#Stationary Security Service?
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yokohungry · 18 days ago
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Tasty food medals. 😂
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superheavyloadermech · 3 months ago
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Idk what I'll do when they release more SSS maps... I'm out of space for the medals...
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stelladess · 4 months ago
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I was playing stationary security services and suddenly realized, I was having fun.
I think what I have found that works for me is like
Mostly vanguards/supporters/specialists that can be deployed on ranged and ground tiles/casters with Qiubai, Degenbrecher and Passenger (borrowed) as main damage dealers. Vanguard, supporter and caster A equipment, B equipment for specialists and guards.
This approach is just a LOT more consistent I feel. And removes a lot of RNG. So I like it, consistency is king and all.
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exxay · 2 years ago
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I hate Stationary Security Service. I hate Stationary Security Service. I hate Stationary Security Service. I hate Stationary Security Service. I hate Stationary Security Service. I hate Stationary Security Service. I hate Stationary Security Service. I hate Stationary Security Service. I hate Stationary Security Service. I hate Stationary Security Service. I hate Stationary Security Service. I hate Stationary Security Service.
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flusterfluff · 1 year ago
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I FINALLY GOT A CLEAR ON ONE OF THESE SHITTY STAGES
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lizzy-frizzle · 1 year ago
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The s3 map challenges are rough this time around
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I haven't touched emergency mode but it should go better than the challenges went...I hope
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leafesol · 2 years ago
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I can live with the +5% ATK and DEF stacks. I could maybe manage if the effects were even doubled. I got my Medics and I got my Defenders and we all know Arts Damage has been a reigning champion in high end content. ATK and DEF are tolerable.
I can live with the RNG of the operator selections and the starting hand. I play IS, I breathe IS. RNG is not something new to me and there are always ways to work around RNG, this is no different.
But holy fuck, stacking +25% Max HP is a hell of a beast. Even the R3 tag from CC is only +110% iirc. Stage 8 has the enemies start with +175%. Start. That ain't right.
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brave-symphonia · 2 years ago
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Just need to say, I struggled with that first level.
Sure, I was partly learning how to really use the mechanics, but I’m not the biggest fan of the different style this game mode has, and I have heard certain things about the later levels in this mode.
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laegjarnisbestgirl · 2 years ago
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Wow that nerf did work. This game mode doesn’t suck as bad anymore
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blue-cray0n · 2 years ago
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This has got to be the most stressful set of medals in this game istg
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the-cornuthaum · 8 months ago
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i want to have a word with the people who made the new sss towers.
that word is "motherfuckers, is it really necessary to have constant mapwide stun? is it REALLY?"
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yokohungry · 10 months ago
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Beautiful food medals because I enjoy SSS with a fully kitted Abyssal Hunter team.
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superheavyloadermech · 6 months ago
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Abandoned Lighthouse really is truly difficult
hell, most of it isn't, just, floors 5 and 6 are really really a struggle
I just did my emergency run of the month and wow yeah, I'd forgotten how difficult it was first time around too lol
it was easier this time around though at least
easily the hardest boss they've ever made though
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beta-lactam-allergic · 1 year ago
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You're right, many of us don't play SSS. I play the main story, the events (story & EX), CC & IS (IS2 & IS3 so far, I wasn't high enough ranked to play IS1 when it was out & will play IS4 when it comes out).
I stopped with SSS not long after it came out because I'm too lazy to module upgrade a lot. The events already give us enough module material if you don't upgrade everyone. I literally only have unlocked modules for two 6-stars (Fartooth & Nearl Alter), one 5-star (Firewatch) & six of my 4-stars.
I only use the 4-star modules for IS & low star runs (no 5 stars or 6 stars) whilst the 5 & 6 star modules are for IS & CC (when it returns) only. I haven't needed any of the unlocked ones yet, though I might unlock more closer to the return of CC.
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Haven't seen anyone thirstposting about Mama's "Rebel Girl" yet despite how desperate this fandom is for muscles. The only conclusion I can be led to is that no one knows she exists because they don't play SSS
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bitedisease · 2 years ago
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me at 12: omg this new freddy game is so scary i’ll never play it
me in my twenties: FREDDY FAZBEAR MY BEST FRIEND
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scotianostra · 9 months ago
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On 24th February 1923, the world famous steam train, the Flying Scotsman, went into service.
From the 1920s the train was considered the height of luxury. Onboard there were first-class restaurant facilities, a cocktail bar and radio equipment, so passengers could hear the horse-racing results.
There was even a hairdressing salon where men could have their facial hair shaved with an open razor, made possible because the barber's chair was set in such a position that there would be "no jolting". I'm not sure I would have a shave in a moving train!
The train's hairdresser was reportedly known as "Sweeney Todd of the Rails", given his precarious trade.
In 1928 the train broke the record for the longest regular non-stop train journey in the world, when the LNER ran an express service for the entire 393-mile route.
This record would last until 1948, when, unintentionally, the train broke its own record. The Flying Scotsman ran for 408 and a half miles in May of that year when flood damage to the main line caused diversions via St Boswells and Kelso.
Throughout World War II The Flying Scotsman was one of the few titled trains that continued to operate along the East Coast - it carried troops between London and Scotland, although the headboards and roofboards were removed for security.
And, on 21st June 1958, in a historic move which would signal the decline of steam, The Flying Scotsman was hauled for the first time by a diesel locomotive.
The service is currently run by government-owned East Coast.
In May 2011 they relaunched the service, painting one of their locomotives, the Class 91 No. 91101 with Flying Scotsman branding.
At the launch East Coast said the move was "part of our policy of bringing back train names and restoring pride, passion and even a touch of glamour and romance back to the East Coast railway".
It's not all a romantic journey though, just last September there was, what the called a "slow speed” crash with another heritage train hours before visitors were due to board it.
It happened lwhen the ocomotive was being shunted into place to be coupled with the Royal Scotsman train carriages, which were stationary.
A spokesman for Royal Scotsman train owner Belmond described the collision as “minor” and said there had been no major injuries.
"We are grateful for the prompt attendance by paramedics who were on site to assist the few passengers and team members who sustained minor injuries,” the spokesman said.
"One passenger and one team member are attending hospital for a precautionary check-up.
"All passengers have been transferred to a hotel where our team is on standby to offer support and to assist with our guests’ onward travel arrangements."
Last year ater travelling 10,000 miles across the UK as part of its centenary celebrations, world famous locomotive Flying Scotsman will spend the first part of 2024 on static display at the National Railway Museum in York before resuming rail tours later in the year.
The custodianship of The Flying Scotsman is up for tender later this year, so by this time next year I may be telling you about new "owners"
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