the landscape – between the cliff and ocean waves.
Third Prize Winner_ MiroslavNaskov
The Forest House, nestled in the serene verdure of the Northern Italian countryside provides its visitors a unique experience. It is nonconformist yet resonates with the rawness of the nature around it.
The stilted housegives one the feeling of being lifted and placed in Nature’s lap, capturing breath taking views of the lush green clad mountains as well as the calm lake set between them. The fluid design and soft volumes of the space add to the tranquillity of the space. The transparency provides panoramic views, inviting nature to become part of the space. Blurring the boundary between the interior and the exterior, the house and nature are in perfect symphony with each other.
The structure uses prefabricated 3D Printed structural elements. This not only eases the process of fabrication and significantly reduces cost but also has least impact on the natural environment. Bespoke furniture designed for the space uses a similar language in design and materiality providing a wholesome yet luxurious experience in all.
Honorable Mention_ Niu Yifan
The globalized new coronavirus epidemic has thrown architectural problems with meaningful thinking to architects. Now in the post-epidemic era, how should architects rethink and define the contemporary attributes of physical public spaces? How to tap and strengthen the quality and value that cannot be replaced by virtual space, and make a targeted response in the design?
My work intends to show the current social situation in a warmer and more hopeful post-epidemic era. Through the architectural vision of the post-epidemic era. I designed a city with extremely prosperous traffic, because traffic is a prerequisite for urban development.
I also designed a public transportation transfer station that can be rotated to facilitate the transfer and transfer of people. This rotation takes five minutes. When the turntable returns to its original position, the station will welcome the next wave of people, and people will meet in this regular and random space. The transmission lasts ten minutes. Then continue to spin for the next five minutes.
This work shows the sense of science and technology that people yearn for in the post-epidemic era and the warm connection between human. The sun shines into your sight through the movable buildings built under traffic, and everything is under the radiation of the sun, with a sense of post-modernity and technology. Everything is very peaceful and full of hope, expressing the prosperous industrial and social development after the epidemic.
Honorable Mention_ ZHIXIANG XIA
The image indicate an architecture which is driven by our minds. I’m always thinking about creating an architecture embodying our souls. The main structure of the architecture can grow and expand as our mind keeps developing. From bottom to top, every part of the structure shows the different stages of our mind, which in the image I visualize it by the people’s activities.
And the connectivity is infinite and continuous; everything is intertwined and bounded together with an invisible force which can be described as the inner inspiration of every thought. Finally, architecture becomes an extension of our minds and it fully shows our inner space.
Honorable Mention_ Tim CheC
The distance between Mars and the Earth is approximately 225 million kilometers, making it the closest “livable” planet to the Earth. Whether the movie” The Martian”, the landing news of the NASA’s “Perseverance”, or even the “SpaceX” company founded by Elon Musk, they all showed us the mysterious appearance of Mars. I am the person who love future technologies and science fiction pretty much. I can’t help but think, when I am 50 years old, will I be able to live on Mars at that time?
In this artwork, I tried to imagine what it might look like when people live on Mars in the future. I took Transit-Oriented-Development (TOD ) as my main concept. The various facilities are connected by channels. The center of the facilities is a big rocket, which will carry the residents transport between different planets.
The main residential facility large greenhouse buildings, which are filled with plants and oxygen. It creates a suitable space for people to live in. On the outer side, there are some Industrial facilities which can mine buried ice and create energy for residents to use.
Is it possible to build a self-sufficient city on Mars? How does it feel like when living on Mars? Are there other planets that can be explored by humans besides Mars? I am curious and excited in the technology and lifestyle of future. I hope through this artwork, everyone can share their imagination about the future living lifestyle.
Shortlisted Entries
• Reality is merely an illusion _ Aditya Bhole
• Echoes of Nirvana_ Chang Wu
• In the middle of Mediterranean sea_ Patricija Gjugjaj
• Parallel 2077_ Lingfang Shao
• House on a Pavilion _ Tanvi Daga
• What is a vertical city _Xinyu Li
• _ Davide Cannone & Ilaria Impagnatiello
• The Blurred Forest _ HAOXIAN CAI
• Residential Energy Gathering Ring _ Wenqi Fan
• Non-To-Scale Megastructures: Where Man Meets the Machine _ Mohamad Alamin Younis
• Gaotai Residential _Bó Hú & Yixuan Yang
• “parts of a whole”_ Lingjing Shi
• A roundabout near the entrance of a small city_ Ioulianos Angelos Karantzios
• _ Shreyash Gupta
• _ Florian Mladek
Archiol Render Challenge Competition Jury
Competition Jury:
• Randy Sovich, AIA Randy M. Sovich, AIA, is co-editor of T3XTURE, an international architectural and design publication exploring texture, ornament, and pattern in a new architecture. He is the founding principal of R. M. Sovich Architecture, Inc., a socially-conscious practice located in Baltimore, Maryland, creating nurturing places for communities, the disenfranchised, and vulnerable populations.
• Nicole Cullinan Nicole Cullinan is an Australian born European writer who has an established career in the architecture and arts industry. Sheenjoys the privilege of working with a number of prominent creatives, discovering what it is that makes their work unique. With a passion for place making and the built environment. She is a published academic author and an alumnus of The University of Melbourne.
With a side hustle in photography, her images have been featured on the National Gallery of Victoria and Heide Museum of Modern Art websites and socials. Recently she exhibited as part of the Photo 2021 collaboration with French artist JR at Federation Square. She believes the architects work can be more than what the eye can see; ‘allegoria dei sensi’. A trinity of function, form and feeling.
• Igor Neminov Igor is an Art Director at Shimahara Visual, based in Los Angeles and has produced an innumerable amount of marketing and competition images for a some of LA’s award winning Architecture firms, which includes Morphosis, P-A-T-T-E-R-N-S, Tom Wiscombe and Frank Gehry Architects. Igor is an award winning artist with over 10 years of professional design experience. He is also a gifted leader who is able to raise the artistic bar of everyone around him.
Organiser: Artuminate: https://ift.tt/3fYIb2H Winners Announcement: https://ift.tt/3uXtrp2
Previously on e-architect:
post updated 29 Apr 2021
Archiol Render Challenge Competition
Due to some technical issues in the initial registration period the organisers were asked to extend the registration dates of the Render Challenge Competition which was announced earlier.
Extended timeline is as follows:
Registration Deadline: 5th May 2021
Submission Deadline: 7th May 2021
Result Announcement: 5th June 2021
All deadlines are 11:59 PM UTC (Coordinated Universal Time).
8 Mar 2021
Archiol’s 2021 – Render challenge Contest
Introduction Presentation skills are just as important as designing; one of the best mediums to present your architectural designs is through rendering. Architectural rendering aims to create life-like experiences of the buildings before they are built.
Rendering aids the designer to convey his or her ideas, an image that represents the designers’ imagination most realistically.
Competition Brief Create one rendered architectural graphic design that says it all. As this competition aims at exploring and understanding rendering (a medium of conveying designs) to an unimaginable extent, so you are free to choose the type, location, scale. The Rendering can be hand-drawn or digital.
Specific Requirements: A single rendered Image A description of not more than 500 words (100 words minimum)
Awards Interview Interview of the all the winners ( top 3 + honourable mentions) Photos, articles and news will be published on our platform
Publication All the winning entries will be published on our platform.
Certificate: Top 3 entries will receive certificates All our winners will receive e certificate. All the participants will receive a participation certificate.
Important dates and judgement criteria Registration deadline: 28th April 2021 Submission deadline: 30th April 2021 Result announcement: 31st May 2021
After completing the checkout, you will automatically receive a confirmation e-mail. If you can’t find the e-mail in your inbox, please check your spam folder.
Fees A standard registration fees of ₹1200
Jury To be announced
For more details please visit our website archiol.com Competition link: archiol.com/archiol-competitions/render_challenge_2021
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Archiol’s 2021 – Render challenge images / information received 080321
Korea Architecture Competitions
Recent Korean architecture contests on e-architect:
3rd Generation New Towns in Korea Design Contest 3rd Generation New Towns in Korea Architecture Competition
Main Library Gwangju Design Contest Main Library Gwangju Competition
South Korea Architectural Designs
South Korean Architecture Designs – architectural selection below:
Hankook Technoplex, Pangyo, outskirts of Seoul Design: Foster + Partners photo : TIME OF BLUE Hankook Technoplex Pangyo Top-level executives are co-located with their teams on different levels, which promotes interaction between the key members, and enables a more fluid flow of information within the company.
Amorepacific Head Office, Yongsan-gu, Seoul Design: David Chipperfield Architects photograph © Noshe Amorepacific Headquarters in Seoul This new rectilinear building is located between the site of a spacious public park currently under development, and a business district of high-rise towers.
Architectural Competitions
Current / Recent architectural contests on e-architect:
Bcome 2020 Competition
2020 Bcome International Ideas Competition
2A Continental Architectural Awards 2020 2A Continental Architectural Awards 2020
Re-imagining Stations Competition Network Rail Re-imagining Stations Competition
London Architectural Competitions
24H Architecture Competition
Flexible Housing Competition for Great Places Lakes & Dales Partnership
Architecture Competition
Comments / photos for Archiol’s 2021 – Render challenge page welcome
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